1 /* 2 * Copyright 2006 The Android Open Source Project 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef SkBitmap_DEFINED 9 #define SkBitmap_DEFINED 10 11 #include "SkColor.h" 12 #include "SkColorTable.h" 13 #include "SkImageInfo.h" 14 #include "SkPixmap.h" 15 #include "SkPoint.h" 16 #include "SkRefCnt.h" 17 18 struct SkMask; 19 struct SkIRect; 20 struct SkRect; 21 class SkPaint; 22 class SkPixelRef; 23 class SkPixelRefFactory; 24 class SkRegion; 25 class SkString; 26 class GrTexture; 27 28 /** \class SkBitmap 29 30 The SkBitmap class specifies a raster bitmap. A bitmap has an integer width 31 and height, and a format (colortype), and a pointer to the actual pixels. 32 Bitmaps can be drawn into a SkCanvas, but they are also used to specify the 33 target of a SkCanvas' drawing operations. 34 A const SkBitmap exposes getAddr(), which lets a caller write its pixels; 35 the constness is considered to apply to the bitmap's configuration, not 36 its contents. 37 */ 38 class SK_API SkBitmap { 39 public: 40 class SK_API Allocator; 41 42 /** 43 * Default construct creates a bitmap with zero width and height, and no pixels. 44 * Its colortype is set to kUnknown_SkColorType. 45 */ 46 SkBitmap(); 47 48 /** 49 * Copy the settings from the src into this bitmap. If the src has pixels 50 * allocated, they will be shared, not copied, so that the two bitmaps will 51 * reference the same memory for the pixels. If a deep copy is needed, 52 * where the new bitmap has its own separate copy of the pixels, use 53 * deepCopyTo(). 54 */ 55 SkBitmap(const SkBitmap& src); 56 57 /** 58 * Copy the settings from the src into this bitmap. If the src has pixels 59 * allocated, ownership of the pixels will be taken. 60 */ 61 SkBitmap(SkBitmap&& src); 62 63 ~SkBitmap(); 64 65 /** Copies the src bitmap into this bitmap. Ownership of the src 66 bitmap's pixels is shared with the src bitmap. 67 */ 68 SkBitmap& operator=(const SkBitmap& src); 69 70 /** Copies the src bitmap into this bitmap. Takes ownership of the src 71 bitmap's pixels. 72 */ 73 SkBitmap& operator=(SkBitmap&& src); 74 75 /** Swap the fields of the two bitmaps. This routine is guaranteed to never fail or throw. 76 */ 77 // This method is not exported to java. 78 void swap(SkBitmap& other); 79 80 /////////////////////////////////////////////////////////////////////////// 81 82 const SkImageInfo& info() const { return fInfo; } 83 84 int width() const { return fInfo.width(); } 85 int height() const { return fInfo.height(); } 86 SkColorType colorType() const { return fInfo.colorType(); } 87 SkAlphaType alphaType() const { return fInfo.alphaType(); } 88 SkColorProfileType profileType() const { return fInfo.profileType(); } 89 90 /** 91 * Return the number of bytes per pixel based on the colortype. If the colortype is 92 * kUnknown_SkColorType, then 0 is returned. 93 */ 94 int bytesPerPixel() const { return fInfo.bytesPerPixel(); } 95 96 /** 97 * Return the rowbytes expressed as a number of pixels (like width and height). 98 * If the colortype is kUnknown_SkColorType, then 0 is returned. 99 */ 100 int rowBytesAsPixels() const { 101 return fRowBytes >> this->shiftPerPixel(); 102 } 103 104 /** 105 * Return the shift amount per pixel (i.e. 0 for 1-byte per pixel, 1 for 2-bytes per pixel 106 * colortypes, 2 for 4-bytes per pixel colortypes). Return 0 for kUnknown_SkColorType. 107 */ 108 int shiftPerPixel() const { return this->bytesPerPixel() >> 1; } 109 110 /////////////////////////////////////////////////////////////////////////// 111 112 /** Return true iff the bitmap has empty dimensions. 113 * Hey! Before you use this, see if you really want to know drawsNothing() instead. 114 */ 115 bool empty() const { return fInfo.isEmpty(); } 116 117 /** Return true iff the bitmap has no pixelref. Note: this can return true even if the 118 * dimensions of the bitmap are > 0 (see empty()). 119 * Hey! Before you use this, see if you really want to know drawsNothing() instead. 120 */ 121 bool isNull() const { return NULL == fPixelRef; } 122 123 /** Return true iff drawing this bitmap has no effect. 