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      1 /*
      2  * Copyright (C) 2014 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package com.android.server.wm;
     18 
     19 import static android.app.ActivityManager.StackId;
     20 import static android.app.ActivityManager.StackId.PINNED_STACK_ID;
     21 import static android.view.Display.DEFAULT_DISPLAY;
     22 import static android.view.WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED;
     23 import static android.view.WindowManager.LayoutParams.FLAG_SCALED;
     24 import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_STARTING;
     25 import static android.view.WindowManager.LayoutParams.TYPE_INPUT_METHOD;
     26 import static com.android.server.wm.AppWindowAnimator.sDummyAnimation;
     27 import static com.android.server.wm.DragResizeMode.DRAG_RESIZE_MODE_FREEFORM;
     28 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ADD_REMOVE;
     29 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;
     30 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYERS;
     31 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYOUT_REPEATS;
     32 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ORIENTATION;
     33 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_STARTING_WINDOW;
     34 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_SURFACE_TRACE;
     35 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_VISIBILITY;
     36 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WALLPAPER;
     37 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WINDOW_CROP;
     38 import static com.android.server.wm.WindowManagerDebugConfig.SHOW_LIGHT_TRANSACTIONS;
     39 import static com.android.server.wm.WindowManagerDebugConfig.SHOW_SURFACE_ALLOC;
     40 import static com.android.server.wm.WindowManagerDebugConfig.SHOW_TRANSACTIONS;
     41 import static com.android.server.wm.WindowManagerDebugConfig.TAG_WITH_CLASS_NAME;
     42 import static com.android.server.wm.WindowManagerDebugConfig.TAG_WM;
     43 import static com.android.server.wm.WindowManagerService.TYPE_LAYER_MULTIPLIER;
     44 import static com.android.server.wm.WindowManagerService.localLOGV;
     45 import static com.android.server.wm.WindowManagerService.logWithStack;
     46 import static com.android.server.wm.WindowSurfacePlacer.SET_ORIENTATION_CHANGE_COMPLETE;
     47 import static com.android.server.wm.WindowSurfacePlacer.SET_TURN_ON_SCREEN;
     48 
     49 import android.content.Context;
     50 import android.graphics.Matrix;
     51 import android.graphics.PixelFormat;
     52 import android.graphics.Point;
     53 import android.graphics.Rect;
     54 import android.graphics.RectF;
     55 import android.graphics.Region;
     56 import android.os.Debug;
     57 import android.os.RemoteException;
     58 import android.os.Trace;
     59 import android.util.Slog;
     60 import android.view.DisplayInfo;
     61 import android.view.MagnificationSpec;
     62 import android.view.Surface;
     63 import android.view.Surface.OutOfResourcesException;
     64 import android.view.SurfaceControl;
     65 import android.view.WindowManager;
     66 import android.view.WindowManager.LayoutParams;
     67 import android.view.WindowManagerPolicy;
     68 import android.view.animation.Animation;
     69 import android.view.animation.AnimationSet;
     70 import android.view.animation.AnimationUtils;
     71 import android.view.animation.Transformation;
     72 
     73 import com.android.server.wm.WindowManagerService.H;
     74 
     75 import java.io.PrintWriter;
     76 
     77 /**
     78  * Keep track of animations and surface operations for a single WindowState.
     79  **/
     80 class WindowStateAnimator {
     81     static final String TAG = TAG_WITH_CLASS_NAME ? "WindowStateAnimator" : TAG_WM;
     82     static final int WINDOW_FREEZE_LAYER = TYPE_LAYER_MULTIPLIER * 200;
     83 
     84     /**
     85      * Mode how the window gets clipped by the stack bounds during an animation: The clipping should
     86      * be applied after applying the animation transformation, i.e. the stack bounds don't move
     87      * during the animation.
     88      */
     89     static final int STACK_CLIP_AFTER_ANIM = 0;
     90 
     91     /**
     92      * Mode how the window gets clipped by the stack bounds: The clipping should be applied before
     93      * applying the animation transformation, i.e. the stack bounds move with the window.
     94      */
     95     static final int STACK_CLIP_BEFORE_ANIM = 1;
     96 
     97     /**
     98      * Mode how window gets clipped by the stack bounds during an animation: Don't clip the window
     99      * by the stack bounds.
    100      */
    101     static final int STACK_CLIP_NONE = 2;
    102 
    103     // Unchanging local convenience fields.
    104     final WindowManagerService mService;
    105     final WindowState mWin;
    106     final WindowStateAnimator mAttachedWinAnimator;
    107     final WindowAnimator mAnimator;
    108     AppWindowAnimator mAppAnimator;
    109     final Session mSession;
    110     final WindowManagerPolicy mPolicy;
    111     final Context mContext;
    112     final boolean mIsWallpaper;
    113     final WallpaperController mWallpaperControllerLocked;
    114 
    115     // Currently running animation.
    116     boolean mAnimating;
    117     boolean mLocalAnimating;
    118     Animation mAnimation;
    119     boolean mAnimationIsEntrance;
    120     boolean mHasTransformation;
    121     boolean mHasLocalTransformation;
    122     final Transformation mTransformation = new Transformation();
    123     boolean mWasAnimating;      // Were we animating going into the most recent animation step?
    124     int mAnimLayer;
    125     int mLastLayer;
    126     long mAnimationStartTime;
    127     long mLastAnimationTime;
    128     int mStackClip = STACK_CLIP_BEFORE_ANIM;
    129 
    130     /**
    131      * Set when we have changed the size of the surface, to know that
    132      * we must tell them application to resize (and thus redraw itself).
    133      */
    134     boolean mSurfaceResized;
    135     /**
    136      * Whether we should inform the client on next relayoutWindow that
    137      * the surface has been resized since last time.
    138      */
    139     boolean mReportSurfaceResized;
    140     WindowSurfaceController mSurfaceController;
    141     private WindowSurfaceController mPendingDestroySurface;
    142 
    143     /**
    144      * Set if the client has asked that the destroy of its surface be delayed
    145      * until it explicitly says it is okay.
    146      */
    147     boolean mSurfaceDestroyDeferred;
    148 
    149     private boolean mDestroyPreservedSurfaceUponRedraw;
    150     float mShownAlpha = 0;
    151     float mAlpha = 0;
    152     float mLastAlpha = 0;
    153 
    154     boolean mHasClipRect;
    155     Rect mClipRect = new Rect();
    156     Rect mTmpClipRect = new Rect();
    157     Rect mTmpFinalClipRect = new Rect();
    158     Rect mLastClipRect = new Rect();
    159     Rect mLastFinalClipRect = new Rect();
    160     Rect mTmpStackBounds = new Rect();
    161 
    162     /**
    163      * This is rectangle of the window's surface that is not covered by
    164      * system decorations.
    165      */
    166     private final Rect mSystemDecorRect = new Rect();
    167     private final Rect mLastSystemDecorRect = new Rect();
    168 
    169     // Used to save animation distances between the time they are calculated and when they are used.
    170     private int mAnimDx;
    171     private int mAnimDy;
    172 
    173     /** Is the next animation to be started a window move animation? */
    174     private boolean mAnimateMove = false;
    175 
    176     float mDsDx=1, mDtDx=0, mDsDy=0, mDtDy=1;
    177     float mLastDsDx=1, mLastDtDx=0, mLastDsDy=0, mLastDtDy=1;
    178 
    179     boolean mHaveMatrix;
    180 
    181     // Set to true if, when the window gets displayed, it should perform
    182     // an enter animation.
    183     boolean mEnterAnimationPending;
    184 
    185     /** Used to indicate that this window is undergoing an enter animation. Used for system
    186      * windows to make the callback to View.dispatchOnWindowShownCallback(). Set when the
    187      * window is first added or shown, cleared when the callback has been made. */
    188     boolean mEnteringAnimation;
    189 
    190     private boolean mAnimationStartDelayed;
    191 
    192     boolean mKeyguardGoingAwayAnimation;
    193     boolean mKeyguardGoingAwayWithWallpaper;
    194 
    195     /** The pixel format of the underlying SurfaceControl */
    196     int mSurfaceFormat;
    197 
    198     /** This is set when there is no Surface */
    199     static final int NO_SURFACE = 0;
    200     /** This is set after the Surface has been created but before the window has been drawn. During
    201      * this time the surface is hidden. */
    202     static final int DRAW_PENDING = 1;
    203     /** This is set after the window has finished drawing for the first time but before its surface
    204      * is shown.  The surface will be displayed when the next layout is run. */
    205     static final int COMMIT_DRAW_PENDING = 2;
    206     /** This is set during the time after the window's drawing has been committed, and before its
    207      * surface is actually shown.  It is used to delay showing the surface until all windows in a
    208      * token are ready to be shown. */
    209     static final int READY_TO_SHOW = 3;
    210     /** Set when the window has been shown in the screen the first time. */
    211     static final int HAS_DRAWN = 4;
    212 
    213     String drawStateToString() {
    214         switch (mDrawState) {
    215             case NO_SURFACE: return "NO_SURFACE";
    216             case DRAW_PENDING: return "DRAW_PENDING";
    217             case COMMIT_DRAW_PENDING: return "COMMIT_DRAW_PENDING";
    218             case READY_TO_SHOW: return "READY_TO_SHOW";
    219             case HAS_DRAWN: return "HAS_DRAWN";
    220             default: return Integer.toString(mDrawState);
    221         }
    222     }
    223     int mDrawState;
    224 
    225     /** Was this window last hidden? */
    226     boolean mLastHidden;
    227 
    228     int mAttrType;
    229 
    230     static final long PENDING_TRANSACTION_FINISH_WAIT_TIME = 100;
    231     long mDeferTransactionUntilFrame = -1;
    232     long mDeferTransactionTime = -1;
    233 
    234     boolean mForceScaleUntilResize;
    235 
    236     // WindowState.mHScale and WindowState.mVScale contain the
    237     // scale according to client specified layout parameters (e.g.
    238     // one layout size, with another surface size, creates such scaling).
    239     // Here we track an additional scaling factor used to follow stack
    240     // scaling (as in the case of the Pinned stack animation).
    241     float mExtraHScale = (float) 1.0;
    242     float mExtraVScale = (float) 1.0;
    243 
    244     private final Rect mTmpSize = new Rect();
    245 
    246     WindowStateAnimator(final WindowState win) {
    247         final WindowManagerService service = win.mService;
    248 
    249         mService = service;
    250         mAnimator = service.mAnimator;
    251         mPolicy = service.mPolicy;
    252         mContext = service.mContext;
    253         final DisplayContent displayContent = win.getDisplayContent();
    254         if (displayContent != null) {
    255             final DisplayInfo displayInfo = displayContent.getDisplayInfo();
    256             mAnimDx = displayInfo.appWidth;
    257             mAnimDy = displayInfo.appHeight;
    258         } else {
    259             Slog.w(TAG, "WindowStateAnimator ctor: Display has been removed");
    260             // This is checked on return and dealt with.
    261         }
    262 
    263         mWin = win;
    264         mAttachedWinAnimator = win.mAttachedWindow == null
    265                 ? null : win.mAttachedWindow.mWinAnimator;
    266         mAppAnimator = win.mAppToken == null ? null : win.mAppToken.mAppAnimator;
    267         mSession = win.mSession;
    268         mAttrType = win.mAttrs.type;
    269         mIsWallpaper = win.mIsWallpaper;
    270         mWallpaperControllerLocked = mService.mWallpaperControllerLocked;
    271     }
    272 
    273     public void setAnimation(Animation anim, long startTime, int stackClip) {
    274         if (localLOGV) Slog.v(TAG, "Setting animation in " + this + ": " + anim);
    275         mAnimating = false;
    276         mLocalAnimating = false;
    277         mAnimation = anim;
    278         mAnimation.restrictDuration(WindowManagerService.MAX_ANIMATION_DURATION);
    279         mAnimation.scaleCurrentDuration(mService.getWindowAnimationScaleLocked());
    280         // Start out animation gone if window is gone, or visible if window is visible.
    281         mTransformation.clear();
    282         mTransformation.setAlpha(mLastHidden ? 0 : 1);
    283         mHasLocalTransformation = true;
    284         mAnimationStartTime = startTime;
    285         mStackClip = stackClip;
    286     }
    287 
    288     public void setAnimation(Animation anim, int stackClip) {
    289         setAnimation(anim, -1, stackClip);
    290     }
    291 
    292     public void setAnimation(Animation anim) {
    293         setAnimation(anim, -1, STACK_CLIP_AFTER_ANIM);
    294     }
    295 
    296     public void clearAnimation() {
    297         if (mAnimation != null) {
    298             mAnimating = true;
    299             mLocalAnimating = false;
    300             mAnimation.cancel();
    301             mAnimation = null;
    302             mKeyguardGoingAwayAnimation = false;
    303             mKeyguardGoingAwayWithWallpaper = false;
    304             mStackClip = STACK_CLIP_BEFORE_ANIM;
    305         }
    306     }
    307 
    308     /**
    309      * Is the window or its container currently set to animate or currently animating?
    310      */
    311     boolean isAnimationSet() {
    312         return mAnimation != null
    313                 || (mAttachedWinAnimator != null && mAttachedWinAnimator.mAnimation != null)
    314                 || (mAppAnimator != null && mAppAnimator.isAnimating());
    315     }
    316 
    317     /**
    318      * @return whether an animation is about to start, i.e. the animation is set already but we
    319      *         haven't processed the first frame yet.
