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      1 /*
      2  * Copyright (C) 2010 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef _UI_INPUT_READER_H
     18 #define _UI_INPUT_READER_H
     19 
     20 #include "EventHub.h"
     21 #include "PointerControllerInterface.h"
     22 #include "InputListener.h"
     23 
     24 #include <input/Input.h>
     25 #include <input/VelocityControl.h>
     26 #include <input/VelocityTracker.h>
     27 #include <ui/DisplayInfo.h>
     28 #include <utils/KeyedVector.h>
     29 #include <utils/threads.h>
     30 #include <utils/Timers.h>
     31 #include <utils/RefBase.h>
     32 #include <utils/String8.h>
     33 #include <utils/BitSet.h>
     34 
     35 #include <stddef.h>
     36 #include <unistd.h>
     37 
     38 // Maximum supported size of a vibration pattern.
     39 // Must be at least 2.
     40 #define MAX_VIBRATE_PATTERN_SIZE 100
     41 
     42 // Maximum allowable delay value in a vibration pattern before
     43 // which the delay will be truncated.
     44 #define MAX_VIBRATE_PATTERN_DELAY_NSECS (1000000 * 1000000000LL)
     45 
     46 namespace android {
     47 
     48 class InputDevice;
     49 class InputMapper;
     50 
     51 /*
     52  * Describes how coordinates are mapped on a physical display.
     53  * See com.android.server.display.DisplayViewport.
     54  */
     55 struct DisplayViewport {
     56     int32_t displayId; // -1 if invalid
     57     int32_t orientation;
     58     int32_t logicalLeft;
     59     int32_t logicalTop;
     60     int32_t logicalRight;
     61     int32_t logicalBottom;
     62     int32_t physicalLeft;
     63     int32_t physicalTop;
     64     int32_t physicalRight;
     65     int32_t physicalBottom;
     66     int32_t deviceWidth;
     67     int32_t deviceHeight;
     68 
     69     DisplayViewport() :
     70             displayId(ADISPLAY_ID_NONE), orientation(DISPLAY_ORIENTATION_0),
     71             logicalLeft(0), logicalTop(0), logicalRight(0), logicalBottom(0),
     72             physicalLeft(0), physicalTop(0), physicalRight(0), physicalBottom(0),
     73             deviceWidth(0), deviceHeight(0) {
     74     }
     75 
     76     bool operator==(const DisplayViewport& other) const {
     77         return displayId == other.displayId
     78                 && orientation == other.orientation
     79                 && logicalLeft == other.logicalLeft
     80                 && logicalTop == other.logicalTop
     81                 && logicalRight == other.logicalRight
     82                 && logicalBottom == other.logicalBottom
     83                 && physicalLeft == other.physicalLeft
     84                 && physicalTop == other.physicalTop
     85                 && physicalRight == other.physicalRight
     86                 && physicalBottom == other.physicalBottom
     87                 && deviceWidth == other.deviceWidth
     88                 && deviceHeight == other.deviceHeight;
     89     }
     90 
     91     bool operator!=(const DisplayViewport& other) const {
     92         return !(*this == other);
     93     }
     94 
     95     inline bool isValid() const {
     96         return displayId >= 0;
     97     }
     98 
     99     void setNonDisplayViewport(int32_t width, int32_t height) {
    100         displayId = ADISPLAY_ID_NONE;
    101         orientation = DISPLAY_ORIENTATION_0;
    102         logicalLeft = 0;
    103         logicalTop = 0;
    104         logicalRight = width;
    105         logicalBottom = height;
    106         physicalLeft = 0;
    107         physicalTop = 0;
    108         physicalRight = width;
    109         physicalBottom = height;
    110         deviceWidth = width;
    111         deviceHeight = height;
    112     }
    113 };
    114 
    115 /*
    116  * Input reader configuration.
    117  *
    118  * Specifies various options that modify the behavior of the input reader.
    119  */
    120 struct InputReaderConfiguration {
    121     // Describes changes that have occurred.
    122     enum {
    123         // The pointer speed changed.
    124         CHANGE_POINTER_SPEED = 1 << 0,
    125 
    126         // The pointer gesture control changed.
    127         CHANGE_POINTER_GESTURE_ENABLEMENT = 1 << 1,
    128 
    129         // The display size or orientation changed.
    130         CHANGE_DISPLAY_INFO = 1 << 2,
    131 
    132         // The visible touches option changed.
    133         CHANGE_SHOW_TOUCHES = 1 << 3,
    134 
    135         // The keyboard layouts must be reloaded.
    136         CHANGE_KEYBOARD_LAYOUTS = 1 << 4,
    137 
    138         // The device name alias supplied by the may have changed for some devices.
    139         CHANGE_DEVICE_ALIAS = 1 << 5,
    140 
    141         // The location calibration matrix changed.
    142         CHANGE_TOUCH_AFFINE_TRANSFORMATION = 1 << 6,
    143 
    144         // The presence of an external stylus has changed.
    145         CHANGE_EXTERNAL_STYLUS_PRESENCE = 1 << 7,
    146 
    147         // All devices must be reopened.
    148         CHANGE_MUST_REOPEN = 1 << 31,
    149     };
    150 
    151     // Gets the amount of time to disable virtual keys after the screen is touched
    152     // in order to filter out accidental virtual key presses due to swiping gestures
    153     // or taps near the edge of the display.  May be 0 to disable the feature.
    154     nsecs_t virtualKeyQuietTime;
    155 
    156     // The excluded device names for the platform.
    157     // Devices with these names will be ignored.
    158     Vector<String8> excludedDeviceNames;
    159 
    160     // Velocity control parameters for mouse pointer movements.
    161     VelocityControlParameters pointerVelocityControlParameters;
    162 
    163     // Velocity control parameters for mouse wheel movements.
    164     VelocityControlParameters wheelVelocityControlParameters;
    165 
    166     // True if pointer gestures are enabled.
    167     bool pointerGesturesEnabled;
    168 
    169     // Quiet time between certain pointer gesture transitions.
