1 // Copyright 2014 the V8 project authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ 6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ 7 8 #include "src/assembler.h" 9 #include "src/compiler/common-operator.h" 10 #include "src/compiler/graph.h" 11 #include "src/compiler/linkage.h" 12 #include "src/compiler/machine-operator.h" 13 #include "src/compiler/node.h" 14 #include "src/compiler/operator.h" 15 #include "src/factory.h" 16 17 namespace v8 { 18 namespace internal { 19 namespace compiler { 20 21 class BasicBlock; 22 class RawMachineLabel; 23 class Schedule; 24 25 26 // The RawMachineAssembler produces a low-level IR graph. All nodes are wired 27 // into a graph and also placed into a schedule immediately, hence subsequent 28 // code generation can happen without the need for scheduling. 29 // 30 // In order to create a schedule on-the-fly, the assembler keeps track of basic 31 // blocks by having one current basic block being populated and by referencing 32 // other basic blocks through the use of labels. 33 // 34 // Also note that the generated graph is only valid together with the generated 35 // schedule, using one without the other is invalid as the graph is inherently 36 // non-schedulable due to missing control and effect dependencies. 37 class RawMachineAssembler { 38 public: 39 RawMachineAssembler( 40 Isolate* isolate, Graph* graph, CallDescriptor* call_descriptor, 41 MachineRepresentation word = MachineType::PointerRepresentation(), 42 MachineOperatorBuilder::Flags flags = 43 MachineOperatorBuilder::Flag::kNoFlags); 44 ~RawMachineAssembler() {} 45 46 Isolate* isolate() const { return isolate_; } 47 Graph* graph() const { return graph_; } 48 Zone* zone() const { return graph()->zone(); } 49 MachineOperatorBuilder* machine() { return &machine_; } 50 CommonOperatorBuilder* common() { return &common_; } 51 CallDescriptor* call_descriptor() const { return call_descriptor_; } 52 53 // Finalizes the schedule and exports it to be used for code generation. Note 54 // that this RawMachineAssembler becomes invalid after export. 55 Schedule* Export(); 56 57 // =========================================================================== 58 // The following utility methods create new nodes with specific operators and 59 // place them into the current basic block. They don't perform control flow, 60 // hence will not switch the current basic block. 61 62 Node* NullConstant() { 63 return HeapConstant(isolate()->factory()->null_value()); 64 } 65 66 Node* UndefinedConstant() { 67 return HeapConstant(isolate()->factory()->undefined_value()); 68 } 69 70 // Constants. 71 Node* PointerConstant(void* value) { 72 return IntPtrConstant(reinterpret_cast<intptr_t>(value)); 73 } 74 Node* IntPtrConstant(intptr_t value) { 75 // TODO(dcarney): mark generated code as unserializable if value != 0. 