Home | History | Annotate | Download | only in libavutil
      1 /*
      2  * This file is part of FFmpeg.
      3  *
      4  * FFmpeg is free software; you can redistribute it and/or
      5  * modify it under the terms of the GNU Lesser General Public
      6  * License as published by the Free Software Foundation; either
      7  * version 2.1 of the License, or (at your option) any later version.
      8  *
      9  * FFmpeg is distributed in the hope that it will be useful,
     10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     12  * Lesser General Public License for more details.
     13  *
     14  * You should have received a copy of the GNU Lesser General Public
     15  * License along with FFmpeg; if not, write to the Free Software
     16  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
     17  */
     18 
     19 /**
     20  * @file
     21  * @ingroup lavu_buffer
     22  * refcounted data buffer API
     23  */
     24 
     25 #ifndef AVUTIL_BUFFER_H
     26 #define AVUTIL_BUFFER_H
     27 
     28 #include <stdint.h>
     29 
     30 /**
     31  * @defgroup lavu_buffer AVBuffer
     32  * @ingroup lavu_data
     33  *
     34  * @{
     35  * AVBuffer is an API for reference-counted data buffers.
     36  *
     37  * There are two core objects in this API -- AVBuffer and AVBufferRef. AVBuffer
     38  * represents the data buffer itself; it is opaque and not meant to be accessed
     39  * by the caller directly, but only through AVBufferRef. However, the caller may
     40  * e.g. compare two AVBuffer pointers to check whether two different references
     41  * are describing the same data buffer. AVBufferRef represents a single
     42  * reference to an AVBuffer and it is the object that may be manipulated by the
     43  * caller directly.
     44  *
     45  * There are two functions provided for creating a new AVBuffer with a single
     46  * reference -- av_buffer_alloc() to just allocate a new buffer, and
     47  * av_buffer_create() to wrap an existing array in an AVBuffer. From an existing
     48  * reference, additional references may be created with av_buffer_ref().
     49  * Use av_buffer_unref() to free a reference (this will automatically free the
     50  * data once all the references are freed).
     51  *
     52  * The convention throughout this API and the rest of FFmpeg is such that the
     53  * buffer is considered writable if there exists only one reference to it (and
     54  * it has not been marked as read-only). The av_buffer_is_writable() function is
     55  * provided to check whether this is true and av_buffer_make_writable() will
     56  * automatically create a new writable buffer when necessary.
     57  * Of course nothing prevents the calling code from violating this convention,
     58  * however that is safe only when all the existing references are under its
     59  * control.
     60  *
     61  * @note Referencing and unreferencing the buffers is thread-safe and thus
     62  * may be done from multiple threads simultaneously without any need for
     63  * additional locking.
     64  *
     65  * @note Two different references to the same buffer can point to different
     66  * parts of the buffer (i.e. their AVBufferRef.data will not be equal).
     67  */
     68 
     69 /**
     70  * A reference counted buffer type. It is opaque and is meant to be used through
     71  * references (AVBufferRef).
     72  */
     73 typedef struct AVBuffer AVBuffer;
     74 
     75 /**
     76  * A reference to a data buffer.
     77  *
     78  * The size of this struct is not a part of the public ABI and it is not meant
     79  * to be allocated directly.
     80  */
     81 typedef struct AVBufferRef {
     82     AVBuffer *buffer;
     83 
     84     /**
     85      * The data buffer. It is considered writable if and only if
     86      * this is the only reference to the buffer, in which case
     87      * av_buffer_is_writable() returns 1.
     88      */
     89     uint8_t *data;
     90     /**
     91      * Size of data in bytes.
     92      */
     93     int      size;
     94 } AVBufferRef;
     95 
     96 /**
     97  * Allocate an AVBuffer of the given size using av_malloc().
     98  *
     99  * @return an AVBufferRef of given size or NULL when out of memory
    100  */
    101 AVBufferRef *av_buffer_alloc(int size);
    102 
    103 /**
    104  * Same as av_buffer_alloc(), except the returned buffer will be initialized
    105  * to zero.
    106  */
    107 AVBufferRef *av_buffer_allocz(int size);
    108 
    109 /**
    110  * Always treat the buffer as read-only, even when it has only one
    111  * reference.
    112  */
    113 #define AV_BUFFER_FLAG_READONLY (1 << 0)
    114 
    115 /**
    116  * Create an AVBuffer from an existing array.
    117  *
    118  * If this function is successful, data is owned by the AVBuffer. The caller may
    119  * only access data through the returned AVBufferRef and references derived from
    120  * it.
    121  * If this function fails, data is left untouched.
    122  * @param data   data array
    123  * @param size   size of data in bytes
    124  * @param free   a callback for freeing this buffer's data
    125  * @param opaque parameter to be got for processing or passed to free
    126  * @param flags  a combination of AV_BUFFER_FLAG_*
    127  *
    128  * @return an AVBufferRef referring to data on success, NULL on failure.
    129  */
    130 AVBufferRef *av_buffer_create(uint8_t *data, int size,
    131                               void (*free)(void *opaque, uint8_t *data),
    132                               void *opaque, int flags);
    133 
    134 /**
    135  * Default free callback, which calls av_free() on the buffer data.
    136  * This function is meant to be passed to av_buffer_create(), not called
    137  * directly.
    138  */
    139 void av_buffer_default_free(void *opaque, uint8_t *data);
    140 
    141 /**
    142  * Create a new reference to an AVBuffer.
    143  *
    144  * @return a new AVBufferRef referring to the same AVBuffer as buf or NULL on
    145  * failure.