    320      */
    321     boolean isAnimationStarting() {
    322         return isAnimationSet() && !mAnimating;
    323     }
    324 
    325     /** Is the window animating the DummyAnimation? */
    326     boolean isDummyAnimation() {
    327         return mAppAnimator != null
    328                 && mAppAnimator.animation == sDummyAnimation;
    329     }
    330 
    331     /**
    332      * Is this window currently set to animate or currently animating?
    333      */
    334     boolean isWindowAnimationSet() {
    335         return mAnimation != null;
    336     }
    337 
    338     /**
    339      * Is this window currently waiting to run an opening animation?
    340      */
    341     boolean isWaitingForOpening() {
    342         return mService.mAppTransition.isTransitionSet() && isDummyAnimation()
    343                 && mService.mOpeningApps.contains(mWin.mAppToken);
    344     }
    345 
    346     void cancelExitAnimationForNextAnimationLocked() {
    347         if (DEBUG_ANIM) Slog.d(TAG,
    348                 "cancelExitAnimationForNextAnimationLocked: " + mWin);
    349 
    350         if (mAnimation != null) {
    351             mAnimation.cancel();
    352             mAnimation = null;
    353             mLocalAnimating = false;
    354             mWin.destroyOrSaveSurface();
    355         }
    356     }
    357 
    358     private boolean stepAnimation(long currentTime) {
    359         if ((mAnimation == null) || !mLocalAnimating) {
    360             return false;
    361         }
    362         currentTime = getAnimationFrameTime(mAnimation, currentTime);
    363         mTransformation.clear();
    364         final boolean more = mAnimation.getTransformation(currentTime, mTransformation);
    365         if (mAnimationStartDelayed && mAnimationIsEntrance) {
    366             mTransformation.setAlpha(0f);
    367         }
    368         if (false && DEBUG_ANIM) Slog.v(TAG, "Stepped animation in " + this + ": more=" + more
    369                 + ", xform=" + mTransformation);
    370         return more;
    371     }
    372 
    373     // This must be called while inside a transaction.  Returns true if
    374     // there is more animation to run.
    375     boolean stepAnimationLocked(long currentTime) {
    376         // Save the animation state as it was before this step so WindowManagerService can tell if
    377         // we just started or just stopped animating by comparing mWasAnimating with isAnimationSet().
    378         mWasAnimating = mAnimating;
    379         final DisplayContent displayContent = mWin.getDisplayContent();
    380         if (displayContent != null && mService.okToDisplay()) {
    381             // We will run animations as long as the display isn't frozen.
    382 
    383             if (mWin.isDrawnLw() && mAnimation != null) {
    384                 mHasTransformation = true;
    385                 mHasLocalTransformation = true;
    386                 if (!mLocalAnimating) {
    387                     if (DEBUG_ANIM) Slog.v(
    388                         TAG, "Starting animation in " + this +
    389                         " @ " + currentTime + ": ww=" + mWin.mFrame.width() +
    390                         " wh=" + mWin.mFrame.height() +
    391                         " dx=" + mAnimDx + " dy=" + mAnimDy +
    392                         " scale=" + mService.getWindowAnimationScaleLocked());
    393                     final DisplayInfo displayInfo = displayContent.getDisplayInfo();
    394                     if (mAnimateMove) {
    395                         mAnimateMove = false;
    396                         mAnimation.initialize(mWin.mFrame.width(), mWin.mFrame.height(),
    397                                 mAnimDx, mAnimDy);
    398                     } else {
    399                         mAnimation.initialize(mWin.mFrame.width(), mWin.mFrame.height(),
    400                                 displayInfo.appWidth, displayInfo.appHeight);
    401                     }
    402                     mAnimDx = displayInfo.appWidth;
    403                     mAnimDy = displayInfo.appHeight;
    404                     mAnimation.setStartTime(mAnimationStartTime != -1
    405                             ? mAnimationStartTime
    406                             : currentTime);
    407                     mLocalAnimating = true;
    408                     mAnimating = true;
    409                 }
    410                 if ((mAnimation != null) && mLocalAnimating) {
    411                     mLastAnimationTime = currentTime;
    412                     if (stepAnimation(currentTime)) {
    413                         return true;
    414                     }
    415                 }
    416                 if (DEBUG_ANIM) Slog.v(
    417                     TAG, "Finished animation in " + this +
    418                     " @ " + currentTime);
    419                 //WindowManagerService.this.dump();
    420             }
    421             mHasLocalTransformation = false;
    422             if ((!mLocalAnimating || mAnimationIsEntrance) && mAppAnimator != null
    423                     && mAppAnimator.animation != null) {
    424                 // When our app token is animating, we kind-of pretend like
    425                 // we are as well.  Note the mLocalAnimating mAnimationIsEntrance
    426                 // part of this check means that we will only do this if
    427                 // our window is not currently exiting, or it is not
    428                 // locally animating itself.  The idea being that one that
    429                 // is exiting and doing a local animation should be removed
    430                 // once that animation is done.
    431                 mAnimating = true;
    432                 mHasTransformation = true;
    433                 mTransformation.clear();
    434                 return false;
    435             } else if (mHasTransformation) {
    436                 // Little trick to get through the path below to act like
    437                 // we have finished an animation.
    438                 mAnimating = true;
    439             } else if (isAnimationSet()) {
    440                 mAnimating = true;
    441             }
    442         } else if (mAnimation != null) {
    443             // If the display is frozen, and there is a pending animation,
    444             // clear it and make sure we run the cleanup code.
    445             mAnimating = true;
    446         }
    447 
    448         if (!mAnimating && !mLocalAnimating) {
    449             return false;
    450         }
    451 
    452         // Done animating, clean up.
    453         if (DEBUG_ANIM) Slog.v(
    454             TAG, "Animation done in " + this + ": exiting=" + mWin.mAnimatingExit
    455             + ", reportedVisible="
    456             + (mWin.mAppToken != null ? mWin.mAppToken.reportedVisible : false));
    457 
    458         mAnimating = false;
    459         mKeyguardGoingAwayAnimation = false;
    460         mKeyguardGoingAwayWithWallpaper = false;
    461         mLocalAnimating = false;
    462         if (mAnimation != null) {
    463             mAnimation.cancel();
    464             mAnimation = null;
    465         }
    466         if (mAnimator.mWindowDetachedWallpaper == mWin) {
    467             mAnimator.mWindowDetachedWallpaper = null;
    468         }
    469         mAnimLayer = mWin.mLayer
    470                 + mService.mLayersController.getSpecialWindowAnimLayerAdjustment(mWin);
    471         if (DEBUG_LAYERS) Slog.v(TAG, "Stepping win " + this + " anim layer: " + mAnimLayer);
    472         mHasTransformation = false;
    473         mHasLocalTransformation = false;
    474         mStackClip = STACK_CLIP_BEFORE_ANIM;
    475         mWin.checkPolicyVisibilityChange();
    476         mTransformation.clear();
    477         if (mDrawState == HAS_DRAWN
    478                 && mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING
    479                 && mWin.mAppToken != null
    480                 && mWin.mAppToken.firstWindowDrawn
    481                 && mWin.mAppToken.startingData != null) {
    482             if (DEBUG_STARTING_WINDOW) Slog.v(TAG, "Finish starting "
    483                     + mWin.mToken + ": first real window done animating");
    484             mService.mFinishedStarting.add(mWin.mAppToken);
    485             mService.mH.sendEmptyMessage(H.FINISHED_STARTING);
    486         } else if (mAttrType == LayoutParams.TYPE_STATUS_BAR && mWin.mPolicyVisibility) {
    487             // Upon completion of a not-visible to visible status bar animation a relayout is
    488             // required.
    489             if (displayContent != null) {
    490                 displayContent.layoutNeeded = true;
    491             }
    492         }
    493 
    494         finishExit();
    495         final int displayId = mWin.getDisplayId();
    496         mAnimator.setPendingLayoutChanges(displayId, WindowManagerPolicy.FINISH_LAYOUT_REDO_ANIM);
    497         if (DEBUG_LAYOUT_REPEATS)
    498             mService.mWindowPlacerLocked.debugLayoutRepeats(
    499                     "WindowStateAnimator", mAnimator.getPendingLayoutChanges(displayId));
    500 
    501         if (mWin.mAppToken != null) {
    502             mWin.mAppToken.updateReportedVisibilityLocked();
    503         }
    504 
    505         return false;
    506     }
    507 
    508     void finishExit() {
    509         if (DEBUG_ANIM) Slog.v(
    510                 TAG, "finishExit in " + this
    511                 + ": exiting=" + mWin.mAnimatingExit
    512                 + " remove=" + mWin.mRemoveOnExit
    513                 + " windowAnimating=" + isWindowAnimationSet());
    514 
    515         if (!mWin.mChildWindows.isEmpty()) {
    516             // Copying to a different list as multiple children can be removed.
    517             final WindowList childWindows = new WindowList(mWin.mChildWindows);
    518             for (int i = childWindows.size() - 1; i >= 0; i--) {
    519                 childWindows.get(i).mWinAnimator.finishExit();
    520             }
    521         }
    522 
    523         if (mEnteringAnimation) {
    524             mEnteringAnimation = false;
    525             mService.requestTraversal();
    526             // System windows don't have an activity and an app token as a result, but need a way
    527             // to be informed about their entrance animation end.
    528             if (mWin.mAppToken == null) {
    529                 try {
    530                     mWin.mClient.dispatchWindowShown();
    531                 } catch (RemoteException e) {
    532                 }
    533             }
    534         }
    535 
    536         if (!isWindowAnimationSet()) {
    537             //TODO (multidisplay): Accessibility is supported only for the default display.
    538             if (mService.mAccessibilityController != null
    539                     && mWin.getDisplayId() == DEFAULT_DISPLAY) {
    540                 mService.mAccessibilityController.onSomeWindowResizedOrMovedLocked();
    541             }
    542         }
    543 
    544         if (!mWin.mAnimatingExit) {
    545             return;
    546         }
    547 
    548         if (isWindowAnimationSet()) {
    549             return;
    550         }
    551 
    552         if (WindowManagerService.localLOGV || DEBUG_ADD_REMOVE) Slog.v(TAG,
    553                 "Exit animation finished in " + this + ": remove=" + mWin.mRemoveOnExit);
    554 
    555 
    556         mWin.mDestroying = true;
    557 
    558         final boolean hasSurface = hasSurface();
    559         if (hasSurface) {
    560             hide("finishExit");
    561         }
    562 
    563         // If we have an app token, we ask it to destroy the surface for us,
    564         // so that it can take care to ensure the activity has actually stopped
    565         // and the surface is not still in use. Otherwise we add the service to
    566         // mDestroySurface and allow it to be processed in our next transaction.
    567         if (mWin.mAppToken != null) {
    568             mWin.mAppToken.destroySurfaces();
    569         } else {
    570             if (hasSurface) {
    571                 mService.mDestroySurface.add(mWin);
    572             }
    573             if (mWin.mRemoveOnExit) {
    574                 mService.mPendingRemove.add(mWin);
    575                 mWin.mRemoveOnExit = false;
    576             }
    577         }
    578         mWin.mAnimatingExit = false;
    579         mWallpaperControllerLocked.hideWallpapers(mWin);
    580     }
    581 
    582     void hide(String reason) {
    583         if (!mLastHidden) {
    584             //dump();
    585             mLastHidden = true;
    586             if (mSurfaceController != null) {
    587                 mSurfaceController.hideInTransaction(reason);
    588             }
    589         }
    590     }
    591 
    592     boolean finishDrawingLocked() {
    593         final boolean startingWindow =
    594                 mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING;
    595         if (DEBUG_STARTING_WINDOW && startingWindow) {
    596             Slog.v(TAG, "Finishing drawing window " + mWin + ": mDrawState="
    597                     + drawStateToString());
    598         }
    599 
    600         boolean layoutNeeded = mWin.clearAnimatingWithSavedSurface();
    601 
    602         if (mDrawState == DRAW_PENDING) {
    603             if (DEBUG_SURFACE_TRACE || DEBUG_ANIM || SHOW_TRANSACTIONS || DEBUG_ORIENTATION)
    604                 Slog.v(TAG, "finishDrawingLocked: mDrawState=COMMIT_DRAW_PENDING " + mWin + " in "
    605                         + mSurfaceController);
    606             if (DEBUG_STARTING_WINDOW && startingWindow) {
    607                 Slog.v(TAG, "Draw state now committed in " + mWin);
    608             }
    609             mDrawState = COMMIT_DRAW_PENDING;
    610             layoutNeeded = true;
    611         }
    612 
    613         return layoutNeeded;
    614     }
    615 
    616     // This must be called while inside a transaction.
    617     boolean commitFinishDrawingLocked() {
    618         if (DEBUG_STARTING_WINDOW &&
    619                 mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING) {
    620             Slog.i(TAG, "commitFinishDrawingLocked: " + mWin + " cur mDrawState="
    621                     + drawStateToString());
    622         }
    623         if (mDrawState != COMMIT_DRAW_PENDING && mDrawState != READY_TO_SHOW) {
    624             return false;
    625         }
    626         if (DEBUG_SURFACE_TRACE || DEBUG_ANIM) {
    627             Slog.i(TAG, "commitFinishDrawingLocked: mDrawState=READY_TO_SHOW " + mSurfaceController);
    628         }
    629         mDrawState = READY_TO_SHOW;
    630         boolean result = false;
    631         final AppWindowToken atoken = mWin.mAppToken;
    632         if (atoken == null || atoken.allDrawn || mWin.mAttrs.type == TYPE_APPLICATION_STARTING) {
    633             result = performShowLocked();
    634         }
    635         return result;
    636     }
    637 
    638     void preserveSurfaceLocked() {
    639         if (mDestroyPreservedSurfaceUponRedraw) {
    640             // This could happen when switching the surface mode very fast. For example,
    641             // we preserved a surface when dragResizing changed to true. Then before the
    642             // preserved surface is removed, dragResizing changed to false again.
