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      1 /*
      2  * Copyright (C) 2011 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef _RECOVERY_DEVICE_H
     18 #define _RECOVERY_DEVICE_H
     19 
     20 #include "ui.h"
     21 
     22 class Device {
     23   public:
     24     Device(RecoveryUI* ui) : ui_(ui) { }
     25     virtual ~Device() { }
     26 
     27     // Called to obtain the UI object that should be used to display
     28     // the recovery user interface for this device.  You should not
     29     // have called Init() on the UI object already, the caller will do
     30     // that after this method returns.
     31     virtual RecoveryUI* GetUI() { return ui_; }
     32 
     33     // Called when recovery starts up (after the UI has been obtained
     34     // and initialized and after the arguments have been parsed, but
     35     // before anything else).
     36     virtual void StartRecovery() { };
     37 
     38     // Called from the main thread when recovery is at the main menu
     39     // and waiting for input, and a key is pressed.  (Note that "at"
     40     // the main menu does not necessarily mean the menu is visible;
     41     // recovery will be at the main menu with it invisible after an
     42     // unsuccessful operation [ie OTA package failure], or if recovery
     43     // is started with no command.)
     44     //
     45     // key is the code of the key just pressed.  (You can call
     46     // IsKeyPressed() on the RecoveryUI object you returned from GetUI
     47     // if you want to find out if other keys are held down.)
     48     //
     49     // visible is true if the menu is visible.
     50     //
     51     // Return one of the defined constants below in order to:
     52     //
     53     //   - move the menu highlight (kHighlight{Up,Down})
     54     //   - invoke the highlighted item (kInvokeItem)
     55     //   - do nothing (kNoAction)
     56     //   - invoke a specific action (a menu position: any non-negative number)
     57     virtual int HandleMenuKey(int key, int visible);
     58 
     59     enum BuiltinAction {
     60         NO_ACTION = 0,
     61         REBOOT = 1,
     62         APPLY_SDCARD = 2,
     63         // APPLY_CACHE was 3.
     64         APPLY_ADB_SIDELOAD = 4,
     65         WIPE_DATA = 5,
     66         WIPE_CACHE = 6,
     67         REBOOT_BOOTLOADER = 7,
     68         SHUTDOWN = 8,
     69         VIEW_RECOVERY_LOGS = 9,
     70         MOUNT_SYSTEM = 10,
     71         RUN_GRAPHICS_TEST = 11,
     72     };
     73 
     74     // Return the list of menu items (an array of strings,
     75     // NULL-terminated).  The menu_position passed to InvokeMenuItem
     76     // will correspond to the indexes into this array.
     77     virtual const char* const* GetMenuItems();
     78 
     79     // Perform a recovery action selected from the menu.
     80     // 'menu_position' will be the item number of the selected menu
     81     // item, or a non-negative number returned from
     82     // device_handle_key().  The menu will be hidden when this is
     83     // called; implementations can call ui_print() to print
     84     // information to the screen.  If the menu position is one of the
     85     // builtin actions, you can just return the corresponding enum
     86     // value.  If it is an action specific to your device, you
     87     // actually perform it here and return NO_ACTION.
     88     virtual BuiltinAction InvokeMenuItem(int menu_position);
     89 
     90     static const int kNoAction = -1;
     91     static const int kHighlightUp = -2;
     92     static const int kHighlightDown = -3;
     93     static const int kInvokeItem = -4;
     94 
     95     // Called before and after we do a wipe data/factory reset operation,
     96     // either via a reboot from the main system with the --wipe_data flag,
     97     // or when the user boots into recovery image manually and selects the
     98     // option from the menu, to perform whatever device-specific wiping
     99     // actions are needed.
    100     // Return true on success; returning false from PreWipeData will prevent
    101     // the regular wipe, and returning false from PostWipeData will cause
    102     // the wipe to be considered a failure.
    103     virtual bool PreWipeData() { return true; }
    104     virtual bool PostWipeData() { return true; }
    105 
    106   private:
    107     RecoveryUI* ui_;
    108 };
    109 
    110 // The device-specific library must define this function (or the
    111 // default one will be used, if there is no device-specific library).
    112 // It returns the Device object that recovery should use.
    113 Device* make_device();
    114 
    115 #endif  // _DEVICE_H
    116