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      1 /*
      2  * Copyright 2014 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_GUI_BUFFERQUEUECORE_H
     18 #define ANDROID_GUI_BUFFERQUEUECORE_H
     19 
     20 #include <gui/BufferItem.h>
     21 #include <gui/BufferQueueDefs.h>
     22 #include <gui/BufferSlot.h>
     23 #include <gui/OccupancyTracker.h>
     24 
     25 #include <utils/Condition.h>
     26 #include <utils/Mutex.h>
     27 #include <utils/NativeHandle.h>
     28 #include <utils/RefBase.h>
     29 #include <utils/String8.h>
     30 #include <utils/StrongPointer.h>
     31 #include <utils/Trace.h>
     32 #include <utils/Vector.h>
     33 
     34 #include <list>
     35 #include <set>
     36 
     37 #define BQ_LOGV(x, ...) ALOGV("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
     38 #define BQ_LOGD(x, ...) ALOGD("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
     39 #define BQ_LOGI(x, ...) ALOGI("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
     40 #define BQ_LOGW(x, ...) ALOGW("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
     41 #define BQ_LOGE(x, ...) ALOGE("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
     42 
     43 #define ATRACE_BUFFER_INDEX(index)                                   \
     44     if (ATRACE_ENABLED()) {                                          \
     45         char ___traceBuf[1024];                                      \
     46         snprintf(___traceBuf, 1024, "%s: %d",                        \
     47                 mCore->mConsumerName.string(), (index));             \
     48         android::ScopedTrace ___bufTracer(ATRACE_TAG, ___traceBuf);  \
     49     }
     50 
     51 namespace android {
     52 
     53 class IConsumerListener;
     54 class IGraphicBufferAlloc;
     55 class IProducerListener;
     56 
     57 class BufferQueueCore : public virtual RefBase {
     58 
     59     friend class BufferQueueProducer;
     60     friend class BufferQueueConsumer;
     61 
     62 public:
     63     // Used as a placeholder slot number when the value isn't pointing to an
     64     // existing buffer.
     65     enum { INVALID_BUFFER_SLOT = BufferItem::INVALID_BUFFER_SLOT };
     66 
     67     // We reserve two slots in order to guarantee that the producer and
     68     // consumer can run asynchronously.
     69     enum { MAX_MAX_ACQUIRED_BUFFERS = BufferQueueDefs::NUM_BUFFER_SLOTS - 2 };
     70 
     71     enum {
     72         // The API number used to indicate the currently connected producer
     73         CURRENTLY_CONNECTED_API = -1,
     74 
     75         // The API number used to indicate that no producer is connected
     76         NO_CONNECTED_API        = 0,
     77     };
     78 
     79     typedef Vector<BufferItem> Fifo;
     80 
     81     // BufferQueueCore manages a pool of gralloc memory slots to be used by
     82     // producers and consumers. allocator is used to allocate all the needed
     83     // gralloc buffers.
     84     BufferQueueCore(const sp<IGraphicBufferAlloc>& allocator = NULL);
     85     virtual ~BufferQueueCore();
     86 
     87 private:
     88     // Dump our state in a string
     89     void dump(String8& result, const char* prefix) const;
     90 
     91     // getMinUndequeuedBufferCountLocked returns the minimum number of buffers
     92     // that must remain in a state other than DEQUEUED. The async parameter
     93     // tells whether we're in asynchronous mode.
     94     int getMinUndequeuedBufferCountLocked() const;
     95 
     96     // getMinMaxBufferCountLocked returns the minimum number of buffers allowed
     97     // given the current BufferQueue state. The async parameter tells whether
     98     // we're in asynchonous mode.
     99     int getMinMaxBufferCountLocked() const;
    100 
    101     // getMaxBufferCountLocked returns the maximum number of buffers that can be
    102     // allocated at once. This value depends on the following member variables:
    103     //
    104     //     mMaxDequeuedBufferCount
    105     //     mMaxAcquiredBufferCount
    106     //     mMaxBufferCount
    107     //     mAsyncMode
    108     //     mDequeueBufferCannotBlock
    109     //
    110     // Any time one of these member variables is changed while a producer is
    111     // connected, mDequeueCondition must be broadcast.
    112     int getMaxBufferCountLocked() const;
    113 
    114     // This performs the same computation but uses the given arguments instead
    115     // of the member variables for mMaxBufferCount, mAsyncMode, and
    116     // mDequeueBufferCannotBlock.
    117     int getMaxBufferCountLocked(bool asyncMode,
    118             bool dequeueBufferCannotBlock, int maxBufferCount) const;
    119 
    120     // clearBufferSlotLocked frees the GraphicBuffer and sync resources for the
    121     // given slot.
    122     void clearBufferSlotLocked(int slot);
    123 
    124     // freeAllBuffersLocked frees the GraphicBuffer and sync resources for
    125     // all slots, even if they're currently dequeued, queued, or acquired.
