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    Searched defs:quadVertices (Results 1 - 8 of 8) sorted by null

  /cts/hostsidetests/sustainedperf/shadertoy_android/jni/
shadertoy_renderer.cpp 43 GLfloat quadVertices[] = {
60 glBufferData(GL_ARRAY_BUFFER, sizeof(quadVertices), &quadVertices, GL_STATIC_DRAW);
  /development/ndk/platforms/android-4/samples/san-angeles/jni/
demo.c 417 static const GLfixed quadVertices[] = {
448 glVertexPointer(2, GL_FIXED, 0, quadVertices);
  /external/autotest/client/site_tests/graphics_SanAngeles/src/
demo.c 560 static const GLfloat quadVertices[] = {
577 result->vertexArray[i] = quadVertices[i];
    [all...]
  /external/skia/src/gpu/batches/
GrPLSPathRenderer.cpp 136 PLSVertices& quadVertices, GrResourceProvider* resourceProvider,
157 add_quad(&quadPoints[i], quadVertices);
212 add_quad(&quadPoints[i], quadVertices);
256 return triVertexCount > 0 || quadVertices.count() > 0;
    [all...]
  /frameworks/native/opengl/tests/angeles/
demo.c 417 static const GLfixed quadVertices[] = {
448 glVertexPointer(2, GL_FIXED, 0, quadVertices);
  /external/deqp/modules/gles2/functional/
es2fVertexTextureTests.cpp 244 Vec2 quadVertices[4] = { Vec2(fx0, fy0), Vec2(fx1, fy0), Vec2(fx0, fy1), Vec2(fx1, fy1) };
248 for (int i = 0; i < DE_LENGTH_OF_ARRAY(quadVertices); i++)
249 m_positions.push_back(safeCoords(quadVertices[i], renderSize, Vec2(0.0f)) * 2.0f - 1.0f);
    [all...]
  /external/deqp/modules/gles3/functional/
es3fVertexTextureTests.cpp 294 Vec2 quadVertices[4] = { Vec2(fx0, fy0), Vec2(fx1, fy0), Vec2(fx0, fy1), Vec2(fx1, fy1) };
298 for (int i = 0; i < DE_LENGTH_OF_ARRAY(quadVertices); i++)
299 m_positions.push_back(safeCoords(quadVertices[i], renderSize, Vec2(0.0f)) * 2.0f - 1.0f);
    [all...]
  /frameworks/base/libs/hwui/
OpenGLRenderer.cpp     [all...]

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