1 //===- DeadStoreElimination.cpp - Fast Dead Store Elimination -------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements a trivial dead store elimination that only considers 11 // basic-block local redundant stores. 12 // 13 // FIXME: This should eventually be extended to be a post-dominator tree 14 // traversal. Doing so would be pretty trivial. 15 // 16 //===----------------------------------------------------------------------===// 17 18 #include "llvm/Transforms/Scalar.h" 19 #include "llvm/ADT/STLExtras.h" 20 #include "llvm/ADT/SetVector.h" 21 #include "llvm/ADT/Statistic.h" 22 #include "llvm/Analysis/AliasAnalysis.h" 23 #include "llvm/Analysis/CaptureTracking.h" 24 #include "llvm/Analysis/GlobalsModRef.h" 25 #include "llvm/Analysis/MemoryBuiltins.h" 26 #include "llvm/Analysis/MemoryDependenceAnalysis.h" 27 #include "llvm/Analysis/TargetLibraryInfo.h" 28 #include "llvm/Analysis/ValueTracking.h" 29 #include "llvm/IR/Constants.h" 30 #include "llvm/IR/DataLayout.h" 31 #include "llvm/IR/Dominators.h" 32 #include "llvm/IR/Function.h" 33 #include "llvm/IR/GlobalVariable.h" 34 #include "llvm/IR/Instructions.h" 35 #include "llvm/IR/IntrinsicInst.h" 36 #include "llvm/Pass.h" 37 #include "llvm/Support/Debug.h" 38 #include "llvm/Support/raw_ostream.h" 39 #include "llvm/Transforms/Utils/Local.h" 40 using namespace llvm; 41 42 #define DEBUG_TYPE "dse" 43 44 STATISTIC(NumRedundantStores, "Number of redundant stores deleted"); 45 STATISTIC(NumFastStores, "Number of stores deleted"); 46 STATISTIC(NumFastOther , "Number of other instrs removed"); 47 48 namespace { 49 struct DSE : public FunctionPass { 50 AliasAnalysis *AA; 51 MemoryDependenceAnalysis *MD; 52 DominatorTree *DT; 53 const TargetLibraryInfo *TLI; 54 55 static char ID; // Pass identification, replacement for typeid 56 DSE() : FunctionPass(ID), AA(nullptr), MD(nullptr), DT(nullptr) { 57 initializeDSEPass(*PassRegistry::getPassRegistry()); 58 } 59 60 bool runOnFunction(Function &F) override { 61 if (skipOptnoneFunction(F)) 62 return false; 63 64 AA = &getAnalysis<AAResultsWrapperPass>().getAAResults(); 65 MD = &getAnalysis<MemoryDependenceAnalysis>(); 66 DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree(); 67 TLI = &getAnalysis<TargetLibraryInfoWrapperPass>().getTLI(); 68 69 bool Changed = false; 70 for (BasicBlock &I : F) 71 // Only check non-dead blocks. Dead blocks may have strange pointer 72 // cycles that will confuse alias analysis. 73 if (DT->isReachableFromEntry(&I)) 74 Changed |= runOnBasicBlock(I); 75 76 AA = nullptr; MD = nullptr; DT = nullptr; 77 return Changed; 78 } 79 80 bool runOnBasicBlock(BasicBlock &BB); 81 bool MemoryIsNotModifiedBetween(Instruction *FirstI, Instruction *SecondI); 82 bool HandleFree(CallInst *F); 83 bool handleEndBlock(BasicBlock &BB); 84 void RemoveAccessedObjects(const MemoryLocation &LoadedLoc, 85 SmallSetVector<Value *, 16> &DeadStackObjects, 86 const DataLayout &DL); 87 88 void getAnalysisUsage(AnalysisUsage &AU) const override { 89 AU.setPreservesCFG(); 90 AU.addRequired<DominatorTreeWrapperPass>(); 91 AU.addRequired<AAResultsWrapperPass>(); 92 AU.addRequired<MemoryDependenceAnalysis>(); 93 AU.addRequired<TargetLibraryInfoWrapperPass>(); 94 AU.addPreserved<DominatorTreeWrapperPass>(); 95 AU.addPreserved<GlobalsAAWrapperPass>(); 96 AU.addPreserved<MemoryDependenceAnalysis>(); 97 } 98 }; 99 } 100 101 char DSE::ID = 0; 102 INITIALIZE_PASS_BEGIN(DSE, "dse", "Dead Store Elimination", false, false) 103 INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass) 104 INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass) 105 INITIALIZE_PASS_DEPENDENCY(GlobalsAAWrapperPass) 106 INITIALIZE_PASS_DEPENDENCY(MemoryDependenceAnalysis) 107 INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass) 108 INITIALIZE_PASS_END(DSE, "dse", "Dead Store Elimination", false, false) 109 110 FunctionPass *llvm::createDeadStoreEliminationPass() { return new DSE(); } 111 112 //===----------------------------------------------------------------------===// 113 // Helper functions 114 //===----------------------------------------------------------------------===// 115 116 /// DeleteDeadInstruction - Delete this instruction. Before we do, go through 117 /// and zero out all the operands of this instruction. If any of them become 118 /// dead, delete them and the computation tree that feeds them. 119 /// 120 /// If ValueSet is non-null, remove any deleted instructions from it as well. 121 /// 122 static void DeleteDeadInstruction(Instruction *I, 123 MemoryDependenceAnalysis &MD, 124 const TargetLibraryInfo &TLI, 125 SmallSetVector<Value*, 16> *ValueSet = nullptr) { 126 SmallVector<Instruction*, 32> NowDeadInsts; 127 128 NowDeadInsts.push_back(I); 129 --NumFastOther; 130 131 // Before we touch this instruction, remove it from memdep! 