124 */ 125 bool drawsNothing() const { return this->empty() || this->isNull(); } 126 127 /** Return the number of bytes between subsequent rows of the bitmap. */ 128 size_t rowBytes() const { return fRowBytes; } 129 130 /** 131 * Set the bitmap's alphaType, returning true on success. If false is 132 * returned, then the specified new alphaType is incompatible with the 133 * colortype, and the current alphaType is unchanged. 134 * 135 * Note: this changes the alphatype for the underlying pixels, which means 136 * that all bitmaps that might be sharing (subsets of) the pixels will 137 * be affected. 138 */ 139 bool setAlphaType(SkAlphaType); 140 141 /** Return the address of the pixels for this SkBitmap. 142 */ 143 void* getPixels() const { return fPixels; } 144 145 /** Return the byte size of the pixels, based on the height and rowBytes. 146 Note this truncates the result to 32bits. Call getSize64() to detect 147 if the real size exceeds 32bits. 148 */ 149 size_t getSize() const { return fInfo.height() * fRowBytes; } 150 151 /** Return the number of bytes from the pointer returned by getPixels() 152 to the end of the allocated space in the buffer. Required in 153 cases where extractSubset has been called. 154 */ 155 size_t getSafeSize() const { return fInfo.getSafeSize(fRowBytes); } 156 157 /** 158 * Return the full size of the bitmap, in bytes. 159 */ 160 int64_t computeSize64() const { 161 return sk_64_mul(fInfo.height(), fRowBytes); 162 } 163 164 /** 165 * Return the number of bytes from the pointer returned by getPixels() 166 * to the end of the allocated space in the buffer. This may be smaller 167 * than computeSize64() if there is any rowbytes padding beyond the width. 168 */ 169 int64_t computeSafeSize64() const { 170 return fInfo.getSafeSize64(fRowBytes); 171 } 172 173 /** Returns true if this bitmap is marked as immutable, meaning that the 174 contents of its pixels will not change for the lifetime of the bitmap. 175 */ 176 bool isImmutable() const; 177 178 /** Marks this bitmap as immutable, meaning that the contents of its 179 pixels will not change for the lifetime of the bitmap and of the 180 underlying pixelref. This state can be set, but it cannot be 181 cleared once it is set. This state propagates to all other bitmaps 182 that share the same pixelref. 183 */ 184 void setImmutable(); 185 186 /** Returns true if the bitmap is opaque (has no translucent/transparent pixels). 187 */ 188 bool isOpaque() const { 189 return SkAlphaTypeIsOpaque(this->alphaType()); 190 } 191 192 /** Returns true if the bitmap is volatile (i.e. should not be cached by devices.) 193 */ 194 bool isVolatile() const; 195 196 /** Specify whether this bitmap is volatile. Bitmaps are not volatile by 197 default. Temporary bitmaps that are discarded after use should be 198 marked as volatile. This provides a hint to the device that the bitmap 199 should not be cached. Providing this hint when appropriate can 200 improve performance by avoiding unnecessary overhead and resource 201 consumption on the device. 202 */ 203 void setIsVolatile(bool); 204 205 /** Reset the bitmap to its initial state (see default constructor). If we are a (shared) 206 owner of the pixels, that ownership is decremented. 207 */ 208 void reset(); 209 210 /** 211 * This will brute-force return true if all of the pixels in the bitmap 212 * are opaque. If it fails to read the pixels, or encounters an error, 213 * it will return false. 214 * 215 * Since this can be an expensive operation, the bitmap stores a flag for 216 * this (isOpaque). Only call this if you need to compute this value from 217 * "unknown" pixels. 218 */ 219 static bool ComputeIsOpaque(const SkBitmap&); 220 221 /** 222 * Return the bitmap's bounds [0, 0, width, height] as an SkRect 223 */ 224 void getBounds(SkRect* bounds) const; 225 void getBounds(SkIRect* bounds) const; 226 227 SkIRect bounds() const { return fInfo.bounds(); } 228 SkISize dimensions() const { return fInfo.dimensions(); } 229 // Returns the bounds of this bitmap, offset by its pixelref origin. 