    146  */
    147 AVBufferRef *av_buffer_ref(AVBufferRef *buf);
    148 
    149 /**
    150  * Free a given reference and automatically free the buffer if there are no more
    151  * references to it.
    152  *
    153  * @param buf the reference to be freed. The pointer is set to NULL on return.
    154  */
    155 void av_buffer_unref(AVBufferRef **buf);
    156 
    157 /**
    158  * @return 1 if the caller may write to the data referred to by buf (which is
    159  * true if and only if buf is the only reference to the underlying AVBuffer).
    160  * Return 0 otherwise.
    161  * A positive answer is valid until av_buffer_ref() is called on buf.
    162  */
    163 int av_buffer_is_writable(const AVBufferRef *buf);
    164 
    165 /**
    166  * @return the opaque parameter set by av_buffer_create.
    167  */
    168 void *av_buffer_get_opaque(const AVBufferRef *buf);
    169 
    170 int av_buffer_get_ref_count(const AVBufferRef *buf);
    171 
    172 /**
    173  * Create a writable reference from a given buffer reference, avoiding data copy
    174  * if possible.
    175  *
    176  * @param buf buffer reference to make writable. On success, buf is either left
    177  *            untouched, or it is unreferenced and a new writable AVBufferRef is
    178  *            written in its place. On failure, buf is left untouched.
    179  * @return 0 on success, a negative AVERROR on failure.
    180  */
    181 int av_buffer_make_writable(AVBufferRef **buf);
    182 
    183 /**
    184  * Reallocate a given buffer.
    185  *
    186  * @param buf  a buffer reference to reallocate. On success, buf will be
    187  *             unreferenced and a new reference with the required size will be
    188  *             written in its place. On failure buf will be left untouched. *buf
    189  *             may be NULL, then a new buffer is allocated.
    190  * @param size required new buffer size.
    191  * @return 0 on success, a negative AVERROR on failure.
    192  *
    193  * @note the buffer is actually reallocated with av_realloc() only if it was
    194  * initially allocated through av_buffer_realloc(NULL) and there is only one
    195  * reference to it (i.e. the one passed to this function). In all other cases
    196  * a new buffer is allocated and the data is copied.
    197  */
    198 int av_buffer_realloc(AVBufferRef **buf, int size);
    199 
    200 /**
    201  * @}
    202  */
    203 
    204 /**
    205  * @defgroup lavu_bufferpool AVBufferPool
    206  * @ingroup lavu_data
    207  *
    208  * @{
    209  * AVBufferPool is an API for a lock-free thread-safe pool of AVBuffers.
    210  *
    211  * Frequently allocating and freeing large buffers may be slow. AVBufferPool is
    212  * meant to solve this in cases when the caller needs a set of buffers of the
    213  * same size (the most obvious use case being buffers for raw video or audio
    214  * frames).
    215  *
    216  * At the beginning, the user must call av_buffer_pool_init() to create the
    217  * buffer pool. Then whenever a buffer is needed, call av_buffer_pool_get() to
    218  * get a reference to a new buffer, similar to av_buffer_alloc(). This new
    219  * reference works in all aspects the same way as the one created by
    220  * av_buffer_alloc(). However, when the last reference to this buffer is
    221  * unreferenced, it is returned to the pool instead of being freed and will be
    222  * reused for subsequent av_buffer_pool_get() calls.
    223  *
    224  * When the caller is done with the pool and no longer needs to allocate any new
    225  * buffers, av_buffer_pool_uninit() must be called to mark the pool as freeable.
    226  * Once all the buffers are released, it will automatically be freed.
    227  *
    228  * Allocating and releasing buffers with this API is thread-safe as long as
    229  * either the default alloc callback is used, or the user-supplied one is
    230  * thread-safe.
    231  */
    232 
    233 /**
    234  * The buffer pool. This structure is opaque and not meant to be accessed
    235  * directly. It is allocated with av_buffer_pool_init() and freed with
    236  * av_buffer_pool_uninit().
    237  */
    238 typedef struct AVBufferPool AVBufferPool;
    239 
    240 /**
    241  * Allocate and initialize a buffer pool.
    242  *
    243  * @param size size of each buffer in this pool
    244  * @param alloc a function that will be used to allocate new buffers when the
    245  * pool is empty. May be NULL, then the default allocator will be used
    246  * (av_buffer_alloc()).
    247  * @return newly created buffer pool on success, NULL on error.
    248  */
    249 AVBufferPool *av_buffer_pool_init(int size, AVBufferRef* (*alloc)(int size));
    250 
    251 /**
    252  * Mark the pool as being available for freeing. It will actually be freed only
    253  * once all the allocated buffers associated with the pool are released. Thus it
    254  * is safe to call this function while some of the allocated buffers are still
    255  * in use.
    256  *
    257  * @param pool pointer to the pool to be freed. It will be set to NULL.
    258  * @see av_buffer_pool_can_uninit()
    259  */
    260 void av_buffer_pool_uninit(AVBufferPool **pool);
    261 
    262 /**
    263  * Allocate a new AVBuffer, reusing an old buffer from the pool when available.
    264  * This function may be called simultaneously from multiple threads.
    265  *
    266  * @return a reference to the new buffer on success, NULL on error.
    267  */
    268 AVBufferRef *av_buffer_pool_get(AVBufferPool *pool);
    269 
    270 /**
    271  * @}
    272  */
    273 
    274 #endif /* AVUTIL_BUFFER_H */
    275