76 return kPointerSize == 8 ? Int64Constant(value) 77 : Int32Constant(static_cast<int>(value)); 78 } 79 Node* Int32Constant(int32_t value) { 80 return AddNode(common()->Int32Constant(value)); 81 } 82 Node* Int64Constant(int64_t value) { 83 return AddNode(common()->Int64Constant(value)); 84 } 85 Node* NumberConstant(double value) { 86 return AddNode(common()->NumberConstant(value)); 87 } 88 Node* Float32Constant(float value) { 89 return AddNode(common()->Float32Constant(value)); 90 } 91 Node* Float64Constant(double value) { 92 return AddNode(common()->Float64Constant(value)); 93 } 94 Node* HeapConstant(Handle<HeapObject> object) { 95 return AddNode(common()->HeapConstant(object)); 96 } 97 Node* BooleanConstant(bool value) { 98 Handle<Object> object = isolate()->factory()->ToBoolean(value); 99 return HeapConstant(Handle<HeapObject>::cast(object)); 100 } 101 Node* ExternalConstant(ExternalReference address) { 102 return AddNode(common()->ExternalConstant(address)); 103 } 104 105 Node* Projection(int index, Node* a) { 106 return AddNode(common()->Projection(index), a); 107 } 108 109 // Memory Operations. 110 Node* Load(MachineType rep, Node* base) { 111 return Load(rep, base, IntPtrConstant(0)); 112 } 113 Node* Load(MachineType rep, Node* base, Node* index) { 114 return AddNode(machine()->Load(rep), base, index); 115 } 116 Node* Store(MachineRepresentation rep, Node* base, Node* value, 117 WriteBarrierKind write_barrier) { 118 return Store(rep, base, IntPtrConstant(0), value, write_barrier); 119 } 120 Node* Store(MachineRepresentation rep, Node* base, Node* index, Node* value, 121 WriteBarrierKind write_barrier) { 122 return AddNode(machine()->Store(StoreRepresentation(rep, write_barrier)), 123 base, index, value); 124 } 125 126 // Arithmetic Operations. 127 Node* WordAnd(Node* a, Node* b) { 128 return AddNode(machine()->WordAnd(), a, b); 129 } 130 Node* WordOr(Node* a, Node* b) { return AddNode(machine()->WordOr(), a, b); } 131 Node* WordXor(Node* a, Node* b) { 132 return AddNode(machine()->WordXor(), a, b); 133 } 134 Node* WordShl(Node* a, Node* b) { 135 return AddNode(machine()->WordShl(), a, b); 136 } 137 Node* WordShr(Node* a, Node* b) { 138 return AddNode(machine()->WordShr(), a, b); 139 } 140 Node* WordSar(Node* a, Node* b) { 141 return AddNode(machine()->WordSar(), a, b); 142 } 143 Node* WordRor(Node* a, Node* b) { 144 return AddNode(machine()->WordRor(), a, b); 145 } 146 Node* WordEqual(Node* a, Node* b) { 147 return AddNode(machine()->WordEqual(), a, b); 148 } 149 Node* WordNotEqual(Node* a, Node* b) { 150 return WordBinaryNot(WordEqual(a, b)); 151 } 152 Node* WordNot(Node* a) { 153 if (machine()->Is32()) { 154 return Word32Not(a); 155 } else { 156 return Word64Not(a); 157 } 158 } 159 Node* WordBinaryNot(Node* a) { 160 if (machine()->Is32()) { 161 return Word32BinaryNot(a); 162 } else { 163 return Word64BinaryNot(a); 164 } 165 } 166 167 Node* Word32And(Node* a, Node* b) { 168 return AddNode(machine()->Word32And(), a, b); 169 } 170 Node* Word32Or(Node* a, Node* b) { 171 return AddNode(machine()->Word32Or(), a, b); 172 } 173 Node* Word32Xor(Node* a, Node* b) { 174 return AddNode(machine()->Word32Xor(), a, b); 175 } 176 Node* Word32Shl(Node* a, Node* b) { 177 return AddNode(machine()->Word32Shl(), a, b); 178 } 179 Node* Word32Shr(Node* a, Node* b) { 180 return AddNode(machine()->Word32Shr(), a, b); 181 } 182 Node* Word32Sar(Node* a, Node* b) { 183 return AddNode(machine()->Word32Sar(), a, b); 184 } 185 