230 SkIRect getSubset() const { 231 return SkIRect::MakeXYWH(fPixelRefOrigin.x(), fPixelRefOrigin.y(), 232 fInfo.width(), fInfo.height()); 233 } 234 235 bool setInfo(const SkImageInfo&, size_t rowBytes = 0); 236 237 /** 238 * Allocate the bitmap's pixels to match the requested image info. If the Factory 239 * is non-null, call it to allcoate the pixelref. If the ImageInfo requires 240 * a colortable, then ColorTable must be non-null, and will be ref'd. 241 * On failure, the bitmap will be set to empty and return false. 242 */ 243 bool SK_WARN_UNUSED_RESULT tryAllocPixels(const SkImageInfo&, SkPixelRefFactory*, SkColorTable*); 244 245 void allocPixels(const SkImageInfo& info, SkPixelRefFactory* factory, SkColorTable* ctable) { 246 if (!this->tryAllocPixels(info, factory, ctable)) { 247 sk_throw(); 248 } 249 } 250 251 /** 252 * Allocate the bitmap's pixels to match the requested image info and 253 * rowBytes. If the request cannot be met (e.g. the info is invalid or 254 * the requested rowBytes are not compatible with the info 255 * (e.g. rowBytes < info.minRowBytes() or rowBytes is not aligned with 256 * the pixel size specified by info.colorType()) then false is returned 257 * and the bitmap is set to empty. 258 */ 259 bool SK_WARN_UNUSED_RESULT tryAllocPixels(const SkImageInfo& info, size_t rowBytes); 260 261 void allocPixels(const SkImageInfo& info, size_t rowBytes) { 262 if (!this->tryAllocPixels(info, rowBytes)) { 263 sk_throw(); 264 } 265 } 266 267 bool SK_WARN_UNUSED_RESULT tryAllocPixels(const SkImageInfo& info) { 268 return this->tryAllocPixels(info, info.minRowBytes()); 269 } 270 271 void allocPixels(const SkImageInfo& info) { 272 this->allocPixels(info, info.minRowBytes()); 273 } 274 275 bool SK_WARN_UNUSED_RESULT tryAllocN32Pixels(int width, int height, bool isOpaque = false) { 276 SkImageInfo info = SkImageInfo::MakeN32(width, height, 277 isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType); 278 return this->tryAllocPixels(info); 279 } 280 281 void allocN32Pixels(int width, int height, bool isOpaque = false) { 282 SkImageInfo info = SkImageInfo::MakeN32(width, height, 283 isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType); 284 this->allocPixels(info); 285 } 286 287 /** 288 * Install a pixelref that wraps the specified pixels and rowBytes, and 289 * optional ReleaseProc and context. When the pixels are no longer 290 * referenced, if releaseProc is not null, it will be called with the 291 * pixels and context as parameters. 292 * On failure, the bitmap will be set to empty and return false. 293 * 294 * If specified, the releaseProc will always be called, even on failure. It is also possible 295 * for success but the releaseProc is immediately called (e.g. valid Info but NULL pixels). 296 */ 297 bool installPixels(const SkImageInfo&, void* pixels, size_t rowBytes, SkColorTable*, 298 void (*releaseProc)(void* addr, void* context), void* context); 299 300 /** 301 * Call installPixels with no ReleaseProc specified. This means that the 302 * caller must ensure that the specified pixels are valid for the lifetime 303 * of the created bitmap (and its pixelRef). 304 */ 305 bool installPixels(const SkImageInfo& info, void* pixels, size_t rowBytes) { 306 return this->installPixels(info, pixels, rowBytes, NULL, NULL, NULL); 307 } 308 309 /** 310 * Call installPixels with no ReleaseProc specified. This means 311 * that the caller must ensure that the specified pixels and 312 * colortable are valid for the lifetime of the created bitmap 313 * (and its pixelRef). 314 */ 315 bool installPixels(const SkPixmap&); 316 317 /** 318 * Calls installPixels() with the value in the SkMask. The caller must 319 * ensure that the specified mask pixels are valid for the lifetime 320 * of the created bitmap (and its pixelRef). 321 */ 322 bool installMaskPixels(const SkMask&); 323 324 /** Use this to assign a new pixel address for an existing bitmap. This 325 will automatically release any pixelref previously installed. Only call 326 this if you are handling ownership/lifetime of the pixel memory. 