1 // Copyright 2014 the V8 project authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef V8_COMPILER_GRAPH_REDUCER_H_ 6 #define V8_COMPILER_GRAPH_REDUCER_H_ 7 8 #include "src/compiler/node-marker.h" 9 #include "src/zone-containers.h" 10 11 namespace v8 { 12 namespace internal { 13 namespace compiler { 14 15 // Forward declarations. 16 class Graph; 17 class Node; 18 19 20 // NodeIds are identifying numbers for nodes that can be used to index auxiliary 21 // out-of-line data associated with each node. 22 typedef uint32_t NodeId; 23 24 25 // Represents the result of trying to reduce a node in the graph. 26 class Reduction final { 27 public: 28 explicit Reduction(Node* replacement = nullptr) : replacement_(replacement) {} 29 30 Node* replacement() const { return replacement_; } 31 bool Changed() const { return replacement() != nullptr; } 32 33 private: 34 Node* replacement_; 35 }; 36 37 38 // A reducer can reduce or simplify a given node based on its operator and 39 // inputs. This class functions as an extension point for the graph reducer for 40 // language-specific reductions (e.g. reduction based on types or constant 41 // folding of low-level operators) can be integrated into the graph reduction 42 // phase. 43 class Reducer { 44 public: 45 virtual ~Reducer() {} 46 47 // Try to reduce a node if possible. 48 virtual Reduction Reduce(Node* node) = 0; 49 50 // Invoked by the {GraphReducer} when all nodes are done. Can be used to 51 // do additional reductions at the end, which in turn can cause a new round 52 // of reductions. 53 virtual void Finalize(); 54 55 // Helper functions for subclasses to produce reductions for a node. 56 static Reduction NoChange() { return Reduction(); } 57 static Reduction Replace(Node* node) { return Reduction(node); } 58 static Reduction Changed(Node* node) { return Reduction(node); } 59 }; 60 61 62 // An advanced reducer can also edit the graphs by changing and replacing nodes 63 // other than the one currently being reduced. 64 class AdvancedReducer : public Reducer { 65 public: 66 // Observe the actions of this reducer. 67 class Editor { 68 public: 69 virtual ~Editor() {} 70 71 // Replace {node} with {replacement}. 72 virtual void Replace(Node* node, Node* replacement) = 0; 73 // Revisit the {node} again later. 74 virtual void Revisit(Node* node) = 0; 75 // Replace value uses of {node} with {value} and effect uses of {node} with 76 // {effect}. If {effect == nullptr}, then use the effect input to {node}. 77 // All 78 // control uses will be relaxed assuming {node} cannot throw. 79 virtual void ReplaceWithValue(Node* node, Node* value, Node* effect, 80 Node* control) = 0; 81 }; 82 83 explicit AdvancedReducer(Editor* editor) : editor_(editor) {} 84 85 protected: 86 // Helper functions for subclasses to produce reductions for a node. 87 static Reduction Replace(Node* node) { return Reducer::Replace(node); } 88 89 // Helper functions for subclasses to edit the graph. 90 void Replace(Node* node, Node* replacement) { 91 DCHECK_NOT_NULL(editor_); 92 editor_->Replace(node, replacement); 93 } 94 void Revisit(Node* node) { 95 DCHECK_NOT_NULL(editor_); 96 editor_->Revisit(node); 97 } 98 void ReplaceWithValue(Node* node, Node* value, Node* effect = nullptr, 99 Node* control = nullptr) { 100 DCHECK_NOT_NULL(editor_); 101 editor_->ReplaceWithValue(node, value, effect, control); 102 } 103 104 // Relax the effects of {node} by immediately replacing effect and control 105 // uses of {node} with the effect and control input to {node}. 106 // TODO(turbofan): replace the effect input to {node} with {graph->start()}. 107 void RelaxEffectsAndControls(Node* node) { 108 ReplaceWithValue(node, node, nullptr, nullptr); 109 } 110 111 // Relax the control uses of {node} by immediately replacing them with the 112 // control input to {node}. 113 void RelaxControls(Node* node) { 114 ReplaceWithValue(node, node, node, nullptr); 115 } 116 117 private: 118 Editor* const editor_; 119 }; 120 121 122 // Performs an iterative reduction of a node graph. 123 class GraphReducer : public AdvancedReducer::Editor { 124 public: 125 GraphReducer(Zone* zone, Graph* graph, Node* dead = nullptr); 126 ~GraphReducer(); 127 128 Graph* graph() const { return graph_; } 129 130 void AddReducer(Reducer* reducer); 131 132 // Reduce a single node. 133 void ReduceNode(Node* const); 134 // Reduce the whole graph. 135 void ReduceGraph(); 136 137 private: 138 enum class State : uint8_t; 139 struct NodeState { 140 Node* node; 141 int input_index; 142 }; 143 144 // Reduce a single node. 145 Reduction Reduce(Node* const); 146 // Reduce the node on top of the stack. 147 void ReduceTop(); 148 149 // Replace {node} with {replacement}. 150 void Replace(Node* node, Node* replacement) final; 151 152 // Replace value uses of {node} with {value} and effect uses of {node} with 153 // {effect}. If {effect == nullptr}, then use the effect input to {node}. All 154 // control uses will be relaxed assuming {node} cannot throw. 155 void ReplaceWithValue(Node* node, Node* value, Node* effect, 156 Node* control) final; 157 158 // Replace all uses of {node} with {replacement} if the id of {replacement} is 159 // less than or equal to {max_id}. Otherwise, replace all uses of {node} whose 160 // id is less than or equal to {max_id} with the {replacement}. 161 void Replace(Node* node, Node* replacement, NodeId max_id); 162 163 // Node stack operations. 164 void Pop(); 165 void Push(Node* node); 166 167 // Revisit queue operations. 168 bool Recurse(Node* node); 169 void Revisit(Node* node) final; 170 171 Graph* const graph_; 172 Node* const dead_; 173 NodeMarker<State> state_; 174 ZoneVector<Reducer*> reducers_; 175 ZoneStack<Node*> revisit_; 176 ZoneStack<NodeState> stack_; 177 178 DISALLOW_COPY_AND_ASSIGN(GraphReducer); 179 }; 180 181 } // namespace compiler 182 } // namespace internal 183 } // namespace v8 184 185 #endif // V8_COMPILER_GRAPH_REDUCER_H_ 186