Node* Word32Ror(Node* a, Node* b) { 186 return AddNode(machine()->Word32Ror(), a, b); 187 } 188 Node* Word32Clz(Node* a) { return AddNode(machine()->Word32Clz(), a); } 189 Node* Word32Equal(Node* a, Node* b) { 190 return AddNode(machine()->Word32Equal(), a, b); 191 } 192 Node* Word32NotEqual(Node* a, Node* b) { 193 return Word32BinaryNot(Word32Equal(a, b)); 194 } 195 Node* Word32Not(Node* a) { return Word32Xor(a, Int32Constant(-1)); } 196 Node* Word32BinaryNot(Node* a) { return Word32Equal(a, Int32Constant(0)); } 197 198 Node* Word64And(Node* a, Node* b) { 199 return AddNode(machine()->Word64And(), a, b); 200 } 201 Node* Word64Or(Node* a, Node* b) { 202 return AddNode(machine()->Word64Or(), a, b); 203 } 204 Node* Word64Xor(Node* a, Node* b) { 205 return AddNode(machine()->Word64Xor(), a, b); 206 } 207 Node* Word64Shl(Node* a, Node* b) { 208 return AddNode(machine()->Word64Shl(), a, b); 209 } 210 Node* Word64Shr(Node* a, Node* b) { 211 return AddNode(machine()->Word64Shr(), a, b); 212 } 213 Node* Word64Sar(Node* a, Node* b) { 214 return AddNode(machine()->Word64Sar(), a, b); 215 } 216 Node* Word64Ror(Node* a, Node* b) { 217 return AddNode(machine()->Word64Ror(), a, b); 218 } 219 Node* Word64Clz(Node* a) { return AddNode(machine()->Word64Clz(), a); } 220 Node* Word64Equal(Node* a, Node* b) { 221 return AddNode(machine()->Word64Equal(), a, b); 222 } 223 Node* Word64NotEqual(Node* a, Node* b) { 224 return Word64BinaryNot(Word64Equal(a, b)); 225 } 226 Node* Word64Not(Node* a) { return Word64Xor(a, Int64Constant(-1)); } 227 Node* Word64BinaryNot(Node* a) { return Word64Equal(a, Int64Constant(0)); } 228 229 Node* Int32Add(Node* a, Node* b) { 230 return AddNode(machine()->Int32Add(), a, b); 231 } 232 Node* Int32AddWithOverflow(Node* a, Node* b) { 233 return AddNode(machine()->Int32AddWithOverflow(), a, b); 234 } 235 Node* Int32Sub(Node* a, Node* b) { 236 return AddNode(machine()->Int32Sub(), a, b); 237 } 238 Node* Int32SubWithOverflow(Node* a, Node* b) { 239 return AddNode(machine()->Int32SubWithOverflow(), a, b); 240 } 241 Node* Int32Mul(Node* a, Node* b) { 242 return AddNode(machine()->Int32Mul(), a, b); 243 } 244 Node* Int32MulHigh(Node* a, Node* b) { 245 return AddNode(machine()->Int32MulHigh(), a, b); 246 } 247 Node* Int32Div(Node* a, Node* b) { 248 return AddNode(machine()->Int32Div(), a, b); 249 } 250 Node* Int32Mod(Node* a, Node* b) { 251 return AddNode(machine()->Int32Mod(), a, b); 252 } 253 Node* Int32LessThan(Node* a, Node* b) { 254 return AddNode(machine()->Int32LessThan(), a, b); 255 } 256 Node* Int32LessThanOrEqual(Node* a, Node* b) { 257 return AddNode(machine()->Int32LessThanOrEqual(), a, b); 258 } 259 Node* Uint32Div(Node* a, Node* b) { 260 return AddNode(machine()->Uint32Div(), a, b); 261 } 262 Node* Uint32LessThan(Node* a, Node* b) { 263 return AddNode(machine()->Uint32LessThan(), a, b); 264 } 265 Node* Uint32LessThanOrEqual(Node* a, Node* b) { 266 return AddNode(machine()->Uint32LessThanOrEqual(), a, b); 267 } 268 Node* Uint32Mod(Node* a, Node* b) { 269 return AddNode(machine()->Uint32Mod(), a, b); 270 } 271 Node* Uint32MulHigh(Node* a, Node* b) { 272 return AddNode(machine()->Uint32MulHigh(), a, b); 