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    Searched defs:ShaderSource (Results 1 - 5 of 5) sorted by null

  /external/deqp/framework/opengl/
gluShaderProgram.hpp 260 struct ShaderSource
265 ShaderSource (void) : shaderType(SHADERTYPE_LAST) {}
266 ShaderSource (glu::ShaderType shaderType_, const std::string& source_) : shaderType(shaderType_), source(source_) { DE_ASSERT(!source_.empty()); }
269 struct VertexSource : public ShaderSource
271 VertexSource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_VERTEX, source_) {}
274 struct FragmentSource : public ShaderSource
276 FragmentSource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_FRAGMENT, source_) {}
279 struct GeometrySource : public ShaderSource
281 GeometrySource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_GEOMETRY, source_) {}
284 struct ComputeSource : public ShaderSource
    [all...]
  /external/deqp/executor/
xeTestCaseResult.hpp 70 class ShaderSource;
284 class ShaderSource : public Item
287 ShaderSource (void) : Item(TYPE_SHADERSOURCE) {}
288 ~ShaderSource (void) {}
331 ShaderSource source;
  /external/deqp/modules/egl/
teglGLES2SharingThreadedTests.cpp     [all...]
  /external/opencv3/modules/core/src/
gl_core_3_1.cpp     [all...]
  /external/libgdx/backends/gdx-backend-lwjgl3/libs/
lwjgl.jar 

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