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    Searched defs:aabbMin (Results 1 - 11 of 11) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
btBox2dShape.cpp 22 void btBox2dShape::getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const
24 btTransformAabb(getHalfExtentsWithoutMargin(),getMargin(),t,aabbMin,aabbMax);
btBoxShape.cpp 31 void btBoxShape::getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const
33 btTransformAabb(getHalfExtentsWithoutMargin(),getMargin(),t,aabbMin,aabbMax);
btOptimizedBvh.cpp 58 btVector3 aabbMin,aabbMax;
59 aabbMin.setValue(btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT));
61 aabbMin.setMin(triangle[0]);
63 aabbMin.setMin(triangle[1]);
65 aabbMin.setMin(triangle[2]);
69 node.m_aabbMinOrg = aabbMin;
106 btVector3 aabbMin,aabbMax;
107 aabbMin.setValue(btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT));
109 aabbMin.setMin(triangle[0]);
111 aabbMin.setMin(triangle[1])
    [all...]
btCollisionShape.cpp 36 btVector3 aabbMin,aabbMax;
38 getAabb(tr,aabbMin,aabbMax);
40 radius = (aabbMax-aabbMin).length()*btScalar(0.5);
41 center = (aabbMin+aabbMax)*btScalar(0.5);
btCylinderShape.cpp 45 void btCylinderShape::getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const
47 btTransformAabb(getHalfExtentsWithoutMargin(),getMargin(),t,aabbMin,aabbMax);
btConeShape.h 51 btVector3 aabbMin,aabbMax;
52 getAabb(identity,aabbMin,aabbMax);
54 btVector3 halfExtents = (aabbMax-aabbMin)*btScalar(0.5);
btCompoundShape.cpp 64 //extend the local aabbMin/aabbMax
153 //extend the local aabbMin/aabbMax
169 void btCompoundShape::getAabb(const btTransform& trans,btVector3& aabbMin,btVector3& aabbMax) const
188 aabbMin = center-extent;
198 btVector3 aabbMin,aabbMax;
199 getAabb(ident,aabbMin,aabbMax);
201 btVector3 halfExtents = (aabbMax-aabbMin)*btScalar(0.5);
312 //extend the local aabbMin/aabbMax
btPolyhedralConvexShape.cpp 413 btVector3 aabbMin,aabbMax;
414 getAabb(ident,aabbMin,aabbMax);
415 btVector3 halfExtents = (aabbMax-aabbMin)*btScalar(0.5);
445 void btPolyhedralConvexAabbCachingShape::getAabb(const btTransform& trans,btVector3& aabbMin,btVector3& aabbMax) const
447 getNonvirtualAabb(trans,aabbMin,aabbMax,getMargin());
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/Gimpact/
btCompoundFromGimpact.h 86 btVector3 aabbMin,aabbMax;
87 gimpactMesh->getAabb(tr,aabbMin,aabbMax);
88 gimpactMesh->getMeshInterface()->InternalProcessAllTriangles(&cb,aabbMin,aabbMax);
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/BroadphaseCollision/
btMultiSapBroadphase.cpp 96 btVector3 aabbMin,aabbMax;
97 m_sapBroadphases[i]->getBroadphaseAabb(aabbMin,aabbMax);
98 m_optimizedAabbTree->quantize(&node.m_quantizedAabbMin[0],aabbMin,0);
107 btBroadphaseProxy* btMultiSapBroadphase::createProxy( const btVector3& aabbMin, const btVector3& aabbMax,int shapeType,void* userPtr, short int collisionFilterGroup,short int collisionFilterMask, btDispatcher* dispatcher,void* /*ignoreMe*/)
112 btMultiSapProxy* proxy = new (mem)btMultiSapProxy(aabbMin, aabbMax,shapeType,userPtr, collisionFilterGroup,collisionFilterMask);
116 setAabb(proxy,aabbMin,aabbMax,dispatcher);
152 void btMultiSapBroadphase::getAabb(btBroadphaseProxy* proxy,btVector3& aabbMin, btVector3& aabbMax ) const
155 aabbMin = multiProxy->m_aabbMin;
159 void btMultiSapBroadphase::rayTest(const btVector3& rayFrom,const btVector3& rayTo, btBroadphaseRayCallback& rayCallback, const btVector3& aabbMin,const btVector3& aabbMax)
170 void btMultiSapBroadphase::setAabb(btBroadphaseProxy* proxy,const btVector3& aabbMin,const btVector3& aabbMax, btDispatcher* dispatcher
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btInternalEdgeUtility.cpp 340 btVector3 aabbMin,aabbMax;
364 aabbMin.setValue(btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT));
366 aabbMin.setMin(triangleVerts[0]);
368 aabbMin.setMin(triangleVerts[1]);
370 aabbMin.setMin(triangleVerts[2]);
379 trimeshShape->processAllTriangles(&connectivityProcessor,aabbMin,aabbMax);

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