    126     void freeAllBuffersLocked();
    127 
    128     // discardFreeBuffersLocked releases all currently-free buffers held by the
    129     // queue, in order to reduce the memory consumption of the queue to the
    130     // minimum possible without discarding data.
    131     void discardFreeBuffersLocked();
    132 
    133     // If delta is positive, makes more slots available. If negative, takes
    134     // away slots. Returns false if the request can't be met.
    135     bool adjustAvailableSlotsLocked(int delta);
    136 
    137     // waitWhileAllocatingLocked blocks until mIsAllocating is false.
    138     void waitWhileAllocatingLocked() const;
    139 
    140 #if DEBUG_ONLY_CODE
    141     // validateConsistencyLocked ensures that the free lists are in sync with
    142     // the information stored in mSlots
    143     void validateConsistencyLocked() const;
    144 #endif
    145 
    146     // mAllocator is the connection to SurfaceFlinger that is used to allocate
    147     // new GraphicBuffer objects.
    148     sp<IGraphicBufferAlloc> mAllocator;
    149 
    150     // mMutex is the mutex used to prevent concurrent access to the member
    151     // variables of BufferQueueCore objects. It must be locked whenever any
    152     // member variable is accessed.
    153     mutable Mutex mMutex;
    154 
    155     // mIsAbandoned indicates that the BufferQueue will no longer be used to
    156     // consume image buffers pushed to it using the IGraphicBufferProducer
    157     // interface. It is initialized to false, and set to true in the
    158     // consumerDisconnect method. A BufferQueue that is abandoned will return
    159     // the NO_INIT error from all IGraphicBufferProducer methods capable of
    160     // returning an error.
    161     bool mIsAbandoned;
    162 
    163     // mConsumerControlledByApp indicates whether the connected consumer is
    164     // controlled by the application.
    165     bool mConsumerControlledByApp;
    166 
    167     // mConsumerName is a string used to identify the BufferQueue in log
    168     // messages. It is set by the IGraphicBufferConsumer::setConsumerName
    169     // method.
    170     String8 mConsumerName;
    171 
    172     // mConsumerListener is used to notify the connected consumer of
    173     // asynchronous events that it may wish to react to. It is initially
    174     // set to NULL and is written by consumerConnect and consumerDisconnect.
    175     sp<IConsumerListener> mConsumerListener;
    176 
    177     // mConsumerUsageBits contains flags that the consumer wants for
    178     // GraphicBuffers.
    179     uint32_t mConsumerUsageBits;
    180 
    181     // mConnectedApi indicates the producer API that is currently connected
    182     // to this BufferQueue. It defaults to NO_CONNECTED_API, and gets updated
    183     // by the connect and disconnect methods.
    184     int mConnectedApi;
    185 
    186     // mConnectedProducerToken is used to set a binder death notification on
    187     // the producer.
    188     sp<IProducerListener> mConnectedProducerListener;
    189 
    190     // mSlots is an array of buffer slots that must be mirrored on the producer
    191     // side. This allows buffer ownership to be transferred between the producer
    192     // and consumer without sending a GraphicBuffer over Binder. The entire
    193     // array is initialized to NULL at construction time, and buffers are
    194     // allocated for a slot when requestBuffer is called with that slot's index.
    195     BufferQueueDefs::SlotsType mSlots;
    196 
    197     // mQueue is a FIFO of queued buffers used in synchronous mode.
    198     Fifo mQueue;
    199 
    200     // mFreeSlots contains all of the slots which are FREE and do not currently
    201     // have a buffer attached.
    202     std::set<int> mFreeSlots;
    203 
    204     // mFreeBuffers contains all of the slots which are FREE and currently have
    205     // a buffer attached.
    206     std::list<int> mFreeBuffers;
    207 
    208     // mUnusedSlots contains all slots that are currently unused. They should be
    209     // free and not have a buffer attached.
    210     std::list<int> mUnusedSlots;
    211 
    212     // mActiveBuffers contains all slots which have a non-FREE buffer attached.
    213     std::set<int> mActiveBuffers;
    214 
    215     // mDequeueCondition is a condition variable used for dequeueBuffer in
    216     // synchronous mode.
    217     mutable Condition mDequeueCondition;
    218 
    219     // mDequeueBufferCannotBlock indicates whether dequeueBuffer is allowed to
    220     // block. This flag is set during connect when both the producer and
    221     // consumer are controlled by the application.
    222     bool mDequeueBufferCannotBlock;
    223 
    224     // mDefaultBufferFormat can be set so it will override the buffer format
    225     // when it isn't specified in dequeueBuffer.
    226     PixelFormat mDefaultBufferFormat;
    227 
    228     // mDefaultWidth holds the default width of allocated buffers. It is used
    229     // in dequeueBuffer if a width and height of 0 are specified.