273 } 274 Node* Int32GreaterThan(Node* a, Node* b) { return Int32LessThan(b, a); } 275 Node* Int32GreaterThanOrEqual(Node* a, Node* b) { 276 return Int32LessThanOrEqual(b, a); 277 } 278 Node* Int32Neg(Node* a) { return Int32Sub(Int32Constant(0), a); } 279 280 Node* Int64Add(Node* a, Node* b) { 281 return AddNode(machine()->Int64Add(), a, b); 282 } 283 Node* Int64AddWithOverflow(Node* a, Node* b) { 284 return AddNode(machine()->Int64AddWithOverflow(), a, b); 285 } 286 Node* Int64Sub(Node* a, Node* b) { 287 return AddNode(machine()->Int64Sub(), a, b); 288 } 289 Node* Int64SubWithOverflow(Node* a, Node* b) { 290 return AddNode(machine()->Int64SubWithOverflow(), a, b); 291 } 292 Node* Int64Mul(Node* a, Node* b) { 293 return AddNode(machine()->Int64Mul(), a, b); 294 } 295 Node* Int64Div(Node* a, Node* b) { 296 return AddNode(machine()->Int64Div(), a, b); 297 } 298 Node* Int64Mod(Node* a, Node* b) { 299 return AddNode(machine()->Int64Mod(), a, b); 300 } 301 Node* Int64Neg(Node* a) { return Int64Sub(Int64Constant(0), a); } 302 Node* Int64LessThan(Node* a, Node* b) { 303 return AddNode(machine()->Int64LessThan(), a, b); 304 } 305 Node* Int64LessThanOrEqual(Node* a, Node* b) { 306 return AddNode(machine()->Int64LessThanOrEqual(), a, b); 307 } 308 Node* Uint64LessThan(Node* a, Node* b) { 309 return AddNode(machine()->Uint64LessThan(), a, b); 310 } 311 Node* Uint64LessThanOrEqual(Node* a, Node* b) { 312 return AddNode(machine()->Uint64LessThanOrEqual(), a, b); 313 } 314 Node* Int64GreaterThan(Node* a, Node* b) { return Int64LessThan(b, a); } 315 Node* Int64GreaterThanOrEqual(Node* a, Node* b) { 316 return Int64LessThanOrEqual(b, a); 317 } 318 Node* Uint64Div(Node* a, Node* b) { 319 return AddNode(machine()->Uint64Div(), a, b); 320 } 321 Node* Uint64Mod(Node* a, Node* b) { 322 return AddNode(machine()->Uint64Mod(), a, b); 323 } 324 325 #define INTPTR_BINOP(prefix, name) \ 326 Node* IntPtr##name(Node* a, Node* b) { \ 327 return kPointerSize == 8 ? prefix##64##name(a, b) \ 328 : prefix##32##name(a, b); \ 329 } 330 331 INTPTR_BINOP(Int, Add); 332 INTPTR_BINOP(Int, Sub); 333 INTPTR_BINOP(Int, LessThan); 334 INTPTR_BINOP(Int, LessThanOrEqual); 335 INTPTR_BINOP(Word, Equal); 336 INTPTR_BINOP(Word, NotEqual); 337 INTPTR_BINOP(Int, GreaterThanOrEqual); 338 INTPTR_BINOP(Int, GreaterThan); 339 340 #undef INTPTR_BINOP 341 342 Node* Float32Add(Node* a, Node* b) { 343 return AddNode(machine()->Float32Add(), a, b); 344 } 345 Node* Float32Sub(Node* a, Node* b) { 346 return AddNode(machine()->Float32Sub(), a, b); 347 } 348 Node* Float32Mul(Node* a, Node* b) { 349 return AddNode(machine()->Float32Mul(), a, b); 350 } 351 Node* Float32Div(Node* a, Node* b) { 352 return AddNode(machine()->Float32Div(), a, b); 353 } 354 Node* Float32Max(Node* a, Node* b) { 355 return AddNode(machine()->Float32Max().op(), a, b); 356 } 357 Node* Float32Min(Node* a, Node* b) { 358 return AddNode(machine()->Float32Min().op(), a, b); 359 } 360 Node* Float32Abs(Node* a) { return AddNode(machine()->Float32Abs(), a); } 361 Node* Float32Sqrt(Node* a) { return AddNode(machine()->Float32Sqrt(), a); } 362 Node* Float32Equal(Node* a, Node* b) { 363 return