/external/deqp/modules/gles3/functional/ |
es3fTextureUnitTests.cpp | 306 float dwdy = derivateParts[2].y() * (float)textureSize.z() * screenDerivate.y(); local 310 const float mw = de::max(de::abs(dwdx), de::abs(dwdy)); 322 float dwdy = derivateParts[2].y() * (float)textureSize.z() * screenDerivate.y(); local 326 const float mw = de::max(de::abs(dwdx), de::abs(dwdy)); [all...] |
es3fVertexTextureTests.cpp | 1644 const float dwdy = (trans01.z() - trans00.z()) * (float)srcDepth \/ dstSize.y(); local [all...] |
es3fShaderTextureFunctionTests.cpp | 725 float dwdy = (m_lookupSpec.maxCoord[2]-m_lookupSpec.minCoord[2])*0.5f*proj*(float)m_textureSpec.depth \/ (float)viewportSize[1]; local [all...] |
/external/deqp/modules/glshared/ |
glsTextureTestUtil.cpp | 287 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy) 293 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dwdy*dwdy)); 301 float mw = de::max(deFloatAbs(dwdx), deFloatAbs(dwdy)); 376 float dwdy = triDerivateY(w, projection, wy, height, wx/width); local 378 return computeLodFromDerivates(mode, dudx, dvdx, dwdx, dudy, dvdy, dwdy); [all...] |
/system/core/libpixelflinger/include/private/pixelflinger/ |
ggl_context.h | 472 GGLfixed dwdy; member in struct:android::shade_t
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