1 /* 2 * Copyright 2004 The WebRTC Project Authors. All rights reserved. 3 * 4 * Use of this source code is governed by a BSD-style license 5 * that can be found in the LICENSE file in the root of the source 6 * tree. An additional intellectual property rights grant can be found 7 * in the file PATENTS. All contributing project authors may 8 * be found in the AUTHORS file in the root of the source tree. 9 */ 10 11 #ifndef WEBRTC_BASE_ASYNCPACKETSOCKET_H_ 12 #define WEBRTC_BASE_ASYNCPACKETSOCKET_H_ 13 14 #include "webrtc/base/dscp.h" 15 #include "webrtc/base/sigslot.h" 16 #include "webrtc/base/socket.h" 17 #include "webrtc/base/timeutils.h" 18 19 namespace rtc { 20 21 // This structure holds the info needed to update the packet send time header 22 // extension, including the information needed to update the authentication tag 23 // after changing the value. 24 struct PacketTimeUpdateParams { 25 PacketTimeUpdateParams(); 26 ~PacketTimeUpdateParams(); 27 28 int rtp_sendtime_extension_id; // extension header id present in packet. 29 std::vector<char> srtp_auth_key; // Authentication key. 30 int srtp_auth_tag_len; // Authentication tag length. 31 int64_t srtp_packet_index; // Required for Rtp Packet authentication. 32 }; 33 34 // This structure holds meta information for the packet which is about to send 35 // over network. 36 struct PacketOptions { 37 PacketOptions() : dscp(DSCP_NO_CHANGE), packet_id(-1) {} 38 explicit PacketOptions(DiffServCodePoint dscp) : dscp(dscp), packet_id(-1) {} 39 40 DiffServCodePoint dscp; 41 int packet_id; // 16 bits, -1 represents "not set". 42 PacketTimeUpdateParams packet_time_params; 43 }; 44 45 // This structure will have the information about when packet is actually 46 // received by socket. 47 struct PacketTime { 48 PacketTime() : timestamp(-1), not_before(-1) {} 49 PacketTime(int64_t timestamp, int64_t not_before) 50 : timestamp(timestamp), not_before(not_before) {} 51 52 int64_t timestamp; // Receive time after socket delivers the data. 53 54 // Earliest possible time the data could have arrived, indicating the 55 // potential error in the |timestamp| value, in case the system, is busy. For 56 // example, the time of the last select() call. 57 // If unknown, this value will be set to zero. 58 int64_t not_before; 59 }; 60 61 inline PacketTime CreatePacketTime(int64_t not_before) { 62 return PacketTime(TimeMicros(), not_before); 63 } 64 65 // Provides the ability to receive packets asynchronously. Sends are not 66 // buffered since it is acceptable to drop packets under high load. 67 class AsyncPacketSocket : public sigslot::has_slots<> { 68 public: 69 enum State { 70 STATE_CLOSED, 71 STATE_BINDING, 72 STATE_BOUND, 73 STATE_CONNECTING, 74 STATE_CONNECTED 75 }; 76 77 AsyncPacketSocket(); 78 ~AsyncPacketSocket() override; 79 80 // Returns current local address. Address may be set to NULL if the 81 // socket is not bound yet (GetState() returns STATE_BINDING). 82 virtual SocketAddress GetLocalAddress() const = 0; 83 84 // Returns remote address. Returns zeroes if this is not a client TCP socket. 85 virtual SocketAddress GetRemoteAddress() const = 0; 86 87 // Send a packet. 88 virtual int Send(const void *pv, size_t cb, const PacketOptions& options) = 0; 89 virtual int SendTo(const void *pv, size_t cb, const SocketAddress& addr, 90 const PacketOptions& options) = 0; 91 92 // Close the socket. 93 virtual int Close() = 0; 94 95 // Returns current state of the socket. 96 virtual State GetState() const = 0; 97 98 // Get/set options. 99 virtual int GetOption(Socket::Option opt, int* value) = 0; 100 virtual int SetOption(Socket::Option opt, int value) = 0; 101 102 // Get/Set current error. 103 // TODO: Remove SetError(). 104 virtual int GetError() const = 0; 105 virtual void SetError(int error) = 0; 106 107 // Emitted each time a packet is read. Used only for UDP and 108 // connected TCP sockets. 109 sigslot::signal5<AsyncPacketSocket*, const char*, size_t, 110 const SocketAddress&, 111 const PacketTime&> SignalReadPacket; 112 113 // Emitted each time a packet is sent. 114 sigslot::signal2<AsyncPacketSocket*, const SentPacket&> SignalSentPacket; 115 116 // Emitted when the socket is currently able to send. 117 sigslot::signal1<AsyncPacketSocket*> SignalReadyToSend; 118 119 // Emitted after address for the socket is allocated, i.e. binding 120 // is finished. State of the socket is changed from BINDING to BOUND 121 // (for UDP and server TCP sockets) or CONNECTING (for client TCP 122 // sockets). 123 sigslot::signal2<AsyncPacketSocket*, const SocketAddress&> SignalAddressReady; 124 125 // Emitted for client TCP sockets when state is changed from 126 // CONNECTING to CONNECTED. 127 sigslot::signal1<AsyncPacketSocket*> SignalConnect; 128 129 // Emitted for client TCP sockets when state is changed from 130 // CONNECTED to CLOSED. 131 sigslot::signal2<AsyncPacketSocket*, int> SignalClose; 132 133 // Used only for listening TCP sockets. 134 sigslot::signal2<AsyncPacketSocket*, AsyncPacketSocket*> SignalNewConnection; 135 136 private: 137 RTC_DISALLOW_COPY_AND_ASSIGN(AsyncPacketSocket); 138 }; 139 140 } // namespace rtc 141 142 #endif // WEBRTC_BASE_ASYNCPACKETSOCKET_H_ 143