cmslut.c | 64 const cmsStage *mpe) 66 memmove(Out, In, mpe ->InputChannels * sizeof(cmsFloat32Number)); 104 // This function is quite useful to analyze the structure of a LUT and retrieve the MPE elements 106 // then a list of expected types followed with a list of cmsFloat64Number pointers to MPE elements. If 114 cmsStage* mpe; local 124 mpe = Lut ->Elements; 129 if (mpe ->Type != Type) { 134 mpe = mpe ->Next; 138 mpe = Lut ->Elements 297 cmsStage* mpe = cmsStageAllocToneCurves(ContextID, nChannels, NULL); local 718 cmsStage* mpe ; local 980 cmsStage* mpe; local 1023 cmsStage *mpe = cmsStageAllocMatrix(ContextID, 3, 3, V2ToV4, NULL); local 1039 cmsStage *mpe = cmsStageAllocMatrix(ContextID, 3, 3, V4ToV2, NULL); local 1066 cmsStage *mpe = cmsStageAllocMatrix(ContextID, 3, 3, a1, o1); local 1084 cmsStage *mpe = cmsStageAllocMatrix(ContextID, 3, 3, a1, NULL); local 1105 cmsStage *mpe = cmsStageAllocMatrix(ContextID, 3, 3, a1, o1); local 1122 cmsStage *mpe = cmsStageAllocMatrix(ContextID, 3, 3, a1, NULL); local 1281 cmsStage *mpe; local 1307 cmsStage *mpe; local 1377 cmsStage *mpe, *Next; local 1416 cmsStage *NewMPE, *Anterior = NULL, *mpe; local 1557 cmsStage* mpe; local 1597 cmsStage *mpe, *Anterior = NULL; local 1607 cmsStage *mpe; local [all...] |