1 /************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 /* Author: 29 * Keith Whitwell <keith (at) tungstengraphics.com> 30 */ 31 32 33 #include "pipe/p_defines.h" 34 #include "pipe/p_screen.h" 35 #include "draw/draw_context.h" 36 #include "sp_flush.h" 37 #include "sp_context.h" 38 #include "sp_state.h" 39 #include "sp_tile_cache.h" 40 #include "sp_tex_tile_cache.h" 41 #include "util/u_memory.h" 42 43 44 void 45 softpipe_flush( struct pipe_context *pipe, 46 unsigned flags, 47 struct pipe_fence_handle **fence ) 48 { 49 struct softpipe_context *softpipe = softpipe_context(pipe); 50 uint i; 51 52 draw_flush(softpipe->draw); 53 54 if (flags & SP_FLUSH_TEXTURE_CACHE) { 55 unsigned sh; 56 57 for (sh = 0; sh < Elements(softpipe->tex_cache); sh++) { 58 for (i = 0; i < softpipe->num_sampler_views[sh]; i++) { 59 sp_flush_tex_tile_cache(softpipe->tex_cache[sh][i]); 60 } 61 } 62 } 63 64 /* If this is a swapbuffers, just flush color buffers. 65 * 66 * The zbuffer changes are not discarded, but held in the cache 67 * in the hope that a later clear will wipe them out. 68 */ 69 for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) 70 if (softpipe->cbuf_cache[i]) 71 sp_flush_tile_cache(softpipe->cbuf_cache[i]); 72 73 if (softpipe->zsbuf_cache) 74 sp_flush_tile_cache(softpipe->zsbuf_cache); 75 76 softpipe->dirty_render_cache = FALSE; 77 78 /* Need this call for hardware buffers before swapbuffers. 79 * 80 * there should probably be another/different flush-type function 81 * that's called before swapbuffers because we don't always want 82 * to unmap surfaces when flushing. 83 */ 84 softpipe_unmap_transfers(softpipe); 85 86 /* Enable to dump BMPs of the color/depth buffers each frame */ 87 #if 0 88 if(flags & PIPE_FLUSH_FRAME) { 89 static unsigned frame_no = 1; 90 static char filename[256]; 91 util_snprintf(filename, sizeof(filename), "cbuf_%u.bmp", frame_no); 92 debug_dump_surface_bmp(softpipe, filename, softpipe->framebuffer.cbufs[0]); 93 util_snprintf(filename, sizeof(filename), "zsbuf_%u.bmp", frame_no); 94 debug_dump_surface_bmp(softpipe, filename, softpipe->framebuffer.zsbuf); 95 ++frame_no; 96 } 97 #endif 98 99 if (fence) 100 *fence = (void*)(intptr_t)1; 101 } 102 103 void 104 softpipe_flush_wrapped( struct pipe_context *pipe, 105 struct pipe_fence_handle **fence ) 106 { 107 softpipe_flush(pipe, SP_FLUSH_TEXTURE_CACHE, fence); 108 } 109 110 111 /** 112 * Flush context if necessary. 113 * 114 * Returns FALSE if it would have block, but do_not_block was set, TRUE 115 * otherwise. 116 * 117 * TODO: move this logic to an auxiliary library? 118 */ 119 boolean 120 softpipe_flush_resource(struct pipe_context *pipe, 121 struct pipe_resource *texture, 122 unsigned level, 123 int layer, 124 unsigned flush_flags, 125 boolean read_only, 126 boolean cpu_access, 127 boolean do_not_block) 128 { 129 unsigned referenced; 130 131 referenced = softpipe_is_resource_referenced(pipe, texture, level, layer); 132 133 if ((referenced & SP_REFERENCED_FOR_WRITE) || 134 ((referenced & SP_REFERENCED_FOR_READ) && !read_only)) { 135 136 /* 137 * TODO: The semantics of these flush flags are too obtuse. They should 138 * disappear and the pipe driver should just ensure that all visible 139 * side-effects happen when they need to happen. 140 */ 141 if (referenced & SP_REFERENCED_FOR_READ) 142 flush_flags |= SP_FLUSH_TEXTURE_CACHE; 143 144 if (cpu_access) { 145 /* 146 * Flush and wait. 147 */ 148 149 struct pipe_fence_handle *fence = NULL; 150 151 if (do_not_block) 152 return FALSE; 153 154 softpipe_flush(pipe, flush_flags, &fence); 155 156 if (fence) { 157 /* 158 * This is for illustrative purposes only, as softpipe does not 159 * have fences. 160 */ 161 pipe->screen->fence_finish(pipe->screen, fence, 162 PIPE_TIMEOUT_INFINITE); 163 pipe->screen->fence_reference(pipe->screen, &fence, NULL); 164 } 165 } else { 166 /* 167 * Just flush. 168 */ 169 170 softpipe_flush(pipe, flush_flags, NULL); 171 } 172 } 173 174 return TRUE; 175 } 176