    170     // Time to allow for all fingers or buttons to settle into a stable state before
    171     // starting a new gesture.
    172     nsecs_t pointerGestureQuietInterval;
    173 
    174     // The minimum speed that a pointer must travel for us to consider switching the active
    175     // touch pointer to it during a drag.  This threshold is set to avoid switching due
    176     // to noise from a finger resting on the touch pad (perhaps just pressing it down).
    177     float pointerGestureDragMinSwitchSpeed; // in pixels per second
    178 
    179     // Tap gesture delay time.
    180     // The time between down and up must be less than this to be considered a tap.
    181     nsecs_t pointerGestureTapInterval;
    182 
    183     // Tap drag gesture delay time.
    184     // The time between the previous tap's up and the next down must be less than
    185     // this to be considered a drag.  Otherwise, the previous tap is finished and a
    186     // new tap begins.
    187     //
    188     // Note that the previous tap will be held down for this entire duration so this
    189     // interval must be shorter than the long press timeout.
    190     nsecs_t pointerGestureTapDragInterval;
    191 
    192     // The distance in pixels that the pointer is allowed to move from initial down
    193     // to up and still be called a tap.
    194     float pointerGestureTapSlop; // in pixels
    195 
    196     // Time after the first touch points go down to settle on an initial centroid.
    197     // This is intended to be enough time to handle cases where the user puts down two
    198     // fingers at almost but not quite exactly the same time.
    199     nsecs_t pointerGestureMultitouchSettleInterval;
    200 
    201     // The transition from PRESS to SWIPE or FREEFORM gesture mode is made when
    202     // at least two pointers have moved at least this far from their starting place.
    203     float pointerGestureMultitouchMinDistance; // in pixels
    204 
    205     // The transition from PRESS to SWIPE gesture mode can only occur when the
    206     // cosine of the angle between the two vectors is greater than or equal to than this value
    207     // which indicates that the vectors are oriented in the same direction.
    208     // When the vectors are oriented in the exactly same direction, the cosine is 1.0.
    209     // (In exactly opposite directions, the cosine is -1.0.)
    210     float pointerGestureSwipeTransitionAngleCosine;
    211 
    212     // The transition from PRESS to SWIPE gesture mode can only occur when the
    213     // fingers are no more than this far apart relative to the diagonal size of
    214     // the touch pad.  For example, a ratio of 0.5 means that the fingers must be
    215     // no more than half the diagonal size of the touch pad apart.
    216     float pointerGestureSwipeMaxWidthRatio;
    217 
    218     // The gesture movement speed factor relative to the size of the display.
    219     // Movement speed applies when the fingers are moving in the same direction.
    220     // Without acceleration, a full swipe of the touch pad diagonal in movement mode
    221     // will cover this portion of the display diagonal.
    222     float pointerGestureMovementSpeedRatio;
    223 
    224     // The gesture zoom speed factor relative to the size of the display.
    225     // Zoom speed applies when the fingers are mostly moving relative to each other
    226     // to execute a scale gesture or similar.
    227     // Without acceleration, a full swipe of the touch pad diagonal in zoom mode
    228     // will cover this portion of the display diagonal.
    229     float pointerGestureZoomSpeedRatio;
    230 
    231     // True to show the location of touches on the touch screen as spots.
    232     bool showTouches;
    233 
    234     InputReaderConfiguration() :
    235             virtualKeyQuietTime(0),
    236             pointerVelocityControlParameters(1.0f, 500.0f, 3000.0f, 3.0f),
    237             wheelVelocityControlParameters(1.0f, 15.0f, 50.0f, 4.0f),
    238             pointerGesturesEnabled(true),
    239             pointerGestureQuietInterval(100 * 1000000LL), // 100 ms
    240             pointerGestureDragMinSwitchSpeed(50), // 50 pixels per second
    241             pointerGestureTapInterval(150 * 1000000LL), // 150 ms
    242             pointerGestureTapDragInterval(150 * 1000000LL), // 150 ms
    243             pointerGestureTapSlop(10.0f), // 10 pixels
    244             pointerGestureMultitouchSettleInterval(100 * 1000000LL), // 100 ms
    245             pointerGestureMultitouchMinDistance(15), // 15 pixels
    246             pointerGestureSwipeTransitionAngleCosine(0.2588f), // cosine of 75 degrees
    247             pointerGestureSwipeMaxWidthRatio(0.25f),
    248             pointerGestureMovementSpeedRatio(0.8f),
    249             pointerGestureZoomSpeedRatio(0.3f),
    250             showTouches(false) { }
    251 
    252     bool getDisplayInfo(bool external, DisplayViewport* outViewport) const;
    253     void setDisplayInfo(bool external, const DisplayViewport& viewport);
    254 
    255 private:
    256     DisplayViewport mInternalDisplay;
    257     DisplayViewport mExternalDisplay;
    258 };
    259 
    260 
    261 struct TouchAffineTransformation {
    262     float x_scale;
    263     float x_ymix;
    264     float x_offset;
    265     float y_xmix;
    266     float y_scale;
    267     float y_offset;
    268 
    269     TouchAffineTransformation() :
    270         x_scale(1.0f), x_ymix(0.0f), x_offset(0.0f),
    271         y_xmix(0.0f), y_scale(1.0f), y_offset(0.0f) {
    272     }
    273 
    274     TouchAffineTransformation(float xscale, float xymix, float xoffset,
    275             float yxmix, float yscale, float yoffset) :
    276         x_scale(xscale), x_ymix(xymix), x_offset(xoffset),
    277         y_xmix(yxmix), y_scale(yscale), y_offset(yoffset) {
    278     }
    279 
    280     void applyTo(float& x, float& y) const;
    281 };
    282 
    283 
    284 /*
    285  * Input reader policy interface.
    286  *
    287  * The input reader policy is used by the input reader to interact with the Window Manager
    288  * and other system components.
    289  *
    290  * The actual implementation is partially supported by callbacks into the DVM
    291  * via JNI.  This interface is also mocked in the unit tests.
