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      1 // Copyright 2015 the V8 project authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef V8_INTERPRETER_CONSTANT_ARRAY_BUILDER_H_
      6 #define V8_INTERPRETER_CONSTANT_ARRAY_BUILDER_H_
      7 
      8 #include "src/identity-map.h"
      9 #include "src/interpreter/bytecodes.h"
     10 #include "src/zone-containers.h"
     11 
     12 namespace v8 {
     13 namespace internal {
     14 
     15 class Factory;
     16 class Isolate;
     17 
     18 namespace interpreter {
     19 
     20 // A helper class for constructing constant arrays for the interpreter.
     21 class ConstantArrayBuilder final : public ZoneObject {
     22  public:
     23   // Capacity of the 8-bit operand slice.
     24   static const size_t kLowCapacity = 1u << kBitsPerByte;
     25 
     26   // Capacity of the combined 8-bit and 16-bit operand slices.
     27   static const size_t kMaxCapacity = 1u << (2 * kBitsPerByte);
     28 
     29   // Capacity of the 16-bit operand slice.
     30   static const size_t kHighCapacity = kMaxCapacity - kLowCapacity;
     31 
     32   ConstantArrayBuilder(Isolate* isolate, Zone* zone);
     33 
     34   // Generate a fixed array of constants based on inserted objects.
     35   Handle<FixedArray> ToFixedArray(Factory* factory) const;
     36 
     37   // Returns the object in the constant pool array that at index
     38   // |index|.
     39   Handle<Object> At(size_t index) const;
     40 
     41   // Returns the number of elements in the array.
     42   size_t size() const;
     43 
     44   // Insert an object into the constants array if it is not already
     45   // present. Returns the array index associated with the object.
     46   size_t Insert(Handle<Object> object);
     47 
     48   // Creates a reserved entry in the constant pool and returns
     49   // the size of the operand that'll be required to hold the entry
     50   // when committed.
     51   OperandSize CreateReservedEntry();
     52 
     53   // Commit reserved entry and returns the constant pool index for the
     54   // object.
     55   size_t CommitReservedEntry(OperandSize operand_size, Handle<Object> object);
     56 
     57   // Discards constant pool reservation.
     58   void DiscardReservedEntry(OperandSize operand_size);
     59 
     60  private:
     61   typedef uint16_t index_t;
     62 
     63   index_t AllocateEntry(Handle<Object> object);
     64 
     65   struct ConstantArraySlice final {
     66     ConstantArraySlice(Zone* zone, size_t start_index, size_t capacity);
     67     void Reserve();
     68     void Unreserve();
     69     size_t Allocate(Handle<Object> object);
     70     Handle<Object> At(size_t index) const;
     71 
     72     inline size_t available() const { return capacity() - reserved() - size(); }
     73     inline size_t reserved() const { return reserved_; }
     74     inline size_t capacity() const { return capacity_; }
     75     inline size_t size() const { return constants_.size(); }
     76     inline size_t start_index() const { return start_index_; }
     77 
     78    private:
     79     const size_t start_index_;
     80     const size_t capacity_;
     81     size_t reserved_;
     82     ZoneVector<Handle<Object>> constants_;
     83 
     84     DISALLOW_COPY_AND_ASSIGN(ConstantArraySlice);
     85   };
     86 
     87   Isolate* isolate_;
     88   ConstantArraySlice idx8_slice_;
     89   ConstantArraySlice idx16_slice_;
     90   IdentityMap<index_t> constants_map_;
     91 };
     92 
     93 }  // namespace interpreter
     94 }  // namespace internal
     95 }  // namespace v8
     96 
     97 #endif  // V8_INTERPRETER_CONSTANT_ARRAY_BUILDER_H_
     98