    643             // In this case, we need to leave the preserved surface alone, and destroy
    644             // the actual surface, so that the createSurface call could create a surface
    645             // of the proper size. The preserved surface will still be removed when client
    646             // finishes drawing to the new surface.
    647             mSurfaceDestroyDeferred = false;
    648             destroySurfaceLocked();
    649             mSurfaceDestroyDeferred = true;
    650             return;
    651         }
    652         if (SHOW_TRANSACTIONS) WindowManagerService.logSurface(mWin, "SET FREEZE LAYER", false);
    653         if (mSurfaceController != null) {
    654             mSurfaceController.setLayer(mAnimLayer + 1);
    655         }
    656         mDestroyPreservedSurfaceUponRedraw = true;
    657         mSurfaceDestroyDeferred = true;
    658         destroySurfaceLocked();
    659     }
    660 
    661     void destroyPreservedSurfaceLocked() {
    662         if (!mDestroyPreservedSurfaceUponRedraw) {
    663             return;
    664         }
    665         destroyDeferredSurfaceLocked();
    666         mDestroyPreservedSurfaceUponRedraw = false;
    667     }
    668 
    669     void markPreservedSurfaceForDestroy() {
    670         if (mDestroyPreservedSurfaceUponRedraw
    671                 && !mService.mDestroyPreservedSurface.contains(mWin)) {
    672             mService.mDestroyPreservedSurface.add(mWin);
    673         }
    674     }
    675 
    676     WindowSurfaceController createSurfaceLocked() {
    677         final WindowState w = mWin;
    678         if (w.hasSavedSurface()) {
    679             if (DEBUG_ANIM) Slog.i(TAG,
    680                     "createSurface: " + this + ": called when we had a saved surface");
    681             w.restoreSavedSurface();
    682             return mSurfaceController;
    683         }
    684 
    685         if (mSurfaceController != null) {
    686             return mSurfaceController;
    687         }
    688 
    689         w.setHasSurface(false);
    690 
    691         if (DEBUG_ANIM || DEBUG_ORIENTATION) Slog.i(TAG,
    692                 "createSurface " + this + ": mDrawState=DRAW_PENDING");
    693 
    694         mDrawState = DRAW_PENDING;
    695         if (w.mAppToken != null) {
    696             if (w.mAppToken.mAppAnimator.animation == null) {
    697                 w.mAppToken.clearAllDrawn();
    698             } else {
    699                 // Currently animating, persist current state of allDrawn until animation
    700                 // is complete.
    701                 w.mAppToken.deferClearAllDrawn = true;
    702             }
    703         }
    704 
    705         mService.makeWindowFreezingScreenIfNeededLocked(w);
    706 
    707         int flags = SurfaceControl.HIDDEN;
    708         final WindowManager.LayoutParams attrs = w.mAttrs;
    709 
    710         if (mService.isSecureLocked(w)) {
    711             flags |= SurfaceControl.SECURE;
    712         }
    713 
    714         mTmpSize.set(w.mFrame.left + w.mXOffset, w.mFrame.top + w.mYOffset, 0, 0);
    715         calculateSurfaceBounds(w, attrs);
    716         final int width = mTmpSize.width();
    717         final int height = mTmpSize.height();
    718 
    719         if (DEBUG_VISIBILITY) {
    720             Slog.v(TAG, "Creating surface in session "
    721                     + mSession.mSurfaceSession + " window " + this
    722                     + " w=" + width + " h=" + height
    723                     + " x=" + mTmpSize.left + " y=" + mTmpSize.top
    724                     + " format=" + attrs.format + " flags=" + flags);
    725         }
    726 
    727         // We may abort, so initialize to defaults.
    728         mLastSystemDecorRect.set(0, 0, 0, 0);
    729         mHasClipRect = false;
    730         mClipRect.set(0, 0, 0, 0);
    731         mLastClipRect.set(0, 0, 0, 0);
    732 
    733         // Set up surface control with initial size.
    734         try {
    735 
    736             final boolean isHwAccelerated = (attrs.flags & FLAG_HARDWARE_ACCELERATED) != 0;
    737             final int format = isHwAccelerated ? PixelFormat.TRANSLUCENT : attrs.format;
    738             if (!PixelFormat.formatHasAlpha(attrs.format)
    739                     // Don't make surface with surfaceInsets opaque as they display a
    740                     // translucent shadow.
    741                     && attrs.surfaceInsets.left == 0
    742                     && attrs.surfaceInsets.top == 0
    743                     && attrs.surfaceInsets.right == 0
    744                     && attrs.surfaceInsets.bottom == 0
    745                     // Don't make surface opaque when resizing to reduce the amount of
    746                     // artifacts shown in areas the app isn't drawing content to.
    747                     && !w.isDragResizing()) {
    748                 flags |= SurfaceControl.OPAQUE;
    749             }
    750 
    751             mSurfaceController = new WindowSurfaceController(mSession.mSurfaceSession,
    752                     attrs.getTitle().toString(),
    753                     width, height, format, flags, this);
    754 
    755             w.setHasSurface(true);
    756 
    757             if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
    758                 Slog.i(TAG, "  CREATE SURFACE "
    759                         + mSurfaceController + " IN SESSION "
    760                         + mSession.mSurfaceSession
    761                         + ": pid=" + mSession.mPid + " format="
    762                         + attrs.format + " flags=0x"
    763                         + Integer.toHexString(flags)
    764                         + " / " + this);
    765             }
    766         } catch (OutOfResourcesException e) {
    767             Slog.w(TAG, "OutOfResourcesException creating surface");
    768             mService.reclaimSomeSurfaceMemoryLocked(this, "create", true);
    769             mDrawState = NO_SURFACE;
    770             return null;
    771         } catch (Exception e) {
    772             Slog.e(TAG, "Exception creating surface", e);
    773             mDrawState = NO_SURFACE;
    774             return null;
    775         }
    776 
    777         if (WindowManagerService.localLOGV) Slog.v(TAG, "Got surface: " + mSurfaceController
    778                 + ", set left=" + w.mFrame.left + " top=" + w.mFrame.top
    779                 + ", animLayer=" + mAnimLayer);
    780 
    781         if (SHOW_LIGHT_TRANSACTIONS) {
    782             Slog.i(TAG, ">>> OPEN TRANSACTION createSurfaceLocked");
    783             WindowManagerService.logSurface(w, "CREATE pos=("
    784                     + w.mFrame.left + "," + w.mFrame.top + ") ("
    785                     + width + "x" + height + "), layer=" + mAnimLayer + " HIDE", false);
    786         }
    787 
    788         // Start a new transaction and apply position & offset.
    789         final int layerStack = w.getDisplayContent().getDisplay().getLayerStack();
    790         mSurfaceController.setPositionAndLayer(mTmpSize.left, mTmpSize.top, layerStack, mAnimLayer);
    791         mLastHidden = true;
    792 
    793         if (WindowManagerService.localLOGV) Slog.v(TAG, "Created surface " + this);
    794         return mSurfaceController;
    795     }
    796 
    797     private void calculateSurfaceBounds(WindowState w, LayoutParams attrs) {
    798         if ((attrs.flags & FLAG_SCALED) != 0) {
    799             // For a scaled surface, we always want the requested size.
    800             mTmpSize.right = mTmpSize.left + w.mRequestedWidth;
    801             mTmpSize.bottom = mTmpSize.top + w.mRequestedHeight;
    802         } else {
    803             // When we're doing a drag-resizing, request a surface that's fullscreen size,
    804             // so that we don't need to reallocate during the process. This also prevents
    805             // buffer drops due to size mismatch.
    806             if (w.isDragResizing()) {
    807                 if (w.getResizeMode() == DRAG_RESIZE_MODE_FREEFORM) {
    808                     mTmpSize.left = 0;
    809                     mTmpSize.top = 0;
    810                 }
    811                 final DisplayInfo displayInfo = w.getDisplayInfo();
    812                 mTmpSize.right = mTmpSize.left + displayInfo.logicalWidth;
    813                 mTmpSize.bottom = mTmpSize.top + displayInfo.logicalHeight;
    814             } else {
    815                 mTmpSize.right = mTmpSize.left + w.mCompatFrame.width();
    816                 mTmpSize.bottom = mTmpSize.top + w.mCompatFrame.height();
    817             }
    818         }
    819 
    820         // Something is wrong and SurfaceFlinger will not like this, try to revert to sane values.
    821         // This doesn't necessarily mean that there is an error in the system. The sizes might be
    822         // incorrect, because it is before the first layout or draw.
    823         if (mTmpSize.width() < 1) {
    824             mTmpSize.right = mTmpSize.left + 1;
    825         }
    826         if (mTmpSize.height() < 1) {
    827             mTmpSize.bottom = mTmpSize.top + 1;
    828         }
    829 
    830         // Adjust for surface insets.
    831         mTmpSize.left -= attrs.surfaceInsets.left;
    832         mTmpSize.top -= attrs.surfaceInsets.top;
    833         mTmpSize.right += attrs.surfaceInsets.right;
    834         mTmpSize.bottom += attrs.surfaceInsets.bottom;
    835     }
    836 
    837     boolean hasSurface() {
    838         return !mWin.hasSavedSurface()
    839                 && mSurfaceController != null && mSurfaceController.hasSurface();
    840     }
    841 
    842     void destroySurfaceLocked() {
    843         final AppWindowToken wtoken = mWin.mAppToken;
    844         if (wtoken != null) {
    845             if (mWin == wtoken.startingWindow) {
    846                 wtoken.startingDisplayed = false;
    847             }
    848         }
    849 
    850         mWin.clearHasSavedSurface();
    851 
    852         if (mSurfaceController == null) {
    853             return;
    854         }
    855 
    856         int i = mWin.mChildWindows.size();
    857         // When destroying a surface we want to make sure child windows are hidden. If we are
    858         // preserving the surface until redraw though we intend to swap it out with another surface
    859         // for resizing. In this case the window always remains visible to the user and the child
    860         // windows should likewise remain visible.
    861         while (!mDestroyPreservedSurfaceUponRedraw && i > 0) {
    862             i--;
    863             WindowState c = mWin.mChildWindows.get(i);
    864             c.mAttachedHidden = true;
    865         }
    866 
    867         try {
    868             if (DEBUG_VISIBILITY) logWithStack(TAG, "Window " + this + " destroying surface "
    869                     + mSurfaceController + ", session " + mSession);
    870             if (mSurfaceDestroyDeferred) {
    871                 if (mSurfaceController != null && mPendingDestroySurface != mSurfaceController) {
    872                     if (mPendingDestroySurface != null) {
    873                         if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
    874                             WindowManagerService.logSurface(mWin, "DESTROY PENDING", true);
    875                         }
    876                         mPendingDestroySurface.destroyInTransaction();
    877                     }
    878                     mPendingDestroySurface = mSurfaceController;
    879                 }
    880             } else {
    881                 if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
    882                     WindowManagerService.logSurface(mWin, "DESTROY", true);
    883                 }
    884                 destroySurface();
    885             }
    886             // Don't hide wallpaper if we're deferring the surface destroy
    887             // because of a surface change.
    888             if (!mDestroyPreservedSurfaceUponRedraw) {
    889                 mWallpaperControllerLocked.hideWallpapers(mWin);
    890             }
    891         } catch (RuntimeException e) {
    892             Slog.w(TAG, "Exception thrown when destroying Window " + this
    893                 + " surface " + mSurfaceController + " session " + mSession + ": " + e.toString());
    894         }
    895 
    896         // Whether the surface was preserved (and copied to mPendingDestroySurface) or not, it
    897         // needs to be cleared to match the WindowState.mHasSurface state. It is also necessary
    898         // so it can be recreated successfully in mPendingDestroySurface case.
    899         mWin.setHasSurface(false);
    900         if (mSurfaceController != null) {
    901             mSurfaceController.setShown(false);
    902         }
    903         mSurfaceController = null;
    904         mDrawState = NO_SURFACE;
    905     }
    906 
    907     void destroyDeferredSurfaceLocked() {
    908         try {
    909             if (mPendingDestroySurface != null) {
    910                 if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
    911                     WindowManagerService.logSurface(mWin, "DESTROY PENDING", true);
    912                 }
    913                 mPendingDestroySurface.destroyInTransaction();
    914                 // Don't hide wallpaper if we're destroying a deferred surface
    915                 // after a surface mode change.