    292  *
    293  * These methods must NOT re-enter the input reader since they may be called while
    294  * holding the input reader lock.
    295  */
    296 class InputReaderPolicyInterface : public virtual RefBase {
    297 protected:
    298     InputReaderPolicyInterface() { }
    299     virtual ~InputReaderPolicyInterface() { }
    300 
    301 public:
    302     /* Gets the input reader configuration. */
    303     virtual void getReaderConfiguration(InputReaderConfiguration* outConfig) = 0;
    304 
    305     /* Gets a pointer controller associated with the specified cursor device (ie. a mouse). */
    306     virtual sp<PointerControllerInterface> obtainPointerController(int32_t deviceId) = 0;
    307 
    308     /* Notifies the input reader policy that some input devices have changed
    309      * and provides information about all current input devices.
    310      */
    311     virtual void notifyInputDevicesChanged(const Vector<InputDeviceInfo>& inputDevices) = 0;
    312 
    313     /* Gets the keyboard layout for a particular input device. */
    314     virtual sp<KeyCharacterMap> getKeyboardLayoutOverlay(
    315             const InputDeviceIdentifier& identifier) = 0;
    316 
    317     /* Gets a user-supplied alias for a particular input device, or an empty string if none. */
    318     virtual String8 getDeviceAlias(const InputDeviceIdentifier& identifier) = 0;
    319 
    320     /* Gets the affine calibration associated with the specified device. */
    321     virtual TouchAffineTransformation getTouchAffineTransformation(
    322             const String8& inputDeviceDescriptor, int32_t surfaceRotation) = 0;
    323 };
    324 
    325 
    326 /* Processes raw input events and sends cooked event data to an input listener. */
    327 class InputReaderInterface : public virtual RefBase {
    328 protected:
    329     InputReaderInterface() { }
    330     virtual ~InputReaderInterface() { }
    331 
    332 public:
    333     /* Dumps the state of the input reader.
    334      *
    335      * This method may be called on any thread (usually by the input manager). */
    336     virtual void dump(String8& dump) = 0;
    337 
    338     /* Called by the heatbeat to ensures that the reader has not deadlocked. */
    339     virtual void monitor() = 0;
    340 
    341     /* Runs a single iteration of the processing loop.
    342      * Nominally reads and processes one incoming message from the EventHub.
    343      *
    344      * This method should be called on the input reader thread.
    345      */
    346     virtual void loopOnce() = 0;
    347 
    348     /* Gets information about all input devices.
    349      *
    350      * This method may be called on any thread (usually by the input manager).
    351      */
    352     virtual void getInputDevices(Vector<InputDeviceInfo>& outInputDevices) = 0;
    353 
    354     /* Query current input state. */
    355     virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
    356             int32_t scanCode) = 0;
    357     virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
    358             int32_t keyCode) = 0;
    359     virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask,
    360             int32_t sw) = 0;
    361 
    362     /* Toggle Caps Lock */
    363     virtual void toggleCapsLockState(int32_t deviceId) = 0;
    364 
    365     /* Determine whether physical keys exist for the given framework-domain key codes. */
    366     virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
    367             size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) = 0;
    368 
    369     /* Requests that a reconfiguration of all input devices.
    370      * The changes flag is a bitfield that indicates what has changed and whether
    371      * the input devices must all be reopened. */
    372     virtual void requestRefreshConfiguration(uint32_t changes) = 0;
    373 
    374     /* Controls the vibrator of a particular input device. */
    375     virtual void vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize,
    376             ssize_t repeat, int32_t token) = 0;
    377     virtual void cancelVibrate(int32_t deviceId, int32_t token) = 0;
    378 };
    379 
    380 struct StylusState {
    381     /* Time the stylus event was received. */
    382     nsecs_t when;
    383     /* Pressure as reported by the stylus, normalized to the range [0, 1.0]. */
    384     float pressure;
    385     /* The state of the stylus buttons as a bitfield (e.g. AMOTION_EVENT_BUTTON_SECONDARY). */
    386     uint32_t buttons;
    387     /* Which tool type the stylus is currently using (e.g. AMOTION_EVENT_TOOL_TYPE_ERASER). */
    388     int32_t toolType;
    389 
    390     void copyFrom(const StylusState& other) {
    391         when = other.when;
    392         pressure = other.pressure;
    393         buttons = other.buttons;
    394         toolType = other.toolType;
    395     }
    396 
    397     void clear() {
    398         when = LLONG_MAX;
    399         pressure = 0.f;
    400         buttons = 0;
    401         toolType = AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
    402     }
    403 };
    404 
    405 
    406 /* Internal interface used by individual input devices to access global input device state
    407  * and parameters maintained by the input reader.
    408  */
    409 class InputReaderContext {
    410 public:
    411     InputReaderContext() { }
    412     virtual ~InputReaderContext() { }
    413 
    414     virtual void updateGlobalMetaState() = 0;
    415     virtual int32_t getGlobalMetaState() = 0;
    416 
    417     virtual void disableVirtualKeysUntil(nsecs_t time) = 0;
    418     virtual bool shouldDropVirtualKey(nsecs_t now,
    419             InputDevice* device, int32_t keyCode, int32_t scanCode) = 0;
    420 
    421     virtual void fadePointer() = 0;
    422 
    423     virtual void requestTimeoutAtTime(nsecs_t when) = 0;
    424     virtual int32_t bumpGeneration() = 0;
    425 
    426     virtual void getExternalStylusDevices(Vector<InputDeviceInfo>& outDevices) = 0;
    427     virtual void dispatchExternalStylusState(const StylusState& outState) = 0;
    428 
    429     virtual InputReaderPolicyInterface* getPolicy() = 0;
    430     virtual InputListenerInterface* getListener() = 0;
    431     virtual EventHubInterface* getEventHub() = 0;
    432 };
    433 
    434 
    435 /* The input reader reads raw event data from the event hub and processes it into input events
    436  * that it sends to the input listener.  Some functions of the input reader, such as early
    437  * event filtering in low power states, are controlled by a separate policy object.