AddNode(machine()->Float32Equal(), a, b); 364 } 365 Node* Float32NotEqual(Node* a, Node* b) { 366 return WordBinaryNot(Float32Equal(a, b)); 367 } 368 Node* Float32LessThan(Node* a, Node* b) { 369 return AddNode(machine()->Float32LessThan(), a, b); 370 } 371 Node* Float32LessThanOrEqual(Node* a, Node* b) { 372 return AddNode(machine()->Float32LessThanOrEqual(), a, b); 373 } 374 Node* Float32GreaterThan(Node* a, Node* b) { return Float32LessThan(b, a); } 375 Node* Float32GreaterThanOrEqual(Node* a, Node* b) { 376 return Float32LessThanOrEqual(b, a); 377 } 378 379 Node* Float64Add(Node* a, Node* b) { 380 return AddNode(machine()->Float64Add(), a, b); 381 } 382 Node* Float64Sub(Node* a, Node* b) { 383 return AddNode(machine()->Float64Sub(), a, b); 384 } 385 Node* Float64Mul(Node* a, Node* b) { 386 return AddNode(machine()->Float64Mul(), a, b); 387 } 388 Node* Float64Div(Node* a, Node* b) { 389 return AddNode(machine()->Float64Div(), a, b); 390 } 391 Node* Float64Mod(Node* a, Node* b) { 392 return AddNode(machine()->Float64Mod(), a, b); 393 } 394 Node* Float64Max(Node* a, Node* b) { 395 return AddNode(machine()->Float64Max().op(), a, b); 396 } 397 Node* Float64Min(Node* a, Node* b) { 398 return AddNode(machine()->Float64Min().op(), a, b); 399 } 400 Node* Float64Abs(Node* a) { return AddNode(machine()->Float64Abs(), a); } 401 Node* Float64Sqrt(Node* a) { return AddNode(machine()->Float64Sqrt(), a); } 402 Node* Float64Equal(Node* a, Node* b) { 403 return AddNode(machine()->Float64Equal(), a, b); 404 } 405 Node* Float64NotEqual(Node* a, Node* b) { 406 return WordBinaryNot(Float64Equal(a, b)); 407 } 408 Node* Float64LessThan(Node* a, Node* b) { 409 return AddNode(machine()->Float64LessThan(), a, b); 410 } 411 Node* Float64LessThanOrEqual(Node* a, Node* b) { 412 return AddNode(machine()->Float64LessThanOrEqual(), a, b); 413 } 414 Node* Float64GreaterThan(Node* a, Node* b) { return Float64LessThan(b, a); } 415 Node* Float64GreaterThanOrEqual(Node* a, Node* b) { 416 return Float64LessThanOrEqual(b, a); 417 } 418 419 // Conversions. 420 Node* ChangeFloat32ToFloat64(Node* a) { 421 return AddNode(machine()->ChangeFloat32ToFloat64(), a); 422 } 423 Node* ChangeInt32ToFloat64(Node* a) { 424 return AddNode(machine()->ChangeInt32ToFloat64(), a); 425 } 426 Node* ChangeUint32ToFloat64(Node* a) { 427 return AddNode(machine()->ChangeUint32ToFloat64(), a); 428 } 429 Node* ChangeFloat64ToInt32(Node* a) { 430 return AddNode(machine()->ChangeFloat64ToInt32(), a); 431 } 432 Node* ChangeFloat64ToUint32(Node* a) { 433 return AddNode(machine()->ChangeFloat64ToUint32(), a); 434 } 435 Node* TruncateFloat32ToInt64(Node* a) { 436 // TODO(ahaas): Remove this function as soon as it is not used anymore in 437 // WebAssembly. 438 return AddNode(machine()->TryTruncateFloat32ToInt64(), a); 439 } 440 Node* TryTruncateFloat32ToInt64(Node* a) { 441 return AddNode(machine()->TryTruncateFloat32ToInt64(), a); 442 } 443 Node* TruncateFloat64ToInt64(Node* a) { 444 // TODO(ahaas): Remove this function as soon as it is not used anymore in 445 // WebAssembly. 