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      1 /*
      2  * Copyright 2010 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 
      9 #include "GrGpu.h"
     10 
     11 #include "GrCaps.h"
     12 #include "GrContext.h"
     13 #include "GrGpuResourcePriv.h"
     14 #include "GrIndexBuffer.h"
     15 #include "GrPathRendering.h"
     16 #include "GrPipeline.h"
     17 #include "GrResourceCache.h"
     18 #include "GrResourceProvider.h"
     19 #include "GrRenderTargetPriv.h"
     20 #include "GrStencilAttachment.h"
     21 #include "GrSurfacePriv.h"
     22 #include "GrTransferBuffer.h"
     23 #include "GrVertexBuffer.h"
     24 #include "GrVertices.h"
     25 
     26 GrVertices& GrVertices::operator =(const GrVertices& di) {
     27     fPrimitiveType  = di.fPrimitiveType;
     28     fStartVertex    = di.fStartVertex;
     29     fStartIndex     = di.fStartIndex;
     30     fVertexCount    = di.fVertexCount;
     31     fIndexCount     = di.fIndexCount;
     32 
     33     fInstanceCount          = di.fInstanceCount;
     34     fVerticesPerInstance    = di.fVerticesPerInstance;
     35     fIndicesPerInstance     = di.fIndicesPerInstance;
     36     fMaxInstancesPerDraw    = di.fMaxInstancesPerDraw;
     37 
     38     fVertexBuffer.reset(di.vertexBuffer());
     39     fIndexBuffer.reset(di.indexBuffer());
     40 
     41     return *this;
     42 }
     43 
     44 ////////////////////////////////////////////////////////////////////////////////
     45 
     46 GrGpu::GrGpu(GrContext* context)
     47     : fResetTimestamp(kExpiredTimestamp+1)
     48     , fResetBits(kAll_GrBackendState)
     49     , fContext(context) {
     50 }
     51 
     52 GrGpu::~GrGpu() {}
     53 
     54 void GrGpu::contextAbandoned() {}
     55 
     56 ////////////////////////////////////////////////////////////////////////////////
     57 
     58 bool GrGpu::makeCopyForTextureParams(int width, int height, const GrTextureParams& textureParams,
     59                                      GrTextureProducer::CopyParams* copyParams) const {
     60     const GrCaps& caps = *this->caps();
     61     if (textureParams.isTiled() && !caps.npotTextureTileSupport() &&
     62         (!SkIsPow2(width) || !SkIsPow2(height))) {
     63         copyParams->fWidth = GrNextPow2(width);
     64         copyParams->fHeight = GrNextPow2(height);
     65         switch (textureParams.filterMode()) {
     66             case GrTextureParams::kNone_FilterMode:
     67                 copyParams->fFilter = GrTextureParams::kNone_FilterMode;
     68                 break;
     69             case GrTextureParams::kBilerp_FilterMode:
     70             case GrTextureParams::kMipMap_FilterMode:
     71                 // We are only ever scaling up so no reason to ever indicate kMipMap.
     72                 copyParams->fFilter = GrTextureParams::kBilerp_FilterMode;
     73                 break;
     74         }
     75         return true;
     76     }
     77     return false;
     78 }
     79 
     80 static GrSurfaceOrigin resolve_origin(GrSurfaceOrigin origin, bool renderTarget) {
     81     // By default, GrRenderTargets are GL's normal orientation so that they
     82     // can be drawn to by the outside world without the client having
     83     // to render upside down.
     84     if (kDefault_GrSurfaceOrigin == origin) {
     85         return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOrigin;
     86     } else {
     87         return origin;
     88     }
     89 }
     90 
     91 GrTexture* GrGpu::createTexture(const GrSurfaceDesc& origDesc, SkBudgeted budgeted,
     92                                 const void* srcData, size_t rowBytes) {
     93     GrSurfaceDesc desc = origDesc;
     94 
     95     if (!this->caps()->isConfigTexturable(desc.fConfig)) {
     96         return nullptr;
     97     }
     98 
     99     bool isRT = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag);
    100     if (isRT && !this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) {
    101         return nullptr;
    102     }
    103 
    104     // We currently do not support multisampled textures
    105     if (!isRT && desc.fSampleCnt > 0) {
    106         return nullptr;
    107     }
    108 
    109     GrTexture *tex = nullptr;
    110 
    111     if (isRT) {
    112         int maxRTSize = this->caps()->maxRenderTargetSize();
    113         if (desc.fWidth > maxRTSize || desc.fHeight > maxRTSize) {
    114             return nullptr;
    115         }
    116     } else {
    117         int maxSize = this->caps()->maxTextureSize();
    118         if (desc.fWidth > maxSize || desc.fHeight > maxSize) {
    119             return nullptr;
