1 /* 2 * Copyright (C) 2008 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 18 #ifndef ANDROID_FB_INTERFACE_H 19 #define ANDROID_FB_INTERFACE_H 20 21 #include <stdint.h> 22 #include <sys/cdefs.h> 23 #include <sys/types.h> 24 25 #include <cutils/native_handle.h> 26 27 #include <hardware/hardware.h> 28 29 __BEGIN_DECLS 30 31 #define GRALLOC_HARDWARE_FB0 "fb0" 32 33 /*****************************************************************************/ 34 35 36 /*****************************************************************************/ 37 38 typedef struct framebuffer_device_t { 39 /** 40 * Common methods of the framebuffer device. This *must* be the first member of 41 * framebuffer_device_t as users of this structure will cast a hw_device_t to 42 * framebuffer_device_t pointer in contexts where it's known the hw_device_t references a 43 * framebuffer_device_t. 44 */ 45 struct hw_device_t common; 46 47 /* flags describing some attributes of the framebuffer */ 48 const uint32_t flags; 49 50 /* dimensions of the framebuffer in pixels */ 51 const uint32_t width; 52 const uint32_t height; 53 54 /* frambuffer stride in pixels */ 55 const int stride; 56 57 /* framebuffer pixel format */ 58 const int format; 59 60 /* resolution of the framebuffer's display panel in pixel per inch*/ 61 const float xdpi; 62 const float ydpi; 63 64 /* framebuffer's display panel refresh rate in frames per second */ 65 const float fps; 66 67 /* min swap interval supported by this framebuffer */ 68 const int minSwapInterval; 69 70 /* max swap interval supported by this framebuffer */ 71 const int maxSwapInterval; 72 73 /* Number of framebuffers supported*/ 74 const int numFramebuffers; 75 76 int reserved[7]; 77 78 /* 79 * requests a specific swap-interval (same definition than EGL) 80 * 81 * Returns 0 on success or -errno on error. 82 */ 83 int (*setSwapInterval)(struct framebuffer_device_t* window, 84 int interval); 85 86 /* 87 * This hook is OPTIONAL. 88 * 89 * It is non NULL If the framebuffer driver supports "update-on-demand" 90 * and the given rectangle is the area of the screen that gets 91 * updated during (*post)(). 92 * 93 * This is useful on devices that are able to DMA only a portion of 94 * the screen to the display panel, upon demand -- as opposed to 95 * constantly refreshing the panel 60 times per second, for instance. 96 * 97 * Only the area defined by this rectangle is guaranteed to be valid, that 98 * is, the driver is not allowed to post anything outside of this 99 * rectangle. 100 * 101 * The rectangle evaluated during (*post)() and specifies which area 102 * of the buffer passed in (*post)() shall to be posted. 103 * 104 * return -EINVAL if width or height <=0, or if left or top < 0 105 */ 106 int (*setUpdateRect)(struct framebuffer_device_t* window, 107 int left, int top, int width, int height); 108 109 /* 110 * Post <buffer> to the display (display it on the screen) 111 * The buffer must have been allocated with the 112 * GRALLOC_USAGE_HW_FB usage flag. 113 * buffer must be the same width and height as the display and must NOT 114 * be locked. 115 * 116 * The buffer is shown during the next VSYNC. 117 * 118 * If the same buffer is posted again (possibly after some other buffer), 119 * post() will block until the the first post is completed. 120 * 121 * Internally, post() is expected to lock the buffer so that a 122 * subsequent call to gralloc_module_t::(*lock)() with USAGE_RENDER or 123 * USAGE_*_WRITE will block until it is safe; that is typically once this 124 * buffer is shown and another buffer has been posted. 125 * 126 * Returns 0 on success or -errno on error. 127 */ 128 int (*post)(struct framebuffer_device_t* dev, buffer_handle_t buffer); 129 130 131 /* 132 * The (*compositionComplete)() method must be called after the 133 * compositor has finished issuing GL commands for client buffers. 134 */ 135 136 int (*compositionComplete)(struct framebuffer_device_t* dev); 137 138 /* 139 * This hook is OPTIONAL. 140 * 141 * If non NULL it will be caused by SurfaceFlinger on dumpsys 142 */ 143 void (*dump)(struct framebuffer_device_t* dev, char *buff, int buff_len); 144 145 /* 146 * (*enableScreen)() is used to either blank (enable=0) or 147 * unblank (enable=1) the screen this framebuffer is attached to. 148 * 149 * Returns 0 on success or -errno on error. 150 */ 151 int (*enableScreen)(struct framebuffer_device_t* dev, int enable); 152 153 void* reserved_proc[6]; 154 155 } framebuffer_device_t; 156 157 158 /** convenience API for opening and closing a supported device */ 159 160 static inline int framebuffer_open(const struct hw_module_t* module, 161 struct framebuffer_device_t** device) { 162 return module->methods->open(module, 163 GRALLOC_HARDWARE_FB0, (struct hw_device_t**)device); 164 } 165 166 static inline int framebuffer_close(struct framebuffer_device_t* device) { 167 return device->common.close(&device->common); 168 } 169 170 171 __END_DECLS 172 173 #endif // ANDROID_FB_INTERFACE_H 174