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    Searched defs:SDL_GameController (Results 1 - 4 of 4) sorted by null

  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_gamecontroller.h 23 * \file SDL_gamecontroller.h
43 * \file SDL_gamecontroller.h
56 typedef struct _SDL_GameController SDL_GameController;
148 extern DECLSPEC char * SDLCALL SDL_GameControllerMapping( SDL_GameController * gamecontroller );
171 extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerOpen(int joystick_index);
176 extern DECLSPEC const char *SDLCALL SDL_GameControllerName(SDL_GameController *gamecontroller);
182 extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerGetAttached(SDL_GameController *gamecontroller);
187 extern DECLSPEC SDL_Joystick *SDLCALL SDL_GameControllerGetJoystick(SDL_GameController *gamecontroller);
238 SDL_GameControllerGetBindForAxis(SDL_GameController *gamecontroller,
249 SDL_GameControllerGetAxis(SDL_GameController *gamecontroller
    [all...]
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_gamecontroller.h 23 * \file SDL_gamecontroller.h
43 * \file SDL_gamecontroller.h
56 typedef struct _SDL_GameController SDL_GameController;
148 extern DECLSPEC char * SDLCALL SDL_GameControllerMapping( SDL_GameController * gamecontroller );
171 extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerOpen(int joystick_index);
176 extern DECLSPEC const char *SDLCALL SDL_GameControllerName(SDL_GameController *gamecontroller);
182 extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerGetAttached(SDL_GameController *gamecontroller);
187 extern DECLSPEC SDL_Joystick *SDLCALL SDL_GameControllerGetJoystick(SDL_GameController *gamecontroller);
238 SDL_GameControllerGetBindForAxis(SDL_GameController *gamecontroller,
249 SDL_GameControllerGetAxis(SDL_GameController *gamecontroller
    [all...]
  /prebuilts/misc/windows/sdl2/include/
SDL_gamecontroller.h 23 * \file SDL_gamecontroller.h
43 * \file SDL_gamecontroller.h
56 typedef struct _SDL_GameController SDL_GameController;
148 extern DECLSPEC char * SDLCALL SDL_GameControllerMapping( SDL_GameController * gamecontroller );
171 extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerOpen(int joystick_index);
176 extern DECLSPEC const char *SDLCALL SDL_GameControllerName(SDL_GameController *gamecontroller);
182 extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerGetAttached(SDL_GameController *gamecontroller);
187 extern DECLSPEC SDL_Joystick *SDLCALL SDL_GameControllerGetJoystick(SDL_GameController *gamecontroller);
238 SDL_GameControllerGetBindForAxis(SDL_GameController *gamecontroller,
249 SDL_GameControllerGetAxis(SDL_GameController *gamecontroller
    [all...]
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_gamecontroller.h 23 * \file SDL_gamecontroller.h
43 * \file SDL_gamecontroller.h
56 typedef struct _SDL_GameController SDL_GameController;
148 extern DECLSPEC char * SDLCALL SDL_GameControllerMapping( SDL_GameController * gamecontroller );
171 extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerOpen(int joystick_index);
176 extern DECLSPEC const char *SDLCALL SDL_GameControllerName(SDL_GameController *gamecontroller);
182 extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerGetAttached(SDL_GameController *gamecontroller);
187 extern DECLSPEC SDL_Joystick *SDLCALL SDL_GameControllerGetJoystick(SDL_GameController *gamecontroller);
238 SDL_GameControllerGetBindForAxis(SDL_GameController *gamecontroller,
249 SDL_GameControllerGetAxis(SDL_GameController *gamecontroller
    [all...]

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