132 do { 133 Instruction *DeadInst = NowDeadInsts.pop_back_val(); 134 ++NumFastOther; 135 136 // This instruction is dead, zap it, in stages. Start by removing it from 137 // MemDep, which needs to know the operands and needs it to be in the 138 // function. 139 MD.removeInstruction(DeadInst); 140 141 for (unsigned op = 0, e = DeadInst->getNumOperands(); op != e; ++op) { 142 Value *Op = DeadInst->getOperand(op); 143 DeadInst->setOperand(op, nullptr); 144 145 // If this operand just became dead, add it to the NowDeadInsts list. 146 if (!Op->use_empty()) continue; 147 148 if (Instruction *OpI = dyn_cast<Instruction>(Op)) 149 if (isInstructionTriviallyDead(OpI, &TLI)) 150 NowDeadInsts.push_back(OpI); 151 } 152 153 DeadInst->eraseFromParent(); 154 155 if (ValueSet) ValueSet->remove(DeadInst); 156 } while (!NowDeadInsts.empty()); 157 } 158 159 160 /// hasMemoryWrite - Does this instruction write some memory? This only returns 161 /// true for things that we can analyze with other helpers below. 162 static bool hasMemoryWrite(Instruction *I, const TargetLibraryInfo &TLI) { 163 if (isa<StoreInst>(I)) 164 return true; 165 if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) { 166 switch (II->getIntrinsicID()) { 167 default: 168 return false; 169 case Intrinsic::memset: 170 case Intrinsic::memmove: 171 case Intrinsic::memcpy: 172 case Intrinsic::init_trampoline: 173 case Intrinsic::lifetime_end: 174 return true; 175 } 176 } 177 if (auto CS = CallSite(I)) { 178 if (Function *F = CS.getCalledFunction()) { 179 if (TLI.has(LibFunc::strcpy) && 180 F->getName() == TLI.getName(LibFunc::strcpy)) { 181 return true; 182 } 183 if (TLI.has(LibFunc::strncpy) && 184 F->getName() == TLI.getName(LibFunc::strncpy)) { 185 return true; 186 } 187 if (TLI.has(LibFunc::strcat) && 188 F->getName() == TLI.getName(LibFunc::strcat)) { 189 return true; 190 } 191 if (TLI.has(LibFunc::strncat) && 192 F->getName() == TLI.getName(LibFunc::strncat)) { 193 return true; 194 } 195 } 196 } 197 return false; 198 } 199 200 /// getLocForWrite - Return a Location stored to by the specified instruction. 201 /// If isRemovable returns true, this function and getLocForRead completely 202 /// describe the memory operations for this instruction. 203 static MemoryLocation getLocForWrite(Instruction *Inst, AliasAnalysis &AA) { 204 if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) 205 return MemoryLocation::get(SI); 206 207 if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(Inst)) { 208 // memcpy/memmove/memset. 209 MemoryLocation Loc = MemoryLocation::getForDest(MI); 210 return Loc; 211 } 212 213 IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst); 214 if (!II) 215 return MemoryLocation(); 216 217 switch (II->getIntrinsicID()) { 218 default: 219 return MemoryLocation(); // Unhandled intrinsic. 220 case Intrinsic::init_trampoline: 221 // FIXME: We don't know the size of the trampoline, so we can't really 222 // handle it here. 223 return MemoryLocation(II->getArgOperand(0)); 224 case Intrinsic::lifetime_end: { 225 uint64_t Len = cast<ConstantInt>(II->getArgOperand(0))->getZExtValue(); 226 return MemoryLocation(II->getArgOperand(1), Len); 227 } 228 } 229 } 230 231 /// getLocForRead - Return the location read by the specified "hasMemoryWrite" 232 /// instruction if any. 233 static MemoryLocation getLocForRead(Instruction *Inst, 234 const TargetLibraryInfo &TLI) { 235 assert(hasMemoryWrite(Inst, TLI) && "Unknown instruction case"); 236 237 // The only instructions that both read and write are the mem transfer 238 // instructions (memcpy/memmove). 239 if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(Inst)) 240 return MemoryLocation::getForSource(MTI); 241 return MemoryLocation(); 242 } 243 244 245 /// isRemovable - If the value of this instruction and the memory it writes to 246 /// is unused, may we delete this instruction? 