    916                 if (!mDestroyPreservedSurfaceUponRedraw) {
    917                     mWallpaperControllerLocked.hideWallpapers(mWin);
    918                 }
    919             }
    920         } catch (RuntimeException e) {
    921             Slog.w(TAG, "Exception thrown when destroying Window "
    922                     + this + " surface " + mPendingDestroySurface
    923                     + " session " + mSession + ": " + e.toString());
    924         }
    925         mSurfaceDestroyDeferred = false;
    926         mPendingDestroySurface = null;
    927     }
    928 
    929     void applyMagnificationSpec(MagnificationSpec spec, Matrix transform) {
    930         final int surfaceInsetLeft = mWin.mAttrs.surfaceInsets.left;
    931         final int surfaceInsetTop = mWin.mAttrs.surfaceInsets.top;
    932 
    933         if (spec != null && !spec.isNop()) {
    934             float scale = spec.scale;
    935             transform.postScale(scale, scale);
    936             transform.postTranslate(spec.offsetX, spec.offsetY);
    937 
    938             // As we are scaling the whole surface, to keep the content
    939             // in the same position we will also have to scale the surfaceInsets.
    940             transform.postTranslate(-(surfaceInsetLeft*scale - surfaceInsetLeft),
    941                     -(surfaceInsetTop*scale - surfaceInsetTop));
    942         }
    943     }
    944 
    945     void computeShownFrameLocked() {
    946         final boolean selfTransformation = mHasLocalTransformation;
    947         Transformation attachedTransformation =
    948                 (mAttachedWinAnimator != null && mAttachedWinAnimator.mHasLocalTransformation)
    949                 ? mAttachedWinAnimator.mTransformation : null;
    950         Transformation appTransformation = (mAppAnimator != null && mAppAnimator.hasTransformation)
    951                 ? mAppAnimator.transformation : null;
    952 
    953         // Wallpapers are animated based on the "real" window they
    954         // are currently targeting.
    955         final WindowState wallpaperTarget = mWallpaperControllerLocked.getWallpaperTarget();
    956         if (mIsWallpaper && wallpaperTarget != null && mService.mAnimateWallpaperWithTarget) {
    957             final WindowStateAnimator wallpaperAnimator = wallpaperTarget.mWinAnimator;
    958             if (wallpaperAnimator.mHasLocalTransformation &&
    959                     wallpaperAnimator.mAnimation != null &&
    960                     !wallpaperAnimator.mAnimation.getDetachWallpaper()) {
    961                 attachedTransformation = wallpaperAnimator.mTransformation;
    962                 if (DEBUG_WALLPAPER && attachedTransformation != null) {
    963                     Slog.v(TAG, "WP target attached xform: " + attachedTransformation);
    964                 }
    965             }
    966             final AppWindowAnimator wpAppAnimator = wallpaperTarget.mAppToken == null ?
    967                     null : wallpaperTarget.mAppToken.mAppAnimator;
    968                 if (wpAppAnimator != null && wpAppAnimator.hasTransformation
    969                     && wpAppAnimator.animation != null
    970                     && !wpAppAnimator.animation.getDetachWallpaper()) {
    971                 appTransformation = wpAppAnimator.transformation;
    972                 if (DEBUG_WALLPAPER && appTransformation != null) {
    973                     Slog.v(TAG, "WP target app xform: " + appTransformation);
    974                 }
    975             }
    976         }
    977 
    978         final int displayId = mWin.getDisplayId();
    979         final ScreenRotationAnimation screenRotationAnimation =
    980                 mAnimator.getScreenRotationAnimationLocked(displayId);
    981         final boolean screenAnimation =
    982                 screenRotationAnimation != null && screenRotationAnimation.isAnimating();
    983 
    984         mHasClipRect = false;
    985         if (selfTransformation || attachedTransformation != null
    986                 || appTransformation != null || screenAnimation) {
    987             // cache often used attributes locally
    988             final Rect frame = mWin.mFrame;
    989             final float tmpFloats[] = mService.mTmpFloats;
    990             final Matrix tmpMatrix = mWin.mTmpMatrix;
    991 
    992             // Compute the desired transformation.
    993             if (screenAnimation && screenRotationAnimation.isRotating()) {
    994                 // If we are doing a screen animation, the global rotation
    995                 // applied to windows can result in windows that are carefully
    996                 // aligned with each other to slightly separate, allowing you
    997                 // to see what is behind them.  An unsightly mess.  This...
    998                 // thing...  magically makes it call good: scale each window
    999                 // slightly (two pixels larger in each dimension, from the
   1000                 // window's center).
   1001                 final float w = frame.width();
   1002                 final float h = frame.height();
   1003                 if (w>=1 && h>=1) {
   1004                     tmpMatrix.setScale(1 + 2/w, 1 + 2/h, w/2, h/2);
   1005                 } else {
   1006                     tmpMatrix.reset();
   1007                 }
   1008             } else {
   1009                 tmpMatrix.reset();
   1010             }
   1011             tmpMatrix.postScale(mWin.mGlobalScale, mWin.mGlobalScale);
   1012             if (selfTransformation) {
   1013                 tmpMatrix.postConcat(mTransformation.getMatrix());
   1014             }
   1015             if (attachedTransformation != null) {
   1016                 tmpMatrix.postConcat(attachedTransformation.getMatrix());
   1017             }
   1018             if (appTransformation != null) {
   1019                 tmpMatrix.postConcat(appTransformation.getMatrix());
   1020             }
   1021 
   1022             // The translation that applies the position of the window needs to be applied at the
   1023             // end in case that other translations include scaling. Otherwise the scaling will
   1024             // affect this translation. But it needs to be set before the screen rotation animation
   1025             // so the pivot point is at the center of the screen for all windows.
   1026             tmpMatrix.postTranslate(frame.left + mWin.mXOffset, frame.top + mWin.mYOffset);
   1027             if (screenAnimation) {
   1028                 tmpMatrix.postConcat(screenRotationAnimation.getEnterTransformation().getMatrix());
   1029             }
   1030 
   1031             //TODO (multidisplay): Magnification is supported only for the default display.
   1032             if (mService.mAccessibilityController != null && displayId == DEFAULT_DISPLAY) {
   1033                 MagnificationSpec spec = mService.mAccessibilityController
   1034                         .getMagnificationSpecForWindowLocked(mWin);
   1035                 applyMagnificationSpec(spec, tmpMatrix);
   1036             }
   1037 
   1038             // "convert" it into SurfaceFlinger's format
   1039             // (a 2x2 matrix + an offset)
   1040             // Here we must not transform the position of the surface
   1041             // since it is already included in the transformation.
   1042             //Slog.i(TAG_WM, "Transform: " + matrix);
   1043 
   1044             mHaveMatrix = true;
   1045             tmpMatrix.getValues(tmpFloats);
   1046             mDsDx = tmpFloats[Matrix.MSCALE_X];
   1047             mDtDx = tmpFloats[Matrix.MSKEW_Y];
   1048             mDsDy = tmpFloats[Matrix.MSKEW_X];
   1049             mDtDy = tmpFloats[Matrix.MSCALE_Y];
   1050             float x = tmpFloats[Matrix.MTRANS_X];
   1051             float y = tmpFloats[Matrix.MTRANS_Y];
   1052             mWin.mShownPosition.set((int) x, (int) y);
   1053 
   1054             // Now set the alpha...  but because our current hardware
   1055             // can't do alpha transformation on a non-opaque surface,
   1056             // turn it off if we are running an animation that is also
   1057             // transforming since it is more important to have that
   1058             // animation be smooth.
   1059             mShownAlpha = mAlpha;
   1060             if (!mService.mLimitedAlphaCompositing
   1061                     || (!PixelFormat.formatHasAlpha(mWin.mAttrs.format)
   1062                     || (mWin.isIdentityMatrix(mDsDx, mDtDx, mDsDy, mDtDy)
   1063                             && x == frame.left && y == frame.top))) {
   1064                 //Slog.i(TAG_WM, "Applying alpha transform");
   1065                 if (selfTransformation) {
   1066                     mShownAlpha *= mTransformation.getAlpha();
   1067                 }
   1068                 if (attachedTransformation != null) {
   1069                     mShownAlpha *= attachedTransformation.getAlpha();
   1070                 }
   1071                 if (appTransformation != null) {
   1072                     mShownAlpha *= appTransformation.getAlpha();
   1073                     if (appTransformation.hasClipRect()) {
   1074                         mClipRect.set(appTransformation.getClipRect());
   1075                         mHasClipRect = true;
   1076                         // The app transformation clip will be in the coordinate space of the main
   1077                         // activity window, which the animation correctly assumes will be placed at
   1078                         // (0,0)+(insets) relative to the containing frame. This isn't necessarily
   1079                         // true for child windows though which can have an arbitrary frame position
   1080                         // relative to their containing frame. We need to offset the difference
   1081                         // between the containing frame as used to calculate the crop and our
   1082                         // bounds to compensate for this.
   1083                         if (mWin.layoutInParentFrame()) {
   1084                             mClipRect.offset( (mWin.mContainingFrame.left - mWin.mFrame.left),
   1085                                     mWin.mContainingFrame.top - mWin.mFrame.top );
   1086                         }
   1087                     }
   1088                 }
   1089                 if (screenAnimation) {
   1090                     mShownAlpha *= screenRotationAnimation.getEnterTransformation().getAlpha();
   1091                 }
   1092             } else {
   1093                 //Slog.i(TAG_WM, "Not applying alpha transform");
   1094             }
   1095 
   1096             if ((DEBUG_SURFACE_TRACE || WindowManagerService.localLOGV)
   1097                     && (mShownAlpha == 1.0 || mShownAlpha == 0.0)) Slog.v(
   1098                     TAG, "computeShownFrameLocked: Animating " + this + " mAlpha=" + mAlpha
   1099                     + " self=" + (selfTransformation ? mTransformation.getAlpha() : "null")
   1100                     + " attached=" + (attachedTransformation == null ?
   1101                             "null" : attachedTransformation.getAlpha())
   1102                     + " app=" + (appTransformation == null ? "null" : appTransformation.getAlpha())
   1103                     + " screen=" + (screenAnimation ?
   1104                             screenRotationAnimation.getEnterTransformation().getAlpha() : "null"));
   1105             return;
   1106         } else if (mIsWallpaper && mService.mWindowPlacerLocked.mWallpaperActionPending) {
   1107             return;
   1108         } else if (mWin.isDragResizeChanged()) {
   1109             // This window is awaiting a relayout because user just started (or ended)
   1110             // drag-resizing. The shown frame (which affects surface size and pos)
   1111             // should not be updated until we get next finished draw with the new surface.
   1112             // Otherwise one or two frames rendered with old settings would be displayed
   1113             // with new geometry.
   1114             return;
   1115         }
   1116 
   1117         if (WindowManagerService.localLOGV) Slog.v(
   1118                 TAG, "computeShownFrameLocked: " + this +
   1119                 " not attached, mAlpha=" + mAlpha);
   1120 
   1121         MagnificationSpec spec = null;
   1122         //TODO (multidisplay): Magnification is supported only for the default display.
   1123         if (mService.mAccessibilityController != null && displayId == DEFAULT_DISPLAY) {
   1124             spec = mService.mAccessibilityController.getMagnificationSpecForWindowLocked(mWin);
   1125         }
   1126         if (spec != null) {
   1127             final Rect frame = mWin.mFrame;
   1128             final float tmpFloats[] = mService.mTmpFloats;
   1129             final Matrix tmpMatrix = mWin.mTmpMatrix;
   1130 
   1131             tmpMatrix.setScale(mWin.mGlobalScale, mWin.mGlobalScale);
   1132             tmpMatrix.postTranslate(frame.left + mWin.mXOffset, frame.top + mWin.mYOffset);
   1133 
   1134             applyMagnificationSpec(spec, tmpMatrix);
   1135 
   1136             tmpMatrix.getValues(tmpFloats);
   1137 
   1138             mHaveMatrix = true;
   1139             mDsDx = tmpFloats[Matrix.MSCALE_X];
   1140             mDtDx = tmpFloats[Matrix.MSKEW_Y];
   1141             mDsDy = tmpFloats[Matrix.MSKEW_X];
   1142             mDtDy = tmpFloats[Matrix.MSCALE_Y];
   1143             float x = tmpFloats[Matrix.MTRANS_X];
   1144             float y = tmpFloats[Matrix.MTRANS_Y];
   1145             mWin.mShownPosition.set((int) x, (int) y);
   1146 
   1147             mShownAlpha = mAlpha;
   1148         } else {
   1149             mWin.mShownPosition.set(mWin.mFrame.left, mWin.mFrame.top);
   1150             if (mWin.mXOffset != 0 || mWin.mYOffset != 0) {
   1151                 mWin.mShownPosition.offset(mWin.mXOffset, mWin.mYOffset);
   1152             }
   1153             mShownAlpha = mAlpha;
   1154             mHaveMatrix = false;
   1155             mDsDx = mWin.mGlobalScale;
   1156             mDtDx = 0;
   1157             mDsDy = 0;
   1158             mDtDy = mWin.mGlobalScale;
   1159         }
   1160     }
   1161 
   1162     private void calculateSystemDecorRect() {
   1163         final WindowState w = mWin;
   1164         final Rect decorRect = w.mDecorFrame;
   1165         final int width = w.mFrame.width();
   1166         final int height = w.mFrame.height();
   1167 
   1168         // Compute the offset of the window in relation to the decor rect.
   1169         final int left = w.mXOffset + w.mFrame.left;
   1170         final int top = w.mYOffset + w.mFrame.top;
   1171 
   1172         // Initialize the decor rect to the entire frame.
   1173         if (w.isDockedResizing() ||
   1174                 (w.isChildWindow() && w.mAttachedWindow.isDockedResizing())) {
   1175 
   1176             // If we are resizing with the divider, the task bounds might be smaller than the
   1177             // stack bounds. The system decor is used to clip to the task bounds, which we don't
   1178             // want in this case in order to avoid holes.
