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Searched
defs:SDL_GameController
(Results
1 - 4
of
4
) sorted by null
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_gamecontroller.h
23
* \file
SDL_gamecontroller
.h
43
* \file
SDL_gamecontroller
.h
56
typedef struct _SDL_GameController
SDL_GameController
;
148
extern DECLSPEC char * SDLCALL SDL_GameControllerMapping(
SDL_GameController
* gamecontroller );
171
extern DECLSPEC
SDL_GameController
*SDLCALL SDL_GameControllerOpen(int joystick_index);
176
extern DECLSPEC const char *SDLCALL SDL_GameControllerName(
SDL_GameController
*gamecontroller);
182
extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerGetAttached(
SDL_GameController
*gamecontroller);
187
extern DECLSPEC SDL_Joystick *SDLCALL SDL_GameControllerGetJoystick(
SDL_GameController
*gamecontroller);
238
SDL_GameControllerGetBindForAxis(
SDL_GameController
*gamecontroller,
249
SDL_GameControllerGetAxis(
SDL_GameController
*gamecontroller
[
all
...]
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_gamecontroller.h
23
* \file
SDL_gamecontroller
.h
43
* \file
SDL_gamecontroller
.h
56
typedef struct _SDL_GameController
SDL_GameController
;
148
extern DECLSPEC char * SDLCALL SDL_GameControllerMapping(
SDL_GameController
* gamecontroller );
171
extern DECLSPEC
SDL_GameController
*SDLCALL SDL_GameControllerOpen(int joystick_index);
176
extern DECLSPEC const char *SDLCALL SDL_GameControllerName(
SDL_GameController
*gamecontroller);
182
extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerGetAttached(
SDL_GameController
*gamecontroller);
187
extern DECLSPEC SDL_Joystick *SDLCALL SDL_GameControllerGetJoystick(
SDL_GameController
*gamecontroller);
238
SDL_GameControllerGetBindForAxis(
SDL_GameController
*gamecontroller,
249
SDL_GameControllerGetAxis(
SDL_GameController
*gamecontroller
[
all
...]
/prebuilts/misc/windows/sdl2/include/
SDL_gamecontroller.h
23
* \file
SDL_gamecontroller
.h
43
* \file
SDL_gamecontroller
.h
56
typedef struct _SDL_GameController
SDL_GameController
;
148
extern DECLSPEC char * SDLCALL SDL_GameControllerMapping(
SDL_GameController
* gamecontroller );
171
extern DECLSPEC
SDL_GameController
*SDLCALL SDL_GameControllerOpen(int joystick_index);
176
extern DECLSPEC const char *SDLCALL SDL_GameControllerName(
SDL_GameController
*gamecontroller);
182
extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerGetAttached(
SDL_GameController
*gamecontroller);
187
extern DECLSPEC SDL_Joystick *SDLCALL SDL_GameControllerGetJoystick(
SDL_GameController
*gamecontroller);
238
SDL_GameControllerGetBindForAxis(
SDL_GameController
*gamecontroller,
249
SDL_GameControllerGetAxis(
SDL_GameController
*gamecontroller
[
all
...]
/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_gamecontroller.h
23
* \file
SDL_gamecontroller
.h
43
* \file
SDL_gamecontroller
.h
56
typedef struct _SDL_GameController
SDL_GameController
;
148
extern DECLSPEC char * SDLCALL SDL_GameControllerMapping(
SDL_GameController
* gamecontroller );
171
extern DECLSPEC
SDL_GameController
*SDLCALL SDL_GameControllerOpen(int joystick_index);
176
extern DECLSPEC const char *SDLCALL SDL_GameControllerName(
SDL_GameController
*gamecontroller);
182
extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerGetAttached(
SDL_GameController
*gamecontroller);
187
extern DECLSPEC SDL_Joystick *SDLCALL SDL_GameControllerGetJoystick(
SDL_GameController
*gamecontroller);
238
SDL_GameControllerGetBindForAxis(
SDL_GameController
*gamecontroller,
249
SDL_GameControllerGetAxis(
SDL_GameController
*gamecontroller
[
all
...]
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