1 /********************************************************** 2 * Copyright 2008-2009 VMware, Inc. All rights reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person 5 * obtaining a copy of this software and associated documentation 6 * files (the "Software"), to deal in the Software without 7 * restriction, including without limitation the rights to use, copy, 8 * modify, merge, publish, distribute, sublicense, and/or sell copies 9 * of the Software, and to permit persons to whom the Software is 10 * furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice shall be 13 * included in all copies or substantial portions of the Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS 19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN 20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22 * SOFTWARE. 23 * 24 **********************************************************/ 25 26 #include "svga_cmd.h" 27 #include "svga_debug.h" 28 29 #include "pipe/p_defines.h" 30 #include "util/u_pack_color.h" 31 32 #include "svga_context.h" 33 #include "svga_state.h" 34 #include "svga_surface.h" 35 36 37 static enum pipe_error 38 try_clear(struct svga_context *svga, 39 unsigned buffers, 40 const union pipe_color_union *color, 41 double depth, 42 unsigned stencil) 43 { 44 enum pipe_error ret = PIPE_OK; 45 SVGA3dRect rect = { 0, 0, 0, 0 }; 46 boolean restore_viewport = FALSE; 47 SVGA3dClearFlag flags = 0; 48 struct pipe_framebuffer_state *fb = &svga->curr.framebuffer; 49 union util_color uc = {0}; 50 51 ret = svga_update_state(svga, SVGA_STATE_HW_CLEAR); 52 if (ret != PIPE_OK) 53 return ret; 54 55 if (svga->rebind.rendertargets) { 56 ret = svga_reemit_framebuffer_bindings(svga); 57 if (ret != PIPE_OK) { 58 return ret; 59 } 60 } 61 62 if ((buffers & PIPE_CLEAR_COLOR) && fb->cbufs[0]) { 63 flags |= SVGA3D_CLEAR_COLOR; 64 util_pack_color(color->f, PIPE_FORMAT_B8G8R8A8_UNORM, &uc); 65 66 rect.w = fb->cbufs[0]->width; 67 rect.h = fb->cbufs[0]->height; 68 } 69 70 if ((buffers & PIPE_CLEAR_DEPTHSTENCIL) && fb->zsbuf) { 71 if (buffers & PIPE_CLEAR_DEPTH) 72 flags |= SVGA3D_CLEAR_DEPTH; 73 74 if ((svga->curr.framebuffer.zsbuf->format == PIPE_FORMAT_S8_UINT_Z24_UNORM) && 75 (buffers & PIPE_CLEAR_STENCIL)) 76 flags |= SVGA3D_CLEAR_STENCIL; 77 78 rect.w = MAX2(rect.w, fb->zsbuf->width); 79 rect.h = MAX2(rect.h, fb->zsbuf->height); 80 } 81 82 if (memcmp(&rect, &svga->state.hw_clear.viewport, sizeof(rect)) != 0) { 83 restore_viewport = TRUE; 84 ret = SVGA3D_SetViewport(svga->swc, &rect); 85 if (ret != PIPE_OK) 86 return ret; 87 } 88 89 ret = SVGA3D_ClearRect(svga->swc, flags, uc.ui, depth, stencil, 90 rect.x, rect.y, rect.w, rect.h); 91 if (ret != PIPE_OK) 92 return ret; 93 94 if (restore_viewport) { 95 memcpy(&rect, &svga->state.hw_clear.viewport, sizeof rect); 96 ret = SVGA3D_SetViewport(svga->swc, &rect); 97 } 98 99 return ret; 100 } 101 102 /** 103 * Clear the given surface to the specified value. 104 * No masking, no scissor (clear entire buffer). 105 */ 106 void 107 svga_clear(struct pipe_context *pipe, unsigned buffers, 108 const union pipe_color_union *color, 109 double depth, unsigned stencil) 110 { 111 struct svga_context *svga = svga_context( pipe ); 112 enum pipe_error ret; 113 114 if (buffers & PIPE_CLEAR_COLOR) 115 SVGA_DBG(DEBUG_DMA, "clear sid %p\n", 116 svga_surface(svga->curr.framebuffer.cbufs[0])->handle); 117 118 /* flush any queued prims (don't want them to appear after the clear!) */ 119 svga_hwtnl_flush_retry(svga); 120 121 ret = try_clear( svga, buffers, color, depth, stencil ); 122 123 if (ret == PIPE_ERROR_OUT_OF_MEMORY) { 124 /* Flush command buffer and retry: 125 */ 126 svga_context_flush( svga, NULL ); 127 128 ret = try_clear( svga, buffers, color, depth, stencil ); 129 } 130 131 /* 132 * Mark target surfaces as dirty 133 * TODO Mark only cleared surfaces. 134 */ 135 svga_mark_surfaces_dirty(svga); 136 137 assert (ret == PIPE_OK); 138 } 139