1 package com.badlogic.gdx.graphics.g3d.particles.renderers; 2 3 import com.badlogic.gdx.graphics.g3d.particles.ParallelArray.FloatChannel; 4 import com.badlogic.gdx.graphics.g3d.particles.ParticleController; 5 6 /** Render data used by particle controller renderer 7 * @author Inferno */ 8 public abstract class ParticleControllerRenderData { 9 public ParticleController controller; 10 public FloatChannel positionChannel; 11 } 12