Home | History | Annotate | Download | only in WiiMote
      1 #include "OISConfig.h"
      2 #ifdef OIS_WIN32_WIIMOTE_SUPPORT
      3 //cWiimote 0.2 by Kevin Forbes (http://simulatedcomicproduct.com)
      4 //This code is public domain, and comes with no warranty. The user takes full responsibility for anything that happens as a result from using this code.
      5 
      6 #ifndef HIDDEVICE_H
      7 #define HIDDEVICE_H
      8 
      9 #include <windows.h>
     10 
     11 class cHIDDevice
     12 {
     13 public:
     14 	cHIDDevice();
     15 	~cHIDDevice();
     16 	bool Disconnect();
     17 	bool Connect(unsigned short device_id, unsigned short vendor_id, int index=0);
     18 	bool IsConnected() const {return mConnected;}
     19 
     20 	bool WriteToDevice(unsigned const char * OutputReport, int num_bytes);
     21 	bool ReadFromDevice(unsigned const char * buffer, int max_bytes, int & bytes_read, int timeout=50);
     22 private:
     23 
     24 	//bool OpenDevice(int index, unsigned short device_id, unsigned short vendor_id);
     25 	bool OpenDevice(unsigned short device_id, unsigned short vendor_id, int index);
     26 	//bool FindWiimote();
     27 	void GetCapabilities();
     28 	void PrepareForOverlappedTransfer();
     29 
     30 	HANDLE mHandle;
     31 	HANDLE mEvent;
     32 	HANDLE WriteHandle;
     33 	HANDLE ReadHandle;
     34 	OVERLAPPED mOverlapped;
     35 	OVERLAPPED HIDOverlapped;
     36 //	HIDP_CAPS Capabilities;
     37 	bool mConnected;
     38 
     39 };
     40 #endif
     41 #endif
     42