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    Searched defs:fScratch (Results 1 - 3 of 3) sorted by null

  /external/skia/src/gpu/
GrResourceCache.cpp 642 int fScratch;
663 ++fScratch;
719 SkASSERT(stats.fScratch + stats.fCouldBeScratch == fScratchMap.count());
GrResourceCache.h 191 int fScratch;
203 fScratch = 0;
212 ++fScratch;
  /external/skia/src/core/
SkPictureFlat.h 387 , fScratch(controller->getWriteBufferFlags())
489 // We have to delay fScratch's initialization until its first use; fController might not
498 fScratch.setBitmapHeap(fController->getBitmapHeap());
499 fScratch.setTypefaceRecorder(fController->getTypefaceSet());
500 fScratch.setNamedFactoryRecorder(fController->getNamedFactorySet());
525 // Layout of fScratch: [ SkFlatData header, 20 bytes ] [ data ..., 4-byte aligned ]
526 fScratch.reset();
527 fScratch.reserve(sizeof(SkFlatData));
528 Traits::Flatten(fScratch, element);
529 const size_t dataSize = fScratch.bytesWritten() - sizeof(SkFlatData)
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