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      1 package com.badlogic.gdx.graphics.g3d.particles.renderers;
      2 
      3 import com.badlogic.gdx.graphics.g3d.particles.ParallelArray.FloatChannel;
      4 import com.badlogic.gdx.graphics.g3d.particles.ParticleController;
      5 
      6 /** Render data used by particle controller renderer
      7  * @author Inferno */
      8 public abstract class ParticleControllerRenderData {
      9 	public ParticleController controller;
     10 	public FloatChannel positionChannel;
     11 }
     12