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Searched
defs:blitRect
(Results
1 - 7
of
7
) sorted by null
/external/pdfium/core/src/fxge/skia/
fx_skia_blitter_new.cpp
51
blitRect
(x, y, 1, height);
63
void CFX_SkiaRenderer::
blitRect
(int x, int y, int width, int height) {
80
blitRect
(x, y, width, height);
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all
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/external/skia/src/core/
SkSpriteBlitterTemplate.h
14
virtual void
blitRect
(int x, int y, int width, int height) {
SkBlitter.cpp
52
this->
blitRect
(x, y, 1, height);
64
void SkBlitter::
blitRect
(int x, int y, int width, int height) {
78
this->
blitRect
(x, y, width, height);
229
this->
blitRect
(cr.fLeft, cr.fTop, cr.width(), cr.height());
239
this->
blitRect
(cr.fLeft, cr.fTop, cr.width(), cr.height());
253
void SkNullBlitter::
blitRect
(int x, int y, int width, int height) {}
368
void SkRectClipBlitter::
blitRect
(int left, int y, int width, int height) {
373
fBlitter->
blitRect
(r.fLeft, r.fTop, r.width(), r.height());
393
fBlitter->
blitRect
(r.fLeft, r.fTop, r.width(), r.height());
488
void SkRgnClipBlitter::
blitRect
(int x, int y, int width, int height)
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...]
SkBlitter_A8.cpp
199
void SkA8_Blitter::
blitRect
(int x, int y, int width, int height) {
403
void SkA8_Coverage_Blitter::
blitRect
(int x, int y, int width, int height) {
SkBlitter_ARGB32.cpp
238
void SkARGB32_Blitter::
blitRect
(int x, int y, int width, int height) {
381
void SkARGB32_Shader_Blitter::
blitRect
(int x, int y, int width, int height) {
SkBlitter_RGB16.cpp
69
void
blitRect
(int x, int y, int width, int height) override;
96
void
blitRect
(int x, int y, int width, int height) override;
123
void
blitRect
(int x, int y, int width, int height) override;
489
void SkRGB16_Opaque_Blitter::
blitRect
(int x, int y, int width, int height) {
668
void SkRGB16_Blitter::
blitRect
(int x, int y, int width, int height) {
719
void SkRGB16_Shader_Blitter::
blitRect
(int x, int y, int width, int height) {
SkAAClip.cpp
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Completed in 1227 milliseconds