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  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Joints/
b2FrictionJoint.h 105 int32 m_indexA;
b2MouseJoint.h 119 int32 m_indexA;
b2RopeJoint.h 99 int32 m_indexA;
b2DistanceJoint.h 125 int32 m_indexA;
b2MotorJoint.h 117 int32 m_indexA;
b2PulleyJoint.h 137 int32 m_indexA;
b2WeldJoint.h 113 int32 m_indexA;
b2GearJoint.h 116 int32 m_indexA, m_indexB, m_indexC, m_indexD;
b2PrismaticJoint.h 176 int32 m_indexA;
b2RevoluteJoint.h 184 int32 m_indexA;
b2WheelJoint.h 162 int32 m_indexA;
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btHashedSimplePairCache.h 28 :m_indexA(indexA),
34 int m_indexA;
123 return pair.m_indexA == indexA && pair.m_indexB == indexB;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Contacts/
b2Contact.h 208 int32 m_indexA;
291 return m_indexA;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/contacts/
Contact.java 75 public int m_indexA;
106 m_indexA = indexA;
202 return m_indexA;
286 touching = pool.getCollision().testOverlap(shapeA, m_indexA, shapeB, m_indexB, xfA, xfB);
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/joints/
DistanceJoint.java 81 private int m_indexA;
169 m_indexA = m_bodyA.m_islandIndex;
178 Vec2 cA = data.positions[m_indexA].c;
179 float aA = data.positions[m_indexA].a;
180 Vec2 vA = data.velocities[m_indexA].v;
181 float wA = data.velocities[m_indexA].w;
262 // data.velocities[m_indexA].v.set(vA);
263 data.velocities[m_indexA].w = wA;
270 Vec2 vA = data.velocities[m_indexA].v;
271 float wA = data.velocities[m_indexA].w
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FrictionJoint.java 51 private int m_indexA;
127 m_indexA = m_bodyA.m_islandIndex;
136 float aA = data.positions[m_indexA].a;
137 Vec2 vA = data.velocities[m_indexA].v;
138 float wA = data.velocities[m_indexA].w;
202 // data.velocities[m_indexA].v.set(vA);
203 if( data.velocities[m_indexA].w != wA) {
204 assert(data.velocities[m_indexA].w != wA);
206 data.velocities[m_indexA].w = wA;
217 Vec2 vA = data.velocities[m_indexA].v
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MotorJoint.java 40 private int m_indexA;
169 m_indexA = m_bodyA.m_islandIndex;
178 final Vec2 cA = data.positions[m_indexA].c;
179 float aA = data.positions[m_indexA].a;
180 final Vec2 vA = data.velocities[m_indexA].v;
181 float wA = data.velocities[m_indexA].w;
255 // data.velocities[m_indexA].v = vA;
256 data.velocities[m_indexA].w = wA;
263 final Vec2 vA = data.velocities[m_indexA].v;
264 float wA = data.velocities[m_indexA].w
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RopeJoint.java 28 private int m_indexA;
57 m_indexA = m_bodyA.m_islandIndex;
66 Vec2 cA = data.positions[m_indexA].c;
67 float aA = data.positions[m_indexA].a;
68 Vec2 vA = data.velocities[m_indexA].v;
69 float wA = data.velocities[m_indexA].w;
134 // data.velocities[m_indexA].v = vA;
135 data.velocities[m_indexA].w = wA;
142 Vec2 vA = data.velocities[m_indexA].v;
143 float wA = data.velocities[m_indexA].w
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PulleyJoint.java 62 private int m_indexA;
183 m_indexA = m_bodyA.m_islandIndex;
192 Vec2 cA = data.positions[m_indexA].c;
193 float aA = data.positions[m_indexA].a;
194 Vec2 vA = data.velocities[m_indexA].v;
195 float wA = data.velocities[m_indexA].w;
267 // data.velocities[m_indexA].v.set(vA);
268 data.velocities[m_indexA].w = wA;
278 Vec2 vA = data.velocities[m_indexA].v;
279 float wA = data.velocities[m_indexA].w
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WeldJoint.java 73 private int m_indexA;
148 m_indexA = m_bodyA.m_islandIndex;
157 // Vec2 cA = data.positions[m_indexA].c;
158 float aA = data.positions[m_indexA].a;
159 Vec2 vA = data.velocities[m_indexA].v;
160 float wA = data.velocities[m_indexA].w;
252 // data.velocities[m_indexA].v.set(vA);
253 data.velocities[m_indexA].w = wA;
264 Vec2 vA = data.velocities[m_indexA].v;
265 float wA = data.velocities[m_indexA].w
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WheelJoint.java 78 private int m_indexA;
232 m_indexA = m_bodyA.m_islandIndex;
244 Vec2 cA = data.positions[m_indexA].c;
245 float aA = data.positions[m_indexA].a;
246 Vec2 vA = data.velocities[m_indexA].v;
247 float wA = data.velocities[m_indexA].w;
361 // data.velocities[m_indexA].v = vA;
362 data.velocities[m_indexA].w = wA;
372 Vec2 vA = data.velocities[m_indexA].v;
373 float wA = data.velocities[m_indexA].w
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GearJoint.java 98 private int m_indexA, m_indexB, m_indexC, m_indexD;
230 m_indexA = m_bodyA.m_islandIndex;
247 // Vec2 cA = data.positions[m_indexA].c;
248 float aA = data.positions[m_indexA].a;
249 Vec2 vA = data.velocities[m_indexA].v;
250 float wA = data.velocities[m_indexA].w;
338 // data.velocities[m_indexA].v = vA;
339 data.velocities[m_indexA].w = wA;
350 Vec2 vA = data.velocities[m_indexA].v;
351 float wA = data.velocities[m_indexA].w
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RevoluteJoint.java 77 private int m_indexA;
110 m_indexA = m_bodyA.m_islandIndex;
119 // Vec2 cA = data.positions[m_indexA].c;
120 float aA = data.positions[m_indexA].a;
121 Vec2 vA = data.velocities[m_indexA].v;
122 float wA = data.velocities[m_indexA].w;
216 // data.velocities[m_indexA].v.set(vA);
217 data.velocities[m_indexA].w = wA;
227 Vec2 vA = data.velocities[m_indexA].v;
228 float wA = data.velocities[m_indexA].w
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PrismaticJoint.java 130 private int m_indexA;
393 m_indexA = m_bodyA.m_islandIndex;
402 Vec2 cA = data.positions[m_indexA].c;
403 float aA = data.positions[m_indexA].a;
404 Vec2 vA = data.velocities[m_indexA].v;
405 float wA = data.velocities[m_indexA].w;
522 // data.velocities[m_indexA].v.set(vA);
523 data.velocities[m_indexA].w = wA;
533 Vec2 vA = data.velocities[m_indexA].v;
534 float wA = data.velocities[m_indexA].w
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