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    Searched defs:getInputChannelName (Results 1 - 3 of 3) sorted by null

  /frameworks/base/core/jni/
android_view_InputEventReceiver.cpp 81 const char* getInputChannelName() {
96 ALOGD("channel '%s' ~ Initializing input event receiver.", getInputChannelName());
112 ALOGD("channel '%s' ~ Disposing input event receiver.", getInputChannelName());
120 ALOGD("channel '%s' ~ Finished input event.", getInputChannelName());
128 "Enqueued for later.", getInputChannelName());
140 getInputChannelName(), status);
164 "events=0x%x", getInputChannelName(), events);
186 getInputChannelName(), i, mFinishQueue.size());
192 getInputChannelName(), status);
205 getInputChannelName(), mFinishQueue.size())
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android_view_InputEventSender.cpp 71 const char* getInputChannelName() {
87 ALOGD("channel '%s' ~ Initializing input event sender.", getInputChannelName());
104 ALOGD("channel '%s' ~ Disposing input event sender.", getInputChannelName());
112 ALOGD("channel '%s' ~ Sending key event, seq=%u.", getInputChannelName(), seq);
122 getInputChannelName(), status);
131 ALOGD("channel '%s' ~ Sending motion event, seq=%u.", getInputChannelName(), seq);
148 getInputChannelName(), status);
163 "events=0x%x", getInputChannelName(), events);
171 "events=0x%x", getInputChannelName(), events);
183 ALOGD("channel '%s' ~ Receiving finished signals.", getInputChannelName());
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  /frameworks/native/services/inputflinger/
InputDispatcher.h 835 inline const char* getInputChannelName() const { return inputChannel->getName().string(); }
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