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Searched
defs:TextureArrayData
(Results
1 - 2
of
2
) sorted by null
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/
TextureArrayData.java
22
/** Used by a {@link TextureArray} to load the pixel data. The TextureArray will request the
TextureArrayData
to prepare itself through
25
*
TextureArrayData
is able to manage the pixel data if the OpenGL ES context is lost.</p>
31
public interface
TextureArrayData
{
33
/** @return whether the
TextureArrayData
is prepared or not. */
36
/** Prepares the
TextureArrayData
for a call to {@link #consumeTextureArrayData()}. This method can be called from a non OpenGL thread and
67
public static
TextureArrayData
loadFromFiles (Pixmap.Format format, boolean useMipMaps, FileHandle... files) {
TextureArray.java
38
private
TextureArrayData
data;
53
this(
TextureArrayData
.Factory.loadFromFiles(format, useMipMaps, files));
56
public TextureArray (
TextureArrayData
data) {
76
private void load (
TextureArrayData
data) {
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