1 /* 2 * Copyright (C) 2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_AUDIO_NBAIO_H 18 #define ANDROID_AUDIO_NBAIO_H 19 20 // Non-blocking audio I/O interface 21 // 22 // This header file has the abstract interfaces only. Concrete implementation classes are declared 23 // elsewhere. Implementations _should_ be non-blocking for all methods, especially read() and 24 // write(), but this is not enforced. In general, implementations do not need to be multi-thread 25 // safe, and any exceptions are noted in the particular implementation. 26 27 #include <limits.h> 28 #include <stdlib.h> 29 #include <utils/Errors.h> 30 #include <utils/RefBase.h> 31 #include <media/AudioTimestamp.h> 32 #include <system/audio.h> 33 34 namespace android { 35 36 // In addition to the usual status_t 37 enum { 38 NEGOTIATE = 0x80000010, // Must (re-)negotiate format. For negotiate() only, the offeree 39 // doesn't accept offers, and proposes counter-offers 40 OVERRUN = 0x80000011, // availableToRead(), read(), or readVia() detected lost input due 41 // to overrun; an event is counted and the caller should re-try 42 UNDERRUN = 0x80000012, // availableToWrite(), write(), or writeVia() detected a gap in 43 // output due to underrun (not being called often enough, or with 44 // enough data); an event is counted and the caller should re-try 45 }; 46 47 // Negotiation of format is based on the data provider and data sink, or the data consumer and 48 // data source, exchanging prioritized arrays of offers and counter-offers until a single offer is 49 // mutually agreed upon. Each offer is an NBAIO_Format. For simplicity and performance, 50 // NBAIO_Format is a typedef that ties together the most important combinations of the various 51 // attributes, rather than a struct with separate fields for format, sample rate, channel count, 52 // interleave, packing, alignment, etc. The reason is that NBAIO_Format tries to abstract out only 53 // the combinations that are actually needed within AudioFlinger. If the list of combinations grows 54 // too large, then this decision should be re-visited. 55 // Sample rate and channel count are explicit, PCM interleaved 16-bit is assumed. 56 struct NBAIO_Format { 57 // FIXME make this a class, and change Format_... global methods to class methods 58 //private: 59 unsigned mSampleRate; 60 unsigned mChannelCount; 61 audio_format_t mFormat; 62 size_t mFrameSize; 63 }; 64 65 extern const NBAIO_Format Format_Invalid; 66 67 // Return the frame size of an NBAIO_Format in bytes 68 size_t Format_frameSize(const NBAIO_Format& format); 69 70 // Convert a sample rate in Hz and channel count to an NBAIO_Format 71 // FIXME rename 72 NBAIO_Format Format_from_SR_C(unsigned sampleRate, unsigned channelCount, audio_format_t format); 73 74 // Return the sample rate in Hz of an NBAIO_Format 75 unsigned Format_sampleRate(const NBAIO_Format& format); 76 77 // Return the channel count of an NBAIO_Format 78 unsigned Format_channelCount(const NBAIO_Format& format); 79 80 // Callbacks used by NBAIO_Sink::writeVia() and NBAIO_Source::readVia() below. 81 typedef ssize_t (*writeVia_t)(void *user, void *buffer, size_t count); 82 typedef ssize_t (*readVia_t)(void *user, const void *buffer, size_t count); 83 84 // Check whether an NBAIO_Format is valid 85 bool Format_isValid(const NBAIO_Format& format); 86 87 // Compare two NBAIO_Format values 88 bool Format_isEqual(const NBAIO_Format& format1, const NBAIO_Format& format2); 89 90 // Abstract class (interface) representing a data port. 91 class NBAIO_Port : public RefBase { 92 93 public: 94 95 // negotiate() must called first. The purpose of negotiate() is to check compatibility of 96 // formats, not to automatically adapt if they are incompatible. It's the responsibility of 97 // whoever sets up the graph connections to make sure formats are compatible, and this method 98 // just verifies that. The edges are "dumb" and don't attempt to adapt to bad connections. 99 // How it works: offerer proposes an array of formats, in descending order of preference from 100 // offers[0] to offers[numOffers - 1]. If offeree accepts one of these formats, it returns 101 // the index of that offer. Otherwise, offeree sets numCounterOffers to the number of 102 // counter-offers (up to a maximumum of the entry value of numCounterOffers), fills in the 103 // provided array counterOffers[] with its counter-offers, in descending order of preference 104 // from counterOffers[0] to counterOffers[numCounterOffers - 1], and returns NEGOTIATE. 105 // Note that since the offerer allocates space for counter-offers, but only the offeree knows 106 // how many counter-offers it has, there may be insufficient space for all counter-offers. 107 // In that case, the offeree sets numCounterOffers to the requested number of counter-offers 108 // (which is greater than the entry value of numCounterOffers), fills in as many of the most 109 // important counterOffers as will fit, and returns NEGOTIATE. As this implies a re-allocation, 110 // it should be used as a last resort. It is preferable for the offerer to simply allocate a 111 // larger space to begin with, and/or for the offeree to tolerate a smaller space than desired. 