    120         }
    121     }
    122 
    123     GrGpuResource::LifeCycle lifeCycle = SkBudgeted::kYes == budgeted ?
    124                                             GrGpuResource::kCached_LifeCycle :
    125                                             GrGpuResource::kUncached_LifeCycle;
    126 
    127     desc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount());
    128     // Attempt to catch un- or wrongly initialized sample counts;
    129     SkASSERT(desc.fSampleCnt >= 0 && desc.fSampleCnt <= 64);
    130 
    131     desc.fOrigin = resolve_origin(desc.fOrigin, isRT);
    132 
    133     if (GrPixelConfigIsCompressed(desc.fConfig)) {
    134         // We shouldn't be rendering into this
    135         SkASSERT(!isRT);
    136         SkASSERT(0 == desc.fSampleCnt);
    137 
    138         if (!this->caps()->npotTextureTileSupport() &&
    139             (!SkIsPow2(desc.fWidth) || !SkIsPow2(desc.fHeight))) {
    140             return nullptr;
    141         }
    142 
    143         this->handleDirtyContext();
    144         tex = this->onCreateCompressedTexture(desc, lifeCycle, srcData);
    145     } else {
    146         this->handleDirtyContext();
    147         tex = this->onCreateTexture(desc, lifeCycle, srcData, rowBytes);
    148     }
    149     if (!this->caps()->reuseScratchTextures() && !isRT) {
    150         tex->resourcePriv().removeScratchKey();
    151     }
    152     if (tex) {
    153         fStats.incTextureCreates();
    154         if (srcData) {
    155             fStats.incTextureUploads();
    156         }
    157     }
    158     return tex;
    159 }
    160 
    161 GrTexture* GrGpu::wrapBackendTexture(const GrBackendTextureDesc& desc, GrWrapOwnership ownership) {
    162     this->handleDirtyContext();
    163     if (!this->caps()->isConfigTexturable(desc.fConfig)) {
    164         return nullptr;
    165     }
    166     if ((desc.fFlags & kRenderTarget_GrBackendTextureFlag) &&
    167         !this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) {
    168         return nullptr;
    169     }
    170     int maxSize = this->caps()->maxTextureSize();
    171     if (desc.fWidth > maxSize || desc.fHeight > maxSize) {
    172         return nullptr;
    173     }
    174     GrTexture* tex = this->onWrapBackendTexture(desc, ownership);
    175     if (nullptr == tex) {
    176         return nullptr;
    177     }
    178     // TODO: defer this and attach dynamically
    179     GrRenderTarget* tgt = tex->asRenderTarget();
    180     if (tgt && !fContext->resourceProvider()->attachStencilAttachment(tgt)) {
    181         tex->unref();
    182         return nullptr;
    183     } else {
    184         return tex;
    185     }
    186 }
    187 
    188 GrRenderTarget* GrGpu::wrapBackendRenderTarget(const GrBackendRenderTargetDesc& desc,
    189                                                GrWrapOwnership ownership) {
    190     if (!this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) {
    191         return nullptr;
    192     }
    193     this->handleDirtyContext();
    194     return this->onWrapBackendRenderTarget(desc, ownership);
    195 }
    196 
    197 GrRenderTarget* GrGpu::wrapBackendTextureAsRenderTarget(const GrBackendTextureDesc& desc,
    198                                                         GrWrapOwnership ownership) {
    199     this->handleDirtyContext();
    200     if (!(desc.fFlags & kRenderTarget_GrBackendTextureFlag)) {
    201       return nullptr;
    202     }
    203     if (!this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) {