446 return AddNode(machine()->TryTruncateFloat64ToInt64(), a); 447 } 448 Node* TryTruncateFloat64ToInt64(Node* a) { 449 return AddNode(machine()->TryTruncateFloat64ToInt64(), a); 450 } 451 Node* TruncateFloat32ToUint64(Node* a) { 452 // TODO(ahaas): Remove this function as soon as it is not used anymore in 453 // WebAssembly. 454 return AddNode(machine()->TryTruncateFloat32ToUint64(), a); 455 } 456 Node* TryTruncateFloat32ToUint64(Node* a) { 457 return AddNode(machine()->TryTruncateFloat32ToUint64(), a); 458 } 459 Node* TruncateFloat64ToUint64(Node* a) { 460 // TODO(ahaas): Remove this function as soon as it is not used anymore in 461 // WebAssembly. 462 return AddNode(machine()->TryTruncateFloat64ToUint64(), a); 463 } 464 Node* TryTruncateFloat64ToUint64(Node* a) { 465 return AddNode(machine()->TryTruncateFloat64ToUint64(), a); 466 } 467 Node* ChangeInt32ToInt64(Node* a) { 468 return AddNode(machine()->ChangeInt32ToInt64(), a); 469 } 470 Node* ChangeUint32ToUint64(Node* a) { 471 return AddNode(machine()->ChangeUint32ToUint64(), a); 472 } 473 Node* TruncateFloat64ToFloat32(Node* a) { 474 return AddNode(machine()->TruncateFloat64ToFloat32(), a); 475 } 476 Node* TruncateFloat64ToInt32(TruncationMode mode, Node* a) { 477 return AddNode(machine()->TruncateFloat64ToInt32(mode), a); 478 } 479 Node* TruncateInt64ToInt32(Node* a) { 480 return AddNode(machine()->TruncateInt64ToInt32(), a); 481 } 482 Node* RoundInt64ToFloat32(Node* a) { 483 return AddNode(machine()->RoundInt64ToFloat32(), a); 484 } 485 Node* RoundInt64ToFloat64(Node* a) { 486 return AddNode(machine()->RoundInt64ToFloat64(), a); 487 } 488 Node* RoundUint64ToFloat32(Node* a) { 489 return AddNode(machine()->RoundUint64ToFloat32(), a); 490 } 491 Node* RoundUint64ToFloat64(Node* a) { 492 return AddNode(machine()->RoundUint64ToFloat64(), a); 493 } 494 Node* BitcastFloat32ToInt32(Node* a) { 495 return AddNode(machine()->BitcastFloat32ToInt32(), a); 496 } 497 Node* BitcastFloat64ToInt64(Node* a) { 498 return AddNode(machine()->BitcastFloat64ToInt64(), a); 499 } 500 Node* BitcastInt32ToFloat32(Node* a) { 501 return AddNode(machine()->BitcastInt32ToFloat32(), a); 502 } 503 Node* BitcastInt64ToFloat64(Node* a) { 504 return AddNode(machine()->BitcastInt64ToFloat64(), a); 505 } 506 Node* Float32RoundDown(Node* a) { 507 return AddNode(machine()->Float32RoundDown().op(), a); 508 } 509 Node* Float64RoundDown(Node* a) { 510 return AddNode(machine()->Float64RoundDown().op(), a); 511 } 512 Node* Float32RoundUp(Node* a) { 513 return AddNode(machine()->Float32RoundUp().op(), a); 514 } 515 Node* Float64RoundUp(Node* a) { 516 return AddNode(machine()->Float64RoundUp().op(), a); 517 } 518 Node* Float32RoundTruncate(Node* a) { 519 return AddNode(machine()->Float32RoundTruncate().op(), a); 520 } 521 Node* Float64RoundTruncate(Node* a) { 522 return AddNode(machine()->Float64RoundTruncate().op(), a); 523 } 524 Node* Float64RoundTiesAway(Node* a) { 525 return AddNode(machine()->Float64RoundTiesAway().op(), a); 526 } 527 Node* Float32RoundTiesEven(Node* a) { 528 return AddNode(machine()->Float32RoundTiesEven().op(), a); 529 } 530 Node* Float64RoundTiesEven(Node* a) { 531 return AddNode(machine()->Float64RoundTiesEven().op(), a); 532 } 533 534 // Float64 bit operations. 