1 /************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 /** 29 * Texture tile caching. 30 * 31 * Author: 32 * Brian Paul 33 */ 34 35 #include "util/u_inlines.h" 36 #include "util/u_memory.h" 37 #include "util/u_tile.h" 38 #include "util/u_format.h" 39 #include "util/u_math.h" 40 #include "sp_context.h" 41 #include "sp_texture.h" 42 #include "sp_tex_tile_cache.h" 43 44 45 46 struct softpipe_tex_tile_cache * 47 sp_create_tex_tile_cache( struct pipe_context *pipe ) 48 { 49 struct softpipe_tex_tile_cache *tc; 50 uint pos; 51 52 /* make sure max texture size works */ 53 assert((TILE_SIZE << TEX_ADDR_BITS) >= (1 << (SP_MAX_TEXTURE_2D_LEVELS-1))); 54 55 tc = CALLOC_STRUCT( softpipe_tex_tile_cache ); 56 if (tc) { 57 tc->pipe = pipe; 58 for (pos = 0; pos < NUM_ENTRIES; pos++) { 59 tc->entries[pos].addr.bits.invalid = 1; 60 } 61 tc->last_tile = &tc->entries[0]; /* any tile */ 62 } 63 return tc; 64 } 65 66 67 void 68 sp_destroy_tex_tile_cache(struct softpipe_tex_tile_cache *tc) 69 { 70 if (tc) { 71 uint pos; 72 73 for (pos = 0; pos < NUM_ENTRIES; pos++) { 74 /*assert(tc->entries[pos].x < 0);*/ 75 } 76 if (tc->transfer) { 77 tc->pipe->transfer_destroy(tc->pipe, tc->transfer); 78 } 79 if (tc->tex_trans) { 80 tc->pipe->transfer_destroy(tc->pipe, tc->tex_trans); 81 } 82 83 FREE( tc ); 84 } 85 } 86 87 88 89 90 void 91 sp_tex_tile_cache_map_transfers(struct softpipe_tex_tile_cache *tc) 92 { 93 if (tc->tex_trans && !tc->tex_trans_map) 94 tc->tex_trans_map = tc->pipe->transfer_map(tc->pipe, tc->tex_trans); 95 } 96 97 98 void 99 sp_tex_tile_cache_unmap_transfers(struct softpipe_tex_tile_cache *tc) 100 { 101 if (tc->tex_trans_map) { 102 tc->pipe->transfer_unmap(tc->pipe, tc->tex_trans); 103 tc->tex_trans_map = NULL; 104 } 105 } 106 107 /** 108 * Invalidate all cached tiles for the cached texture. 109 * Should be called when the texture is modified. 110 */ 111 void 112 sp_tex_tile_cache_validate_texture(struct softpipe_tex_tile_cache *tc) 113 { 114 unsigned i; 115 116 assert(tc); 117 assert(tc->texture); 118 119 for (i = 0; i < NUM_ENTRIES; i++) { 120 tc->entries[i].addr.bits.invalid = 1; 121 } 122 } 123 124 static boolean 125 sp_tex_tile_is_compat_view(struct softpipe_tex_tile_cache *tc, 126 struct pipe_sampler_view *view) 127 { 128 if (!view) 129 return FALSE; 130 return (tc->texture == view->texture && 131 tc->format == view->format && 132 tc->swizzle_r == view->swizzle_r && 133 tc->swizzle_g == view->swizzle_g && 134 tc->swizzle_b == view->swizzle_b && 135 tc->swizzle_a == view->swizzle_a); 136 } 137 138 /** 139 * Specify the sampler view to cache. 140 */ 141 void 142 sp_tex_tile_cache_set_sampler_view(struct softpipe_tex_tile_cache *tc, 143 struct pipe_sampler_view *view) 144 { 145 struct pipe_resource *texture = view ? view->texture : NULL; 146 uint i; 147 148 assert(!tc->transfer); 149 150 if (!sp_tex_tile_is_compat_view(tc, view)) { 151 pipe_resource_reference(&tc->texture, texture); 152 153 if (tc->tex_trans) { 154 if (tc->tex_trans_map) { 155 tc->pipe->transfer_unmap(tc->pipe, tc->tex_trans); 156 tc->tex_trans_map = NULL; 157 } 158 159 tc->pipe->transfer_destroy(tc->pipe, tc->tex_trans); 160 tc->tex_trans = NULL; 161 } 162 163 if (view) { 164 tc->swizzle_r = view->swizzle_r; 165 tc->swizzle_g = view->swizzle_g; 166 tc->swizzle_b = view->swizzle_b; 167 tc->swizzle_a = view->swizzle_a; 168 tc->format = view->format; 169 } 170 171 /* mark as entries as invalid/empty */ 172 /* XXX we should try to avoid this when the teximage hasn't changed */ 173 for (i = 0; i < NUM_ENTRIES; i++) { 174 tc->entries[i].addr.bits.invalid = 1; 175 } 176 177 tc->tex_face = -1; /* any invalid value here */ 178 } 179 } 180 181 182 183 184 /** 185 * Flush the tile cache: write all dirty tiles back to the transfer. 186 * any tiles "flagged" as cleared will be "really" cleared. 