1 /* 2 * Copyright 2004 The WebRTC Project Authors. All rights reserved. 3 * 4 * Use of this source code is governed by a BSD-style license 5 * that can be found in the LICENSE file in the root of the source 6 * tree. An additional intellectual property rights grant can be found 7 * in the file PATENTS. All contributing project authors may 8 * be found in the AUTHORS file in the root of the source tree. 9 */ 10 11 #ifndef WEBRTC_BASE_MESSAGEQUEUE_H_ 12 #define WEBRTC_BASE_MESSAGEQUEUE_H_ 13 14 #include <string.h> 15 16 #include <algorithm> 17 #include <list> 18 #include <queue> 19 #include <vector> 20 21 #include "webrtc/base/basictypes.h" 22 #include "webrtc/base/constructormagic.h" 23 #include "webrtc/base/criticalsection.h" 24 #include "webrtc/base/messagehandler.h" 25 #include "webrtc/base/scoped_ptr.h" 26 #include "webrtc/base/scoped_ref_ptr.h" 27 #include "webrtc/base/sigslot.h" 28 #include "webrtc/base/socketserver.h" 29 #include "webrtc/base/timeutils.h" 30 31 namespace rtc { 32 33 struct Message; 34 class MessageQueue; 35 36 // MessageQueueManager does cleanup of of message queues 37 38 class MessageQueueManager { 39 public: 40 static void Add(MessageQueue *message_queue); 41 static void Remove(MessageQueue *message_queue); 42 static void Clear(MessageHandler *handler); 43 44 // For testing purposes, we expose whether or not the MessageQueueManager 45 // instance has been initialized. It has no other use relative to the rest of 46 // the functions of this class, which auto-initialize the underlying 47 // MessageQueueManager instance when necessary. 48 static bool IsInitialized(); 49 50 private: 51 static MessageQueueManager* Instance(); 52 53 MessageQueueManager(); 54 ~MessageQueueManager(); 55 56 void AddInternal(MessageQueue *message_queue); 57 void RemoveInternal(MessageQueue *message_queue); 58 void ClearInternal(MessageHandler *handler); 59 60 static MessageQueueManager* instance_; 61 // This list contains all live MessageQueues. 62 std::vector<MessageQueue *> message_queues_; 63 CriticalSection crit_; 64 }; 65 66 // Derive from this for specialized data 67 // App manages lifetime, except when messages are purged 68 69 class MessageData { 70 public: 71 MessageData() {} 72 virtual ~MessageData() {} 73 }; 74 75 template <class T> 76 class TypedMessageData : public MessageData { 77 public: 78 explicit TypedMessageData(const T& data) : data_(data) { } 79 const T& data() const { return data_; } 80 T& data() { return data_; } 81 private: 82 T data_; 83 }; 84 85 // Like TypedMessageData, but for pointers that require a delete. 86 template <class T> 87 class ScopedMessageData : public MessageData { 88 public: 89 explicit ScopedMessageData(T* data) : data_(data) { } 90 const scoped_ptr<T>& data() const { return data_; } 91 scoped_ptr<T>& data() { return data_; } 92 private: 93 scoped_ptr<T> data_; 94 }; 95 96 // Like ScopedMessageData, but for reference counted pointers. 97 template <class T> 98 class ScopedRefMessageData : public MessageData { 99 public: 100 explicit ScopedRefMessageData(T* data) : data_(data) { } 101 const scoped_refptr<T>& data() const { return data_; } 102 scoped_refptr<T>& data() { return data_; } 103 private: 104 scoped_refptr<T> data_; 105 }; 106 107 template<class T> 108 inline MessageData* WrapMessageData(const T& data) { 109 return new TypedMessageData<T>(data); 110 } 111 112 template<class T> 113 inline const T& UseMessageData(MessageData* data) { 114 return static_cast< TypedMessageData<T>* >(data)->data(); 115 } 116 117 template<class T> 118 class DisposeData : public MessageData { 119 public: 120 explicit DisposeData(T* data) : data_(data) { } 121 virtual ~DisposeData() { delete data_; } 122 private: 123 T* data_; 124 }; 125 126 const uint32_t MQID_ANY = static_cast<uint32_t>(-1); 127 const uint32_t MQID_DISPOSE = static_cast<uint32_t>(-2); 128 129 // No destructor 130 131 struct Message { 132 Message() { 133 memset(this, 0, sizeof(*this)); 134 } 135 inline bool Match(MessageHandler* handler, uint32_t id) const { 136 return (handler == NULL || handler == phandler) 137 && (id == MQID_ANY || id == message_id); 138 } 139 MessageHandler *phandler; 140 uint32_t message_id; 141 MessageData *pdata; 142 uint32_t ts_sensitive; 143 }; 144 145 typedef std::list<Message> MessageList; 146 147 // DelayedMessage goes into a priority queue, sorted by trigger time. Messages 148 // with the same trigger time are processed in num_ (FIFO) order. 