247 static bool isRemovable(Instruction *I) { 248 // Don't remove volatile/atomic stores. 249 if (StoreInst *SI = dyn_cast<StoreInst>(I)) 250 return SI->isUnordered(); 251 252 if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) { 253 switch (II->getIntrinsicID()) { 254 default: llvm_unreachable("doesn't pass 'hasMemoryWrite' predicate"); 255 case Intrinsic::lifetime_end: 256 // Never remove dead lifetime_end's, e.g. because it is followed by a 257 // free. 258 return false; 259 case Intrinsic::init_trampoline: 260 // Always safe to remove init_trampoline. 261 return true; 262 263 case Intrinsic::memset: 264 case Intrinsic::memmove: 265 case Intrinsic::memcpy: 266 // Don't remove volatile memory intrinsics. 267 return !cast<MemIntrinsic>(II)->isVolatile(); 268 } 269 } 270 271 if (auto CS = CallSite(I)) 272 return CS.getInstruction()->use_empty(); 273 274 return false; 275 } 276 277 278 /// isShortenable - Returns true if this instruction can be safely shortened in 279 /// length. 280 static bool isShortenable(Instruction *I) { 281 // Don't shorten stores for now 282 if (isa<StoreInst>(I)) 283 return false; 284 285 if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) { 286 switch (II->getIntrinsicID()) { 287 default: return false; 288 case Intrinsic::memset: 289 case Intrinsic::memcpy: 290 // Do shorten memory intrinsics. 291 return true; 292 } 293 } 294 295 // Don't shorten libcalls calls for now. 296 297 return false; 298 } 299 300 /// getStoredPointerOperand - Return the pointer that is being written to. 301 static Value *getStoredPointerOperand(Instruction *I) { 302 if (StoreInst *SI = dyn_cast<StoreInst>(I)) 303 return SI->getPointerOperand(); 304 if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(I)) 305 return MI->getDest(); 306 307 if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) { 308 switch (II->getIntrinsicID()) { 309 default: llvm_unreachable("Unexpected intrinsic!"); 310 case Intrinsic::init_trampoline: 311 return II->getArgOperand(0); 312 } 313 } 314 315 CallSite CS(I); 316 // All the supported functions so far happen to have dest as their first 317 // argument. 318 return CS.getArgument(0); 319 } 320 321 static uint64_t getPointerSize(const Value *V, const DataLayout &DL, 322 const TargetLibraryInfo &TLI) { 323 uint64_t Size; 324 if (getObjectSize(V, Size, DL, &TLI)) 325 return Size; 326 return MemoryLocation::UnknownSize; 327 } 328 329 namespace { 330 enum OverwriteResult 331 { 332 OverwriteComplete, 333 OverwriteEnd, 334 OverwriteUnknown 335 }; 336 } 337 338 /// isOverwrite - Return 'OverwriteComplete' if a store to the 'Later' location 339 /// completely overwrites a store to the 'Earlier' location. 340 /// 'OverwriteEnd' if the end of the 'Earlier' location is completely 341 /// overwritten by 'Later', or 'OverwriteUnknown' if nothing can be determined 342 static OverwriteResult isOverwrite(const MemoryLocation &Later, 343 const MemoryLocation &Earlier, 344 const DataLayout &DL, 345 const TargetLibraryInfo &TLI, 346 int64_t &EarlierOff, int64_t &LaterOff) { 347 const Value *P1 = Earlier.Ptr->stripPointerCasts(); 348 const Value *P2 = Later.Ptr->stripPointerCasts(); 349 350 // If the start pointers are the same, we just have to compare sizes to see if 351 // the later store was larger than the earlier store. 352 if (P1 == P2) { 353 // If we don't know the sizes of either access, then we can't do a 354 // comparison. 355 if (Later.Size == MemoryLocation::UnknownSize || 356 Earlier.Size == MemoryLocation::UnknownSize) 357 return OverwriteUnknown; 358 359 // Make sure that the Later size is >= the Earlier size. 360 if (Later.Size >= Earlier.Size) 361 return OverwriteComplete; 362 } 363 364 // Otherwise, we have to have size information, and the later store has to be 365 // larger than the earlier one. 366 if (Later.Size == MemoryLocation::UnknownSize || 367 Earlier.Size == MemoryLocation::UnknownSize) 368 return OverwriteUnknown; 369 370 // Check to see if the later store is to the entire object (either a global, 371 // an alloca, or a byval/inalloca argument). If so, then it clearly 372 // overwrites any other store to the same object. 