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    Searched defs:TextureArrayData (Results 1 - 2 of 2) sorted by null

  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/
TextureArrayData.java 22 /** Used by a {@link TextureArray} to load the pixel data. The TextureArray will request the TextureArrayData to prepare itself through
25 * TextureArrayData is able to manage the pixel data if the OpenGL ES context is lost.</p>
31 public interface TextureArrayData {
33 /** @return whether the TextureArrayData is prepared or not. */
36 /** Prepares the TextureArrayData for a call to {@link #consumeTextureArrayData()}. This method can be called from a non OpenGL thread and
67 public static TextureArrayData loadFromFiles (Pixmap.Format format, boolean useMipMaps, FileHandle... files) {
TextureArray.java 38 private TextureArrayData data;
53 this(TextureArrayData.Factory.loadFromFiles(format, useMipMaps, files));
56 public TextureArray (TextureArrayData data) {
76 private void load (TextureArrayData data) {

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