/bionic/libm/upstream-freebsd/lib/msun/src/ |
s_round.c | 36 round(double x) function 59 __weak_reference(round, roundl);
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/external/libvpx/libvpx/vpx_ports/ |
msvc.h | 21 #if _MSC_VER < 1800 // VS2013 provides round 23 static INLINE double round(double x) { function
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/device/google/contexthub/lib/libm/ |
sf_round.c | 65 double round(double x) function 67 double round(x)
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/external/chromium-trace/catapult/third_party/polymer/components/web-animations-js/src/ |
number-handler.js | 43 return Math.round(clamp(1, Infinity, x)); 55 function round(left, right) { function 56 return [left, right, Math.round]; 66 scope.addPropertiesHandler(parseNumber, round, ['z-index']);
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/external/compiler-rt/lib/builtins/ |
floatsisf.c | 11 // compiler-rt library in the IEEE-754 default round-to-nearest, ties-to-even 50 rep_t round = (rep_t)a << (typeWidth - shift); local 51 if (round > signBit) result++; 52 if (round == signBit) result += result & 1;
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floatunsisf.c | 11 // compiler-rt library in the IEEE-754 default round-to-nearest, ties-to-even 42 rep_t round = (rep_t)a << (typeWidth - shift); local 43 if (round > signBit) result++; 44 if (round == signBit) result += result & 1;
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/frameworks/base/core/java/com/android/internal/util/ |
FastMath.java | 25 * Fast round from float to int. This is faster than Math.round() 29 public static int round(float value) { method in class:FastMath
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/hardware/ti/omap4-aah/libtiutils/ |
UtilsCommon.h | 40 int round(T x); 63 inline int round(const T x) { function in namespace:Ti
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/prebuilts/go/darwin-x86/pkg/bootstrap/src/bootstrap/compile/internal/big/ |
bits_test.go | 108 // round returns the Float value corresponding to x after rounding x 110 func (x Bits) round(prec uint, mode RoundingMode) *Float { func 148 // round 154 // round away from zero
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decimal.go | 201 // exactly halfway - round to even 208 // round sets x to (at most) n mantissa digits by rounding it 211 func (x *decimal) round(n int) { func 235 // all digits are '9's => round up to '1' and update exponent
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/prebuilts/go/darwin-x86/src/cmd/compile/internal/big/ |
bits_test.go | 105 // round returns the Float value corresponding to x after rounding x 107 func (x Bits) round(prec uint, mode RoundingMode) *Float { func 145 // round 151 // round away from zero
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decimal.go | 198 // exactly halfway - round to even 205 // round sets x to (at most) n mantissa digits by rounding it 208 func (x *decimal) round(n int) { func 232 // all digits are '9's => round up to '1' and update exponent
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/prebuilts/go/darwin-x86/src/math/big/ |
bits_test.go | 105 // round returns the Float value corresponding to x after rounding x 107 func (x Bits) round(prec uint, mode RoundingMode) *Float { func 145 // round 151 // round away from zero
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decimal.go | 198 // exactly halfway - round to even 205 // round sets x to (at most) n mantissa digits by rounding it 208 func (x *decimal) round(n int) { func 232 // all digits are '9's => round up to '1' and update exponent
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/prebuilts/go/linux-x86/pkg/bootstrap/src/bootstrap/compile/internal/big/ |
bits_test.go | 108 // round returns the Float value corresponding to x after rounding x 110 func (x Bits) round(prec uint, mode RoundingMode) *Float { func 148 // round 154 // round away from zero
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decimal.go | 201 // exactly halfway - round to even 208 // round sets x to (at most) n mantissa digits by rounding it 211 func (x *decimal) round(n int) { func 235 // all digits are '9's => round up to '1' and update exponent
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/prebuilts/go/linux-x86/src/cmd/compile/internal/big/ |
bits_test.go | 105 // round returns the Float value corresponding to x after rounding x 107 func (x Bits) round(prec uint, mode RoundingMode) *Float { func 145 // round 151 // round away from zero
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decimal.go | 198 // exactly halfway - round to even 205 // round sets x to (at most) n mantissa digits by rounding it 208 func (x *decimal) round(n int) { func 232 // all digits are '9's => round up to '1' and update exponent
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/prebuilts/go/linux-x86/src/math/big/ |
bits_test.go | 105 // round returns the Float value corresponding to x after rounding x 107 func (x Bits) round(prec uint, mode RoundingMode) *Float { func 145 // round 151 // round away from zero
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/external/icu/icu4c/source/i18n/ |
valueformatter.cpp | 104 ValueFormatter::round(DigitList &value, UErrorCode &status) const { function in class:ValueFormatter 110 return fFixedPrecision->round(value, 0, status); 112 return fScientificPrecision->round(value, status);
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/external/jemalloc/test/src/ |
timer.c | 54 uint64_t round = (i+1 == buflen-1 && ((t0 * mult * 10 / t1) % 10 local 57 "%"FMTu64, (t0 * mult / t1) % 10 + round);
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/java/lang/ |
StrictMath.java | 55 public static int round(float a){ method in class:StrictMath 56 return Math.round(a);
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/external/skia/tools/lua/ |
glyph-usage.lua | 50 function round(x, mul) function 123 local fontID = round(k / 1000) 136 local ave = round(totalCount / strikeCount)
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/frameworks/av/media/libeffects/loudness/common/core/ |
math.h | 77 // Round to the nearest integer: We need this implementation 78 // since std::round is missing on android. 81 inline T round(const T &x) { function in namespace:std
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/hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/vp9/common/ |
vp9_systemdependent.h | 36 // round is not defined in MSVC before VS2013. 37 static INLINE int round(double x) { function
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