112 // Alternatively, the offerer can pass NULL for offers and counterOffers, and zero for 113 // numOffers. This indicates that it has not allocated space for any counter-offers yet. 114 // In this case, the offerree should set numCounterOffers appropriately and return NEGOTIATE. 115 // Then the offerer will allocate the correct amount of memory and retry. 116 // Format_Invalid is not allowed as either an offer or counter-offer. 117 // Returns: 118 // >= 0 Offer accepted. 119 // NEGOTIATE No offer accepted, and counter-offer(s) optionally made. See above for details. 120 virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers, 121 NBAIO_Format counterOffers[], size_t& numCounterOffers); 122 123 // Return the current negotiated format, or Format_Invalid if negotiation has not been done, 124 // or if re-negotiation is required. 125 virtual NBAIO_Format format() const { return mNegotiated ? mFormat : Format_Invalid; } 126 127 protected: 128 NBAIO_Port(const NBAIO_Format& format) : mNegotiated(false), mFormat(format), 129 mFrameSize(Format_frameSize(format)) { } 130 virtual ~NBAIO_Port() { } 131 132 // Implementations are free to ignore these if they don't need them 133 134 bool mNegotiated; // mNegotiated implies (mFormat != Format_Invalid) 135 NBAIO_Format mFormat; // (mFormat != Format_Invalid) does not imply mNegotiated 136 size_t mFrameSize; // assign in parallel with any assignment to mFormat 137 }; 138 139 // Abstract class (interface) representing a non-blocking data sink, for use by a data provider. 140 class NBAIO_Sink : public NBAIO_Port { 141 142 public: 143 144 // For the next two APIs: 145 // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically. 146 147 // Return the number of frames written successfully since construction. 148 virtual int64_t framesWritten() const { return mFramesWritten; } 149 150 // Number of frames lost due to underrun since construction. 151 virtual int64_t framesUnderrun() const { return 0; } 152 153 // Number of underruns since construction, where a set of contiguous lost frames is one event. 154 virtual int64_t underruns() const { return 0; } 155 156 // Estimate of number of frames that could be written successfully now without blocking. 157 // When a write() is actually attempted, the implementation is permitted to return a smaller or 158 // larger transfer count, however it will make a good faith effort to give an accurate estimate. 159 // Errors: 160 // NEGOTIATE (Re-)negotiation is needed. 161 // UNDERRUN write() has not been called frequently enough, or with enough frames to keep up. 162 // An underrun event is counted, and the caller should re-try this operation. 163 // WOULD_BLOCK Determining how many frames can be written without blocking would itself block. 164 virtual ssize_t availableToWrite() const { return SSIZE_MAX; } 165 166 // Transfer data to sink from single input buffer. Implies a copy. 167 // Inputs: 168 // buffer Non-NULL buffer owned by provider. 169 // count Maximum number of frames to transfer. 170 // Return value: 171 // > 0 Number of frames successfully transferred prior to first error. 172 // = 0 Count was zero. 173 // < 0 status_t error occurred prior to the first frame transfer. 174 // Errors: 175 // NEGOTIATE (Re-)negotiation is needed. 176 // WOULD_BLOCK No frames can be transferred without blocking. 177 // UNDERRUN write() has not been called frequently enough, or with enough frames to keep up. 178 // An underrun event is counted, and the caller should re-try this operation. 179 virtual ssize_t write(const void *buffer, size_t count) = 0; 180 181 // Transfer data to sink using a series of callbacks. More suitable for zero-fill, synthesis, 182 // and non-contiguous transfers (e.g. circular buffer or writev). 183 // Inputs: 184 // via Callback function that the sink will call as many times as needed to consume data. 185 // total Estimate of the number of frames the provider has available. This is an estimate, 186 // and it can provide a different number of frames during the series of callbacks. 187 // user Arbitrary void * reserved for data provider. 188 // block Number of frames per block, that is a suggested value for 'count' in each callback. 189 // Zero means no preference. This parameter is a hint only, and may be ignored. 190 // Return value: 191 // > 0 Total number of frames successfully transferred prior to first error. 192 // = 0 Count was zero. 193 // < 0 status_t error occurred prior to the first frame transfer. 194 // Errors: 195 // NEGOTIATE (Re-)negotiation is needed. 196 // WOULD_BLOCK No frames can be transferred without blocking. 197 // UNDERRUN write() has not been called frequently enough, or with enough frames to keep up. 198 // An underrun event is counted, and the caller should re-try this operation. 199 // 200 // The 'via' callback is called by the data sink as follows: 201 // Inputs: 202 // user Arbitrary void * reserved for data provider. 203 // buffer Non-NULL buffer owned by sink that callback should fill in with data, 204 // up to a maximum of 'count' frames. 205 // count Maximum number of frames to transfer during this callback. 206 // Return value: 207 // > 0 Number of frames successfully transferred during this callback prior to first error. 208 // = 0 Count was zero. 209 // < 0 status_t error occurred prior to the first frame transfer during this callback. 