   1179             //
   1180             // We take care to not shrink the width, for surfaces which are larger than
   1181             // the display region. Of course this area will not eventually be visible
   1182             // but if we truncate the width now, we will calculate incorrectly
   1183             // when adjusting to the stack bounds.
   1184             final DisplayInfo displayInfo = w.getDisplayContent().getDisplayInfo();
   1185             mSystemDecorRect.set(0, 0,
   1186                     Math.max(width, displayInfo.logicalWidth),
   1187                     Math.max(height, displayInfo.logicalHeight));
   1188         } else {
   1189             mSystemDecorRect.set(0, 0, width, height);
   1190         }
   1191 
   1192         // If a freeform window is animating from a position where it would be cutoff, it would be
   1193         // cutoff during the animation. We don't want that, so for the duration of the animation
   1194         // we ignore the decor cropping and depend on layering to position windows correctly.
   1195         final boolean cropToDecor = !(w.inFreeformWorkspace() && w.isAnimatingLw());
   1196         if (cropToDecor) {
   1197             // Intersect with the decor rect, offsetted by window position.
   1198             mSystemDecorRect.intersect(decorRect.left - left, decorRect.top - top,
   1199                     decorRect.right - left, decorRect.bottom - top);
   1200         }
   1201 
   1202         // If size compatibility is being applied to the window, the
   1203         // surface is scaled relative to the screen.  Also apply this
   1204         // scaling to the crop rect.  We aren't using the standard rect
   1205         // scale function because we want to round things to make the crop
   1206         // always round to a larger rect to ensure we don't crop too
   1207         // much and hide part of the window that should be seen.
   1208         if (w.mEnforceSizeCompat && w.mInvGlobalScale != 1.0f) {
   1209             final float scale = w.mInvGlobalScale;
   1210             mSystemDecorRect.left = (int) (mSystemDecorRect.left * scale - 0.5f);
   1211             mSystemDecorRect.top = (int) (mSystemDecorRect.top * scale - 0.5f);
   1212             mSystemDecorRect.right = (int) ((mSystemDecorRect.right + 1) * scale - 0.5f);
   1213             mSystemDecorRect.bottom = (int) ((mSystemDecorRect.bottom + 1) * scale - 0.5f);
   1214         }
   1215     }
   1216 
   1217     void calculateSurfaceWindowCrop(Rect clipRect, Rect finalClipRect) {
   1218         final WindowState w = mWin;
   1219         final DisplayContent displayContent = w.getDisplayContent();
   1220         if (displayContent == null) {
   1221             clipRect.setEmpty();
   1222             finalClipRect.setEmpty();
   1223             return;
   1224         }
   1225         final DisplayInfo displayInfo = displayContent.getDisplayInfo();
   1226         if (DEBUG_WINDOW_CROP) Slog.d(TAG,
   1227                 "Updating crop win=" + w + " mLastCrop=" + mLastClipRect);
   1228 
   1229         // Need to recompute a new system decor rect each time.
   1230         if (!w.isDefaultDisplay()) {
   1231             // On a different display there is no system decor.  Crop the window
   1232             // by the screen boundaries.
   1233             mSystemDecorRect.set(0, 0, w.mCompatFrame.width(), w.mCompatFrame.height());
   1234             mSystemDecorRect.intersect(-w.mCompatFrame.left, -w.mCompatFrame.top,
   1235                     displayInfo.logicalWidth - w.mCompatFrame.left,
   1236                     displayInfo.logicalHeight - w.mCompatFrame.top);
   1237         } else if (w.mLayer >= mService.mSystemDecorLayer) {
   1238             // Above the decor layer is easy, just use the entire window.
   1239             mSystemDecorRect.set(0, 0, w.mCompatFrame.width(), w.mCompatFrame.height());
   1240         } else if (w.mDecorFrame.isEmpty()) {
   1241             // Windows without policy decor aren't cropped.
   1242             mSystemDecorRect.set(0, 0, w.mCompatFrame.width(), w.mCompatFrame.height());
   1243         } else if (w.mAttrs.type == LayoutParams.TYPE_WALLPAPER && mAnimator.isAnimating()) {
   1244             // If we're animating, the wallpaper crop should only be updated at the end of the
   1245             // animation.
   1246             mTmpClipRect.set(mSystemDecorRect);
   1247             calculateSystemDecorRect();
   1248             mSystemDecorRect.union(mTmpClipRect);
   1249         } else {
   1250             // Crop to the system decor specified by policy.
   1251             calculateSystemDecorRect();
   1252             if (DEBUG_WINDOW_CROP) Slog.d(TAG, "Applying decor to crop win=" + w + " mDecorFrame="
   1253                     + w.mDecorFrame + " mSystemDecorRect=" + mSystemDecorRect);
   1254         }
   1255 
   1256         final boolean fullscreen = w.isFrameFullscreen(displayInfo);
   1257         final boolean isFreeformResizing =
   1258                 w.isDragResizing() && w.getResizeMode() == DRAG_RESIZE_MODE_FREEFORM;
   1259 
   1260         // We use the clip rect as provided by the tranformation for non-fullscreen windows to
   1261         // avoid premature clipping with the system decor rect.
   1262         clipRect.set((mHasClipRect && !fullscreen) ? mClipRect : mSystemDecorRect);
   1263         if (DEBUG_WINDOW_CROP) Slog.d(TAG, "win=" + w + " Initial clip rect: " + clipRect
   1264                 + " mHasClipRect=" + mHasClipRect + " fullscreen=" + fullscreen);
   1265 
   1266         if (isFreeformResizing && !w.isChildWindow()) {
   1267             // For freeform resizing non child windows, we are using the big surface positioned
   1268             // at 0,0. Thus we must express the crop in that coordinate space.
   1269             clipRect.offset(w.mShownPosition.x, w.mShownPosition.y);
   1270         }
   1271 
   1272         // Expand the clip rect for surface insets.
   1273         final WindowManager.LayoutParams attrs = w.mAttrs;
   1274         clipRect.left -= attrs.surfaceInsets.left;
   1275         clipRect.top -= attrs.surfaceInsets.top;
   1276         clipRect.right += attrs.surfaceInsets.right;
   1277         clipRect.bottom += attrs.surfaceInsets.bottom;
   1278 
   1279         if (mHasClipRect && fullscreen) {
   1280             // We intersect the clip rect specified by the transformation with the expanded system
   1281             // decor rect to prevent artifacts from drawing during animation if the transformation
   1282             // clip rect extends outside the system decor rect.
   1283             clipRect.intersect(mClipRect);
   1284         }
   1285         // The clip rect was generated assuming (0,0) as the window origin,
   1286         // so we need to translate to match the actual surface coordinates.
   1287         clipRect.offset(attrs.surfaceInsets.left, attrs.surfaceInsets.top);
   1288 
   1289         finalClipRect.setEmpty();
   1290         adjustCropToStackBounds(w, clipRect, finalClipRect, isFreeformResizing);
   1291         if (DEBUG_WINDOW_CROP) Slog.d(TAG,
   1292                 "win=" + w + " Clip rect after stack adjustment=" + clipRect);
   1293 
   1294         w.transformClipRectFromScreenToSurfaceSpace(clipRect);
   1295 
   1296         // See {@link WindowState#notifyMovedInStack} for why this is necessary.
   1297         if (w.hasJustMovedInStack() && mLastClipRect.isEmpty() && !clipRect.isEmpty()) {
   1298             clipRect.setEmpty();
   1299         }
   1300     }
   1301 
   1302     void updateSurfaceWindowCrop(Rect clipRect, Rect finalClipRect, boolean recoveringMemory) {
   1303         if (DEBUG_WINDOW_CROP) Slog.d(TAG, "updateSurfaceWindowCrop: win=" + mWin
   1304                 + " clipRect=" + clipRect + " finalClipRect=" + finalClipRect);
   1305         if (clipRect != null) {
   1306             if (!clipRect.equals(mLastClipRect)) {
   1307                 mLastClipRect.set(clipRect);
   1308                 mSurfaceController.setCropInTransaction(clipRect, recoveringMemory);
   1309             }
   1310         } else {
   1311             mSurfaceController.clearCropInTransaction(recoveringMemory);
   1312         }
   1313         if (!finalClipRect.equals(mLastFinalClipRect)) {
   1314             mLastFinalClipRect.set(finalClipRect);
   1315             mSurfaceController.setFinalCropInTransaction(finalClipRect);
   1316             if (mDestroyPreservedSurfaceUponRedraw && mPendingDestroySurface != null) {
   1317                 mPendingDestroySurface.setFinalCropInTransaction(finalClipRect);
   1318             }
   1319         }
   1320     }
   1321 
   1322     private int resolveStackClip() {
   1323         // App animation overrides window animation stack clip mode.
   1324         if (mAppAnimator != null && mAppAnimator.animation != null) {
   1325             return mAppAnimator.getStackClip();
   1326         } else {
   1327             return mStackClip;
   1328         }
   1329     }
   1330     private void adjustCropToStackBounds(WindowState w, Rect clipRect, Rect finalClipRect,
   1331             boolean isFreeformResizing) {
   1332 
   1333         final DisplayContent displayContent = w.getDisplayContent();
   1334         if (displayContent != null && !displayContent.isDefaultDisplay) {
   1335             // There are some windows that live on other displays while their app and main window
   1336             // live on the default display (e.g. casting...). We don't want to crop this windows
   1337             // to the stack bounds which is only currently supported on the default display.
   1338             // TODO(multi-display): Need to support cropping to stack bounds on other displays
   1339             // when we have stacks on other displays.
   1340             return;
   1341         }
   1342 
   1343         final Task task = w.getTask();
   1344         if (task == null || !task.cropWindowsToStackBounds()) {
   1345             return;
   1346         }
   1347 
   1348         final int stackClip = resolveStackClip();
   1349 
   1350         // It's animating and we don't want to clip it to stack bounds during animation - abort.
   1351         if (isAnimationSet() && stackClip == STACK_CLIP_NONE) {
   1352             return;
   1353         }
   1354 
   1355         final WindowState winShowWhenLocked = (WindowState) mPolicy.getWinShowWhenLockedLw();
   1356         if (w == winShowWhenLocked && mPolicy.isKeyguardShowingOrOccluded()) {
   1357             return;
   1358         }
   1359 
   1360         final TaskStack stack = task.mStack;
   1361         stack.getDimBounds(mTmpStackBounds);
   1362         final Rect surfaceInsets = w.getAttrs().surfaceInsets;
   1363         // When we resize we use the big surface approach, which means we can't trust the
   1364         // window frame bounds anymore. Instead, the window will be placed at 0, 0, but to avoid
   1365         // hardcoding it, we use surface coordinates.
   1366         final int frameX = isFreeformResizing ? (int) mSurfaceController.getX() :
   1367                 w.mFrame.left + mWin.mXOffset - surfaceInsets.left;
   1368         final int frameY = isFreeformResizing ? (int) mSurfaceController.getY() :
   1369                 w.mFrame.top + mWin.mYOffset - surfaceInsets.top;
   1370 
   1371         // If we are animating, we either apply the clip before applying all the animation
   1372         // transformation or after all the transformation.
   1373         final boolean useFinalClipRect = isAnimationSet() && stackClip == STACK_CLIP_AFTER_ANIM
   1374                 || mDestroyPreservedSurfaceUponRedraw;
   1375 
   1376         // We need to do some acrobatics with surface position, because their clip region is
   1377         // relative to the inside of the surface, but the stack bounds aren't.
   1378         if (useFinalClipRect) {
   1379             finalClipRect.set(mTmpStackBounds);
   1380         } else {
   1381             if (StackId.hasWindowShadow(stack.mStackId)
   1382                     && !StackId.isTaskResizeAllowed(stack.mStackId)) {
   1383                 // The windows in this stack display drop shadows and the fill the entire stack
   1384                 // area. Adjust the stack bounds we will use to cropping take into account the
   1385                 // offsets we use to display the drop shadow so it doesn't get cropped.
   1386                 mTmpStackBounds.inset(-surfaceInsets.left, -surfaceInsets.top,
   1387                         -surfaceInsets.right, -surfaceInsets.bottom);
   1388             }
   1389 
   1390             clipRect.left = Math.max(0,
   1391                     Math.max(mTmpStackBounds.left, frameX + clipRect.left) - frameX);
   1392             clipRect.top = Math.max(0,
   1393                     Math.max(mTmpStackBounds.top, frameY + clipRect.top) - frameY);
   1394             clipRect.right = Math.max(0,
   1395                     Math.min(mTmpStackBounds.right, frameX + clipRect.right) - frameX);
   1396             clipRect.bottom = Math.max(0,
   1397                     Math.min(mTmpStackBounds.bottom, frameY + clipRect.bottom) - frameY);
   1398         }
   1399     }
   1400 
   1401     void setSurfaceBoundariesLocked(final boolean recoveringMemory) {
   1402         final WindowState w = mWin;
   1403         final Task task = w.getTask();
   1404 
   1405         // We got resized, so block all updates until we got the new surface.