327 328 If the bitmap retains a reference to the colortable (assuming it is 329 not null) it will take care of incrementing the reference count. 330 331 @param pixels Address for the pixels, managed by the caller. 332 @param ctable ColorTable (or null) that matches the specified pixels 333 */ 334 void setPixels(void* p, SkColorTable* ctable = NULL); 335 336 /** Copies the bitmap's pixels to the location pointed at by dst and returns 337 true if possible, returns false otherwise. 338 339 In the case when the dstRowBytes matches the bitmap's rowBytes, the copy 340 may be made faster by copying over the dst's per-row padding (for all 341 rows but the last). By setting preserveDstPad to true the caller can 342 disable this optimization and ensure that pixels in the padding are not 343 overwritten. 344 345 Always returns false for RLE formats. 346 347 @param dst Location of destination buffer. 348 @param dstSize Size of destination buffer. Must be large enough to hold 349 pixels using indicated stride. 350 @param dstRowBytes Width of each line in the buffer. If 0, uses 351 bitmap's internal stride. 352 @param preserveDstPad Must we preserve padding in the dst 353 */ 354 bool copyPixelsTo(void* const dst, size_t dstSize, size_t dstRowBytes = 0, 355 bool preserveDstPad = false) const; 356 357 /** Use the standard HeapAllocator to create the pixelref that manages the 358 pixel memory. It will be sized based on the current ImageInfo. 359 If this is called multiple times, a new pixelref object will be created 360 each time. 361 362 If the bitmap retains a reference to the colortable (assuming it is 363 not null) it will take care of incrementing the reference count. 364 365 @param ctable ColorTable (or null) to use with the pixels that will 366 be allocated. Only used if colortype == kIndex_8_SkColorType 367 @return true if the allocation succeeds. If not the pixelref field of 368 the bitmap will be unchanged. 369 */ 370 bool SK_WARN_UNUSED_RESULT tryAllocPixels(SkColorTable* ctable = NULL) { 371 return this->tryAllocPixels(NULL, ctable); 372 } 373 374 void allocPixels(SkColorTable* ctable = NULL) { 375 this->allocPixels(NULL, ctable); 376 } 377 378 /** Use the specified Allocator to create the pixelref that manages the 379 pixel memory. It will be sized based on the current ImageInfo. 380 If this is called multiple times, a new pixelref object will be created 381 each time. 382 383 If the bitmap retains a reference to the colortable (assuming it is 384 not null) it will take care of incrementing the reference count. 385 386 @param allocator The Allocator to use to create a pixelref that can 387 manage the pixel memory for the current ImageInfo. 388 If allocator is NULL, the standard HeapAllocator will be used. 389 @param ctable ColorTable (or null) to use with the pixels that will 390 be allocated. Only used if colortype == kIndex_8_SkColorType. 391 If it is non-null and the colortype is not indexed, it will 392 be ignored. 393 @return true if the allocation succeeds. If not the pixelref field of 394 the bitmap will be unchanged. 395 */ 396 bool SK_WARN_UNUSED_RESULT tryAllocPixels(Allocator* allocator, SkColorTable* ctable); 397 398 void allocPixels(Allocator* allocator, SkColorTable* ctable) { 399 if (!this->tryAllocPixels(allocator, ctable)) { 400 sk_throw(); 401 } 402 } 403 404 /** 405 * Return the current pixelref object or NULL if there is none. This does 406 * not affect the refcount of the pixelref. 407 */ 408 SkPixelRef* pixelRef() const { return fPixelRef; } 409 410 /** 411 * A bitmap can reference a subset of a pixelref's pixels. That means the 412 * bitmap's width/height can be <= the dimensions of the pixelref. The 413 * pixelref origin is the x,y location within the pixelref's pixels for 414 * the bitmap's top/left corner. To be valid the following must be true: 415 * 416 * origin_x + bitmap_width <= pixelref_width 417 * origin_y + bitmap_height <= pixelref_height 418 * 419 * pixelRefOrigin() returns this origin, or (0,0) if there is no pixelRef. 