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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef DBUS_OBJECT_PROXY_H_
      6 #define DBUS_OBJECT_PROXY_H_
      7 
      8 #include <dbus/dbus.h>
      9 
     10 #include <map>
     11 #include <set>
     12 #include <string>
     13 #include <vector>
     14 
     15 #include "base/callback.h"
     16 #include "base/macros.h"
     17 #include "base/memory/ref_counted.h"
     18 #include "base/strings/string_piece.h"
     19 #include "base/time/time.h"
     20 #include "dbus/dbus_export.h"
     21 #include "dbus/object_path.h"
     22 
     23 namespace dbus {
     24 
     25 class Bus;
     26 class ErrorResponse;
     27 class MethodCall;
     28 class Response;
     29 class ScopedDBusError;
     30 class Signal;
     31 
     32 // ObjectProxy is used to communicate with remote objects, mainly for
     33 // calling methods of these objects.
     34 //
     35 // ObjectProxy is a ref counted object, to ensure that |this| of the
     36 // object is alive when callbacks referencing |this| are called; the
     37 // bus always holds at least one of those references so object proxies
     38 // always last as long as the bus that created them.
     39 class CHROME_DBUS_EXPORT ObjectProxy
     40     : public base::RefCountedThreadSafe<ObjectProxy> {
     41  public:
     42   // Client code should use Bus::GetObjectProxy() or
     43   // Bus::GetObjectProxyWithOptions() instead of this constructor.
     44   ObjectProxy(Bus* bus,
     45               const std::string& service_name,
     46               const ObjectPath& object_path,
     47               int options);
     48 
     49   // Options to be OR-ed together when calling Bus::GetObjectProxyWithOptions().
     50   // Set the IGNORE_SERVICE_UNKNOWN_ERRORS option to silence logging of
     51   // org.freedesktop.DBus.Error.ServiceUnknown errors and
     52   // org.freedesktop.DBus.Error.ObjectUnknown errors.
     53   enum Options {
     54     DEFAULT_OPTIONS = 0,
     55     IGNORE_SERVICE_UNKNOWN_ERRORS = 1 << 0
     56   };
     57 
     58   // Special timeout constants.
     59   //
     60   // The constants correspond to DBUS_TIMEOUT_USE_DEFAULT and
     61   // DBUS_TIMEOUT_INFINITE. Here we use literal numbers instead of these
     62   // macros as these aren't defined with D-Bus earlier than 1.4.12.
     63   enum {
     64     TIMEOUT_USE_DEFAULT = -1,
     65     TIMEOUT_INFINITE = 0x7fffffff,
     66   };
     67 
     68   // Called when an error response is returned or no response is returned.
     69   // Used for CallMethodWithErrorCallback().
     70   typedef base::Callback<void(ErrorResponse*)> ErrorCallback;
     71 
     72   // Called when the response is returned. Used for CallMethod().
     73   typedef base::Callback<void(Response*)> ResponseCallback;
     74 
     75   // Called when a signal is received. Signal* is the incoming signal.
     76   typedef base::Callback<void (Signal*)> SignalCallback;
     77 
     78   // Called when NameOwnerChanged signal is received.
     79   typedef base::Callback<void(
     80       const std::string& old_owner,
     81       const std::string& new_owner)> NameOwnerChangedCallback;
     82 
     83   // Called when the service becomes available.
     84   typedef base::Callback<void(
     85       bool service_is_available)> WaitForServiceToBeAvailableCallback;
     86 
     87   // Called when the object proxy is connected to the signal.
     88   // Parameters:
     89   // - the interface name.
     90   // - the signal name.
     91   // - whether it was successful or not.
     92   typedef base::Callback<void (const std::string&, const std::string&, bool)>
     93       OnConnectedCallback;
     94 
     95   // Calls the method of the remote object and blocks until the response
     96   // is returned. Returns NULL on error with the error details specified
     97   // in the |error| object.
     98   //
     99   // BLOCKING CALL.
    100   virtual scoped_ptr<Response> CallMethodAndBlockWithErrorDetails(
    101       MethodCall* method_call,
    102       int timeout_ms,
    103       ScopedDBusError* error);
    104 
    105   // Calls the method of the remote object and blocks until the response
    106   // is returned. Returns NULL on error.
    107   //
    108   // BLOCKING CALL.
    109   virtual scoped_ptr<Response> CallMethodAndBlock(MethodCall* method_call,
    110                                                   int timeout_ms);
    111 
    112   // Requests to call the method of the remote object.
    113   //
    114   // |callback| will be called in the origin thread, once the method call
    115   // is complete. As it's called in the origin thread, |callback| can
    116   // safely reference objects in the origin thread (i.e. UI thread in most
    117   // cases). If the caller is not interested in the response from the
    118   // method (i.e. calling a method that does not return a value),
    119   // EmptyResponseCallback() can be passed to the |callback| parameter.
