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    Searched defs:ix0 (Results 1 - 8 of 8) sorted by null

  /bionic/libm/upstream-freebsd/lib/msun/src/
e_sqrt.c 99 int32_t ix0,s0,q,m,t,i; local
102 EXTRACT_WORDS(ix0,ix1,x);
105 if((ix0&0x7ff00000)==0x7ff00000) {
110 if(ix0<=0) {
111 if(((ix0&(~sign))|ix1)==0) return x;/* sqrt(+-0) = +-0 */
112 else if(ix0<0)
116 m = (ix0>>20);
118 while(ix0==0) {
120 ix0 |= (ix1>>11); ix1 <<= 21;
122 for(i=0;(ix0&0x00100000)==0;i++) ix0<<=1
    [all...]
  /external/fdlibm/
e_sqrt.c 101 int ix0,s0,q,m,t,i; local
103 ix0 = __HI(x); /* high word of x */
107 if((ix0&0x7ff00000)==0x7ff00000) {
112 if(ix0<=0) {
113 if(((ix0&(~sign))|ix1)==0) return x;/* ieee_sqrt(+-0) = +-0 */
114 else if(ix0<0)
118 m = (ix0>>20);
120 while(ix0==0) {
122 ix0 |= (ix1>>11); ix1 <<= 21;
124 for(i=0;(ix0&0x00100000)==0;i++) ix0<<=1
    [all...]
  /ndk/tests/device/fenv/jni/
test_fenv.c 45 int32_t ix0, iy0, ix, iy; local
50 ix = ix0 = *(int32_t *)&x;
59 if (!(ix0 < 0))
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_setup_tri.c 590 int ix0 = bbox->x0 / TILE_SIZE; local
596 ix0 == bbox->x1 / TILE_SIZE);
605 return lp_scene_bin_cmd_with_state( scene, ix0, iy0,
627 return lp_scene_bin_cmd_with_state( scene, ix0, iy0,
641 return lp_scene_bin_cmd_with_state(scene, ix0, iy0,
650 return lp_scene_bin_cmd_with_state( scene, ix0, iy0, setup->fs.stored,
665 int ix0 = trimmed_box.x0 / TILE_SIZE; local
673 plane[i].dcdx * ix0 * TILE_SIZE);
699 for (x = ix0; x <= ix1; x++)
  /external/deqp/modules/glshared/
glsShaderRenderCase.cpp 681 int ix0 = deCeilFloatToInt32(sx0 - 0.5f); local
695 //printf("(%d,%d) -> (%f..%f, %f..%f) (%d..%d, %d..%d)\n", x, y, sx0, sx1, sy0, sy1, ix0, ix1, iy0, iy1);
698 for (int ix = ix0; ix < ix1; ix++)
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRender.cpp 1785 const int ix0 = deCeilFloatToInt32(sx0 - 0.5f); local
    [all...]
  /external/deqp/modules/gles2/functional/
es2fVertexTextureTests.cpp 340 const int ix0 = deCeilFloatToInt32(ldru.x() * (float)region.w - 0.5f); local
346 for (int ix = ix0; ix < ix1; ix++)
    [all...]
  /external/deqp/modules/gles3/functional/
es3fVertexTextureTests.cpp 436 const int ix0 = deCeilFloatToInt32(ldru.x() * (float)region.w - 0.5f); local
442 for (int ix = ix0; ix < ix1; ix++)
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