373 const Value *UO1 = GetUnderlyingObject(P1, DL), 374 *UO2 = GetUnderlyingObject(P2, DL); 375 376 // If we can't resolve the same pointers to the same object, then we can't 377 // analyze them at all. 378 if (UO1 != UO2) 379 return OverwriteUnknown; 380 381 // If the "Later" store is to a recognizable object, get its size. 382 uint64_t ObjectSize = getPointerSize(UO2, DL, TLI); 383 if (ObjectSize != MemoryLocation::UnknownSize) 384 if (ObjectSize == Later.Size && ObjectSize >= Earlier.Size) 385 return OverwriteComplete; 386 387 // Okay, we have stores to two completely different pointers. Try to 388 // decompose the pointer into a "base + constant_offset" form. If the base 389 // pointers are equal, then we can reason about the two stores. 390 EarlierOff = 0; 391 LaterOff = 0; 392 const Value *BP1 = GetPointerBaseWithConstantOffset(P1, EarlierOff, DL); 393 const Value *BP2 = GetPointerBaseWithConstantOffset(P2, LaterOff, DL); 394 395 // If the base pointers still differ, we have two completely different stores. 396 if (BP1 != BP2) 397 return OverwriteUnknown; 398 399 // The later store completely overlaps the earlier store if: 400 // 401 // 1. Both start at the same offset and the later one's size is greater than 402 // or equal to the earlier one's, or 403 // 404 // |--earlier--| 405 // |-- later --| 406 // 407 // 2. The earlier store has an offset greater than the later offset, but which 408 // still lies completely within the later store. 409 // 410 // |--earlier--| 411 // |----- later ------| 412 // 413 // We have to be careful here as *Off is signed while *.Size is unsigned. 414 if (EarlierOff >= LaterOff && 415 Later.Size >= Earlier.Size && 416 uint64_t(EarlierOff - LaterOff) + Earlier.Size <= Later.Size) 417 return OverwriteComplete; 418 419 // The other interesting case is if the later store overwrites the end of 420 // the earlier store 421 // 422 // |--earlier--| 423 // |-- later --| 424 // 425 // In this case we may want to trim the size of earlier to avoid generating 426 // writes to addresses which will definitely be overwritten later 427 if (LaterOff > EarlierOff && 428 LaterOff < int64_t(EarlierOff + Earlier.Size) && 429 int64_t(LaterOff + Later.Size) >= int64_t(EarlierOff + Earlier.Size)) 430 return OverwriteEnd; 431 432 // Otherwise, they don't completely overlap. 433 return OverwriteUnknown; 434 } 435 436 /// isPossibleSelfRead - If 'Inst' might be a self read (i.e. a noop copy of a 437 /// memory region into an identical pointer) then it doesn't actually make its 438 /// input dead in the traditional sense. Consider this case: 439 /// 440 /// memcpy(A <- B) 441 /// memcpy(A <- A) 442 /// 443 /// In this case, the second store to A does not make the first store to A dead. 444 /// The usual situation isn't an explicit A<-A store like this (which can be 445 /// trivially removed) but a case where two pointers may alias. 446 /// 447 /// This function detects when it is unsafe to remove a dependent instruction 448 /// because the DSE inducing instruction may be a self-read. 449 static bool isPossibleSelfRead(Instruction *Inst, 450 const MemoryLocation &InstStoreLoc, 451 Instruction *DepWrite, 452 const TargetLibraryInfo &TLI, 453 AliasAnalysis &AA) { 454 // Self reads can only happen for instructions that read memory. Get the 455 // location read. 456 MemoryLocation InstReadLoc = getLocForRead(Inst, TLI); 457 if (!InstReadLoc.Ptr) return false; // Not a reading instruction. 458 459 // If the read and written loc obviously don't alias, it isn't a read. 460 if (AA.isNoAlias(InstReadLoc, InstStoreLoc)) return false; 461 462 // Okay, 'Inst' may copy over itself. However, we can still remove a the 463 // DepWrite instruction if we can prove that it reads from the same location 464 // as Inst. This handles useful cases like: 465 // memcpy(A <- B) 466 // memcpy(A <- B) 467 // Here we don't know if A/B may alias, but we do know that B/B are must 468 // aliases, so removing the first memcpy is safe (assuming it writes <= # 469 // bytes as the second one. 470 MemoryLocation DepReadLoc = getLocForRead(DepWrite, TLI); 471 472 if (DepReadLoc.Ptr && AA.isMustAlias(InstReadLoc.Ptr, DepReadLoc.Ptr)) 473 return false; 474 475 // If DepWrite doesn't read memory or if we can't prove it is a must alias, 476 // then it can't be considered dead. 477 return true; 478 } 479 480 481 //===----------------------------------------------------------------------===// 482 // DSE Pass 483 //===----------------------------------------------------------------------===// 484 485 bool DSE::runOnBasicBlock(BasicBlock &BB) { 486 const DataLayout &DL = BB.getModule()->getDataLayout(); 487 bool MadeChange = false; 488 489 // Do a top-down walk on the BB. 490 for (BasicBlock::iterator BBI = BB.begin(), BBE = BB.end(); BBI != BBE; ) { 491 Instruction *Inst = &*BBI++; 492 493 // Handle 'free' calls specially. 