    120   //
    121   // If the method call is successful, a pointer to Response object will
    122   // be passed to the callback. If unsuccessful, NULL will be passed to
    123   // the callback.
    124   //
    125   // Must be called in the origin thread.
    126   virtual void CallMethod(MethodCall* method_call,
    127                           int timeout_ms,
    128                           ResponseCallback callback);
    129 
    130   // Requests to call the method of the remote object.
    131   //
    132   // |callback| and |error_callback| will be called in the origin thread, once
    133   // the method call is complete. As it's called in the origin thread,
    134   // |callback| can safely reference objects in the origin thread (i.e.
    135   // UI thread in most cases). If the caller is not interested in the response
    136   // from the method (i.e. calling a method that does not return a value),
    137   // EmptyResponseCallback() can be passed to the |callback| parameter.
    138   //
    139   // If the method call is successful, a pointer to Response object will
    140   // be passed to the callback. If unsuccessful, the error callback will be
    141   // called and a pointer to ErrorResponse object will be passed to the error
    142   // callback if available, otherwise NULL will be passed.
    143   //
    144   // Must be called in the origin thread.
    145   virtual void CallMethodWithErrorCallback(MethodCall* method_call,
    146                                            int timeout_ms,
    147                                            ResponseCallback callback,
    148                                            ErrorCallback error_callback);
    149 
    150   // Requests to connect to the signal from the remote object.
    151   //
    152   // |signal_callback| will be called in the origin thread, when the
    153   // signal is received from the remote object. As it's called in the
    154   // origin thread, |signal_callback| can safely reference objects in the
    155   // origin thread (i.e. UI thread in most cases).
    156   //
    157   // |on_connected_callback| is called when the object proxy is connected
    158   // to the signal, or failed to be connected, in the origin thread.
    159   //
    160   // If a SignalCallback has already been registered for the given
    161   // |interface_name| and |signal_name|, |signal_callback| will be
    162   // added to the list of callbacks for |interface_name| and
    163   // |signal_name|.
    164   //
    165   // Must be called in the origin thread.
    166   virtual void ConnectToSignal(const std::string& interface_name,
    167                                const std::string& signal_name,
    168                                SignalCallback signal_callback,
    169                                OnConnectedCallback on_connected_callback);
    170 
    171   // Sets a callback for "NameOwnerChanged" signal. The callback is called on
    172   // the origin thread when D-Bus system sends "NameOwnerChanged" for the name
    173   // represented by |service_name_|.
    174   virtual void SetNameOwnerChangedCallback(NameOwnerChangedCallback callback);
    175 
    176   // Runs the callback as soon as the service becomes available.
    177   virtual void WaitForServiceToBeAvailable(
    178       WaitForServiceToBeAvailableCallback callback);
    179 
    180   // Detaches from the remote object. The Bus object will take care of
    181   // detaching so you don't have to do this manually.
    182   //
    183   // BLOCKING CALL.
    184   virtual void Detach();
    185 
    186   const ObjectPath& object_path() const { return object_path_; }
    187 
    188   // Returns an empty callback that does nothing. Can be used for
    189   // CallMethod().
    190   static ResponseCallback EmptyResponseCallback();
    191 
    192  protected:
    193   // This is protected, so we can define sub classes.
    194   virtual ~ObjectProxy();
    195 
    196  private:
    197   friend class base::RefCountedThreadSafe<ObjectProxy>;
    198 
    199   // Struct of data we'll be passing from StartAsyncMethodCall() to
    200   // OnPendingCallIsCompleteThunk().
    201   struct OnPendingCallIsCompleteData {
    202     OnPendingCallIsCompleteData(ObjectProxy* in_object_proxy,
    203                                 ResponseCallback in_response_callback,
    204                                 ErrorCallback error_callback,
    205                                 base::TimeTicks start_time);
    206     ~OnPendingCallIsCompleteData();
    207 
    208     ObjectProxy* object_proxy;
    209     ResponseCallback response_callback;
    210     ErrorCallback error_callback;
    211     base::TimeTicks start_time;
    212   };
    213 
    214   // Starts the async method call. This is a helper function to implement
    215   // CallMethod().
    216   void StartAsyncMethodCall(int timeout_ms,
    217                             DBusMessage* request_message,
    218                             ResponseCallback response_callback,
    219                             ErrorCallback error_callback,
    220                             base::TimeTicks start_time);
    221 
    222   // Called when the pending call is complete.