    204         return nullptr;
    205     }
    206     int maxSize = this->caps()->maxTextureSize();
    207     if (desc.fWidth > maxSize || desc.fHeight > maxSize) {
    208         return nullptr;
    209     }
    210     return this->onWrapBackendTextureAsRenderTarget(desc, ownership);
    211 }
    212 
    213 GrVertexBuffer* GrGpu::createVertexBuffer(size_t size, bool dynamic) {
    214     this->handleDirtyContext();
    215     GrVertexBuffer* vb = this->onCreateVertexBuffer(size, dynamic);
    216     if (!this->caps()->reuseScratchBuffers()) {
    217         vb->resourcePriv().removeScratchKey();
    218     }
    219     return vb;
    220 }
    221 
    222 GrIndexBuffer* GrGpu::createIndexBuffer(size_t size, bool dynamic) {
    223     this->handleDirtyContext();
    224     GrIndexBuffer* ib = this->onCreateIndexBuffer(size, dynamic);
    225     if (!this->caps()->reuseScratchBuffers()) {
    226         ib->resourcePriv().removeScratchKey();
    227     }
    228     return ib;
    229 }
    230 
    231 GrTransferBuffer* GrGpu::createTransferBuffer(size_t size, TransferType type) {
    232     this->handleDirtyContext();
    233     GrTransferBuffer* tb = this->onCreateTransferBuffer(size, type);
    234     return tb;
    235 }
    236 
    237 void GrGpu::clear(const SkIRect& rect,
    238                   GrColor color,
    239                   GrRenderTarget* renderTarget) {
    240     SkASSERT(renderTarget);
    241     SkASSERT(SkIRect::MakeWH(renderTarget->width(), renderTarget->height()).contains(rect));
    242     this->handleDirtyContext();
    243     this->onClear(renderTarget, rect, color);
    244 }
    245 
    246 void GrGpu::clearStencilClip(const SkIRect& rect,
    247                              bool insideClip,
    248                              GrRenderTarget* renderTarget) {
    249     SkASSERT(renderTarget);
    250     this->handleDirtyContext();
    251     this->onClearStencilClip(renderTarget, rect, insideClip);
    252 }
    253 
    254 bool GrGpu::copySurface(GrSurface* dst,
    255                         GrSurface* src,
    256                         const SkIRect& srcRect,
    257                         const SkIPoint& dstPoint) {
    258     SkASSERT(dst && src);
    259     this->handleDirtyContext();
    260     return this->onCopySurface(dst, src, srcRect, dstPoint);
    261 }
    262 
    263 bool GrGpu::getReadPixelsInfo(GrSurface* srcSurface, int width, int height, size_t rowBytes,
    264                               GrPixelConfig readConfig, DrawPreference* drawPreference,
    265                               ReadPixelTempDrawInfo* tempDrawInfo) {
    266     SkASSERT(drawPreference);
    267     SkASSERT(tempDrawInfo);
    268     SkASSERT(kGpuPrefersDraw_DrawPreference != *drawPreference);
    269 
    270     // We currently do not support reading into a compressed buffer
    271     if (GrPixelConfigIsCompressed(readConfig)) {
    272         return false;
    273     }
    274 
    275     if (!this->onGetReadPixelsInfo(srcSurface, width, height, rowBytes, readConfig, drawPreference,
    276                                    tempDrawInfo)) {
    277         return false;
    278     }
    279 
    280     // Check to see if we're going to request that the caller draw when drawing is not possible.
    281     if (!srcSurface->asTexture() ||
    282         !this->caps()->isConfigRenderable(tempDrawInfo->fTempSurfaceDesc.fConfig, false)) {
    283         // If we don't have a fallback to a straight read then fail.