494 if (CallInst *F = isFreeCall(Inst, TLI)) { 495 MadeChange |= HandleFree(F); 496 continue; 497 } 498 499 // If we find something that writes memory, get its memory dependence. 500 if (!hasMemoryWrite(Inst, *TLI)) 501 continue; 502 503 // If we're storing the same value back to a pointer that we just 504 // loaded from, then the store can be removed. 505 if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) { 506 507 auto RemoveDeadInstAndUpdateBBI = [&](Instruction *DeadInst) { 508 // DeleteDeadInstruction can delete the current instruction. Save BBI 509 // in case we need it. 510 WeakVH NextInst(&*BBI); 511 512 DeleteDeadInstruction(DeadInst, *MD, *TLI); 513 514 if (!NextInst) // Next instruction deleted. 515 BBI = BB.begin(); 516 else if (BBI != BB.begin()) // Revisit this instruction if possible. 517 --BBI; 518 ++NumRedundantStores; 519 MadeChange = true; 520 }; 521 522 if (LoadInst *DepLoad = dyn_cast<LoadInst>(SI->getValueOperand())) { 523 if (SI->getPointerOperand() == DepLoad->getPointerOperand() && 524 isRemovable(SI) && 525 MemoryIsNotModifiedBetween(DepLoad, SI)) { 526 527 DEBUG(dbgs() << "DSE: Remove Store Of Load from same pointer:\n " 528 << "LOAD: " << *DepLoad << "\n STORE: " << *SI << '\n'); 529 530 RemoveDeadInstAndUpdateBBI(SI); 531 continue; 532 } 533 } 534 535 // Remove null stores into the calloc'ed objects 536 Constant *StoredConstant = dyn_cast<Constant>(SI->getValueOperand()); 537 538 if (StoredConstant && StoredConstant->isNullValue() && 539 isRemovable(SI)) { 540 Instruction *UnderlyingPointer = dyn_cast<Instruction>( 541 GetUnderlyingObject(SI->getPointerOperand(), DL)); 542 543 if (UnderlyingPointer && isCallocLikeFn(UnderlyingPointer, TLI) && 544 MemoryIsNotModifiedBetween(UnderlyingPointer, SI)) { 545 DEBUG(dbgs() 546 << "DSE: Remove null store to the calloc'ed object:\n DEAD: " 547 << *Inst << "\n OBJECT: " << *UnderlyingPointer << '\n'); 548 549 RemoveDeadInstAndUpdateBBI(SI); 550 continue; 551 } 552 } 553 } 554 555 MemDepResult InstDep = MD->getDependency(Inst); 556 557 // Ignore any store where we can't find a local dependence. 558 // FIXME: cross-block DSE would be fun. :) 559 if (!InstDep.isDef() && !InstDep.isClobber()) 560 continue; 561 562 // Figure out what location is being stored to. 563 MemoryLocation Loc = getLocForWrite(Inst, *AA); 564 565 // If we didn't get a useful location, fail. 566 if (!Loc.Ptr) 567 continue; 568 569 while (InstDep.isDef() || InstDep.isClobber()) { 570 // Get the memory clobbered by the instruction we depend on. MemDep will 571 // skip any instructions that 'Loc' clearly doesn't interact with. If we 572 // end up depending on a may- or must-aliased load, then we can't optimize 573 // away the store and we bail out. However, if we depend on on something 574 // that overwrites the memory location we *can* potentially optimize it. 575 // 576 // Find out what memory location the dependent instruction stores. 577 Instruction *DepWrite = InstDep.getInst(); 578 MemoryLocation DepLoc = getLocForWrite(DepWrite, *AA); 579 // If we didn't get a useful location, or if it isn't a size, bail out. 580 if (!DepLoc.Ptr) 581 break; 582 583 // If we find a write that is a) removable (i.e., non-volatile), b) is 584 // completely obliterated by the store to 'Loc', and c) which we know that 585 // 'Inst' doesn't load from, then we can remove it. 586 if (isRemovable(DepWrite) && 587 !isPossibleSelfRead(Inst, Loc, DepWrite, *TLI, *AA)) { 588 int64_t InstWriteOffset, DepWriteOffset; 589 OverwriteResult OR = 590 isOverwrite(Loc, DepLoc, DL, *TLI, DepWriteOffset, InstWriteOffset); 591 if (OR == OverwriteComplete) { 592 DEBUG(dbgs() << "DSE: Remove Dead Store:\n DEAD: " 593 << *DepWrite << "\n KILLER: " << *Inst << '\n'); 594 595 // Delete the store and now-dead instructions that feed it. 596 DeleteDeadInstruction(DepWrite, *MD, *TLI); 597 ++NumFastStores; 598 MadeChange = true; 599 600 // DeleteDeadInstruction can delete the current instruction in loop 601 // cases, reset BBI. 602 BBI = Inst->getIterator(); 603 if (BBI != BB.begin()) 604 --BBI; 605 break; 606 } else if (OR == OverwriteEnd && isShortenable(DepWrite)) { 607 // TODO: base this on the target vector size so that if the earlier 608 // store was too small to get vector writes anyway then its likely 609 // a good idea to shorten it 610 // Power of 2 vector writes are probably always a bad idea to optimize 611 // as any store/memset/memcpy is likely using vector instructions so 612 // shortening it to not vector size is likely to be slower 613 MemIntrinsic* DepIntrinsic = cast<MemIntrinsic>(DepWrite); 614 unsigned DepWriteAlign = DepIntrinsic->getAlignment(); 615 if (llvm::isPowerOf2_64(InstWriteOffset) || 616 ((DepWriteAlign != 0) && InstWriteOffset % DepWriteAlign == 0)) { 617 618 DEBUG(dbgs() << "DSE: Remove Dead Store:\n OW END: " 619 << *DepWrite << "\n KILLER (offset " 620 << InstWriteOffset << ", " 621 << DepLoc.Size << ")" 622 << *Inst << '\n'); 623 624 Value* DepWriteLength = DepIntrinsic->getLength(); 625 Value* TrimmedLength = ConstantInt::get(DepWriteLength->getType(), 626 InstWriteOffset - 627 DepWriteOffset); 628 DepIntrinsic->setLength(TrimmedLength); 629 MadeChange = true; 630 } 631 } 632 } 633 634 // If this is a may-aliased store that is clobbering the store value, we 635 // can keep searching past it for another must-aliased pointer that stores 636 // to the same location. For example, in: 637 // store -> P 638 // store -> Q 639 // store -> P 640 // we can remove the first store to P even though we don't know if P and Q 641 // alias. 642 if (DepWrite == &BB.front()) break; 643 644 // Can't look past this instruction if it might read 'Loc'. 645 if (AA->getModRefInfo(DepWrite, Loc) & MRI_Ref) 646 break; 647 648 InstDep = MD->getPointerDependencyFrom(Loc, false, 649 DepWrite->getIterator(), &BB); 650 } 651 } 652 653 // If this block ends in a return, unwind, or unreachable, all allocas are 654 // dead at its end, which means stores to them are also dead. 655 if (BB.getTerminator()->getNumSuccessors() == 0) 656 MadeChange |= handleEndBlock(BB); 657 658 return MadeChange; 659 } 660 661 /// Returns true if the memory which is accessed by the second instruction is not 662 /// modified between the first and the second instruction. 663 /// Precondition: Second instruction must be dominated by the first 664 /// instruction. 665 bool DSE::MemoryIsNotModifiedBetween(Instruction *FirstI, 666 Instruction *SecondI) { 667 SmallVector<BasicBlock *, 16> WorkList; 668 SmallPtrSet<BasicBlock *, 8> Visited; 669 BasicBlock::iterator FirstBBI(FirstI); 670 ++FirstBBI; 671 BasicBlock::iterator SecondBBI(SecondI); 672 BasicBlock *FirstBB = FirstI->getParent(); 673 BasicBlock *SecondBB = SecondI->getParent(); 674 MemoryLocation MemLoc = MemoryLocation::get(SecondI); 675 676 // Start checking the store-block. 677 WorkList.push_back(SecondBB); 678 bool isFirstBlock = true; 679 680 // Check all blocks going backward until we reach the load-block. 681 while (!WorkList.empty()) { 682 BasicBlock *B = WorkList.pop_back_val(); 683 684 // Ignore instructions before LI if this is the FirstBB. 685 BasicBlock::iterator BI = (B == FirstBB ? FirstBBI : B->begin()); 686 687 BasicBlock::iterator EI; 688 if (isFirstBlock) { 689 // Ignore instructions after SI if this is the first visit of SecondBB. 690 assert(B == SecondBB && "first block is not the store block"); 691 EI = SecondBBI; 692 isFirstBlock = false; 693 } else { 694 // It's not SecondBB or (in case of a loop) the second visit of SecondBB. 