420 */ 421 SkIPoint pixelRefOrigin() const { return fPixelRefOrigin; } 422 423 /** 424 * Assign a pixelref and origin to the bitmap. Pixelrefs are reference, 425 * so the existing one (if any) will be unref'd and the new one will be 426 * ref'd. (x,y) specify the offset within the pixelref's pixels for the 427 * top/left corner of the bitmap. For a bitmap that encompases the entire 428 * pixels of the pixelref, these will be (0,0). 429 */ 430 SkPixelRef* setPixelRef(SkPixelRef* pr, int dx, int dy); 431 432 SkPixelRef* setPixelRef(SkPixelRef* pr, const SkIPoint& origin) { 433 return this->setPixelRef(pr, origin.fX, origin.fY); 434 } 435 436 SkPixelRef* setPixelRef(SkPixelRef* pr) { 437 return this->setPixelRef(pr, 0, 0); 438 } 439 440 /** Call this to ensure that the bitmap points to the current pixel address 441 in the pixelref. Balance it with a call to unlockPixels(). These calls 442 are harmless if there is no pixelref. 443 */ 444 void lockPixels() const; 445 /** When you are finished access the pixel memory, call this to balance a 446 previous call to lockPixels(). This allows pixelrefs that implement 447 cached/deferred image decoding to know when there are active clients of 448 a given image. 449 */ 450 void unlockPixels() const; 451 452 /** 453 * Some bitmaps can return a copy of their pixels for lockPixels(), but 454 * that copy, if modified, will not be pushed back. These bitmaps should 455 * not be used as targets for a raster device/canvas (since all pixels 456 * modifications will be lost when unlockPixels() is called.) 457 */ 458 bool lockPixelsAreWritable() const; 459 460 bool requestLock(SkAutoPixmapUnlock* result) const; 461 462 /** Call this to be sure that the bitmap is valid enough to be drawn (i.e. 463 it has non-null pixels, and if required by its colortype, it has a 464 non-null colortable. Returns true if all of the above are met. 465 */ 466 bool readyToDraw() const { 467 return this->getPixels() != NULL && 468 (this->colorType() != kIndex_8_SkColorType || fColorTable); 469 } 470 471 /** Returns the pixelRef's texture, or NULL 472 */ 473 GrTexture* getTexture() const; 474 475 /** Return the bitmap's colortable, if it uses one (i.e. colorType is 476 Index_8) and the pixels are locked. 477 Otherwise returns NULL. Does not affect the colortable's 478 reference count. 479 */ 480 SkColorTable* getColorTable() const { return fColorTable; } 481 482 /** Returns a non-zero, unique value corresponding to the pixels in our 483 pixelref. Each time the pixels are changed (and notifyPixelsChanged 484 is called), a different generation ID will be returned. Finally, if 485 there is no pixelRef then zero is returned. 486 */ 487 uint32_t getGenerationID() const; 488 489 /** Call this if you have changed the contents of the pixels. This will in- 490 turn cause a different generation ID value to be returned from 491 getGenerationID(). 492 */ 493 void notifyPixelsChanged() const; 494 495 /** 496 * Fill the entire bitmap with the specified color. 497 * If the bitmap's colortype does not support alpha (e.g. 565) then the alpha 498 * of the color is ignored (treated as opaque). If the colortype only supports 499 * alpha (e.g. A1 or A8) then the color's r,g,b components are ignored. 500 */ 501 void eraseColor(SkColor c) const; 502 503 /** 504 * Fill the entire bitmap with the specified color. 505 * If the bitmap's colortype does not support alpha (e.g. 565) then the alpha 506 * of the color is ignored (treated as opaque). If the colortype only supports 507 * alpha (e.g. A1 or A8) then the color's r,g,b components are ignored. 508 */ 509 void eraseARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) const { 510 this->eraseColor(SkColorSetARGB(a, r, g, b)); 511 } 512 513 SK_ATTR_DEPRECATED("use eraseARGB or eraseColor") 514 void eraseRGB(U8CPU r, U8CPU g, U8CPU b) const { 515 this->eraseARGB(0xFF, r, g, b); 516 } 517 518 /** 519 * Fill the specified area of this bitmap with the specified color. 