1 /* ---------------------------------------------------------------------------- 2 * This file was automatically generated by SWIG (http://www.swig.org). 3 * Version 3.0.8 4 * 5 * Do not make changes to this file unless you know what you are doing--modify 6 * the SWIG interface file instead. 7 * ----------------------------------------------------------------------------- */ 8 9 package com.badlogic.gdx.physics.bullet.softbody; 10 11 import com.badlogic.gdx.physics.bullet.BulletBase; 12 import com.badlogic.gdx.physics.bullet.linearmath.*; 13 import com.badlogic.gdx.physics.bullet.collision.*; 14 import com.badlogic.gdx.physics.bullet.dynamics.*; 15 import com.badlogic.gdx.math.Vector3; 16 import com.badlogic.gdx.math.Quaternion; 17 import com.badlogic.gdx.math.Matrix3; 18 import com.badlogic.gdx.math.Matrix4; 19 20 public interface SoftbodyConstants { 21 public final static String btSoftBodyDataName = "btSoftBodyFloatData"; 22 } 23