/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/particle/ |
ParticleContact.java | 7 public int indexA, indexB;
|
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/ |
ContactID.java | 58 public byte indexB; 63 return ((int) indexA) << 24 | ((int) indexB) << 16 | ((int) typeA) << 8 | ((int) typeB); 78 indexB = c.indexB; 85 indexA = indexB; 86 indexB = tempA; 97 indexB = 0;
|
Distance.java | 60 public int indexB; // wB index 68 indexB = sv.indexB; 84 public final int indexB[] = new int[3]; 92 indexB[0] = Integer.MAX_VALUE; 93 indexB[1] = Integer.MAX_VALUE; 94 indexB[2] = Integer.MAX_VALUE; 99 System.arraycopy(sc.indexB, 0, indexB, 0, indexB.length) [all...] |
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/contacts/ |
ContactPositionConstraint.java | 35 int indexB;
|
ContactVelocityConstraint.java | 36 public int indexB;
|
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/ |
b2ContactManager.cpp | 114 int32 indexB = c->GetChildIndexB(); 154 int32 proxyIdB = fixtureB->m_proxies[indexB].proxyId; 186 int32 indexB = proxyB->childIndex; 210 if (fA == fixtureA && fB == fixtureB && iA == indexA && iB == indexB) 216 if (fA == fixtureB && fB == fixtureA && iA == indexB && iB == indexA) 239 b2Contact* c = b2Contact::Create(fixtureA, indexA, fixtureB, indexB, m_allocator); 249 indexB = c->GetChildIndexB();
|
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/ |
b2Distance.h | 62 uint8 indexB[3]; ///< vertices on shape B
|
b2Collision.h | 47 uint8 indexB; ///< Feature index on shapeB 249 const b2Shape* shapeB, int32 indexB,
|
b2Distance.cpp | 93 int32 indexB; // wB index 111 v->indexB = cache->indexB[i]; 113 b2Vec2 wBLocal = proxyB->GetVertex(v->indexB); 138 v->indexB = 0; 157 cache->indexB[i] = uint8(vertices[i].indexB); 481 saveB[i] = vertices[i].indexB; 538 vertex->indexB = proxyB->GetSupport(b2MulT(transformB.q, d)); 539 vertex->wB = b2Mul(transformB, proxyB->GetVertex(vertex->indexB)); [all...] |
b2TimeOfImpact.cpp | 66 b2Vec2 localPointB = m_proxyB->GetVertex(cache->indexB[0]); 77 b2Vec2 localPointB1 = proxyB->GetVertex(cache->indexB[0]); 78 b2Vec2 localPointB2 = proxyB->GetVertex(cache->indexB[1]); 112 b2Vec2 localPointB = m_proxyB->GetVertex(cache->indexB[0]); 126 float32 FindMinSeparation(int32* indexA, int32* indexB, float32 t) const 140 *indexB = m_proxyB->GetSupport(axisB); 143 b2Vec2 localPointB = m_proxyB->GetVertex(*indexB); 160 *indexB = m_proxyB->GetSupport(axisB); 162 b2Vec2 localPointB = m_proxyB->GetVertex(*indexB); 176 *indexB = -1 [all...] |
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Contacts/ |
b2ContactSolver.h | 49 int32 indexB;
|
b2ContactSolver.cpp | 37 int32 indexB; 80 vc->indexB = bodyB->m_islandIndex; 92 pc->indexB = bodyB->m_islandIndex; 152 int32 indexB = vc->indexB; 166 b2Vec2 cB = m_positions[indexB].c; 167 float32 aB = m_positions[indexB].a; 168 b2Vec2 vB = m_velocities[indexB].v; 169 float32 wB = m_velocities[indexB].w; 259 int32 indexB = vc->indexB [all...] |
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Joints/ |
b2DistanceJoint.cpp | 248 int32 indexB = m_bodyB->m_islandIndex; 252 b2Log(" jd.bodyB = bodies[%d];\n", indexB);
|
b2FrictionJoint.cpp | 240 int32 indexB = m_bodyB->m_islandIndex; 244 b2Log(" jd.bodyB = bodies[%d];\n", indexB);
|
b2RopeJoint.cpp | 231 int32 indexB = m_bodyB->m_islandIndex; 235 b2Log(" jd.bodyB = bodies[%d];\n", indexB);
|
b2GearJoint.cpp | 406 int32 indexB = m_bodyB->m_islandIndex; 413 b2Log(" jd.bodyB = bodies[%d];\n", indexB);
|
b2MotorJoint.cpp | 292 int32 indexB = m_bodyB->m_islandIndex; 296 b2Log(" jd.bodyB = bodies[%d];\n", indexB);
|
b2PulleyJoint.cpp | 328 int32 indexB = m_bodyB->m_islandIndex; 332 b2Log(" jd.bodyB = bodies[%d];\n", indexB);
|
b2RevoluteJoint.cpp | 486 int32 indexB = m_bodyB->m_islandIndex; 490 b2Log(" jd.bodyB = bodies[%d];\n", indexB);
|
b2WeldJoint.cpp | 332 int32 indexB = m_bodyB->m_islandIndex; 336 b2Log(" jd.bodyB = bodies[%d];\n", indexB);
|
b2WheelJoint.cpp | 404 int32 indexB = m_bodyB->m_islandIndex; 408 b2Log(" jd.bodyB = bodies[%d];\n", indexB);
|
b2PrismaticJoint.cpp | 612 int32 indexB = m_bodyB->m_islandIndex; 616 b2Log(" jd.bodyB = bodies[%d];\n", indexB);
|
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/ |
ContactManager.java | 71 int indexB = proxyB.childIndex; 92 if (fA == fixtureA && iA == indexA && fB == fixtureB && iB == indexB) { 97 if (fA == fixtureB && iA == indexB && fB == fixtureA && iB == indexA) { 117 Contact c = pool.popContact(fixtureA, indexA, fixtureB, indexB); 126 indexB = c.getChildIndexB(); 240 int indexB = c.getChildIndexB(); 276 int proxyIdB = fixtureB.m_proxies[indexB].proxyId;
|
/frameworks/av/media/libstagefright/codecs/avc/common/src/ |
deblock.cpp | 297 int indexA, indexB; 318 /* NOTE: edge=0 and edge=1~3 are separate cases because of the difference of MbP, index A and indexB calculation */ 319 /* for edge = 1~3, MbP, indexA and indexB remain the same, and thus there is no need to re-calculate them for each edge */ 335 indexB = QP + video->FilterOffsetB; 337 indexB = qp_clip_tab[indexB]; // IClip(0, MAX_QP, QP+video->FilterOffsetB) 340 Beta = BETA_TABLE[indexB]; 352 indexB = QPC + video->FilterOffsetB; 354 indexB = qp_clip_tab[indexB]; // IClip(0, MAX_QP, QP+video->FilterOffsetB [all...] |
/frameworks/av/media/libstagefright/codecs/on2/h264dec/source/ |
h264bsd_deblocking.c | [all...] |