1 /*****************************************************************************/ 2 // Copyright 2008 Adobe Systems Incorporated 3 // All Rights Reserved. 4 // 5 // NOTICE: Adobe permits you to use, modify, and distribute this file in 6 // accordance with the terms of the Adobe license agreement accompanying it. 7 /*****************************************************************************/ 8 9 /* $Id: //mondo/dng_sdk_1_4/dng_sdk/source/dng_bad_pixels.h#3 $ */ 10 /* $DateTime: 2012/07/11 10:36:56 $ */ 11 /* $Change: 838485 $ */ 12 /* $Author: tknoll $ */ 13 14 /** \file 15 * Opcodes to fix defective pixels, including individual pixels and regions (such as 16 * defective rows and columns). 17 */ 18 19 /*****************************************************************************/ 20 21 #ifndef __dng_bad_pixels__ 22 #define __dng_bad_pixels__ 23 24 /*****************************************************************************/ 25 26 #include "dng_memory.h" 27 #include "dng_opcodes.h" 28 29 #include <vector> 30 31 /*****************************************************************************/ 32 33 /// \brief An opcode to fix individual bad pixels that are marked with a constant 34 /// value (e.g., 0) in a Bayer image. 35 36 class dng_opcode_FixBadPixelsConstant: public dng_filter_opcode 37 { 38 39 private: 40 41 uint32 fConstant; 42 43 uint32 fBayerPhase; 44 45 public: 46 47 /// Construct an opcode to fix an individual bad pixels that are marked with 48 /// a constant value in a Bayer image. 49 /// \param constant The constant value that indicates a bad pixel. 50 /// \param bayerPhase The phase of the Bayer mosaic pattern (0, 1, 2, 3). 51 52 dng_opcode_FixBadPixelsConstant (uint32 constant, 53 uint32 bayerPhase); 54 55 dng_opcode_FixBadPixelsConstant (dng_stream &stream); 56 57 virtual void PutData (dng_stream &stream) const; 58 59 virtual dng_point SrcRepeat (); 60 61 virtual dng_rect SrcArea (const dng_rect &dstArea, 62 const dng_rect &imageBounds); 63 64 virtual void Prepare (dng_negative &negative, 65 uint32 threadCount, 66 const dng_point &tileSize, 67 const dng_rect &imageBounds, 68 uint32 imagePlanes, 69 uint32 bufferPixelType, 70 dng_memory_allocator &allocator); 71 72 virtual void ProcessArea (dng_negative &negative, 73 uint32 threadIndex, 74 dng_pixel_buffer &srcBuffer, 75 dng_pixel_buffer &dstBuffer, 76 const dng_rect &dstArea, 77 const dng_rect &imageBounds); 78 79 protected: 80 81 #if defined(__clang__) && defined(__has_attribute) 82 #if __has_attribute(no_sanitize) 83 __attribute__((no_sanitize("unsigned-integer-overflow"))) 84 #endif 85 #endif 86 bool IsGreen (int32 row, int32 col) const 87 { 88 return (((uint32) row + (uint32) col + fBayerPhase + (fBayerPhase >> 1)) & 1) == 0; 89 } 90 91 }; 92 93 /*****************************************************************************/ 94 95 /// \brief A list of bad pixels and rectangles (usually single rows or columns). 96 97 class dng_bad_pixel_list 98 { 99 100 public: 101 102 enum 103 { 104 kNoIndex = 0xFFFFFFFF 105 }; 106 107 private: 108 109 // List of bad single pixels. 110 111 dng_std_vector<dng_point> fBadPoints; 112 113 // List of bad rectangles (usually single rows or columns). 114 115 dng_std_vector<dng_rect> fBadRects; 116 117 public: 118 119 /// Create an empty bad pixel list. 120 121 dng_bad_pixel_list (); 122 123 /// Returns the number of bad single pixels. 124 125 uint32 PointCount () const 126 { 127 return (uint32) fBadPoints.size (); 128 } 129 130 /// Retrieves the bad single pixel coordinate via the specified list index. 131 /// 132 /// \param index The list index from which to retrieve the bad single pixel 133 /// coordinate. 134 135 const dng_point & Point (uint32 index) const 136 { 137 return fBadPoints [index]; 138 } 139 140 /// Returns the number of bad rectangles. 141 142 uint32 RectCount () const 143 { 144 return (uint32) fBadRects.size (); 145 } 146 147 /// Retrieves the bad rectangle via the specified list index. 148 /// 149 /// \param index The list index from which to retrieve the bad rectangle 150 /// coordinates. 151 152 const dng_rect & Rect (uint32 index) const 153 { 154 return fBadRects [index]; 155 } 156 157 /// Returns true iff there are zero bad single pixels and zero bad 158 /// rectangles. 159 160 bool IsEmpty () const 161 { 162 return PointCount () == 0 && 163 RectCount () == 0; 164 } 165 166 /// Returns true iff there is at least one bad single pixel or at least one 167 /// bad rectangle. 