    438  *
    439  * The InputReader owns a collection of InputMappers.  Most of the work it does happens
    440  * on the input reader thread but the InputReader can receive queries from other system
    441  * components running on arbitrary threads.  To keep things manageable, the InputReader
    442  * uses a single Mutex to guard its state.  The Mutex may be held while calling into the
    443  * EventHub or the InputReaderPolicy but it is never held while calling into the
    444  * InputListener.
    445  */
    446 class InputReader : public InputReaderInterface {
    447 public:
    448     InputReader(const sp<EventHubInterface>& eventHub,
    449             const sp<InputReaderPolicyInterface>& policy,
    450             const sp<InputListenerInterface>& listener);
    451     virtual ~InputReader();
    452 
    453     virtual void dump(String8& dump);
    454     virtual void monitor();
    455 
    456     virtual void loopOnce();
    457 
    458     virtual void getInputDevices(Vector<InputDeviceInfo>& outInputDevices);
    459 
    460     virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
    461             int32_t scanCode);
    462     virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
    463             int32_t keyCode);
    464     virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask,
    465             int32_t sw);
    466 
    467     virtual void toggleCapsLockState(int32_t deviceId);
    468 
    469     virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
    470             size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags);
    471 
    472     virtual void requestRefreshConfiguration(uint32_t changes);
    473 
    474     virtual void vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize,
    475             ssize_t repeat, int32_t token);
    476     virtual void cancelVibrate(int32_t deviceId, int32_t token);
    477 
    478 protected:
    479     // These members are protected so they can be instrumented by test cases.
    480     virtual InputDevice* createDeviceLocked(int32_t deviceId, int32_t controllerNumber,
    481             const InputDeviceIdentifier& identifier, uint32_t classes);
    482 
    483     class ContextImpl : public InputReaderContext {
    484         InputReader* mReader;
    485 
    486     public:
    487         ContextImpl(InputReader* reader);
    488 
    489         virtual void updateGlobalMetaState();
    490         virtual int32_t getGlobalMetaState();
    491         virtual void disableVirtualKeysUntil(nsecs_t time);
    492         virtual bool shouldDropVirtualKey(nsecs_t now,
    493                 InputDevice* device, int32_t keyCode, int32_t scanCode);
    494         virtual void fadePointer();
    495         virtual void requestTimeoutAtTime(nsecs_t when);
    496         virtual int32_t bumpGeneration();
    497         virtual void getExternalStylusDevices(Vector<InputDeviceInfo>& outDevices);
    498         virtual void dispatchExternalStylusState(const StylusState& outState);
    499         virtual InputReaderPolicyInterface* getPolicy();
    500         virtual InputListenerInterface* getListener();
    501         virtual EventHubInterface* getEventHub();
    502     } mContext;
    503 
    504     friend class ContextImpl;
    505 
    506 private:
    507     Mutex mLock;
    508 
    509     Condition mReaderIsAliveCondition;
    510 
    511     sp<EventHubInterface> mEventHub;
    512     sp<InputReaderPolicyInterface> mPolicy;
    513     sp<QueuedInputListener> mQueuedListener;
    514 
    515     InputReaderConfiguration mConfig;
    516 
    517     // The event queue.
    518     static const int EVENT_BUFFER_SIZE = 256;
    519     RawEvent mEventBuffer[EVENT_BUFFER_SIZE];
    520 
    521     KeyedVector<int32_t, InputDevice*> mDevices;
    522 
    523     // low-level input event decoding and device management
    524     void processEventsLocked(const RawEvent* rawEvents, size_t count);
    525 
    526     void addDeviceLocked(nsecs_t when, int32_t deviceId);
    527     void removeDeviceLocked(nsecs_t when, int32_t deviceId);
    528     void processEventsForDeviceLocked(int32_t deviceId, const RawEvent* rawEvents, size_t count);
    529     void timeoutExpiredLocked(nsecs_t when);
    530 
    531     void handleConfigurationChangedLocked(nsecs_t when);
    532 
    533     int32_t mGlobalMetaState;
    534     void updateGlobalMetaStateLocked();
    535     int32_t getGlobalMetaStateLocked();
    536 
    537     void notifyExternalStylusPresenceChanged();
    538     void getExternalStylusDevicesLocked(Vector<InputDeviceInfo>& outDevices);
    539     void dispatchExternalStylusState(const StylusState& state);
    540 
    541     void fadePointerLocked();
    542 
    543     int32_t mGeneration;
    544     int32_t bumpGenerationLocked();
    545 
    546     void getInputDevicesLocked(Vector<InputDeviceInfo>& outInputDevices);
    547 
    548     nsecs_t mDisableVirtualKeysTimeout;
    549     void disableVirtualKeysUntilLocked(nsecs_t time);
    550     bool shouldDropVirtualKeyLocked(nsecs_t now,
    551             InputDevice* device, int32_t keyCode, int32_t scanCode);
    552 
    553     nsecs_t mNextTimeout;
    554     void requestTimeoutAtTimeLocked(nsecs_t when);
    555 
    556     uint32_t mConfigurationChangesToRefresh;
    557     void refreshConfigurationLocked(uint32_t changes);
    558 
    559     // state queries
    560     typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code);
    561     int32_t getStateLocked(int32_t deviceId, uint32_t sourceMask, int32_t code,
    562             GetStateFunc getStateFunc);
    563     bool markSupportedKeyCodesLocked(int32_t deviceId, uint32_t sourceMask, size_t numCodes,
    564             const int32_t* keyCodes, uint8_t* outFlags);
    565 };
    566 
    567 
    568 /* Reads raw events from the event hub and processes them, endlessly. */
    569 class InputReaderThread : public Thread {