520 * If the bitmap's colortype does not support alpha (e.g. 565) then the alpha 521 * of the color is ignored (treated as opaque). If the colortype only supports 522 * alpha (e.g. A1 or A8) then the color's r,g,b components are ignored. 523 */ 524 void erase(SkColor c, const SkIRect& area) const; 525 526 // DEPRECATED 527 void eraseArea(const SkIRect& area, SkColor c) const { 528 this->erase(c, area); 529 } 530 531 /** 532 * Return the SkColor of the specified pixel. In most cases this will 533 * require un-premultiplying the color. Alpha only colortypes (e.g. kAlpha_8_SkColorType) 534 * return black with the appropriate alpha set. The value is undefined 535 * for kUnknown_SkColorType or if x or y are out of bounds, or if the bitmap 536 * does not have any pixels (or has not be locked with lockPixels()). 537 */ 538 SkColor getColor(int x, int y) const; 539 540 /** Returns the address of the specified pixel. This performs a runtime 541 check to know the size of the pixels, and will return the same answer 542 as the corresponding size-specific method (e.g. getAddr16). Since the 543 check happens at runtime, it is much slower than using a size-specific 544 version. Unlike the size-specific methods, this routine also checks if 545 getPixels() returns null, and returns that. The size-specific routines 546 perform a debugging assert that getPixels() is not null, but they do 547 not do any runtime checks. 548 */ 549 void* getAddr(int x, int y) const; 550 551 /** Returns the address of the pixel specified by x,y for 32bit pixels. 552 * In debug build, this asserts that the pixels are allocated and locked, 553 * and that the colortype is 32-bit, however none of these checks are performed 554 * in the release build. 555 */ 556 inline uint32_t* getAddr32(int x, int y) const; 557 558 /** Returns the address of the pixel specified by x,y for 16bit pixels. 559 * In debug build, this asserts that the pixels are allocated and locked, 560 * and that the colortype is 16-bit, however none of these checks are performed 561 * in the release build. 562 */ 563 inline uint16_t* getAddr16(int x, int y) const; 564 565 /** Returns the address of the pixel specified by x,y for 8bit pixels. 566 * In debug build, this asserts that the pixels are allocated and locked, 567 * and that the colortype is 8-bit, however none of these checks are performed 568 * in the release build. 569 */ 570 inline uint8_t* getAddr8(int x, int y) const; 571 572 /** Returns the color corresponding to the pixel specified by x,y for 573 * colortable based bitmaps. 574 * In debug build, this asserts that the pixels are allocated and locked, 575 * that the colortype is indexed, and that the colortable is allocated, 576 * however none of these checks are performed in the release build. 577 */ 578 inline SkPMColor getIndex8Color(int x, int y) const; 579 580 /** Set dst to be a setset of this bitmap. If possible, it will share the 581 pixel memory, and just point into a subset of it. However, if the colortype 582 does not support this, a local copy will be made and associated with 583 the dst bitmap. If the subset rectangle, intersected with the bitmap's 584 dimensions is empty, or if there is an unsupported colortype, false will be 585 returned and dst will be untouched. 586 @param dst The bitmap that will be set to a subset of this bitmap 587 @param subset The rectangle of pixels in this bitmap that dst will 588 reference. 589 @return true if the subset copy was successfully made. 590 */ 591 bool extractSubset(SkBitmap* dst, const SkIRect& subset) const; 592 593 /** Makes a deep copy of this bitmap, respecting the requested colorType, 594 * and allocating the dst pixels on the cpu. 595 * Returns false if either there is an error (i.e. the src does not have 596 * pixels) or the request cannot be satisfied (e.g. the src has per-pixel 597 * alpha, and the requested colortype does not support alpha). 