   1406         if (w.isResizedWhileNotDragResizing() && !w.isGoneForLayoutLw()) {
   1407             return;
   1408         }
   1409 
   1410         mTmpSize.set(w.mShownPosition.x, w.mShownPosition.y, 0, 0);
   1411         calculateSurfaceBounds(w, w.getAttrs());
   1412 
   1413         mExtraHScale = (float) 1.0;
   1414         mExtraVScale = (float) 1.0;
   1415 
   1416         boolean wasForceScaled = mForceScaleUntilResize;
   1417         boolean wasSeamlesslyRotated = w.mSeamlesslyRotated;
   1418 
   1419         // Once relayout has been called at least once, we need to make sure
   1420         // we only resize the client surface during calls to relayout. For
   1421         // clients which use indeterminate measure specs (MATCH_PARENT),
   1422         // we may try and change their window size without a call to relayout.
   1423         // However, this would be unsafe, as the client may be in the middle
   1424         // of producing a frame at the old size, having just completed layout
   1425         // to find the surface size changed underneath it.
   1426         if (!w.mRelayoutCalled || w.mInRelayout) {
   1427             mSurfaceResized = mSurfaceController.setSizeInTransaction(
   1428                     mTmpSize.width(), mTmpSize.height(), recoveringMemory);
   1429         } else {
   1430             mSurfaceResized = false;
   1431         }
   1432         mForceScaleUntilResize = mForceScaleUntilResize && !mSurfaceResized;
   1433         // If we are undergoing seamless rotation, the surface has already
   1434         // been set up to persist at it's old location. We need to freeze
   1435         // updates until a resize occurs.
   1436         w.mSeamlesslyRotated = w.mSeamlesslyRotated && !mSurfaceResized;
   1437 
   1438         calculateSurfaceWindowCrop(mTmpClipRect, mTmpFinalClipRect);
   1439 
   1440         float surfaceWidth = mSurfaceController.getWidth();
   1441         float surfaceHeight = mSurfaceController.getHeight();
   1442 
   1443         if ((task != null && task.mStack.getForceScaleToCrop()) || mForceScaleUntilResize) {
   1444             int hInsets = w.getAttrs().surfaceInsets.left + w.getAttrs().surfaceInsets.right;
   1445             int vInsets = w.getAttrs().surfaceInsets.top + w.getAttrs().surfaceInsets.bottom;
   1446             if (!mForceScaleUntilResize) {
   1447                 mSurfaceController.forceScaleableInTransaction(true);
   1448             }
   1449             // We want to calculate the scaling based on the content area, not based on
   1450             // the entire surface, so that we scale in sync with windows that don't have insets.
   1451             mExtraHScale = (mTmpClipRect.width() - hInsets) / (float)(surfaceWidth - hInsets);
   1452             mExtraVScale = (mTmpClipRect.height() - vInsets) / (float)(surfaceHeight - vInsets);
   1453 
   1454             // In the case of ForceScaleToCrop we scale entire tasks together,
   1455             // and so we need to scale our offsets relative to the task bounds
   1456             // or parent and child windows would fall out of alignment.
   1457             int posX = (int) (mTmpSize.left - w.mAttrs.x * (1 - mExtraHScale));
   1458             int posY = (int) (mTmpSize.top - w.mAttrs.y * (1 - mExtraVScale));
   1459             // Imagine we are scaling down. As we scale the buffer down, we decrease the
   1460             // distance between the surface top left, and the start of the surface contents
   1461             // (previously it was surfaceInsets.left pixels in screen space but now it
   1462             // will be surfaceInsets.left*mExtraHScale). This means in order to keep the
   1463             // non inset content at the same position, we have to shift the whole window
   1464             // forward. Likewise for scaling up, we've increased this distance, and we need
   1465             // to shift by a negative number to compensate.
   1466             posX += w.getAttrs().surfaceInsets.left * (1 - mExtraHScale);
   1467             posY += w.getAttrs().surfaceInsets.top * (1 - mExtraVScale);
   1468 
   1469             mSurfaceController.setPositionInTransaction((float)Math.floor(posX),
   1470                     (float)Math.floor(posY), recoveringMemory);
   1471 
   1472             // Since we are scaled to fit in our previously desired crop, we can now
   1473             // expose the whole window in buffer space, and not risk extending
   1474             // past where the system would have cropped us
   1475             mTmpClipRect.set(0, 0, (int)surfaceWidth, (int)surfaceHeight);
   1476             mTmpFinalClipRect.setEmpty();
   1477 
   1478             // Various surfaces in the scaled stack may resize at different times.
   1479             // We need to ensure for each surface, that we disable transformation matrix
   1480             // scaling in the same transaction which we resize the surface in.
   1481             // As we are in SCALING_MODE_SCALE_TO_WINDOW, SurfaceFlinger will
   1482             // then take over the scaling until the new buffer arrives, and things
   1483             // will be seamless.
   1484             mForceScaleUntilResize = true;
   1485         } else {
   1486             if (!w.mSeamlesslyRotated) {
   1487                 mSurfaceController.setPositionInTransaction(mTmpSize.left, mTmpSize.top,
   1488                         recoveringMemory);
   1489             }
   1490         }
   1491 
   1492         // If we are ending the scaling mode. We switch to SCALING_MODE_FREEZE
   1493         // to prevent further updates until buffer latch.
   1494         // When ending both force scaling, and seamless rotation, we need to freeze
   1495         // the Surface geometry until a buffer comes in at the new size (normally position and crop
   1496         // are unfrozen). setGeometryAppliesWithResizeInTransaction accomplishes this for us.
   1497         if ((wasForceScaled && !mForceScaleUntilResize) ||
   1498                 (wasSeamlesslyRotated && !w.mSeamlesslyRotated)) {
   1499             mSurfaceController.setGeometryAppliesWithResizeInTransaction(true);
   1500             mSurfaceController.forceScaleableInTransaction(false);
   1501         }
   1502 
   1503         Rect clipRect = mTmpClipRect;
   1504         if (w.inPinnedWorkspace()) {
   1505             clipRect = null;
   1506             task.mStack.getDimBounds(mTmpFinalClipRect);
   1507             mTmpFinalClipRect.inset(-w.mAttrs.surfaceInsets.left, -w.mAttrs.surfaceInsets.top,
   1508                     -w.mAttrs.surfaceInsets.right, -w.mAttrs.surfaceInsets.bottom);
   1509         }
   1510 
   1511         if (!w.mSeamlesslyRotated) {
   1512             updateSurfaceWindowCrop(clipRect, mTmpFinalClipRect, recoveringMemory);
   1513             mSurfaceController.setMatrixInTransaction(mDsDx * w.mHScale * mExtraHScale,
   1514                     mDtDx * w.mVScale * mExtraVScale,
   1515                     mDsDy * w.mHScale * mExtraHScale,
   1516                     mDtDy * w.mVScale * mExtraVScale, recoveringMemory);
   1517         }
   1518 
   1519         if (mSurfaceResized) {
   1520             mReportSurfaceResized = true;
   1521             mAnimator.setPendingLayoutChanges(w.getDisplayId(),
   1522                     WindowManagerPolicy.FINISH_LAYOUT_REDO_WALLPAPER);
   1523             w.applyDimLayerIfNeeded();
   1524         }
   1525 
   1526     }
   1527 
   1528     void prepareSurfaceLocked(final boolean recoveringMemory) {
   1529         final WindowState w = mWin;
   1530         if (!hasSurface()) {
   1531             if (w.mOrientationChanging) {
   1532                 if (DEBUG_ORIENTATION) {
   1533                     Slog.v(TAG, "Orientation change skips hidden " + w);
   1534                 }
   1535                 w.mOrientationChanging = false;
   1536             }
   1537             return;
   1538         }
   1539 
   1540         // Do not change surface properties of opening apps if we are waiting for the
   1541         // transition to be ready. transitionGoodToGo could be not ready even after all
   1542         // opening apps are drawn. It's only waiting on isFetchingAppTransitionsSpecs()
   1543         // to get the animation spec. (For example, go into Recents and immediately open
   1544         // the same app again before the app's surface is destroyed or saved, the surface
   1545         // is always ready in the whole process.) If we go ahead here, the opening app
   1546         // will be shown with the full size before the correct animation spec arrives.
   1547         if (isWaitingForOpening()) {
   1548             return;
   1549         }
   1550 
   1551         boolean displayed = false;
   1552 
   1553         computeShownFrameLocked();
   1554 
   1555         setSurfaceBoundariesLocked(recoveringMemory);
   1556 
   1557         if (mIsWallpaper && !mWin.mWallpaperVisible) {
   1558             // Wallpaper is no longer visible and there is no wp target => hide it.
   1559             hide("prepareSurfaceLocked");
   1560         } else if (w.mAttachedHidden || !w.isOnScreen()) {
   1561             hide("prepareSurfaceLocked");
   1562             mWallpaperControllerLocked.hideWallpapers(w);
   1563 
   1564             // If we are waiting for this window to handle an
   1565             // orientation change, well, it is hidden, so
   1566             // doesn't really matter.  Note that this does
   1567             // introduce a potential glitch if the window
   1568             // becomes unhidden before it has drawn for the
   1569             // new orientation.
   1570             if (w.mOrientationChanging) {
   1571                 w.mOrientationChanging = false;
   1572                 if (DEBUG_ORIENTATION) Slog.v(TAG,
   1573                         "Orientation change skips hidden " + w);
   1574             }
   1575         } else if (mLastLayer != mAnimLayer
   1576                 || mLastAlpha != mShownAlpha
   1577                 || mLastDsDx != mDsDx
   1578                 || mLastDtDx != mDtDx
   1579                 || mLastDsDy != mDsDy
   1580                 || mLastDtDy != mDtDy
   1581                 || w.mLastHScale != w.mHScale
   1582                 || w.mLastVScale != w.mVScale
   1583                 || mLastHidden) {
   1584             displayed = true;
   1585             mLastAlpha = mShownAlpha;
   1586             mLastLayer = mAnimLayer;
   1587             mLastDsDx = mDsDx;
   1588             mLastDtDx = mDtDx;
   1589             mLastDsDy = mDsDy;
   1590             mLastDtDy = mDtDy;
   1591             w.mLastHScale = w.mHScale;
   1592             w.mLastVScale = w.mVScale;
   1593             if (SHOW_TRANSACTIONS) WindowManagerService.logSurface(w,
   1594                     "controller=" + mSurfaceController +
   1595                     "alpha=" + mShownAlpha + " layer=" + mAnimLayer
   1596                     + " matrix=[" + mDsDx + "*" + w.mHScale
   1597                     + "," + mDtDx + "*" + w.mVScale
   1598                     + "][" + mDsDy + "*" + w.mHScale
   1599                     + "," + mDtDy + "*" + w.mVScale + "]", false);
   1600 
   1601             boolean prepared =
   1602                 mSurfaceController.prepareToShowInTransaction(mShownAlpha, mAnimLayer,
   1603                         mDsDx * w.mHScale * mExtraHScale,
   1604                         mDtDx * w.mVScale * mExtraVScale,
   1605                         mDsDy * w.mHScale * mExtraHScale,
   1606                         mDtDy * w.mVScale * mExtraVScale,
   1607                         recoveringMemory);
   1608 
   1609             if (prepared && mLastHidden && mDrawState == HAS_DRAWN) {
   1610                 if (showSurfaceRobustlyLocked()) {
   1611                     markPreservedSurfaceForDestroy();
   1612                     mAnimator.requestRemovalOfReplacedWindows(w);
   1613                     mLastHidden = false;
   1614                     if (mIsWallpaper) {
   1615                         mWallpaperControllerLocked.dispatchWallpaperVisibility(w, true);
   1616                     }
   1617                     // This draw means the difference between unique content and mirroring.
   1618                     // Run another pass through performLayout to set mHasContent in the
   1619                     // LogicalDisplay.