    570 public:
    571     InputReaderThread(const sp<InputReaderInterface>& reader);
    572     virtual ~InputReaderThread();
    573 
    574 private:
    575     sp<InputReaderInterface> mReader;
    576 
    577     virtual bool threadLoop();
    578 };
    579 
    580 
    581 /* Represents the state of a single input device. */
    582 class InputDevice {
    583 public:
    584     InputDevice(InputReaderContext* context, int32_t id, int32_t generation, int32_t
    585             controllerNumber, const InputDeviceIdentifier& identifier, uint32_t classes);
    586     ~InputDevice();
    587 
    588     inline InputReaderContext* getContext() { return mContext; }
    589     inline int32_t getId() const { return mId; }
    590     inline int32_t getControllerNumber() const { return mControllerNumber; }
    591     inline int32_t getGeneration() const { return mGeneration; }
    592     inline const String8& getName() const { return mIdentifier.name; }
    593     inline const String8& getDescriptor() { return mIdentifier.descriptor; }
    594     inline uint32_t getClasses() const { return mClasses; }
    595     inline uint32_t getSources() const { return mSources; }
    596 
    597     inline bool isExternal() { return mIsExternal; }
    598     inline void setExternal(bool external) { mIsExternal = external; }
    599 
    600     inline void setMic(bool hasMic) { mHasMic = hasMic; }
    601     inline bool hasMic() const { return mHasMic; }
    602 
    603     inline bool isIgnored() { return mMappers.isEmpty(); }
    604 
    605     void dump(String8& dump);
    606     void addMapper(InputMapper* mapper);
    607     void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
    608     void reset(nsecs_t when);
    609     void process(const RawEvent* rawEvents, size_t count);
    610     void timeoutExpired(nsecs_t when);
    611     void updateExternalStylusState(const StylusState& state);
    612 
    613     void getDeviceInfo(InputDeviceInfo* outDeviceInfo);
    614     int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
    615     int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
    616     int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
    617     bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
    618             const int32_t* keyCodes, uint8_t* outFlags);
    619     void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat, int32_t token);
    620     void cancelVibrate(int32_t token);
    621     void cancelTouch(nsecs_t when);
    622 
    623     int32_t getMetaState();
    624     void updateMetaState(int32_t keyCode);
    625 
    626     void fadePointer();
    627 
    628     void bumpGeneration();
    629 
    630     void notifyReset(nsecs_t when);
    631 
    632     inline const PropertyMap& getConfiguration() { return mConfiguration; }
    633     inline EventHubInterface* getEventHub() { return mContext->getEventHub(); }
    634 
    635     bool hasKey(int32_t code) {
    636         return getEventHub()->hasScanCode(mId, code);
    637     }
    638 
    639     bool hasAbsoluteAxis(int32_t code) {
    640         RawAbsoluteAxisInfo info;
    641         getEventHub()->getAbsoluteAxisInfo(mId, code, &info);
    642         return info.valid;
    643     }
    644 
    645     bool isKeyPressed(int32_t code) {
    646         return getEventHub()->getScanCodeState(mId, code) == AKEY_STATE_DOWN;
    647     }
    648 
    649     int32_t getAbsoluteAxisValue(int32_t code) {
    650         int32_t value;
    651         getEventHub()->getAbsoluteAxisValue(mId, code, &value);
    652         return value;
    653     }
    654 
    655 private:
    656     InputReaderContext* mContext;
    657     int32_t mId;
    658     int32_t mGeneration;
    659     int32_t mControllerNumber;
    660     InputDeviceIdentifier mIdentifier;
    661     String8 mAlias;
    662     uint32_t mClasses;
    663 
    664     Vector<InputMapper*> mMappers;
    665 
    666     uint32_t mSources;
    667     bool mIsExternal;
    668     bool mHasMic;
    669     bool mDropUntilNextSync;
    670 
    671     typedef int32_t (InputMapper::*GetStateFunc)(uint32_t sourceMask, int32_t code);
    672     int32_t getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc);
    673 
    674     PropertyMap mConfiguration;
    675 };
    676 
    677 
    678 /* Keeps track of the state of mouse or touch pad buttons. */
    679 class CursorButtonAccumulator {
    680 public:
    681     CursorButtonAccumulator();
    682     void reset(InputDevice* device);
    683 
    684     void process(const RawEvent* rawEvent);
    685 
    686     uint32_t getButtonState() const;
    687 
    688 private:
    689     bool mBtnLeft;
    690     bool mBtnRight;
    691     bool mBtnMiddle;
    692     bool mBtnBack;
    693     bool mBtnSide;
    694     bool mBtnForward;
    695     bool mBtnExtra;
    696     bool mBtnTask;
    697 
    698     void clearButtons();
    699 };
    700 
    701 
    702 /* Keeps track of cursor movements. */
    703 
    704 class CursorMotionAccumulator {
    705 public:
    706     CursorMotionAccumulator();
    707     void reset(InputDevice* device);
    708 
    709     void process(const RawEvent* rawEvent);
    710     void finishSync();
    711 
    712     inline int32_t getRelativeX() const { return mRelX; }
    713     inline int32_t getRelativeY() const { return mRelY; }
    714 
    715 private:
    716     int32_t mRelX;
    717     int32_t mRelY;
    718 
    719     void clearRelativeAxes();
    720 };
    721 
    722 
    723 /* Keeps track of cursor scrolling motions. */
    724 
    725 class CursorScrollAccumulator {
    726 public:
    727     CursorScrollAccumulator();
    728     void configure(InputDevice* device);
    729     void reset(InputDevice* device);
    730 
    731     void process(const RawEvent* rawEvent);
    732     void finishSync();
    733 
    734     inline bool haveRelativeVWheel() const { return mHaveRelWheel; }