    223   void OnPendingCallIsComplete(DBusPendingCall* pending_call,
    224                                ResponseCallback response_callback,
    225                                ErrorCallback error_callback,
    226                                base::TimeTicks start_time);
    227 
    228   // Runs the response callback with the given response object.
    229   void RunResponseCallback(ResponseCallback response_callback,
    230                            ErrorCallback error_callback,
    231                            base::TimeTicks start_time,
    232                            DBusMessage* response_message);
    233 
    234   // Redirects the function call to OnPendingCallIsComplete().
    235   static void OnPendingCallIsCompleteThunk(DBusPendingCall* pending_call,
    236                                            void* user_data);
    237 
    238   // Connects to NameOwnerChanged signal.
    239   bool ConnectToNameOwnerChangedSignal();
    240 
    241   // Helper function for ConnectToSignal().
    242   bool ConnectToSignalInternal(const std::string& interface_name,
    243                                const std::string& signal_name,
    244                                SignalCallback signal_callback);
    245 
    246   // Helper function for WaitForServiceToBeAvailable().
    247   void WaitForServiceToBeAvailableInternal();
    248 
    249   // Handles the incoming request messages and dispatches to the signal
    250   // callbacks.
    251   DBusHandlerResult HandleMessage(DBusConnection* connection,
    252                                   DBusMessage* raw_message);
    253 
    254   // Runs the method. Helper function for HandleMessage().
    255   void RunMethod(base::TimeTicks start_time,
    256                  std::vector<SignalCallback> signal_callbacks,
    257                  Signal* signal);
    258 
    259   // Redirects the function call to HandleMessage().
    260   static DBusHandlerResult HandleMessageThunk(DBusConnection* connection,
    261                                               DBusMessage* raw_message,
    262                                               void* user_data);
    263 
    264   // Helper method for logging response errors appropriately.
    265   void LogMethodCallFailure(const base::StringPiece& interface_name,
    266                             const base::StringPiece& method_name,
    267                             const base::StringPiece& error_name,
    268                             const base::StringPiece& error_message) const;
    269 
    270   // Used as ErrorCallback by CallMethod().
    271   void OnCallMethodError(const std::string& interface_name,
    272                          const std::string& method_name,
    273                          ResponseCallback response_callback,
    274                          ErrorResponse* error_response);
    275 
    276   // Adds the match rule to the bus and associate the callback with the signal.
    277   bool AddMatchRuleWithCallback(const std::string& match_rule,
    278                                 const std::string& absolute_signal_name,
    279                                 SignalCallback signal_callback);
    280 
    281   // Adds the match rule to the bus so that HandleMessage can see the signal.
    282   bool AddMatchRuleWithoutCallback(const std::string& match_rule,
    283                                    const std::string& absolute_signal_name);
    284 
    285   // Calls D-Bus's GetNameOwner method synchronously to update
    286   // |service_name_owner_| with the current owner of |service_name_|.
    287   //
    288   // BLOCKING CALL.
    289   void UpdateNameOwnerAndBlock();
    290 
    291   // Handles NameOwnerChanged signal from D-Bus's special message bus.
    292   DBusHandlerResult HandleNameOwnerChanged(scoped_ptr<dbus::Signal> signal);
    293 
    294   // Runs |name_owner_changed_callback_|.
    295   void RunNameOwnerChangedCallback(const std::string& old_owner,
    296                                    const std::string& new_owner);
    297 
    298   // Runs |wait_for_service_to_be_available_callbacks_|.
    299   void RunWaitForServiceToBeAvailableCallbacks(bool service_is_available);
    300 
    301   scoped_refptr<Bus> bus_;
    302   std::string service_name_;
    303   ObjectPath object_path_;
    304 
    305   // The method table where keys are absolute signal names (i.e. interface
    306   // name + signal name), and values are lists of the corresponding callbacks.
    307   typedef std::map<std::string, std::vector<SignalCallback> > MethodTable;
    308   MethodTable method_table_;
    309 
    310   // The callback called when NameOwnerChanged signal is received.
    311   NameOwnerChangedCallback name_owner_changed_callback_;
    312 
    313   // Called when the service becomes available.
    314   std::vector<WaitForServiceToBeAvailableCallback>
    315       wait_for_service_to_be_available_callbacks_;
    316 
    317   std::set<std::string> match_rules_;
    318 
    319   const bool ignore_service_unknown_errors_;
    320 
    321   // Known name owner of the well-known bus name represented by |service_name_|.
    322   std::string service_name_owner_;
    323 
    324   std::set<DBusPendingCall*> pending_calls_;
    325 
    326   DISALLOW_COPY_AND_ASSIGN(ObjectProxy);
    327 };
    328 
    329 }  // namespace dbus
    330 
    331 #endif  // DBUS_OBJECT_PROXY_H_
    332