187 */ 188 void 189 sp_flush_tex_tile_cache(struct softpipe_tex_tile_cache *tc) 190 { 191 int pos; 192 193 if (tc->texture) { 194 /* caching a texture, mark all entries as empty */ 195 for (pos = 0; pos < NUM_ENTRIES; pos++) { 196 tc->entries[pos].addr.bits.invalid = 1; 197 } 198 tc->tex_face = -1; 199 } 200 201 } 202 203 204 /** 205 * Given the texture face, level, zslice, x and y values, compute 206 * the cache entry position/index where we'd hope to find the 207 * cached texture tile. 208 * This is basically a direct-map cache. 209 * XXX There's probably lots of ways in which we can improve this. 210 */ 211 static INLINE uint 212 tex_cache_pos( union tex_tile_address addr ) 213 { 214 uint entry = (addr.bits.x + 215 addr.bits.y * 9 + 216 addr.bits.z * 3 + 217 addr.bits.face + 218 addr.bits.level * 7); 219 220 return entry % NUM_ENTRIES; 221 } 222 223 /** 224 * Similar to sp_get_cached_tile() but for textures. 225 * Tiles are read-only and indexed with more params. 226 */ 227 const struct softpipe_tex_cached_tile * 228 sp_find_cached_tile_tex(struct softpipe_tex_tile_cache *tc, 229 union tex_tile_address addr ) 230 { 231 struct softpipe_tex_cached_tile *tile; 232 boolean zs = util_format_is_depth_or_stencil(tc->format); 233 234 tile = tc->entries + tex_cache_pos( addr ); 235 236 if (addr.value != tile->addr.value) { 237 238 /* cache miss. Most misses are because we've invaldiated the 239 * texture cache previously -- most commonly on binding a new 240 * texture. Currently we effectively flush the cache on texture 241 * bind. 242 */ 243 #if 0 244 _debug_printf("miss at %u: x=%d y=%d z=%d face=%d level=%d\n" 245 " tile %u: x=%d y=%d z=%d face=%d level=%d\n", 246 pos, x/TILE_SIZE, y/TILE_SIZE, z, face, level, 247 pos, tile->addr.bits.x, tile->addr.bits.y, tile->z, tile->face, tile->level); 248 #endif 249 250 /* check if we need to get a new transfer */ 251 if (!tc->tex_trans || 252 tc->tex_face != addr.bits.face || 253 tc->tex_level != addr.bits.level || 254 tc->tex_z != addr.bits.z) { 255 /* get new transfer (view into texture) */ 256 unsigned width, height, layer; 257 258 if (tc->tex_trans) { 259 if (tc->tex_trans_map) { 260 tc->pipe->transfer_unmap(tc->pipe, tc->tex_trans); 261 tc->tex_trans_map = NULL; 262 } 263 264 tc->pipe->transfer_destroy(tc->pipe, tc->tex_trans); 265 tc->tex_trans = NULL; 266 } 267 268 width = u_minify(tc->texture->width0, addr.bits.level); 269 if (tc->texture->target == PIPE_TEXTURE_1D_ARRAY) { 270 height = tc->texture->array_size; 271 layer = 0; 272 } 273 else { 274 height = u_minify(tc->texture->height0, addr.bits.level); 275 layer = addr.bits.face + addr.bits.z; 276 } 277 278 tc->tex_trans = 279 pipe_get_transfer(tc->pipe, tc->texture, 280 addr.bits.level, 281 layer, 282 PIPE_TRANSFER_READ | PIPE_TRANSFER_UNSYNCHRONIZED, 283 0, 0, width, height); 284 285 tc->tex_trans_map = tc->pipe->transfer_map(tc->pipe, tc->tex_trans); 286 287 tc->tex_face = addr.bits.face; 288 tc->tex_level = addr.bits.level; 289 tc->tex_z = addr.bits.z; 290 } 291 292 /* Get tile from the transfer (view into texture), explicitly passing 293 * the image format. 294 */ 295 if (!zs && util_format_is_pure_uint(tc->format)) { 296 pipe_get_tile_ui_format(tc->pipe, 297 tc->tex_trans, 298 addr.bits.x * TILE_SIZE, 299 addr.bits.y * TILE_SIZE, 300 TILE_SIZE, 301 TILE_SIZE, 302 tc->format, 303 (unsigned *) tile->data.colorui); 304 } else if (!zs && util_format_is_pure_sint(tc->format)) { 305 pipe_get_tile_i_format(tc->pipe, 306 tc->tex_trans, 307 addr.bits.x * TILE_SIZE, 308 addr.bits.y * TILE_SIZE, 309 TILE_SIZE, 310 TILE_SIZE, 311 tc->format, 312 (int *) tile->data.colori); 313 } else { 314 pipe_get_tile_rgba_format(tc->pipe, 315 tc->tex_trans, 316 addr.bits.x * TILE_SIZE, 317 addr.bits.y * TILE_SIZE, 318 TILE_SIZE, 319 TILE_SIZE, 320 tc->format, 321 (float *) tile->data.color); 322 } 323 tile->addr = addr; 324 } 325 326 tc->last_tile = tile; 327 return tile; 328 } 329