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      1 /* ----------------------------------------------------------------------------
      2  * This file was automatically generated by SWIG (http://www.swig.org).
      3  * Version 3.0.8
      4  *
      5  * Do not make changes to this file unless you know what you are doing--modify
      6  * the SWIG interface file instead.
      7  * ----------------------------------------------------------------------------- */
      8 
      9 package com.badlogic.gdx.physics.bullet.softbody;
     10 
     11 import com.badlogic.gdx.physics.bullet.BulletBase;
     12 import com.badlogic.gdx.physics.bullet.linearmath.*;
     13 import com.badlogic.gdx.physics.bullet.collision.*;
     14 import com.badlogic.gdx.physics.bullet.dynamics.*;
     15 import com.badlogic.gdx.math.Vector3;
     16 import com.badlogic.gdx.math.Quaternion;
     17 import com.badlogic.gdx.math.Matrix3;
     18 import com.badlogic.gdx.math.Matrix4;
     19 
     20 public interface SoftbodyConstants {
     21   public final static String btSoftBodyDataName = "btSoftBodyFloatData";
     22 }
     23