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    Searched defs:blitRect (Results 1 - 7 of 7) sorted by null

  /external/pdfium/core/src/fxge/skia/
fx_skia_blitter_new.cpp 51 blitRect(x, y, 1, height);
63 void CFX_SkiaRenderer::blitRect(int x, int y, int width, int height) {
80 blitRect(x, y, width, height);
    [all...]
  /external/skia/src/core/
SkSpriteBlitterTemplate.h 14 virtual void blitRect(int x, int y, int width, int height) {
SkBlitter.cpp 52 this->blitRect(x, y, 1, height);
64 void SkBlitter::blitRect(int x, int y, int width, int height) {
78 this->blitRect(x, y, width, height);
229 this->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height());
239 this->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height());
253 void SkNullBlitter::blitRect(int x, int y, int width, int height) {}
368 void SkRectClipBlitter::blitRect(int left, int y, int width, int height) {
373 fBlitter->blitRect(r.fLeft, r.fTop, r.width(), r.height());
393 fBlitter->blitRect(r.fLeft, r.fTop, r.width(), r.height());
488 void SkRgnClipBlitter::blitRect(int x, int y, int width, int height)
    [all...]
SkBlitter_A8.cpp 199 void SkA8_Blitter::blitRect(int x, int y, int width, int height) {
403 void SkA8_Coverage_Blitter::blitRect(int x, int y, int width, int height) {
SkBlitter_ARGB32.cpp 238 void SkARGB32_Blitter::blitRect(int x, int y, int width, int height) {
381 void SkARGB32_Shader_Blitter::blitRect(int x, int y, int width, int height) {
SkBlitter_RGB16.cpp 69 void blitRect(int x, int y, int width, int height) override;
96 void blitRect(int x, int y, int width, int height) override;
123 void blitRect(int x, int y, int width, int height) override;
489 void SkRGB16_Opaque_Blitter::blitRect(int x, int y, int width, int height) {
668 void SkRGB16_Blitter::blitRect(int x, int y, int width, int height) {
719 void SkRGB16_Shader_Blitter::blitRect(int x, int y, int width, int height) {
SkAAClip.cpp     [all...]

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