535 Node* Float64ExtractLowWord32(Node* a) { 536 return AddNode(machine()->Float64ExtractLowWord32(), a); 537 } 538 Node* Float64ExtractHighWord32(Node* a) { 539 return AddNode(machine()->Float64ExtractHighWord32(), a); 540 } 541 Node* Float64InsertLowWord32(Node* a, Node* b) { 542 return AddNode(machine()->Float64InsertLowWord32(), a, b); 543 } 544 Node* Float64InsertHighWord32(Node* a, Node* b) { 545 return AddNode(machine()->Float64InsertHighWord32(), a, b); 546 } 547 548 // Stack operations. 549 Node* LoadStackPointer() { return AddNode(machine()->LoadStackPointer()); } 550 Node* LoadFramePointer() { return AddNode(machine()->LoadFramePointer()); } 551 552 // Parameters. 553 Node* Parameter(size_t index); 554 555 // Pointer utilities. 556 Node* LoadFromPointer(void* address, MachineType rep, int32_t offset = 0) { 557 return Load(rep, PointerConstant(address), Int32Constant(offset)); 558 } 559 Node* StoreToPointer(void* address, MachineRepresentation rep, Node* node) { 560 return Store(rep, PointerConstant(address), node, kNoWriteBarrier); 561 } 562 Node* StringConstant(const char* string) { 563 return HeapConstant(isolate()->factory()->InternalizeUtf8String(string)); 564 } 565 566 // Call a given call descriptor and the given arguments. 567 Node* CallN(CallDescriptor* desc, Node* function, Node** args); 568 // Call a given call descriptor and the given arguments and frame-state. 569 Node* CallNWithFrameState(CallDescriptor* desc, Node* function, Node** args, 570 Node* frame_state); 571 // Call to a runtime function with one arguments. 572 Node* CallRuntime1(Runtime::FunctionId function, Node* arg0, Node* context); 573 // Call to a runtime function with two arguments. 574 Node* CallRuntime2(Runtime::FunctionId function, Node* arg1, Node* arg2, 575 Node* context); 576 // Call to a runtime function with four arguments. 577 Node* CallRuntime4(Runtime::FunctionId function, Node* arg1, Node* arg2, 578 Node* arg3, Node* arg4, Node* context); 579 // Call to a C function with zero arguments. 580 Node* CallCFunction0(MachineType return_type, Node* function); 581 // Call to a C function with one parameter. 582 Node* CallCFunction1(MachineType return_type, MachineType arg0_type, 583 Node* function, Node* arg0); 584 // Call to a C function with two arguments. 585 Node* CallCFunction2(MachineType return_type, MachineType arg0_type, 586 MachineType arg1_type, Node* function, Node* arg0, 587 Node* arg1); 588 // Call to a C function with eight arguments. 589 Node* CallCFunction8(MachineType return_type, MachineType arg0_type, 590 MachineType arg1_type, MachineType arg2_type, 591 MachineType arg3_type, MachineType arg4_type, 592 MachineType arg5_type, MachineType arg6_type, 593 MachineType arg7_type, Node* function, Node* arg0, 594 Node* arg1, Node* arg2, Node* arg3, Node* arg4, 595 Node* arg5, Node* arg6, Node* arg7); 596 597 // Tail call the given call descriptor and the given arguments. 598 Node* TailCallN(CallDescriptor* call_descriptor, Node* function, Node** args); 599 // Tail call to a runtime function with one argument. 600 Node* TailCallRuntime1(Runtime::FunctionId function, Node* arg0, 601 Node* context); 602 // Tail call to a runtime function with two arguments. 