    735     inline bool haveRelativeHWheel() const { return mHaveRelHWheel; }
    736 
    737     inline int32_t getRelativeX() const { return mRelX; }
    738     inline int32_t getRelativeY() const { return mRelY; }
    739     inline int32_t getRelativeVWheel() const { return mRelWheel; }
    740     inline int32_t getRelativeHWheel() const { return mRelHWheel; }
    741 
    742 private:
    743     bool mHaveRelWheel;
    744     bool mHaveRelHWheel;
    745 
    746     int32_t mRelX;
    747     int32_t mRelY;
    748     int32_t mRelWheel;
    749     int32_t mRelHWheel;
    750 
    751     void clearRelativeAxes();
    752 };
    753 
    754 
    755 /* Keeps track of the state of touch, stylus and tool buttons. */
    756 class TouchButtonAccumulator {
    757 public:
    758     TouchButtonAccumulator();
    759     void configure(InputDevice* device);
    760     void reset(InputDevice* device);
    761 
    762     void process(const RawEvent* rawEvent);
    763 
    764     uint32_t getButtonState() const;
    765     int32_t getToolType() const;
    766     bool isToolActive() const;
    767     bool isHovering() const;
    768     bool hasStylus() const;
    769 
    770 private:
    771     bool mHaveBtnTouch;
    772     bool mHaveStylus;
    773 
    774     bool mBtnTouch;
    775     bool mBtnStylus;
    776     bool mBtnStylus2;
    777     bool mBtnToolFinger;
    778     bool mBtnToolPen;
    779     bool mBtnToolRubber;
    780     bool mBtnToolBrush;
    781     bool mBtnToolPencil;
    782     bool mBtnToolAirbrush;
    783     bool mBtnToolMouse;
    784     bool mBtnToolLens;
    785     bool mBtnToolDoubleTap;
    786     bool mBtnToolTripleTap;
    787     bool mBtnToolQuadTap;
    788 
    789     void clearButtons();
    790 };
    791 
    792 
    793 /* Raw axis information from the driver. */
    794 struct RawPointerAxes {
    795     RawAbsoluteAxisInfo x;
    796     RawAbsoluteAxisInfo y;
    797     RawAbsoluteAxisInfo pressure;
    798     RawAbsoluteAxisInfo touchMajor;
    799     RawAbsoluteAxisInfo touchMinor;
    800     RawAbsoluteAxisInfo toolMajor;
    801     RawAbsoluteAxisInfo toolMinor;
    802     RawAbsoluteAxisInfo orientation;
    803     RawAbsoluteAxisInfo distance;
    804     RawAbsoluteAxisInfo tiltX;
    805     RawAbsoluteAxisInfo tiltY;
    806     RawAbsoluteAxisInfo trackingId;
    807     RawAbsoluteAxisInfo slot;
    808 
    809     RawPointerAxes();
    810     void clear();
    811 };
    812 
    813 
    814 /* Raw data for a collection of pointers including a pointer id mapping table. */
    815 struct RawPointerData {
    816     struct Pointer {
    817         uint32_t id;
    818         int32_t x;
    819         int32_t y;
    820         int32_t pressure;
    821         int32_t touchMajor;
    822         int32_t touchMinor;
    823         int32_t toolMajor;
    824         int32_t toolMinor;
    825         int32_t orientation;
    826         int32_t distance;
    827         int32_t tiltX;
    828         int32_t tiltY;
    829         int32_t toolType; // a fully decoded AMOTION_EVENT_TOOL_TYPE constant
    830         bool isHovering;
    831     };
    832 
    833     uint32_t pointerCount;
    834     Pointer pointers[MAX_POINTERS];
    835     BitSet32 hoveringIdBits, touchingIdBits;
    836     uint32_t idToIndex[MAX_POINTER_ID + 1];
    837 
    838     RawPointerData();
    839     void clear();
    840     void copyFrom(const RawPointerData& other);
    841     void getCentroidOfTouchingPointers(float* outX, float* outY) const;
    842 
    843     inline void markIdBit(uint32_t id, bool isHovering) {
    844         if (isHovering) {
    845             hoveringIdBits.markBit(id);
    846         } else {
    847             touchingIdBits.markBit(id);
    848         }
    849     }
    850 
    851     inline void clearIdBits() {
    852         hoveringIdBits.clear();
    853         touchingIdBits.clear();
    854     }
    855 
    856     inline const Pointer& pointerForId(uint32_t id) const {
    857         return pointers[idToIndex[id]];
    858     }
    859 
    860     inline bool isHovering(uint32_t pointerIndex) {
    861         return pointers[pointerIndex].isHovering;
    862     }
    863 };
    864 
    865 
    866 /* Cooked data for a collection of pointers including a pointer id mapping table. */
    867 struct CookedPointerData {
    868     uint32_t pointerCount;
    869     PointerProperties pointerProperties[MAX_POINTERS];
    870     PointerCoords pointerCoords[MAX_POINTERS];
    871     BitSet32 hoveringIdBits, touchingIdBits;
    872     uint32_t idToIndex[MAX_POINTER_ID + 1];
    873 
    874     CookedPointerData();
    875     void clear();
    876     void copyFrom(const CookedPointerData& other);
    877 
    878     inline const PointerCoords& pointerCoordsForId(uint32_t id) const {
    879         return pointerCoords[idToIndex[id]];
    880     }
    881 
    882     inline PointerCoords& editPointerCoordsWithId(uint32_t id) {
    883         return pointerCoords[idToIndex[id]];
    884     }
    885 
    886     inline PointerProperties& editPointerPropertiesWithId(uint32_t id) {
    887         return pointerProperties[idToIndex[id]];
    888     }
    889 
    890     inline bool isHovering(uint32_t pointerIndex) const {
    891         return hoveringIdBits.hasBit(pointerProperties[pointerIndex].id);
    892     }
    893 
    894     inline bool isTouching(uint32_t pointerIndex) const {
    895         return touchingIdBits.hasBit(pointerProperties[pointerIndex].id);
    896     }
    897 };
    898 
    899 
    900 /* Keeps track of the state of single-touch protocol. */
    901 class SingleTouchMotionAccumulator {
    902 public:
    903     SingleTouchMotionAccumulator();
    904 
    905     void process(const RawEvent* rawEvent);
    906     void reset(InputDevice* device);
    907 
    908     inline int32_t getAbsoluteX() const { return mAbsX; }
