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  /external/deqp/framework/randomshaders/
rsgShaderGenerator.cpp 101 const Variable* outVar = entry->getVariable();
104 if (outVar->getStorage() != Variable::STORAGE_SHADER_OUT)
109 if (deStringBeginsWith(outVar->getName(), "v_"))
110 inVarName += (outVar->getName()+2);
112 inVarName += outVar->getName();
114 Variable* inVar = state.getVariableManager().allocate(outVar->getType(), Variable::STORAGE_SHADER_IN, inVarName.c_str());
  /external/opencv3/samples/java/sbt/sbt/
sbt-launch.jar 

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