210 virtual ssize_t writeVia(writeVia_t via, size_t total, void *user, size_t block = 0); 211 212 // Returns NO_ERROR if a timestamp is available. The timestamp includes the total number 213 // of frames presented to an external observer, together with the value of CLOCK_MONOTONIC 214 // as of this presentation count. The timestamp parameter is undefined if error is returned. 215 virtual status_t getTimestamp(ExtendedTimestamp ×tamp) { return INVALID_OPERATION; } 216 217 protected: 218 NBAIO_Sink(const NBAIO_Format& format = Format_Invalid) : NBAIO_Port(format), mFramesWritten(0) 219 { } 220 virtual ~NBAIO_Sink() { } 221 222 // Implementations are free to ignore these if they don't need them 223 int64_t mFramesWritten; 224 }; 225 226 // Abstract class (interface) representing a non-blocking data source, for use by a data consumer. 227 class NBAIO_Source : public NBAIO_Port { 228 229 public: 230 231 // For the next two APIs: 232 // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically. 233 234 // Number of frames read successfully since construction. 235 virtual int64_t framesRead() const { return mFramesRead; } 236 237 // Number of frames lost due to overrun since construction. 238 // Not const because implementations may need to do I/O. 239 virtual int64_t framesOverrun() /*const*/ { return 0; } 240 241 // Number of overruns since construction, where a set of contiguous lost frames is one event. 242 // Not const because implementations may need to do I/O. 243 virtual int64_t overruns() /*const*/ { return 0; } 244 245 // Estimate of number of frames that could be read successfully now. 246 // When a read() is actually attempted, the implementation is permitted to return a smaller or 247 // larger transfer count, however it will make a good faith effort to give an accurate estimate. 248 // Errors: 249 // NEGOTIATE (Re-)negotiation is needed. 250 // OVERRUN One or more frames were lost due to overrun, try again to read more recent data. 251 // WOULD_BLOCK Determining how many frames can be read without blocking would itself block. 252 virtual ssize_t availableToRead() { return SSIZE_MAX; } 253 254 // Transfer data from source into single destination buffer. Implies a copy. 255 // Inputs: 256 // buffer Non-NULL destination buffer owned by consumer. 257 // count Maximum number of frames to transfer. 258 // Return value: 259 // > 0 Number of frames successfully transferred prior to first error. 260 // = 0 Count was zero. 261 // < 0 status_t error occurred prior to the first frame transfer. 262 // Errors: 263 // NEGOTIATE (Re-)negotiation is needed. 264 // WOULD_BLOCK No frames can be transferred without blocking. 265 // OVERRUN read() has not been called frequently enough, or with enough frames to keep up. 266 // One or more frames were lost due to overrun, try again to read more recent data. 267 virtual ssize_t read(void *buffer, size_t count) = 0; 268 269 // Transfer data from source using a series of callbacks. More suitable for zero-fill, 270 // synthesis, and non-contiguous transfers (e.g. circular buffer or readv). 271 // Inputs: 272 // via Callback function that the source will call as many times as needed to provide data. 273 // total Estimate of the number of frames the consumer desires. This is an estimate, 274 // and it can consume a different number of frames during the series of callbacks. 275 // user Arbitrary void * reserved for data consumer. 276 // block Number of frames per block, that is a suggested value for 'count' in each callback. 277 // Zero means no preference. This parameter is a hint only, and may be ignored. 278 // Return value: 279 // > 0 Total number of frames successfully transferred prior to first error. 280 // = 0 Count was zero. 281 // < 0 status_t error occurred prior to the first frame transfer. 282 // Errors: 283 // NEGOTIATE (Re-)negotiation is needed. 284 // WOULD_BLOCK No frames can be transferred without blocking. 285 // OVERRUN read() has not been called frequently enough, or with enough frames to keep up. 286 // One or more frames were lost due to overrun, try again to read more recent data. 287 // 288 // The 'via' callback is called by the data source as follows: 289 // Inputs: 290 // user Arbitrary void * reserved for data consumer. 291 // dest Non-NULL buffer owned by source that callback should consume data from, 292 // up to a maximum of 'count' frames. 293 // count Maximum number of frames to transfer during this callback. 294 // Return value: 295 // > 0 Number of frames successfully transferred during this callback prior to first error. 296 // = 0 Count was zero. 297 // < 0 status_t error occurred prior to the first frame transfer during this callback. 298 virtual ssize_t readVia(readVia_t via, size_t total, void *user, size_t block = 0); 299 300 // Invoked asynchronously by corresponding sink when a new timestamp is available. 301 // Default implementation ignores the timestamp. 302 virtual void onTimestamp(const ExtendedTimestamp& timestamp) { } 303 304 protected: 305 NBAIO_Source(const NBAIO_Format& format = Format_Invalid) : NBAIO_Port(format), mFramesRead(0) 306 { } 307 virtual ~NBAIO_Source() { } 308 309 // Implementations are free to ignore these if they don't need them 310 int64_t mFramesRead; 311 }; 312 313 } // namespace android 314 315 #endif // ANDROID_AUDIO_NBAIO_H 316