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Searched
defs:UniformBlock
(Results
1 - 4
of
4
) sorted by null
/external/deqp/external/vulkancts/modules/vulkan/ubo/
vktUniformBlockCase.hpp
179
class
UniformBlock
185
UniformBlock
(const std::string& blockName);
213
typedef de::SharedPtr<
UniformBlock
> UniformBlockSP;
224
UniformBlock
& allocBlock (const std::string& name);
227
const
UniformBlock
& getUniformBlock (int ndx) const { return *m_uniformBlocks[ndx]; }
vktUniformBlockCase.cpp
138
//
UniformBlock
implementation.
140
UniformBlock
::
UniformBlock
(const std::string& blockName)
238
UniformBlock
& ShaderInterface::allocBlock (const std::string& name)
240
m_uniformBlocks.push_back(UniformBlockSP(new
UniformBlock
(name)));
529
const
UniformBlock
& block = interface.getUniformBlock(blockNdx);
536
for (
UniformBlock
::ConstIterator uniformIter = block.begin(); uniformIter != block.end(); uniformIter++)
713
void collectUniqueBasicTypes (std::set<glu::DataType>& basicTypes, const
UniformBlock
&
uniformBlock
)
715
for (
UniformBlock
::ConstIterator iter = uniformBlock.begin(); iter != uniformBlock.end(); ++iter
[
all
...]
/external/deqp/modules/glshared/
glsUniformBlockCase.hpp
179
class
UniformBlock
185
UniformBlock
(const char* blockName);
221
UniformBlock
& allocBlock (const char* name);
224
const
UniformBlock
& getUniformBlock (int ndx) const { return *m_uniformBlocks[ndx]; }
228
std::vector<
UniformBlock
*> m_uniformBlocks;
glsUniformBlockCase.cpp
195
//
UniformBlock
implementation.
197
UniformBlock
::
UniformBlock
(const char* blockName)
312
for (std::vector<
UniformBlock
*>::iterator i = m_uniformBlocks.begin(); i != m_uniformBlocks.end(); i++)
350
UniformBlock
& ShaderInterface::allocBlock (const char* name)
353
m_uniformBlocks.push_back(new
UniformBlock
(name));
585
const
UniformBlock
& block = interface.getUniformBlock(blockNdx);
592
for (
UniformBlock
::ConstIterator uniformIter = block.begin(); uniformIter != block.end(); uniformIter++)
766
void collectUniqueBasicTypes (std::set<glu::DataType>& basicTypes, const
UniformBlock
&
uniformBlock
)
[
all
...]
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