    909     inline int32_t getAbsoluteY() const { return mAbsY; }
    910     inline int32_t getAbsolutePressure() const { return mAbsPressure; }
    911     inline int32_t getAbsoluteToolWidth() const { return mAbsToolWidth; }
    912     inline int32_t getAbsoluteDistance() const { return mAbsDistance; }
    913     inline int32_t getAbsoluteTiltX() const { return mAbsTiltX; }
    914     inline int32_t getAbsoluteTiltY() const { return mAbsTiltY; }
    915 
    916 private:
    917     int32_t mAbsX;
    918     int32_t mAbsY;
    919     int32_t mAbsPressure;
    920     int32_t mAbsToolWidth;
    921     int32_t mAbsDistance;
    922     int32_t mAbsTiltX;
    923     int32_t mAbsTiltY;
    924 
    925     void clearAbsoluteAxes();
    926 };
    927 
    928 
    929 /* Keeps track of the state of multi-touch protocol. */
    930 class MultiTouchMotionAccumulator {
    931 public:
    932     class Slot {
    933     public:
    934         inline bool isInUse() const { return mInUse; }
    935         inline int32_t getX() const { return mAbsMTPositionX; }
    936         inline int32_t getY() const { return mAbsMTPositionY; }
    937         inline int32_t getTouchMajor() const { return mAbsMTTouchMajor; }
    938         inline int32_t getTouchMinor() const {
    939             return mHaveAbsMTTouchMinor ? mAbsMTTouchMinor : mAbsMTTouchMajor; }
    940         inline int32_t getToolMajor() const { return mAbsMTWidthMajor; }
    941         inline int32_t getToolMinor() const {
    942             return mHaveAbsMTWidthMinor ? mAbsMTWidthMinor : mAbsMTWidthMajor; }
    943         inline int32_t getOrientation() const { return mAbsMTOrientation; }
    944         inline int32_t getTrackingId() const { return mAbsMTTrackingId; }
    945         inline int32_t getPressure() const { return mAbsMTPressure; }
    946         inline int32_t getDistance() const { return mAbsMTDistance; }
    947         inline int32_t getToolType() const;
    948 
    949     private:
    950         friend class MultiTouchMotionAccumulator;
    951 
    952         bool mInUse;
    953         bool mHaveAbsMTTouchMinor;
    954         bool mHaveAbsMTWidthMinor;
    955         bool mHaveAbsMTToolType;
    956 
    957         int32_t mAbsMTPositionX;
    958         int32_t mAbsMTPositionY;
    959         int32_t mAbsMTTouchMajor;
    960         int32_t mAbsMTTouchMinor;
    961         int32_t mAbsMTWidthMajor;
    962         int32_t mAbsMTWidthMinor;
    963         int32_t mAbsMTOrientation;
    964         int32_t mAbsMTTrackingId;
    965         int32_t mAbsMTPressure;
    966         int32_t mAbsMTDistance;
    967         int32_t mAbsMTToolType;
    968 
    969         Slot();
    970         void clear();
    971     };
    972 
    973     MultiTouchMotionAccumulator();
    974     ~MultiTouchMotionAccumulator();
    975 
    976     void configure(InputDevice* device, size_t slotCount, bool usingSlotsProtocol);
    977     void reset(InputDevice* device);
    978     void process(const RawEvent* rawEvent);
    979     void finishSync();
    980     bool hasStylus() const;
    981 
    982     inline size_t getSlotCount() const { return mSlotCount; }
    983     inline const Slot* getSlot(size_t index) const { return &mSlots[index]; }
    984 
    985 private:
    986     int32_t mCurrentSlot;
    987     Slot* mSlots;
    988     size_t mSlotCount;
    989     bool mUsingSlotsProtocol;
    990     bool mHaveStylus;
    991 
    992     void clearSlots(int32_t initialSlot);
    993 };
    994 
    995 
    996 /* An input mapper transforms raw input events into cooked event data.
    997  * A single input device can have multiple associated input mappers in order to interpret
    998  * different classes of events.
    999  *
   1000  * InputMapper lifecycle:
   1001  * - create
   1002  * - configure with 0 changes
   1003  * - reset
   1004  * - process, process, process (may occasionally reconfigure with non-zero changes or reset)
   1005  * - reset
   1006  * - destroy
   1007  */
   1008 class InputMapper {
   1009 public:
   1010     InputMapper(InputDevice* device);
   1011     virtual ~InputMapper();
   1012 
   1013     inline InputDevice* getDevice() { return mDevice; }
   1014     inline int32_t getDeviceId() { return mDevice->getId(); }
   1015     inline const String8 getDeviceName() { return mDevice->getName(); }
   1016     inline InputReaderContext* getContext() { return mContext; }
   1017     inline InputReaderPolicyInterface* getPolicy() { return mContext->getPolicy(); }
   1018     inline InputListenerInterface* getListener() { return mContext->getListener(); }
   1019     inline EventHubInterface* getEventHub() { return mContext->getEventHub(); }
   1020 
   1021     virtual uint32_t getSources() = 0;
   1022     virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
   1023     virtual void dump(String8& dump);
   1024     virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
   1025     virtual void reset(nsecs_t when);
   1026     virtual void process(const RawEvent* rawEvent) = 0;
   1027     virtual void timeoutExpired(nsecs_t when);
   1028 
   1029     virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
   1030     virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
   1031     virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
   1032     virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
   1033             const int32_t* keyCodes, uint8_t* outFlags);
   1034     virtual void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
   1035             int32_t token);
   1036     virtual void cancelVibrate(int32_t token);
   1037     virtual void cancelTouch(nsecs_t when);
   1038 
   1039     virtual int32_t getMetaState();
   1040     virtual void updateMetaState(int32_t keyCode);
   1041 
   1042     virtual void updateExternalStylusState(const StylusState& state);
   1043 
   1044     virtual void fadePointer();
   1045 
   1046 protected:
   1047     InputDevice* mDevice;