598 * @param dst The bitmap to be sized and allocated 599 * @param ct The desired colorType for dst 600 * @param allocator Allocator used to allocate the pixelref for the dst 601 * bitmap. If this is null, the standard HeapAllocator 602 * will be used. 603 * @return true if the copy was made. 604 */ 605 bool copyTo(SkBitmap* dst, SkColorType ct, Allocator* = NULL) const; 606 607 bool copyTo(SkBitmap* dst, Allocator* allocator = NULL) const { 608 return this->copyTo(dst, this->colorType(), allocator); 609 } 610 611 /** 612 * Copy the bitmap's pixels into the specified buffer (pixels + rowBytes), 613 * converting them into the requested format (SkImageInfo). The src pixels are read 614 * starting at the specified (srcX,srcY) offset, relative to the top-left corner. 615 * 616 * The specified ImageInfo and (srcX,srcY) offset specifies a source rectangle 617 * 618 * srcR.setXYWH(srcX, srcY, dstInfo.width(), dstInfo.height()); 619 * 620 * srcR is intersected with the bounds of the bitmap. If this intersection is not empty, 621 * then we have two sets of pixels (of equal size). Replace the dst pixels with the 622 * corresponding src pixels, performing any colortype/alphatype transformations needed 623 * (in the case where the src and dst have different colortypes or alphatypes). 624 * 625 * This call can fail, returning false, for several reasons: 626 * - If srcR does not intersect the bitmap bounds. 627 * - If the requested colortype/alphatype cannot be converted from the src's types. 628 * - If the src pixels are not available. 629 */ 630 bool readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes, 631 int srcX, int srcY) const; 632 633 /** 634 * Returns true if this bitmap's pixels can be converted into the requested 635 * colorType, such that copyTo() could succeed. 636 */ 637 bool canCopyTo(SkColorType colorType) const; 638 639 /** Makes a deep copy of this bitmap, keeping the copied pixels 640 * in the same domain as the source: If the src pixels are allocated for 641 * the cpu, then so will the dst. If the src pixels are allocated on the 642 * gpu (typically as a texture), the it will do the same for the dst. 643 * If the request cannot be fulfilled, returns false and dst is unmodified. 644 */ 645 bool deepCopyTo(SkBitmap* dst) const; 646 647 #ifdef SK_BUILD_FOR_ANDROID 648 bool hasHardwareMipMap() const { 649 return (fFlags & kHasHardwareMipMap_Flag) != 0; 650 } 651 652 void setHasHardwareMipMap(bool hasHardwareMipMap) { 653 if (hasHardwareMipMap) { 654 fFlags |= kHasHardwareMipMap_Flag; 655 } else { 656 fFlags &= ~kHasHardwareMipMap_Flag; 657 } 658 } 659 #endif 660 661 bool extractAlpha(SkBitmap* dst) const { 662 return this->extractAlpha(dst, NULL, NULL, NULL); 663 } 664 665 bool extractAlpha(SkBitmap* dst, const SkPaint* paint, 666 SkIPoint* offset) const { 667 return this->extractAlpha(dst, paint, NULL, offset); 668 } 669 670 /** Set dst to contain alpha layer of this bitmap. If destination bitmap 671 fails to be initialized, e.g. because allocator can't allocate pixels 672 for it, dst will not be modified and false will be returned. 673 674 @param dst The bitmap to be filled with alpha layer 675 @param paint The paint to draw with 676 @param allocator Allocator used to allocate the pixelref for the dst 677 bitmap. If this is null, the standard HeapAllocator 678 will be used. 679 @param offset If not null, it is set to top-left coordinate to position 680 the returned bitmap so that it visually lines up with the 681 original 682 */ 683 bool extractAlpha(SkBitmap* dst, const SkPaint* paint, Allocator* allocator, 684 SkIPoint* offset) const; 685 686 /** 687 * If the pixels are available from this bitmap (w/o locking) return true, and fill out the 688 * specified pixmap (if not null). If the pixels are not available (either because there are 689 * none, or becuase accessing them would require locking or other machinary) return false and 690 * ignore the pixmap parameter. 691 * 692 * Note: if this returns true, the results (in the pixmap) are only valid until the bitmap 693 * is changed in anyway, in which case the results are invalid. 