149 150 class DelayedMessage { 151 public: 152 DelayedMessage(int delay, uint32_t trigger, uint32_t num, const Message& msg) 153 : cmsDelay_(delay), msTrigger_(trigger), num_(num), msg_(msg) {} 154 155 bool operator< (const DelayedMessage& dmsg) const { 156 return (dmsg.msTrigger_ < msTrigger_) 157 || ((dmsg.msTrigger_ == msTrigger_) && (dmsg.num_ < num_)); 158 } 159 160 int cmsDelay_; // for debugging 161 uint32_t msTrigger_; 162 uint32_t num_; 163 Message msg_; 164 }; 165 166 class MessageQueue { 167 public: 168 static const int kForever = -1; 169 170 explicit MessageQueue(SocketServer* ss = NULL); 171 virtual ~MessageQueue(); 172 173 SocketServer* socketserver() { return ss_; } 174 void set_socketserver(SocketServer* ss); 175 176 // Note: The behavior of MessageQueue has changed. When a MQ is stopped, 177 // futher Posts and Sends will fail. However, any pending Sends and *ready* 178 // Posts (as opposed to unexpired delayed Posts) will be delivered before 179 // Get (or Peek) returns false. By guaranteeing delivery of those messages, 180 // we eliminate the race condition when an MessageHandler and MessageQueue 181 // may be destroyed independently of each other. 182 virtual void Quit(); 183 virtual bool IsQuitting(); 184 virtual void Restart(); 185 186 // Get() will process I/O until: 187 // 1) A message is available (returns true) 188 // 2) cmsWait seconds have elapsed (returns false) 189 // 3) Stop() is called (returns false) 190 virtual bool Get(Message *pmsg, int cmsWait = kForever, 191 bool process_io = true); 192 virtual bool Peek(Message *pmsg, int cmsWait = 0); 193 virtual void Post(MessageHandler* phandler, 194 uint32_t id = 0, 195 MessageData* pdata = NULL, 196 bool time_sensitive = false); 197 virtual void PostDelayed(int cmsDelay, 198 MessageHandler* phandler, 199 uint32_t id = 0, 200 MessageData* pdata = NULL); 201 virtual void PostAt(uint32_t tstamp, 202 MessageHandler* phandler, 203 uint32_t id = 0, 204 MessageData* pdata = NULL); 205 virtual void Clear(MessageHandler* phandler, 206 uint32_t id = MQID_ANY, 207 MessageList* removed = NULL); 208 virtual void Dispatch(Message *pmsg); 209 virtual void ReceiveSends(); 210 211 // Amount of time until the next message can be retrieved 212 virtual int GetDelay(); 213 214 bool empty() const { return size() == 0u; } 215 size_t size() const { 216 CritScope cs(&crit_); // msgq_.size() is not thread safe. 217 return msgq_.size() + dmsgq_.size() + (fPeekKeep_ ? 1u : 0u); 218 } 219 220 // Internally posts a message which causes the doomed object to be deleted 221 template<class T> void Dispose(T* doomed) { 222 if (doomed) { 223 Post(NULL, MQID_DISPOSE, new DisposeData<T>(doomed)); 224 } 225 } 226 227 // When this signal is sent out, any references to this queue should 228 // no longer be used. 229 sigslot::signal0<> SignalQueueDestroyed; 230 231 protected: 232 class PriorityQueue : public std::priority_queue<DelayedMessage> { 233 public: 234 container_type& container() { return c; } 235 void reheap() { make_heap(c.begin(), c.end(), comp); } 236 }; 237 238 void DoDelayPost(int cmsDelay, 239 uint32_t tstamp, 240 MessageHandler* phandler, 241 uint32_t id, 242 MessageData* pdata); 243 244 // The SocketServer is not owned by MessageQueue. 245 SocketServer* ss_; 246 // If a server isn't supplied in the constructor, use this one. 247 scoped_ptr<SocketServer> default_ss_; 248 bool fStop_; 249 bool fPeekKeep_; 250 Message msgPeek_; 251 MessageList msgq_; 252 PriorityQueue dmsgq_; 253 uint32_t dmsgq_next_num_; 254 mutable CriticalSection crit_; 255 256 private: 257 RTC_DISALLOW_COPY_AND_ASSIGN(MessageQueue); 258 }; 259 260 } // namespace rtc 261 262 #endif // WEBRTC_BASE_MESSAGEQUEUE_H_ 263