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Searched
defs:childOp
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/libs/hwui/
FrameBuilder.cpp
316
RenderNodeOp*
childOp
= displayList.getChildren()[i];
317
RenderNode* child =
childOp
->renderNode;
321
zTranslatedNodes->push_back(ZRenderNodeOpPair(childZ,
childOp
));
322
childOp
->skipInOrderDraw = true;
325
childOp
->skipInOrderDraw = false;
387
const RenderNodeOp*
childOp
= zTranslatedNodes[drawIndex].value;
388
deferRenderNodeOpImpl(*
childOp
);
484
RenderNodeOp*
childOp
= renderNode.mProjectedNodes[i];
485
RenderNode& childNode = *
childOp
->renderNode;
487
// Draw child if it has content, but ignore state in
childOp
- matrix already applied t
[
all
...]
RenderNode.cpp
720
renderNodeOp_t*
childOp
= mDisplayList->getChildren()[i];
721
childOp
->renderNode->computeOrderingImpl(
childOp
, &mProjectedNodes, &mat4::identity());
751
renderNodeOp_t*
childOp
= mDisplayList->getChildren()[i];
752
RenderNode* child =
childOp
->renderNode;
772
child->computeOrderingImpl(
childOp
, projectionChildren, projectionTransform);
[
all
...]
Completed in 93 milliseconds