694 */ 695 bool peekPixels(SkPixmap*) const; 696 697 SkDEBUGCODE(void validate() const;) 698 699 class Allocator : public SkRefCnt { 700 public: 701 /** Allocate the pixel memory for the bitmap, given its dimensions and 702 colortype. Return true on success, where success means either setPixels 703 or setPixelRef was called. The pixels need not be locked when this 704 returns. If the colortype requires a colortable, it also must be 705 installed via setColorTable. If false is returned, the bitmap and 706 colortable should be left unchanged. 707 */ 708 virtual bool allocPixelRef(SkBitmap*, SkColorTable*) = 0; 709 private: 710 typedef SkRefCnt INHERITED; 711 }; 712 713 /** Subclass of Allocator that returns a pixelref that allocates its pixel 714 memory from the heap. This is the default Allocator invoked by 715 allocPixels(). 716 */ 717 class HeapAllocator : public Allocator { 718 public: 719 bool allocPixelRef(SkBitmap*, SkColorTable*) override; 720 }; 721 722 class RLEPixels { 723 public: 724 RLEPixels(int width, int height); 725 virtual ~RLEPixels(); 726 727 uint8_t* packedAtY(int y) const { 728 SkASSERT((unsigned)y < (unsigned)fHeight); 729 return fYPtrs[y]; 730 } 731 732 // called by subclasses during creation 733 void setPackedAtY(int y, uint8_t* addr) { 734 SkASSERT((unsigned)y < (unsigned)fHeight); 735 fYPtrs[y] = addr; 736 } 737 738 private: 739 uint8_t** fYPtrs; 740 int fHeight; 741 }; 742 743 SK_TO_STRING_NONVIRT() 744 745 private: 746 mutable SkPixelRef* fPixelRef; 747 mutable int fPixelLockCount; 748 // These are just caches from the locked pixelref 749 mutable void* fPixels; 750 mutable SkColorTable* fColorTable; // only meaningful for kIndex8 751 752 SkIPoint fPixelRefOrigin; 753 754 enum Flags { 755 kImageIsVolatile_Flag = 0x02, 756 #ifdef SK_BUILD_FOR_ANDROID 757 /* A hint for the renderer responsible for drawing this bitmap 758 * indicating that it should attempt to use mipmaps when this bitmap 759 * is drawn scaled down. 760 */ 761 kHasHardwareMipMap_Flag = 0x08, 762 #endif 763 }; 764 765 SkImageInfo fInfo; 766 uint32_t fRowBytes; 767 uint8_t fFlags; 768 769 /* Unreference any pixelrefs or colortables 770 */ 771 void freePixels(); 772 void updatePixelsFromRef() const; 773 774 static void WriteRawPixels(SkWriteBuffer*, const SkBitmap&); 775 static bool ReadRawPixels(SkReadBuffer*, SkBitmap*); 776 777 friend class SkReadBuffer; // unflatten, rawpixels 778 friend class SkWriteBuffer; // rawpixels 779 friend struct SkBitmapProcState; 780 }; 781 782 class SkAutoLockPixels : SkNoncopyable { 783 public: 784 SkAutoLockPixels(const SkBitmap& bm, bool doLock = true) : fBitmap(bm) { 785 fDidLock = doLock; 786 if (doLock) { 787 bm.lockPixels(); 788 } 789 } 790 ~SkAutoLockPixels() { 791 if (fDidLock) { 792 fBitmap.unlockPixels(); 793 } 794 } 795 796 private: 797 const SkBitmap& fBitmap; 798 bool fDidLock; 799 }; 800 //TODO(mtklein): uncomment when 71713004 lands and Chromium's fixed. 801 //#define SkAutoLockPixels(...) SK_REQUIRE_LOCAL_VAR(SkAutoLockPixels) 802 803 /////////////////////////////////////////////////////////////////////////////// 804 805 inline uint32_t* SkBitmap::getAddr32(int x, int y) const { 806 SkASSERT(fPixels); 807 SkASSERT(4 == this->bytesPerPixel()); 808 SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height()); 809 return (uint32_t*)((char*)fPixels + y * fRowBytes + (x << 2)); 810 } 811 812 inline uint16_t* SkBitmap::getAddr16(int x, int y) const { 813 SkASSERT(fPixels); 814 SkASSERT(2 == this->bytesPerPixel()); 815 SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height()); 816 return (uint16_t*)((char*)fPixels + y * fRowBytes + (x << 1)); 817 } 818 819 inline uint8_t* SkBitmap::getAddr8(int x, int y) const { 820 SkASSERT(fPixels); 821 SkASSERT(1 == this->bytesPerPixel()); 822 SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height()); 823 return (uint8_t*)fPixels + y * fRowBytes + x; 824 } 825 826 inline SkPMColor SkBitmap::getIndex8Color(int x, int y) const { 827 SkASSERT(fPixels); 828 SkASSERT(kIndex_8_SkColorType == this->colorType()); 829 SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height()); 830 SkASSERT(fColorTable); 831 return (*fColorTable)[*((const uint8_t*)fPixels + y * fRowBytes + x)]; 832 } 833 834 #endif 835