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  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/particle/
ParticleContact.java 7 public int indexA, indexB;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/
ContactID.java 58 public byte indexB;
63 return ((int) indexA) << 24 | ((int) indexB) << 16 | ((int) typeA) << 8 | ((int) typeB);
78 indexB = c.indexB;
85 indexA = indexB;
86 indexB = tempA;
97 indexB = 0;
Distance.java 60 public int indexB; // wB index
68 indexB = sv.indexB;
84 public final int indexB[] = new int[3];
92 indexB[0] = Integer.MAX_VALUE;
93 indexB[1] = Integer.MAX_VALUE;
94 indexB[2] = Integer.MAX_VALUE;
99 System.arraycopy(sc.indexB, 0, indexB, 0, indexB.length)
    [all...]
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/contacts/
ContactPositionConstraint.java 35 int indexB;
ContactVelocityConstraint.java 36 public int indexB;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2ContactManager.cpp 114 int32 indexB = c->GetChildIndexB();
154 int32 proxyIdB = fixtureB->m_proxies[indexB].proxyId;
186 int32 indexB = proxyB->childIndex;
210 if (fA == fixtureA && fB == fixtureB && iA == indexA && iB == indexB)
216 if (fA == fixtureB && fB == fixtureA && iA == indexB && iB == indexA)
239 b2Contact* c = b2Contact::Create(fixtureA, indexA, fixtureB, indexB, m_allocator);
249 indexB = c->GetChildIndexB();
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
b2Distance.h 62 uint8 indexB[3]; ///< vertices on shape B
b2Collision.h 47 uint8 indexB; ///< Feature index on shapeB
249 const b2Shape* shapeB, int32 indexB,
b2Distance.cpp 93 int32 indexB; // wB index
111 v->indexB = cache->indexB[i];
113 b2Vec2 wBLocal = proxyB->GetVertex(v->indexB);
138 v->indexB = 0;
157 cache->indexB[i] = uint8(vertices[i].indexB);
481 saveB[i] = vertices[i].indexB;
538 vertex->indexB = proxyB->GetSupport(b2MulT(transformB.q, d));
539 vertex->wB = b2Mul(transformB, proxyB->GetVertex(vertex->indexB));
    [all...]
b2TimeOfImpact.cpp 66 b2Vec2 localPointB = m_proxyB->GetVertex(cache->indexB[0]);
77 b2Vec2 localPointB1 = proxyB->GetVertex(cache->indexB[0]);
78 b2Vec2 localPointB2 = proxyB->GetVertex(cache->indexB[1]);
112 b2Vec2 localPointB = m_proxyB->GetVertex(cache->indexB[0]);
126 float32 FindMinSeparation(int32* indexA, int32* indexB, float32 t) const
140 *indexB = m_proxyB->GetSupport(axisB);
143 b2Vec2 localPointB = m_proxyB->GetVertex(*indexB);
160 *indexB = m_proxyB->GetSupport(axisB);
162 b2Vec2 localPointB = m_proxyB->GetVertex(*indexB);
176 *indexB = -1
    [all...]
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Contacts/
b2ContactSolver.h 49 int32 indexB;
b2ContactSolver.cpp 37 int32 indexB;
80 vc->indexB = bodyB->m_islandIndex;
92 pc->indexB = bodyB->m_islandIndex;
152 int32 indexB = vc->indexB;
166 b2Vec2 cB = m_positions[indexB].c;
167 float32 aB = m_positions[indexB].a;
168 b2Vec2 vB = m_velocities[indexB].v;
169 float32 wB = m_velocities[indexB].w;
259 int32 indexB = vc->indexB
    [all...]
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Joints/
b2DistanceJoint.cpp 248 int32 indexB = m_bodyB->m_islandIndex;
252 b2Log(" jd.bodyB = bodies[%d];\n", indexB);
b2FrictionJoint.cpp 240 int32 indexB = m_bodyB->m_islandIndex;
244 b2Log(" jd.bodyB = bodies[%d];\n", indexB);
b2RopeJoint.cpp 231 int32 indexB = m_bodyB->m_islandIndex;
235 b2Log(" jd.bodyB = bodies[%d];\n", indexB);
b2GearJoint.cpp 406 int32 indexB = m_bodyB->m_islandIndex;
413 b2Log(" jd.bodyB = bodies[%d];\n", indexB);
b2MotorJoint.cpp 292 int32 indexB = m_bodyB->m_islandIndex;
296 b2Log(" jd.bodyB = bodies[%d];\n", indexB);
b2PulleyJoint.cpp 328 int32 indexB = m_bodyB->m_islandIndex;
332 b2Log(" jd.bodyB = bodies[%d];\n", indexB);
b2RevoluteJoint.cpp 486 int32 indexB = m_bodyB->m_islandIndex;
490 b2Log(" jd.bodyB = bodies[%d];\n", indexB);
b2WeldJoint.cpp 332 int32 indexB = m_bodyB->m_islandIndex;
336 b2Log(" jd.bodyB = bodies[%d];\n", indexB);
b2WheelJoint.cpp 404 int32 indexB = m_bodyB->m_islandIndex;
408 b2Log(" jd.bodyB = bodies[%d];\n", indexB);
b2PrismaticJoint.cpp 612 int32 indexB = m_bodyB->m_islandIndex;
616 b2Log(" jd.bodyB = bodies[%d];\n", indexB);
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/
ContactManager.java 71 int indexB = proxyB.childIndex;
92 if (fA == fixtureA && iA == indexA && fB == fixtureB && iB == indexB) {
97 if (fA == fixtureB && iA == indexB && fB == fixtureA && iB == indexA) {
117 Contact c = pool.popContact(fixtureA, indexA, fixtureB, indexB);
126 indexB = c.getChildIndexB();
240 int indexB = c.getChildIndexB();
276 int proxyIdB = fixtureB.m_proxies[indexB].proxyId;
  /frameworks/av/media/libstagefright/codecs/avc/common/src/
deblock.cpp 297 int indexA, indexB;
318 /* NOTE: edge=0 and edge=1~3 are separate cases because of the difference of MbP, index A and indexB calculation */
319 /* for edge = 1~3, MbP, indexA and indexB remain the same, and thus there is no need to re-calculate them for each edge */
335 indexB = QP + video->FilterOffsetB;
337 indexB = qp_clip_tab[indexB]; // IClip(0, MAX_QP, QP+video->FilterOffsetB)
340 Beta = BETA_TABLE[indexB];
352 indexB = QPC + video->FilterOffsetB;
354 indexB = qp_clip_tab[indexB]; // IClip(0, MAX_QP, QP+video->FilterOffsetB
    [all...]
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/source/
h264bsd_deblocking.c     [all...]

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