695 // In this case we also have to look at instructions after SI. 696 EI = B->end(); 697 } 698 for (; BI != EI; ++BI) { 699 Instruction *I = &*BI; 700 if (I->mayWriteToMemory() && I != SecondI) { 701 auto Res = AA->getModRefInfo(I, MemLoc); 702 if (Res != MRI_NoModRef) 703 return false; 704 } 705 } 706 if (B != FirstBB) { 707 assert(B != &FirstBB->getParent()->getEntryBlock() && 708 "Should not hit the entry block because SI must be dominated by LI"); 709 for (auto PredI = pred_begin(B), PE = pred_end(B); PredI != PE; ++PredI) { 710 if (!Visited.insert(*PredI).second) 711 continue; 712 WorkList.push_back(*PredI); 713 } 714 } 715 } 716 return true; 717 } 718 719 /// Find all blocks that will unconditionally lead to the block BB and append 720 /// them to F. 721 static void FindUnconditionalPreds(SmallVectorImpl<BasicBlock *> &Blocks, 722 BasicBlock *BB, DominatorTree *DT) { 723 for (pred_iterator I = pred_begin(BB), E = pred_end(BB); I != E; ++I) { 724 BasicBlock *Pred = *I; 725 if (Pred == BB) continue; 726 TerminatorInst *PredTI = Pred->getTerminator(); 727 if (PredTI->getNumSuccessors() != 1) 728 continue; 729 730 if (DT->isReachableFromEntry(Pred)) 731 Blocks.push_back(Pred); 732 } 733 } 734 735 /// HandleFree - Handle frees of entire structures whose dependency is a store 736 /// to a field of that structure. 737 bool DSE::HandleFree(CallInst *F) { 738 bool MadeChange = false; 739 740 MemoryLocation Loc = MemoryLocation(F->getOperand(0)); 741 SmallVector<BasicBlock *, 16> Blocks; 742 Blocks.push_back(F->getParent()); 743 const DataLayout &DL = F->getModule()->getDataLayout(); 744 745 while (!Blocks.empty()) { 746 BasicBlock *BB = Blocks.pop_back_val(); 747 Instruction *InstPt = BB->getTerminator(); 748 if (BB == F->getParent()) InstPt = F; 749 750 MemDepResult Dep = 751 MD->getPointerDependencyFrom(Loc, false, InstPt->getIterator(), BB); 752 while (Dep.isDef() || Dep.isClobber()) { 753 Instruction *Dependency = Dep.getInst(); 754 if (!hasMemoryWrite(Dependency, *TLI) || !isRemovable(Dependency)) 755 break; 756 757 Value *DepPointer = 758 GetUnderlyingObject(getStoredPointerOperand(Dependency), DL); 759 760 // Check for aliasing. 761 if (!AA->isMustAlias(F->getArgOperand(0), DepPointer)) 762 break; 763 764 auto Next = ++Dependency->getIterator(); 765 766 // DCE instructions only used to calculate that store 767 DeleteDeadInstruction(Dependency, *MD, *TLI); 768 ++NumFastStores; 769 MadeChange = true; 770 771 // Inst's old Dependency is now deleted. Compute the next dependency, 772 // which may also be dead, as in 773 // s[0] = 0; 774 // s[1] = 0; // This has just been deleted. 775 // free(s); 776 Dep = MD->getPointerDependencyFrom(Loc, false, Next, BB); 777 } 778 779 if (Dep.isNonLocal()) 780 FindUnconditionalPreds(Blocks, BB, DT); 781 } 782 783 return MadeChange; 784 } 785 786 /// handleEndBlock - Remove dead stores to stack-allocated locations in the 787 /// function end block. Ex: 788 /// %A = alloca i32 789 /// ... 790 /// store i32 1, i32* %A 791 /// ret void 792 bool DSE::handleEndBlock(BasicBlock &BB) { 793 bool MadeChange = false; 794 795 // Keep track of all of the stack objects that are dead at the end of the 796 // function. 797 SmallSetVector<Value*, 16> DeadStackObjects; 798 799 // Find all of the alloca'd pointers in the entry block. 800 BasicBlock &Entry = BB.getParent()->front(); 801 for (Instruction &I : Entry) { 802 if (isa<AllocaInst>(&I)) 803 DeadStackObjects.insert(&I); 804 805 // Okay, so these are dead heap objects, but if the pointer never escapes 806 // then it's leaked by this function anyways. 807 else if (isAllocLikeFn(&I, TLI) && !PointerMayBeCaptured(&I, true, true)) 808 DeadStackObjects.insert(&I); 809 } 810 811 // Treat byval or inalloca arguments the same, stores to them are dead at the 812 // end of the function. 813 for (Argument &AI : BB.getParent()->args()) 814 if (AI.hasByValOrInAllocaAttr()) 815 DeadStackObjects.insert(&AI); 816 817 const DataLayout &DL = BB.getModule()->getDataLayout(); 818 819 // Scan the basic block backwards 820 for (BasicBlock::iterator BBI = BB.end(); BBI != BB.begin(); ){ 821 --BBI; 822 823 // If we find a store, check to see if it points into a dead stack value. 824 if (hasMemoryWrite(&*BBI, *TLI) && isRemovable(&*BBI)) { 825 // See through pointer-to-pointer bitcasts 826 SmallVector<Value *, 4> Pointers; 827 GetUnderlyingObjects(getStoredPointerOperand(&*BBI), Pointers, DL); 828 829 // Stores to stack values are valid candidates for removal. 