    284         if (kRequireDraw_DrawPreference == *drawPreference) {
    285             return false;
    286         }
    287         *drawPreference = kNoDraw_DrawPreference;
    288     }
    289 
    290     return true;
    291 }
    292 bool GrGpu::getWritePixelsInfo(GrSurface* dstSurface, int width, int height,
    293                                GrPixelConfig srcConfig, DrawPreference* drawPreference,
    294                                WritePixelTempDrawInfo* tempDrawInfo) {
    295     SkASSERT(drawPreference);
    296     SkASSERT(tempDrawInfo);
    297     SkASSERT(kGpuPrefersDraw_DrawPreference != *drawPreference);
    298 
    299     if (GrPixelConfigIsCompressed(dstSurface->desc().fConfig) &&
    300         dstSurface->desc().fConfig != srcConfig) {
    301         return false;
    302     }
    303 
    304     if (SkToBool(dstSurface->asRenderTarget())) {
    305         if (this->caps()->useDrawInsteadOfAllRenderTargetWrites()) {
    306             ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
    307         } else if (this->caps()->useDrawInsteadOfPartialRenderTargetWrite() &&
    308                    (width < dstSurface->width() || height < dstSurface->height())) {
    309             ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
    310         }
    311     }
    312 
    313     if (!this->onGetWritePixelsInfo(dstSurface, width, height, srcConfig, drawPreference,
    314                                     tempDrawInfo)) {
    315         return false;
    316     }
    317 
    318     // Check to see if we're going to request that the caller draw when drawing is not possible.
    319     if (!dstSurface->asRenderTarget() ||
    320         !this->caps()->isConfigTexturable(tempDrawInfo->fTempSurfaceDesc.fConfig)) {
    321         // If we don't have a fallback to a straight upload then fail.
    322         if (kRequireDraw_DrawPreference == *drawPreference ||
    323             !this->caps()->isConfigTexturable(srcConfig)) {
    324             return false;
    325         }
    326         *drawPreference = kNoDraw_DrawPreference;
    327     }
    328     return true;
    329 }
    330 
    331 bool GrGpu::readPixels(GrSurface* surface,
    332                        int left, int top, int width, int height,
    333                        GrPixelConfig config, void* buffer,
    334                        size_t rowBytes) {
    335     this->handleDirtyContext();
    336 
    337     // We cannot read pixels into a compressed buffer
    338     if (GrPixelConfigIsCompressed(config)) {
    339         return false;
    340     }
    341 
    342     size_t bpp = GrBytesPerPixel(config);
    343     if (!GrSurfacePriv::AdjustReadPixelParams(surface->width(), surface->height(), bpp,
    344                                               &left, &top, &width, &height,
    345                                               &buffer,
    346                                               &rowBytes)) {
    347         return false;
    348     }
    349 
    350     return this->onReadPixels(surface,
    351                               left, top, width, height,
    352                               config, buffer,
    353                               rowBytes);
    354 }
    355 
    356 bool GrGpu::writePixels(GrSurface* surface,
    357                         int left, int top, int width, int height,
    358                         GrPixelConfig config, const void* buffer,
    359                         size_t rowBytes) {
    360     if (!buffer || !surface) {
    361         return false;
    362     }
    363 
    364     this->handleDirtyContext();
    365     if (this->onWritePixels(surface, left, top, width, height, config, buffer, rowBytes)) {
    366         fStats.incTextureUploads();
    367         return true;
    368     }
    369     return false;
    370 }
    371 
    372 bool GrGpu::transferPixels(GrSurface* surface,
    373                            int left, int top, int width, int height,
    374                            GrPixelConfig config, GrTransferBuffer* buffer,
    375                            size_t offset, size_t rowBytes) {
    376     SkASSERT(buffer);
    377 
    378     this->handleDirtyContext();
    379     if (this->onTransferPixels(surface, left, top, width, height, config,
    380                                buffer, offset, rowBytes)) {
    381         fStats.incTransfersToTexture();
    382         return true;
    383     }
    384     return false;
    385 }
    386 
    387 void GrGpu::resolveRenderTarget(GrRenderTarget* target) {
    388     SkASSERT(target);
    389     this->handleDirtyContext();
    390     this->onResolveRenderTarget(target);
    391 }
    392 
    393 ////////////////////////////////////////////////////////////////////////////////
    394 
    395 void GrGpu::draw(const DrawArgs& args, const GrVertices& vertices) {
    396     this->handleDirtyContext();
    397     if (GrXferBarrierType barrierType = args.fPipeline->xferBarrierType(*this->caps())) {
    398         this->xferBarrier(args.fPipeline->getRenderTarget(), barrierType);
    399     }
    400 
    401     GrVertices::Iterator iter;
    402     const GrNonInstancedVertices* verts = iter.init(vertices);
    403     do {
    404         this->onDraw(args, *verts);
    405         fStats.incNumDraws();
    406     } while ((verts = iter.next()));
    407 }
    408 
    409