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  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/
Camera.java 151 public void rotateAround (Vector3 point, Vector3 axis, float angle) {
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
CameraInputController.java 180 camera.rotateAround(target, tmpV1.nor(), deltaY * rotateAngle);
181 camera.rotateAround(target, Vector3.Y, deltaX * -rotateAngle);

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