830 bool AllDead = true; 831 for (SmallVectorImpl<Value *>::iterator I = Pointers.begin(), 832 E = Pointers.end(); I != E; ++I) 833 if (!DeadStackObjects.count(*I)) { 834 AllDead = false; 835 break; 836 } 837 838 if (AllDead) { 839 Instruction *Dead = &*BBI++; 840 841 DEBUG(dbgs() << "DSE: Dead Store at End of Block:\n DEAD: " 842 << *Dead << "\n Objects: "; 843 for (SmallVectorImpl<Value *>::iterator I = Pointers.begin(), 844 E = Pointers.end(); I != E; ++I) { 845 dbgs() << **I; 846 if (std::next(I) != E) 847 dbgs() << ", "; 848 } 849 dbgs() << '\n'); 850 851 // DCE instructions only used to calculate that store. 852 DeleteDeadInstruction(Dead, *MD, *TLI, &DeadStackObjects); 853 ++NumFastStores; 854 MadeChange = true; 855 continue; 856 } 857 } 858 859 // Remove any dead non-memory-mutating instructions. 860 if (isInstructionTriviallyDead(&*BBI, TLI)) { 861 Instruction *Inst = &*BBI++; 862 DeleteDeadInstruction(Inst, *MD, *TLI, &DeadStackObjects); 863 ++NumFastOther; 864 MadeChange = true; 865 continue; 866 } 867 868 if (isa<AllocaInst>(BBI)) { 869 // Remove allocas from the list of dead stack objects; there can't be 870 // any references before the definition. 871 DeadStackObjects.remove(&*BBI); 872 continue; 873 } 874 875 if (auto CS = CallSite(&*BBI)) { 876 // Remove allocation function calls from the list of dead stack objects; 877 // there can't be any references before the definition. 878 if (isAllocLikeFn(&*BBI, TLI)) 879 DeadStackObjects.remove(&*BBI); 880 881 // If this call does not access memory, it can't be loading any of our 882 // pointers. 883 if (AA->doesNotAccessMemory(CS)) 884 continue; 885 886 // If the call might load from any of our allocas, then any store above 887 // the call is live. 888 DeadStackObjects.remove_if([&](Value *I) { 889 // See if the call site touches the value. 890 ModRefInfo A = AA->getModRefInfo(CS, I, getPointerSize(I, DL, *TLI)); 891 892 return A == MRI_ModRef || A == MRI_Ref; 893 }); 894 895 // If all of the allocas were clobbered by the call then we're not going 896 // to find anything else to process. 897 if (DeadStackObjects.empty()) 898 break; 899 900 continue; 901 } 902 903 MemoryLocation LoadedLoc; 904 905 // If we encounter a use of the pointer, it is no longer considered dead 906 if (LoadInst *L = dyn_cast<LoadInst>(BBI)) { 907 if (!L->isUnordered()) // Be conservative with atomic/volatile load 908 break; 909 LoadedLoc = MemoryLocation::get(L); 910 } else if (VAArgInst *V = dyn_cast<VAArgInst>(BBI)) { 911 LoadedLoc = MemoryLocation::get(V); 912 } else if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(BBI)) { 913 LoadedLoc = MemoryLocation::getForSource(MTI); 914 } else if (!BBI->mayReadFromMemory()) { 915 // Instruction doesn't read memory. Note that stores that weren't removed 916 // above will hit this case. 917 continue; 918 } else { 919 // Unknown inst; assume it clobbers everything. 920 break; 921 } 922 923 // Remove any allocas from the DeadPointer set that are loaded, as this 924 // makes any stores above the access live. 925 RemoveAccessedObjects(LoadedLoc, DeadStackObjects, DL); 926 927 // If all of the allocas were clobbered by the access then we're not going 928 // to find anything else to process. 929 if (DeadStackObjects.empty()) 930 break; 931 } 932 933 return MadeChange; 934 } 935 936 /// RemoveAccessedObjects - Check to see if the specified location may alias any 937 /// of the stack objects in the DeadStackObjects set. If so, they become live 938 /// because the location is being loaded. 939 void DSE::RemoveAccessedObjects(const MemoryLocation &LoadedLoc, 940 SmallSetVector<Value *, 16> &DeadStackObjects, 941 const DataLayout &DL) { 942 const Value *UnderlyingPointer = GetUnderlyingObject(LoadedLoc.Ptr, DL); 943 944 // A constant can't be in the dead pointer set. 945 if (isa<Constant>(UnderlyingPointer)) 946 return; 947 948 // If the kill pointer can be easily reduced to an alloca, don't bother doing 949 // extraneous AA queries. 950 if (isa<AllocaInst>(UnderlyingPointer) || isa<Argument>(UnderlyingPointer)) { 951 DeadStackObjects.remove(const_cast<Value*>(UnderlyingPointer)); 952 return; 953 } 954 955 // Remove objects that could alias LoadedLoc. 956 DeadStackObjects.remove_if([&](Value *I) { 957 // See if the loaded location could alias the stack location. 958 MemoryLocation StackLoc(I, getPointerSize(I, DL, *TLI)); 959 return !AA->isNoAlias(StackLoc, LoadedLoc); 960 }); 961 } 962