603 Node* TailCallRuntime2(Runtime::FunctionId function, Node* arg1, Node* arg2, 604 Node* context); 605 606 607 // =========================================================================== 608 // The following utility methods deal with control flow, hence might switch 609 // the current basic block or create new basic blocks for labels. 610 611 // Control flow. 612 void Goto(RawMachineLabel* label); 613 void Branch(Node* condition, RawMachineLabel* true_val, 614 RawMachineLabel* false_val); 615 void Switch(Node* index, RawMachineLabel* default_label, int32_t* case_values, 616 RawMachineLabel** case_labels, size_t case_count); 617 void Return(Node* value); 618 void Return(Node* v1, Node* v2); 619 void Return(Node* v1, Node* v2, Node* v3); 620 void Bind(RawMachineLabel* label); 621 void Deoptimize(Node* state); 622 623 // Variables. 624 Node* Phi(MachineRepresentation rep, Node* n1, Node* n2) { 625 return AddNode(common()->Phi(rep, 2), n1, n2); 626 } 627 Node* Phi(MachineRepresentation rep, Node* n1, Node* n2, Node* n3) { 628 return AddNode(common()->Phi(rep, 3), n1, n2, n3); 629 } 630 Node* Phi(MachineRepresentation rep, Node* n1, Node* n2, Node* n3, Node* n4) { 631 return AddNode(common()->Phi(rep, 4), n1, n2, n3, n4); 632 } 633 634 // =========================================================================== 635 // The following generic node creation methods can be used for operators that 636 // are not covered by the above utility methods. There should rarely be a need 637 // to do that outside of testing though. 638 639 Node* AddNode(const Operator* op, int input_count, Node** inputs); 640 641 Node* AddNode(const Operator* op) { 642 return AddNode(op, 0, static_cast<Node**>(nullptr)); 643 } 644 645 template <class... TArgs> 646 Node* AddNode(const Operator* op, Node* n1, TArgs... args) { 647 Node* buffer[] = {n1, args...}; 648 return AddNode(op, sizeof...(args) + 1, buffer); 649 } 650 651 private: 652 Node* MakeNode(const Operator* op, int input_count, Node** inputs); 653 BasicBlock* Use(RawMachineLabel* label); 654 BasicBlock* EnsureBlock(RawMachineLabel* label); 655 BasicBlock* CurrentBlock(); 656 657 Schedule* schedule() { return schedule_; } 658 size_t parameter_count() const { return machine_sig()->parameter_count(); } 659 const MachineSignature* machine_sig() const { 660 return call_descriptor_->GetMachineSignature(); 661 } 662 663 Isolate* isolate_; 664 Graph* graph_; 665 Schedule* schedule_; 666 MachineOperatorBuilder machine_; 667 CommonOperatorBuilder common_; 668 CallDescriptor* call_descriptor_; 669 NodeVector parameters_; 670 BasicBlock* current_block_; 671 672 DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler); 673 }; 674 675 676 class RawMachineLabel final { 677 public: 678 RawMachineLabel(); 679 ~RawMachineLabel(); 680 681 private: 682 BasicBlock* block_; 683 bool used_; 684 bool bound_; 685 friend class RawMachineAssembler; 686 DISALLOW_COPY_AND_ASSIGN(RawMachineLabel); 687 }; 688 689 } // namespace compiler 690 } // namespace internal 691 } // namespace v8 692 693 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ 694