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      1 /*
      2  * Copyright 2013 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_SF_DISPLAY_SURFACE_H
     18 #define ANDROID_SF_DISPLAY_SURFACE_H
     19 
     20 #include <utils/Errors.h>
     21 #include <utils/RefBase.h>
     22 #include <utils/StrongPointer.h>
     23 
     24 // ---------------------------------------------------------------------------
     25 namespace android {
     26 // ---------------------------------------------------------------------------
     27 
     28 class IGraphicBufferProducer;
     29 class String8;
     30 
     31 class DisplaySurface : public virtual RefBase {
     32 public:
     33     // beginFrame is called at the beginning of the composition loop, before
     34     // the configuration is known. The DisplaySurface should do anything it
     35     // needs to do to enable HWComposer to decide how to compose the frame.
     36     // We pass in mustRecompose so we can keep VirtualDisplaySurface's state
     37     // machine happy without actually queueing a buffer if nothing has changed.
     38     virtual status_t beginFrame(bool mustRecompose) = 0;
     39 
     40     // prepareFrame is called after the composition configuration is known but
     41     // before composition takes place. The DisplaySurface can use the
     42     // composition type to decide how to manage the flow of buffers between
     43     // GLES and HWC for this frame.
     44     enum CompositionType {
     45         COMPOSITION_UNKNOWN = 0,
     46         COMPOSITION_GLES    = 1,
     47         COMPOSITION_HWC     = 2,
     48         COMPOSITION_MIXED   = COMPOSITION_GLES | COMPOSITION_HWC
     49     };
     50     virtual status_t prepareFrame(CompositionType compositionType) = 0;
     51 
     52 #ifndef USE_HWC2
     53     // Should be called when composition rendering is complete for a frame (but
     54     // eglSwapBuffers hasn't necessarily been called). Required by certain
     55     // older drivers for synchronization.
     56     // TODO: Remove this when we drop support for HWC 1.0.
     57     virtual status_t compositionComplete() = 0;
     58 #endif
     59 
     60     // Inform the surface that GLES composition is complete for this frame, and
     61     // the surface should make sure that HWComposer has the correct buffer for
     62     // this frame. Some implementations may only push a new buffer to
     63     // HWComposer if GLES composition took place, others need to push a new
     64     // buffer on every frame.
     65     //
     66     // advanceFrame must be followed by a call to  onFrameCommitted before
     67     // advanceFrame may be called again.
     68     virtual status_t advanceFrame() = 0;
     69 
     70     // onFrameCommitted is called after the frame has been committed to the
     71     // hardware composer. The surface collects the release fence for this
     72     // frame's buffer.
     73     virtual void onFrameCommitted() = 0;
     74 
     75     virtual void dumpAsString(String8& result) const = 0;
     76 
     77     virtual void resizeBuffers(const uint32_t w, const uint32_t h) = 0;
     78 
     79     virtual const sp<Fence>& getClientTargetAcquireFence() const = 0;
     80 
     81 protected:
     82     DisplaySurface() {}
     83     virtual ~DisplaySurface() {}
     84 };
     85 
     86 // ---------------------------------------------------------------------------
     87 } // namespace android
     88 // ---------------------------------------------------------------------------
     89 
     90 #endif // ANDROID_SF_DISPLAY_SURFACE_H
     91 
     92