    230     uint32_t mDefaultWidth;
    231 
    232     // mDefaultHeight holds the default height of allocated buffers. It is used
    233     // in dequeueBuffer if a width and height of 0 are specified.
    234     uint32_t mDefaultHeight;
    235 
    236     // mDefaultBufferDataSpace holds the default dataSpace of queued buffers.
    237     // It is used in queueBuffer if a dataspace of 0 (HAL_DATASPACE_UNKNOWN)
    238     // is specified.
    239     android_dataspace mDefaultBufferDataSpace;
    240 
    241     // mMaxBufferCount is the limit on the number of buffers that will be
    242     // allocated at one time. This limit can be set by the consumer.
    243     int mMaxBufferCount;
    244 
    245     // mMaxAcquiredBufferCount is the number of buffers that the consumer may
    246     // acquire at one time. It defaults to 1, and can be changed by the consumer
    247     // via setMaxAcquiredBufferCount, but this may only be done while no
    248     // producer is connected to the BufferQueue. This value is used to derive
    249     // the value returned for the MIN_UNDEQUEUED_BUFFERS query to the producer.
    250     int mMaxAcquiredBufferCount;
    251 
    252     // mMaxDequeuedBufferCount is the number of buffers that the producer may
    253     // dequeue at one time. It defaults to 1, and can be changed by the producer
    254     // via setMaxDequeuedBufferCount.
    255     int mMaxDequeuedBufferCount;
    256 
    257     // mBufferHasBeenQueued is true once a buffer has been queued. It is reset
    258     // when something causes all buffers to be freed (e.g., changing the buffer
    259     // count).
    260     bool mBufferHasBeenQueued;
    261 
    262     // mFrameCounter is the free running counter, incremented on every
    263     // successful queueBuffer call and buffer allocation.
    264     uint64_t mFrameCounter;
    265 
    266     // mTransformHint is used to optimize for screen rotations.
    267     uint32_t mTransformHint;
    268 
    269     // mSidebandStream is a handle to the sideband buffer stream, if any
    270     sp<NativeHandle> mSidebandStream;
    271 
    272     // mIsAllocating indicates whether a producer is currently trying to allocate buffers (which
    273     // releases mMutex while doing the allocation proper). Producers should not modify any of the
    274     // FREE slots while this is true. mIsAllocatingCondition is signaled when this value changes to
    275     // false.
    276     bool mIsAllocating;
    277 
    278     // mIsAllocatingCondition is a condition variable used by producers to wait until mIsAllocating
    279     // becomes false.
    280     mutable Condition mIsAllocatingCondition;
    281 
    282     // mAllowAllocation determines whether dequeueBuffer is allowed to allocate
    283     // new buffers
    284     bool mAllowAllocation;
    285 
    286     // mBufferAge tracks the age of the contents of the most recently dequeued
    287     // buffer as the number of frames that have elapsed since it was last queued
    288     uint64_t mBufferAge;
    289 
    290     // mGenerationNumber stores the current generation number of the attached
    291     // producer. Any attempt to attach a buffer with a different generation
    292     // number will fail.
    293     uint32_t mGenerationNumber;
    294 
    295     // mAsyncMode indicates whether or not async mode is enabled.
    296     // In async mode an extra buffer will be allocated to allow the producer to
    297     // enqueue buffers without blocking.
    298     bool mAsyncMode;
    299 
    300     // mSharedBufferMode indicates whether or not shared buffer mode is enabled.
    301     bool mSharedBufferMode;
    302 
    303     // When shared buffer mode is enabled, this indicates whether the consumer
    304     // should acquire buffers even if BufferQueue doesn't indicate that they are
    305     // available.
    306     bool mAutoRefresh;
    307 
    308     // When shared buffer mode is enabled, this tracks which slot contains the
    309     // shared buffer.
    310     int mSharedBufferSlot;
    311 
    312     // Cached data about the shared buffer in shared buffer mode
    313     struct SharedBufferCache {
    314         SharedBufferCache(Rect _crop, uint32_t _transform, int _scalingMode,
    315                 android_dataspace _dataspace)
    316         : crop(_crop),
    317           transform(_transform),
    318           scalingMode(_scalingMode),
    319           dataspace(_dataspace) {
    320         };
    321 
    322         Rect crop;
    323         uint32_t transform;
    324         uint32_t scalingMode;
    325         android_dataspace dataspace;
    326     } mSharedBufferCache;
    327 
    328     // The slot of the last queued buffer
    329     int mLastQueuedSlot;
    330 
    331     OccupancyTracker mOccupancyTracker;
    332 
    333     const uint64_t mUniqueId;
    334 
    335 }; // class BufferQueueCore
    336 
    337 } // namespace android
    338 
    339 #endif
    340