1 /******************************************************************************* 2 * Copyright 2011 See AUTHORS file. 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 ******************************************************************************/ 16 17 package com.badlogic.gdx.scenes.scene2d.actions; 18 19 import com.badlogic.gdx.utils.Align; 20 21 /** Moves an actor from its current position to a specific position. 22 * @author Nathan Sweet */ 23 public class MoveToAction extends TemporalAction { 24 private float startX, startY; 25 private float endX, endY; 26 private int alignment = Align.bottomLeft; 27 28 protected void begin () { 29 startX = target.getX(alignment); 30 startY = target.getY(alignment); 31 } 32 33 protected void update (float percent) { 34 target.setPosition(startX + (endX - startX) * percent, startY + (endY - startY) * percent, alignment); 35 } 36 37 public void reset () { 38 super.reset(); 39 alignment = Align.bottomLeft; 40 } 41 42 public void setPosition (float x, float y) { 43 endX = x; 44 endY = y; 45 } 46 47 public void setPosition (float x, float y, int alignment) { 48 endX = x; 49 endY = y; 50 this.alignment = alignment; 51 } 52 53 public float getX () { 54 return endX; 55 } 56 57 public void setX (float x) { 58 endX = x; 59 } 60 61 public float getY () { 62 return endY; 63 } 64 65 public void setY (float y) { 66 endY = y; 67 } 68 69 public int getAlignment () { 70 return alignment; 71 } 72 73 public void setAlignment (int alignment) { 74 this.alignment = alignment; 75 } 76 } 77