   1620                     mAnimator.setPendingLayoutChanges(w.getDisplayId(),
   1621                             WindowManagerPolicy.FINISH_LAYOUT_REDO_ANIM);
   1622                 } else {
   1623                     w.mOrientationChanging = false;
   1624                 }
   1625             }
   1626             if (hasSurface()) {
   1627                 w.mToken.hasVisible = true;
   1628             }
   1629         } else {
   1630             if (DEBUG_ANIM && isAnimationSet()) {
   1631                 Slog.v(TAG, "prepareSurface: No changes in animation for " + this);
   1632             }
   1633             displayed = true;
   1634         }
   1635 
   1636         if (displayed) {
   1637             if (w.mOrientationChanging) {
   1638                 if (!w.isDrawnLw()) {
   1639                     mAnimator.mBulkUpdateParams &= ~SET_ORIENTATION_CHANGE_COMPLETE;
   1640                     mAnimator.mLastWindowFreezeSource = w;
   1641                     if (DEBUG_ORIENTATION) Slog.v(TAG,
   1642                             "Orientation continue waiting for draw in " + w);
   1643                 } else {
   1644                     w.mOrientationChanging = false;
   1645                     if (DEBUG_ORIENTATION) Slog.v(TAG, "Orientation change complete in " + w);
   1646                 }
   1647             }
   1648             w.mToken.hasVisible = true;
   1649         }
   1650     }
   1651 
   1652     void setTransparentRegionHintLocked(final Region region) {
   1653         if (mSurfaceController == null) {
   1654             Slog.w(TAG, "setTransparentRegionHint: null mSurface after mHasSurface true");
   1655             return;
   1656         }
   1657         mSurfaceController.setTransparentRegionHint(region);
   1658     }
   1659 
   1660     void setWallpaperOffset(Point shownPosition) {
   1661         final LayoutParams attrs = mWin.getAttrs();
   1662         final int left = shownPosition.x - attrs.surfaceInsets.left;
   1663         final int top = shownPosition.y - attrs.surfaceInsets.top;
   1664 
   1665         try {
   1666             if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG, ">>> OPEN TRANSACTION setWallpaperOffset");
   1667             SurfaceControl.openTransaction();
   1668             mSurfaceController.setPositionInTransaction(mWin.mFrame.left + left,
   1669                     mWin.mFrame.top + top, false);
   1670             calculateSurfaceWindowCrop(mTmpClipRect, mTmpFinalClipRect);
   1671             updateSurfaceWindowCrop(mTmpClipRect, mTmpFinalClipRect, false);
   1672         } catch (RuntimeException e) {
   1673             Slog.w(TAG, "Error positioning surface of " + mWin
   1674                     + " pos=(" + left + "," + top + ")", e);
   1675         } finally {
   1676             SurfaceControl.closeTransaction();
   1677             if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG,
   1678                     "<<< CLOSE TRANSACTION setWallpaperOffset");
   1679         }
   1680     }
   1681 
   1682     /**
   1683      * Try to change the pixel format without recreating the surface. This
   1684      * will be common in the case of changing from PixelFormat.OPAQUE to
   1685      * PixelFormat.TRANSLUCENT in the hardware-accelerated case as both
   1686      * requested formats resolve to the same underlying SurfaceControl format
   1687      * @return True if format was succesfully changed, false otherwise
   1688      */
   1689     boolean tryChangeFormatInPlaceLocked() {
   1690         if (mSurfaceController == null) {
   1691             return false;
   1692         }
   1693         final LayoutParams attrs = mWin.getAttrs();
   1694         final boolean isHwAccelerated = (attrs.flags & FLAG_HARDWARE_ACCELERATED) != 0;
   1695         final int format = isHwAccelerated ? PixelFormat.TRANSLUCENT : attrs.format;
   1696         if (format == mSurfaceFormat) {
   1697             setOpaqueLocked(!PixelFormat.formatHasAlpha(attrs.format));
   1698             return true;
   1699         }
   1700         return false;
   1701     }
   1702 
   1703     void setOpaqueLocked(boolean isOpaque) {
   1704         if (mSurfaceController == null) {
   1705             return;
   1706         }
   1707         mSurfaceController.setOpaque(isOpaque);
   1708     }
   1709 
   1710     void setSecureLocked(boolean isSecure) {
   1711         if (mSurfaceController == null) {
   1712             return;
   1713         }
   1714         mSurfaceController.setSecure(isSecure);
   1715     }
   1716 
   1717     // This must be called while inside a transaction.
   1718     boolean performShowLocked() {
   1719         if (mWin.isHiddenFromUserLocked()) {
   1720             if (DEBUG_VISIBILITY) Slog.w(TAG, "hiding " + mWin + ", belonging to " + mWin.mOwnerUid);
   1721             mWin.hideLw(false);
   1722             return false;
   1723         }
   1724         if (DEBUG_VISIBILITY || (DEBUG_STARTING_WINDOW &&
   1725                 mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING)) {
   1726             Slog.v(TAG, "performShow on " + this
   1727                     + ": mDrawState=" + drawStateToString() + " readyForDisplay="
   1728                     + mWin.isReadyForDisplayIgnoringKeyguard()
   1729                     + " starting=" + (mWin.mAttrs.type == TYPE_APPLICATION_STARTING)
   1730                     + " during animation: policyVis=" + mWin.mPolicyVisibility
   1731                     + " attHidden=" + mWin.mAttachedHidden
   1732                     + " tok.hiddenRequested="
   1733                     + (mWin.mAppToken != null ? mWin.mAppToken.hiddenRequested : false)
   1734                     + " tok.hidden="
   1735                     + (mWin.mAppToken != null ? mWin.mAppToken.hidden : false)
   1736                     + " animating=" + mAnimating
   1737                     + " tok animating="
   1738                     + (mAppAnimator != null ? mAppAnimator.animating : false) + " Callers="
   1739                     + Debug.getCallers(3));
   1740         }
   1741         if (mDrawState == READY_TO_SHOW && mWin.isReadyForDisplayIgnoringKeyguard()) {
   1742             if (DEBUG_VISIBILITY || (DEBUG_STARTING_WINDOW &&
   1743                     mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING)) {
   1744                 Slog.v(TAG, "Showing " + this
   1745                         + " during animation: policyVis=" + mWin.mPolicyVisibility
   1746                         + " attHidden=" + mWin.mAttachedHidden
   1747                         + " tok.hiddenRequested="
   1748                         + (mWin.mAppToken != null ? mWin.mAppToken.hiddenRequested : false)
   1749                         + " tok.hidden="
   1750                         + (mWin.mAppToken != null ? mWin.mAppToken.hidden : false)
   1751                         + " animating=" + mAnimating
   1752                         + " tok animating="
   1753                         + (mAppAnimator != null ? mAppAnimator.animating : false));
   1754             }
   1755 
   1756             mService.enableScreenIfNeededLocked();
   1757 
   1758             applyEnterAnimationLocked();
   1759 
   1760             // Force the show in the next prepareSurfaceLocked() call.
   1761             mLastAlpha = -1;
   1762             if (DEBUG_SURFACE_TRACE || DEBUG_ANIM)
   1763                 Slog.v(TAG, "performShowLocked: mDrawState=HAS_DRAWN in " + mWin);
   1764             mDrawState = HAS_DRAWN;
   1765             mService.scheduleAnimationLocked();
   1766 
   1767             int i = mWin.mChildWindows.size();
   1768             while (i > 0) {
   1769                 i--;
   1770                 WindowState c = mWin.mChildWindows.get(i);
   1771                 if (c.mAttachedHidden) {
   1772                     c.mAttachedHidden = false;
   1773                     if (c.mWinAnimator.mSurfaceController != null) {
   1774                         c.mWinAnimator.performShowLocked();
   1775                         // It hadn't been shown, which means layout not
   1776                         // performed on it, so now we want to make sure to
   1777                         // do a layout.  If called from within the transaction
   1778                         // loop, this will cause it to restart with a new
   1779                         // layout.
   1780                         final DisplayContent displayContent = c.getDisplayContent();
   1781                         if (displayContent != null) {
   1782                             displayContent.layoutNeeded = true;
   1783                         }
   1784                     }
   1785                 }
   1786             }
   1787 
   1788             if (mWin.mAttrs.type != TYPE_APPLICATION_STARTING && mWin.mAppToken != null) {
   1789                 mWin.mAppToken.onFirstWindowDrawn(mWin, this);
   1790             }
   1791 
   1792             if (mWin.mAttrs.type == TYPE_INPUT_METHOD) {
   1793                 mWin.mDisplayContent.mDividerControllerLocked.resetImeHideRequested();
   1794             }
   1795 
   1796             return true;
   1797         }
   1798         return false;
   1799     }
   1800 
   1801     /**
   1802      * Have the surface flinger show a surface, robustly dealing with
   1803      * error conditions.  In particular, if there is not enough memory
   1804      * to show the surface, then we will try to get rid of other surfaces
   1805      * in order to succeed.
   1806      *
   1807      * @return Returns true if the surface was successfully shown.
   1808      */
   1809     private boolean showSurfaceRobustlyLocked() {
   1810         final Task task = mWin.getTask();
   1811         if (task != null && StackId.windowsAreScaleable(task.mStack.mStackId)) {
   1812             mSurfaceController.forceScaleableInTransaction(true);
   1813         }
   1814 
   1815         boolean shown = mSurfaceController.showRobustlyInTransaction();
   1816         if (!shown)
   1817             return false;
   1818 
   1819         if (mWin.mTurnOnScreen) {
   1820             if (DEBUG_VISIBILITY) Slog.v(TAG, "Show surface turning screen on: " + mWin);
   1821             mWin.mTurnOnScreen = false;
   1822             mAnimator.mBulkUpdateParams |= SET_TURN_ON_SCREEN;
   1823         }
   1824         return true;
   1825     }
   1826 
   1827     void applyEnterAnimationLocked() {
   1828         // If we are the new part of a window replacement transition and we have requested
   1829         // not to animate, we instead want to make it seamless, so we don't want to apply
   1830         // an enter transition.
   1831         if (mWin.mSkipEnterAnimationForSeamlessReplacement) {
   1832             return;
   1833         }
   1834         final int transit;
   1835         if (mEnterAnimationPending) {
   1836             mEnterAnimationPending = false;
   1837             transit = WindowManagerPolicy.TRANSIT_ENTER;
   1838         } else {
   1839             transit = WindowManagerPolicy.TRANSIT_SHOW;
   1840         }
   1841         applyAnimationLocked(transit, true);
   1842         //TODO (multidisplay): Magnification is supported only for the default display.
   1843         if (mService.mAccessibilityController != null
   1844                 && mWin.getDisplayId() == DEFAULT_DISPLAY) {
   1845             mService.mAccessibilityController.onWindowTransitionLocked(mWin, transit);
   1846         }
   1847     }
   1848 
   1849     /**
   1850      * Choose the correct animation and set it to the passed WindowState.
   1851      * @param transit If AppTransition.TRANSIT_PREVIEW_DONE and the app window has been drawn
   1852      *      then the animation will be app_starting_exit. Any other value loads the animation from
   1853      *      the switch statement below.
   1854      * @param isEntrance The animation type the last time this was called. Used to keep from
   1855      *      loading the same animation twice.
   1856      * @return true if an animation has been loaded.
   1857      */
   1858     boolean applyAnimationLocked(int transit, boolean isEntrance) {
   1859         if ((mLocalAnimating && mAnimationIsEntrance == isEntrance)
   1860                 || mKeyguardGoingAwayAnimation) {
   1861             // If we are trying to apply an animation, but already running
   1862             // an animation of the same type, then just leave that one alone.
   1863 
   1864             // If we are in a keyguard exit animation, and the window should animate away, modify
   1865             // keyguard exit animation such that it also fades out.
   1866             if (mAnimation != null && mKeyguardGoingAwayAnimation
   1867                     && transit == WindowManagerPolicy.TRANSIT_PREVIEW_DONE) {
   1868                 applyFadeoutDuringKeyguardExitAnimation();
   1869             }
   1870             return true;
   1871         }
   1872 
   1873         // Only apply an animation if the display isn't frozen.  If it is
   1874         // frozen, there is no reason to animate and it can cause strange
   1875         // artifacts when we unfreeze the display if some different animation
   1876         // is running.
   1877         Trace.traceBegin(Trace.TRACE_TAG_WINDOW_MANAGER, "WSA#applyAnimationLocked");
   1878         if (mService.okToDisplay()) {
   1879             int anim = mPolicy.selectAnimationLw(mWin, transit);
   1880             int attr = -1;
   1881             Animation a = null;
   1882             if (anim != 0) {
   1883                 a = anim != -1 ? AnimationUtils.loadAnimation(mContext, anim) : null;
   1884             } else {
   1885                 switch (transit) {
   1886                     case WindowManagerPolicy.TRANSIT_ENTER:
   1887                         attr = com.android.internal.R.styleable.WindowAnimation_windowEnterAnimation;
   1888                         break;
   1889                     case WindowManagerPolicy.TRANSIT_EXIT:
   1890                         attr = com.android.internal.R.styleable.WindowAnimation_windowExitAnimation;
   1891                         break;
   1892                     case WindowManagerPolicy.TRANSIT_SHOW:
   1893                         attr = com.android.internal.R.styleable.WindowAnimation_windowShowAnimation;
   1894                         break;
   1895                     case WindowManagerPolicy.TRANSIT_HIDE:
   1896                         attr = com.android.internal.R.styleable.WindowAnimation_windowHideAnimation;
   1897                         break;
   1898                 }
   1899                 if (attr >= 0) {
   1900                     a = mService.mAppTransition.loadAnimationAttr(mWin.mAttrs, attr);
   1901                 }
   1902             }
   1903             if (DEBUG_ANIM) Slog.v(TAG,
   1904                     "applyAnimation: win=" + this
   1905                     + " anim=" + anim + " attr=0x" + Integer.toHexString(attr)
   1906                     + " a=" + a
   1907                     + " transit=" + transit
   1908                     + " isEntrance=" + isEntrance + " Callers " + Debug.getCallers(3));
   1909             if (a != null) {
   1910                 if (DEBUG_ANIM) logWithStack(TAG, "Loaded animation " + a + " for " + this);
   1911                 setAnimation(a);
   1912                 mAnimationIsEntrance = isEntrance;
   1913             }
   1914         } else {
   1915             clearAnimation();
   1916         }
   1917         Trace.traceEnd(Trace.TRACE_TAG_WINDOW_MANAGER);
   1918 
   1919         if (mWin.mAttrs.type == TYPE_INPUT_METHOD) {
   1920             mService.adjustForImeIfNeeded(mWin.mDisplayContent);
   1921             if (isEntrance) {
   1922                 mWin.setDisplayLayoutNeeded();
   1923                 mService.mWindowPlacerLocked.requestTraversal();
   1924             }
   1925         }
   1926         return mAnimation != null;
   1927     }
   1928 
   1929     private void applyFadeoutDuringKeyguardExitAnimation() {
   1930         long startTime = mAnimation.getStartTime();
   1931         long duration = mAnimation.getDuration();
   1932         long elapsed = mLastAnimationTime - startTime;
   1933         long fadeDuration = duration - elapsed;
   1934         if (fadeDuration <= 0) {
   1935             // Never mind, this would be no visible animation, so abort the animation change.