168 169 bool NotEmpty () const 170 { 171 return !IsEmpty (); 172 } 173 174 /// Add the specified coordinate to the list of bad single pixels. 175 /// 176 /// \param pt The bad single pixel to add. 177 178 void AddPoint (const dng_point &pt); 179 180 /// Add the specified rectangle to the list of bad rectangles. 181 /// 182 /// \param pt The bad rectangle to add. 183 184 void AddRect (const dng_rect &r); 185 186 /// Sort the bad single pixels and bad rectangles by coordinates (top to 187 /// bottom, then left to right). 188 189 void Sort (); 190 191 /// Returns true iff the specified bad single pixel is isolated, i.e., there 192 /// is no other bad single pixel or bad rectangle that lies within radius 193 /// pixels of this bad single pixel. 194 /// 195 /// \param index The index of the bad single pixel to test. 196 /// \param radius The pixel radius to test for isolation. 197 198 bool IsPointIsolated (uint32 index, 199 uint32 radius) const; 200 201 /// Returns true iff the specified bad rectangle is isolated, i.e., there 202 /// is no other bad single pixel or bad rectangle that lies within radius 203 /// pixels of this bad rectangle. 204 /// 205 /// \param index The index of the bad rectangle to test. 206 /// \param radius The pixel radius to test for isolation. 207 208 bool IsRectIsolated (uint32 index, 209 uint32 radius) const; 210 211 /// Returns true iff the specified point is valid, i.e., lies within the 212 /// specified image bounds, is different from all other bad single pixels, 213 /// and is not contained in any bad rectangle. The second and third 214 /// conditions are only checked if provided with a starting search index. 215 /// 216 /// \param pt The point to test for validity. 217 /// \param imageBounds The pt must lie within imageBounds to be valid. 218 /// \index The search index to use (or kNoIndex, to avoid a search) for 219 /// checking for validity. 220 221 bool IsPointValid (const dng_point &pt, 222 const dng_rect &imageBounds, 223 uint32 index = kNoIndex) const; 224 225 }; 226 227 /*****************************************************************************/ 228 229 /// \brief An opcode to fix lists of bad pixels (indicated by position) in a Bayer 230 /// image. 231 232 class dng_opcode_FixBadPixelsList: public dng_filter_opcode 233 { 234 235 protected: 236 237 enum 238 { 239 kBadPointPadding = 2, 240 kBadRectPadding = 4 241 }; 242 243 private: 244 245 AutoPtr<dng_bad_pixel_list> fList; 246 247 uint32 fBayerPhase; 248 249 public: 250 251 /// Construct an opcode to fix lists of bad pixels (indicated by position) in 252 /// a Bayer image. 253 /// \param list The list of bad pixels to fix. 254 /// \param bayerPhase The phase of the Bayer mosaic pattern (0, 1, 2, 3). 255 256 dng_opcode_FixBadPixelsList (AutoPtr<dng_bad_pixel_list> &list, 257 uint32 bayerPhase); 258 259 dng_opcode_FixBadPixelsList (dng_stream &stream); 260 261 virtual void PutData (dng_stream &stream) const; 262 263 virtual dng_point SrcRepeat (); 264 265 virtual dng_rect SrcArea (const dng_rect &dstArea, 266 const dng_rect &imageBounds); 267 268 virtual void Prepare (dng_negative &negative, 269 uint32 threadCount, 270 const dng_point &tileSize, 271 const dng_rect &imageBounds, 272 uint32 imagePlanes, 273 uint32 bufferPixelType, 274 dng_memory_allocator &allocator); 275 276 virtual void ProcessArea (dng_negative &negative, 277 uint32 threadIndex, 278 dng_pixel_buffer &srcBuffer, 279 dng_pixel_buffer &dstBuffer, 280 const dng_rect &dstArea, 281 const dng_rect &imageBounds); 282 283 protected: 284 285 bool IsGreen (int32 row, int32 col) const 286 { 287 return ((row + col + fBayerPhase + (fBayerPhase >> 1)) & 1) == 0; 288 } 289 290 virtual void FixIsolatedPixel (dng_pixel_buffer &buffer, 291 dng_point &badPoint); 292 293 virtual void FixClusteredPixel (dng_pixel_buffer &buffer, 294 uint32 pointIndex, 295 const dng_rect &imageBounds); 296 297 virtual void FixSingleColumn (dng_pixel_buffer &buffer, 298 const dng_rect &badRect); 299 300 virtual void FixSingleRow (dng_pixel_buffer &buffer, 301 const dng_rect &badRect); 302 303 virtual void FixClusteredRect (dng_pixel_buffer &buffer, 304 const dng_rect &badRect, 305 const dng_rect &imageBounds); 306 307 }; 308 309 /*****************************************************************************/ 310 311 #endif 312 313 /*****************************************************************************/ 314