orientation.c | 30 #include <algos/fusion.h> 113 struct Fusion fusion; member in struct:FusionTask 114 struct Fusion game; 379 if (fusionHasEstimate(&mTask.fusion)) { 380 fusionGetAttitude(&mTask.fusion, &attitude); 383 fusionGetRotationMatrix(&mTask.fusion, &R); 456 fusionHandleAcc(&mTask.fusion, &a, dT); 471 fusionHandleGyro(&mTask.fusion, &w, dT); 483 fusionHandleMag(&mTask.fusion, &m, dT) [all...] |