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    Searched defs:childOp (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/
FrameBuilder.cpp 316 RenderNodeOp* childOp = displayList.getChildren()[i];
317 RenderNode* child = childOp->renderNode;
321 zTranslatedNodes->push_back(ZRenderNodeOpPair(childZ, childOp));
322 childOp->skipInOrderDraw = true;
325 childOp->skipInOrderDraw = false;
387 const RenderNodeOp* childOp = zTranslatedNodes[drawIndex].value;
388 deferRenderNodeOpImpl(*childOp);
484 RenderNodeOp* childOp = renderNode.mProjectedNodes[i];
485 RenderNode& childNode = *childOp->renderNode;
487 // Draw child if it has content, but ignore state in childOp - matrix already applied t
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RenderNode.cpp 720 renderNodeOp_t* childOp = mDisplayList->getChildren()[i];
721 childOp->renderNode->computeOrderingImpl(childOp, &mProjectedNodes, &mat4::identity());
751 renderNodeOp_t* childOp = mDisplayList->getChildren()[i];
752 RenderNode* child = childOp->renderNode;
772 child->computeOrderingImpl(childOp, projectionChildren, projectionTransform);
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