   1936             return;
   1937         }
   1938         AnimationSet newAnimation = new AnimationSet(false /* shareInterpolator */);
   1939         newAnimation.setDuration(duration);
   1940         newAnimation.setStartTime(startTime);
   1941         newAnimation.addAnimation(mAnimation);
   1942         Animation fadeOut = AnimationUtils.loadAnimation(
   1943                 mContext, com.android.internal.R.anim.app_starting_exit);
   1944         fadeOut.setDuration(fadeDuration);
   1945         fadeOut.setStartOffset(elapsed);
   1946         newAnimation.addAnimation(fadeOut);
   1947         newAnimation.initialize(mWin.mFrame.width(), mWin.mFrame.height(), mAnimDx, mAnimDy);
   1948         mAnimation = newAnimation;
   1949     }
   1950 
   1951     public void dump(PrintWriter pw, String prefix, boolean dumpAll) {
   1952         if (mAnimating || mLocalAnimating || mAnimationIsEntrance
   1953                 || mAnimation != null) {
   1954             pw.print(prefix); pw.print("mAnimating="); pw.print(mAnimating);
   1955                     pw.print(" mLocalAnimating="); pw.print(mLocalAnimating);
   1956                     pw.print(" mAnimationIsEntrance="); pw.print(mAnimationIsEntrance);
   1957                     pw.print(" mAnimation="); pw.print(mAnimation);
   1958                     pw.print(" mStackClip="); pw.println(mStackClip);
   1959         }
   1960         if (mHasTransformation || mHasLocalTransformation) {
   1961             pw.print(prefix); pw.print("XForm: has=");
   1962                     pw.print(mHasTransformation);
   1963                     pw.print(" hasLocal="); pw.print(mHasLocalTransformation);
   1964                     pw.print(" "); mTransformation.printShortString(pw);
   1965                     pw.println();
   1966         }
   1967         if (mSurfaceController != null) {
   1968             mSurfaceController.dump(pw, prefix, dumpAll);
   1969         }
   1970         if (dumpAll) {
   1971             pw.print(prefix); pw.print("mDrawState="); pw.print(drawStateToString());
   1972             pw.print(prefix); pw.print(" mLastHidden="); pw.println(mLastHidden);
   1973             pw.print(prefix); pw.print("mSystemDecorRect="); mSystemDecorRect.printShortString(pw);
   1974             pw.print(" last="); mLastSystemDecorRect.printShortString(pw);
   1975             pw.print(" mHasClipRect="); pw.print(mHasClipRect);
   1976             pw.print(" mLastClipRect="); mLastClipRect.printShortString(pw);
   1977 
   1978             if (!mLastFinalClipRect.isEmpty()) {
   1979                 pw.print(" mLastFinalClipRect="); mLastFinalClipRect.printShortString(pw);
   1980             }
   1981             pw.println();
   1982         }
   1983 
   1984         if (mPendingDestroySurface != null) {
   1985             pw.print(prefix); pw.print("mPendingDestroySurface=");
   1986                     pw.println(mPendingDestroySurface);
   1987         }
   1988         if (mSurfaceResized || mSurfaceDestroyDeferred) {
   1989             pw.print(prefix); pw.print("mSurfaceResized="); pw.print(mSurfaceResized);
   1990                     pw.print(" mSurfaceDestroyDeferred="); pw.println(mSurfaceDestroyDeferred);
   1991         }
   1992         if (mShownAlpha != 1 || mAlpha != 1 || mLastAlpha != 1) {
   1993             pw.print(prefix); pw.print("mShownAlpha="); pw.print(mShownAlpha);
   1994                     pw.print(" mAlpha="); pw.print(mAlpha);
   1995                     pw.print(" mLastAlpha="); pw.println(mLastAlpha);
   1996         }
   1997         if (mHaveMatrix || mWin.mGlobalScale != 1) {
   1998             pw.print(prefix); pw.print("mGlobalScale="); pw.print(mWin.mGlobalScale);
   1999                     pw.print(" mDsDx="); pw.print(mDsDx);
   2000                     pw.print(" mDtDx="); pw.print(mDtDx);
   2001                     pw.print(" mDsDy="); pw.print(mDsDy);
   2002                     pw.print(" mDtDy="); pw.println(mDtDy);
   2003         }
   2004         if (mAnimationStartDelayed) {
   2005             pw.print(prefix); pw.print("mAnimationStartDelayed="); pw.print(mAnimationStartDelayed);
   2006         }
   2007     }
   2008 
   2009     @Override
   2010     public String toString() {
   2011         StringBuffer sb = new StringBuffer("WindowStateAnimator{");
   2012         sb.append(Integer.toHexString(System.identityHashCode(this)));
   2013         sb.append(' ');
   2014         sb.append(mWin.mAttrs.getTitle());
   2015         sb.append('}');
   2016         return sb.toString();
   2017     }
   2018 
   2019     void reclaimSomeSurfaceMemory(String operation, boolean secure) {
   2020         mService.reclaimSomeSurfaceMemoryLocked(this, operation, secure);
   2021     }
   2022 
   2023     boolean getShown() {
   2024         if (mSurfaceController != null) {
   2025             return mSurfaceController.getShown();
   2026         }
   2027         return false;
   2028     }
   2029 
   2030     void destroySurface() {
   2031         try {
   2032             if (mSurfaceController != null) {
   2033                 mSurfaceController.destroyInTransaction();
   2034             }
   2035         } catch (RuntimeException e) {
   2036             Slog.w(TAG, "Exception thrown when destroying surface " + this
   2037                     + " surface " + mSurfaceController + " session " + mSession + ": " + e);
   2038         } finally {
   2039             mWin.setHasSurface(false);
   2040             mSurfaceController = null;
   2041             mDrawState = NO_SURFACE;
   2042         }
   2043     }
   2044 
   2045     void setMoveAnimation(int left, int top) {
   2046         final Animation a = AnimationUtils.loadAnimation(mContext,
   2047                 com.android.internal.R.anim.window_move_from_decor);
   2048         setAnimation(a);
   2049         mAnimDx = mWin.mLastFrame.left - left;
   2050         mAnimDy = mWin.mLastFrame.top - top;
   2051         mAnimateMove = true;
   2052     }
   2053 
   2054     void deferTransactionUntilParentFrame(long frameNumber) {
   2055         if (!mWin.isChildWindow()) {
   2056             return;
   2057         }
   2058         mDeferTransactionUntilFrame = frameNumber;
   2059         mDeferTransactionTime = System.currentTimeMillis();
   2060         mSurfaceController.deferTransactionUntil(
   2061                 mWin.mAttachedWindow.mWinAnimator.mSurfaceController.getHandle(),
   2062                 frameNumber);
   2063     }
   2064 
   2065     // Defer the current transaction to the frame number of the last saved transaction.
   2066     // We do this to avoid shooting through an unsynchronized transaction while something is
   2067     // pending. This is generally fine, as either we will get in on the synchronization,
   2068     // or SurfaceFlinger will see that the frame has already occured. The only
   2069     // potential problem is in frame number resets so we reset things with a timeout
   2070     // every so often to be careful.
   2071     void deferToPendingTransaction() {
   2072         if (mDeferTransactionUntilFrame < 0) {
   2073             return;
   2074         }
   2075         long time = System.currentTimeMillis();
   2076         if (time > mDeferTransactionTime + PENDING_TRANSACTION_FINISH_WAIT_TIME) {
   2077             mDeferTransactionTime = -1;
   2078             mDeferTransactionUntilFrame = -1;
   2079         } else if (mWin.mAttachedWindow != null &&
   2080                 mWin.mAttachedWindow.mWinAnimator.hasSurface()) {
   2081             mSurfaceController.deferTransactionUntil(
   2082                     mWin.mAttachedWindow.mWinAnimator.mSurfaceController.getHandle(),
   2083                     mDeferTransactionUntilFrame);
   2084         }
   2085     }
   2086 
   2087     /**
   2088      * Sometimes we need to synchronize the first frame of animation with some external event.
   2089      * To achieve this, we prolong the start of the animation and keep producing the first frame of
   2090      * the animation.
   2091      */
   2092     private long getAnimationFrameTime(Animation animation, long currentTime) {
   2093         if (mAnimationStartDelayed) {
   2094             animation.setStartTime(currentTime);
   2095             return currentTime + 1;
   2096         }
   2097         return currentTime;
   2098     }
   2099 
   2100     void startDelayingAnimationStart() {
   2101         mAnimationStartDelayed = true;
   2102     }
   2103 
   2104     void endDelayingAnimationStart() {
   2105         mAnimationStartDelayed = false;
   2106     }
   2107 
   2108     void seamlesslyRotateWindow(int oldRotation, int newRotation) {
   2109         final WindowState w = mWin;
   2110         if (!w.isVisibleNow() || w.mIsWallpaper) {
   2111             return;
   2112         }
   2113 
   2114         final Rect cropRect = mService.mTmpRect;
   2115         final Rect displayRect = mService.mTmpRect2;
   2116         final RectF frameRect = mService.mTmpRectF;
   2117         final Matrix transform = mService.mTmpTransform;
   2118 
   2119         final float x = w.mFrame.left;
   2120         final float y = w.mFrame.top;
   2121         final float width = w.mFrame.width();
   2122         final float height = w.mFrame.height();
   2123 
   2124         mService.getDefaultDisplayContentLocked().getLogicalDisplayRect(displayRect);
   2125         final float displayWidth = displayRect.width();
   2126         final float displayHeight = displayRect.height();
   2127 
   2128         // Compute a transform matrix to undo the coordinate space transformation,
   2129         // and present the window at the same physical position it previously occupied.
   2130         final int deltaRotation = DisplayContent.deltaRotation(newRotation, oldRotation);
   2131         switch (deltaRotation) {
   2132         case Surface.ROTATION_0:
   2133             transform.reset();
   2134             break;
   2135         case Surface.ROTATION_270:
   2136             transform.setRotate(270, 0, 0);
   2137             transform.postTranslate(0, displayHeight);
   2138             transform.postTranslate(y, 0);
   2139             break;
   2140         case Surface.ROTATION_180:
   2141             transform.reset();
   2142             break;
   2143         case Surface.ROTATION_90:
   2144             transform.setRotate(90, 0, 0);
   2145             transform.postTranslate(displayWidth, 0);
   2146             transform.postTranslate(-y, x);
   2147             break;
   2148         }
   2149 
   2150         // We have two cases:
   2151         //  1. Windows with NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY:
   2152         //     These windows never change buffer size when rotating. Rather the window manager
   2153         //     just updates the scaling factors to fit in the new coordinate system,
   2154         //     and SurfaceFlinger takes care of updating the buffer contents. So in this case
   2155         //     we just need we just need to update the scaling factors and things are seamless
   2156         //     already.
   2157         //  2. Other windows:
   2158         //     In this case, we need to apply a rotation matrix to the window. For example
   2159         //     if we have a portrait window and rotate to landscape, the window is still portrait
   2160         //     and now extends off the bottom of the screen (and only halfway across). Essentially we
   2161         //     apply a transform to display the current buffer at it's old position
   2162         //     (in the new coordinate space). We then freeze layer updates until the resize
   2163         //     occurs, at which point we undo, them.
   2164         if (w.isChildWindow() && mSurfaceController.getTransformToDisplayInverse()) {
   2165             frameRect.set(x, y, x+width, y+height);
   2166             transform.mapRect(frameRect);
   2167 
   2168             w.mAttrs.x = (int) frameRect.left - w.mAttachedWindow.mFrame.left;
   2169             w.mAttrs.y = (int) frameRect.top - w.mAttachedWindow.mFrame.top;
   2170             w.mAttrs.width = (int) Math.ceil(frameRect.width());
   2171             w.mAttrs.height = (int) Math.ceil(frameRect.height());
   2172 
   2173             w.setWindowScale(w.mRequestedWidth, w.mRequestedHeight);
   2174 
   2175             w.applyGravityAndUpdateFrame(w.mContainingFrame, w.mDisplayFrame);
   2176             computeShownFrameLocked();
   2177             setSurfaceBoundariesLocked(false);
   2178 
   2179             // The stack bounds will not yet be rotated at this point so setSurfaceBoundaries locked
   2180             // will crop us incorrectly. Overwrite the crop, exposing the full surface. By the next
   2181             // transaction this will be corrected.
   2182             cropRect.set(0, 0, w.mRequestedWidth, w.mRequestedWidth + w.mRequestedHeight);
   2183             mSurfaceController.setCropInTransaction(cropRect, false);
   2184         } else {
   2185             w.mSeamlesslyRotated = true;
   2186             transform.getValues(mService.mTmpFloats);
   2187 
   2188             float DsDx = mService.mTmpFloats[Matrix.MSCALE_X];
   2189             float DtDx = mService.mTmpFloats[Matrix.MSKEW_Y];
   2190             float DsDy = mService.mTmpFloats[Matrix.MSKEW_X];
   2191             float DtDy = mService.mTmpFloats[Matrix.MSCALE_Y];
   2192             float nx = mService.mTmpFloats[Matrix.MTRANS_X];
   2193             float ny = mService.mTmpFloats[Matrix.MTRANS_Y];
   2194             mSurfaceController.setPositionInTransaction(nx, ny, false);
   2195             mSurfaceController.setMatrixInTransaction(DsDx * w.mHScale,
   2196                     DtDx * w.mVScale,
   2197                     DsDy * w.mHScale,
   2198                     DtDy * w.mVScale, false);
   2199         }
   2200     }
   2201 }
   2202