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Searched
defs:ShaderSource
(Results
1 - 5
of
5
) sorted by null
/external/deqp/framework/opengl/
gluShaderProgram.hpp
260
struct
ShaderSource
265
ShaderSource
(void) : shaderType(SHADERTYPE_LAST) {}
266
ShaderSource
(glu::ShaderType shaderType_, const std::string& source_) : shaderType(shaderType_), source(source_) { DE_ASSERT(!source_.empty()); }
269
struct VertexSource : public
ShaderSource
271
VertexSource (const std::string& source_) :
ShaderSource
(glu::SHADERTYPE_VERTEX, source_) {}
274
struct FragmentSource : public
ShaderSource
276
FragmentSource (const std::string& source_) :
ShaderSource
(glu::SHADERTYPE_FRAGMENT, source_) {}
279
struct GeometrySource : public
ShaderSource
281
GeometrySource (const std::string& source_) :
ShaderSource
(glu::SHADERTYPE_GEOMETRY, source_) {}
284
struct ComputeSource : public
ShaderSource
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...]
/external/deqp/executor/
xeTestCaseResult.hpp
70
class
ShaderSource
;
284
class
ShaderSource
: public Item
287
ShaderSource
(void) : Item(TYPE_SHADERSOURCE) {}
288
~
ShaderSource
(void) {}
331
ShaderSource
source;
/external/deqp/modules/egl/
teglGLES2SharingThreadedTests.cpp
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...]
/external/opencv3/modules/core/src/
gl_core_3_1.cpp
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...]
/external/libgdx/backends/gdx-backend-lwjgl3/libs/
lwjgl.jar
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