   1048     InputReaderContext* mContext;
   1049 
   1050     status_t getAbsoluteAxisInfo(int32_t axis, RawAbsoluteAxisInfo* axisInfo);
   1051     void bumpGeneration();
   1052 
   1053     static void dumpRawAbsoluteAxisInfo(String8& dump,
   1054             const RawAbsoluteAxisInfo& axis, const char* name);
   1055     static void dumpStylusState(String8& dump, const StylusState& state);
   1056 };
   1057 
   1058 
   1059 class SwitchInputMapper : public InputMapper {
   1060 public:
   1061     SwitchInputMapper(InputDevice* device);
   1062     virtual ~SwitchInputMapper();
   1063 
   1064     virtual uint32_t getSources();
   1065     virtual void process(const RawEvent* rawEvent);
   1066 
   1067     virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
   1068     virtual void dump(String8& dump);
   1069 
   1070 private:
   1071     uint32_t mSwitchValues;
   1072     uint32_t mUpdatedSwitchMask;
   1073 
   1074     void processSwitch(int32_t switchCode, int32_t switchValue);
   1075     void sync(nsecs_t when);
   1076 };
   1077 
   1078 
   1079 class VibratorInputMapper : public InputMapper {
   1080 public:
   1081     VibratorInputMapper(InputDevice* device);
   1082     virtual ~VibratorInputMapper();
   1083 
   1084     virtual uint32_t getSources();
   1085     virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
   1086     virtual void process(const RawEvent* rawEvent);
   1087 
   1088     virtual void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
   1089             int32_t token);
   1090     virtual void cancelVibrate(int32_t token);
   1091     virtual void timeoutExpired(nsecs_t when);
   1092     virtual void dump(String8& dump);
   1093 
   1094 private:
   1095     bool mVibrating;
   1096     nsecs_t mPattern[MAX_VIBRATE_PATTERN_SIZE];
   1097     size_t mPatternSize;
   1098     ssize_t mRepeat;
   1099     int32_t mToken;
   1100     ssize_t mIndex;
   1101     nsecs_t mNextStepTime;
   1102 
   1103     void nextStep();
   1104     void stopVibrating();
   1105 };
   1106 
   1107 
   1108 class KeyboardInputMapper : public InputMapper {
   1109 public:
   1110     KeyboardInputMapper(InputDevice* device, uint32_t source, int32_t keyboardType);
   1111     virtual ~KeyboardInputMapper();
   1112 
   1113     virtual uint32_t getSources();
   1114     virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
   1115     virtual void dump(String8& dump);
   1116     virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
   1117     virtual void reset(nsecs_t when);
   1118     virtual void process(const RawEvent* rawEvent);
   1119 
   1120     virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
   1121     virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
   1122     virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
   1123             const int32_t* keyCodes, uint8_t* outFlags);
   1124 
   1125     virtual int32_t getMetaState();
   1126     virtual void updateMetaState(int32_t keyCode);
   1127 
   1128 private:
   1129     struct KeyDown {
   1130         int32_t keyCode;
   1131         int32_t scanCode;
   1132     };
   1133 
   1134     uint32_t mSource;
   1135     int32_t mKeyboardType;
   1136 
   1137     int32_t mOrientation; // orientation for dpad keys
   1138 
   1139     Vector<KeyDown> mKeyDowns; // keys that are down
   1140     int32_t mMetaState;
   1141     nsecs_t mDownTime; // time of most recent key down
   1142 
   1143     int32_t mCurrentHidUsage; // most recent HID usage seen this packet, or 0 if none
   1144 
   1145     struct LedState {
   1146         bool avail; // led is available
   1147         bool on;    // we think the led is currently on
   1148     };
   1149     LedState mCapsLockLedState;
   1150     LedState mNumLockLedState;
   1151     LedState mScrollLockLedState;
   1152 
   1153     // Immutable configuration parameters.
   1154     struct Parameters {
   1155         bool hasAssociatedDisplay;
   1156         bool orientationAware;
   1157         bool handlesKeyRepeat;
   1158     } mParameters;
   1159 
   1160     void configureParameters();
   1161     void dumpParameters(String8& dump);
   1162 
   1163     bool isKeyboardOrGamepadKey(int32_t scanCode);
   1164 
   1165     void processKey(nsecs_t when, bool down, int32_t scanCode, int32_t usageCode);
   1166 
   1167     bool updateMetaStateIfNeeded(int32_t keyCode, bool down);
   1168 
   1169     ssize_t findKeyDown(int32_t scanCode);
   1170 
   1171     void resetLedState();
   1172     void initializeLedState(LedState& ledState, int32_t led);
   1173     void updateLedState(bool reset);
   1174     void updateLedStateForModifier(LedState& ledState, int32_t led,
   1175             int32_t modifier, bool reset);
   1176 };
   1177 
   1178 
   1179 class CursorInputMapper : public InputMapper {
   1180 public:
   1181     CursorInputMapper(InputDevice* device);
   1182     virtual ~CursorInputMapper();
   1183 
   1184     virtual uint32_t getSources();
   1185     virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
   1186     virtual void dump(String8& dump);
   1187     virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
   1188     virtual void reset(nsecs_t when);
   1189     virtual void process(const RawEvent* rawEvent);
   1190 
   1191     virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
   1192 
   1193     virtual void fadePointer();
   1194 
   1195 private:
   1196     // Amount that trackball needs to move in order to generate a key event.
   1197     static const int32_t TRACKBALL_MOVEMENT_THRESHOLD = 6;
   1198 
   1199     // Immutable configuration parameters.
   1200     struct Parameters {
   1201         enum Mode {
   1202             MODE_POINTER,
   1203             MODE_NAVIGATION,
   1204         };
   1205 
   1206         Mode mode;
   1207         bool hasAssociatedDisplay;
   1208         bool orientationAware;
   1209     } mParameters;
   1210 
   1211     CursorButtonAccumulator mCursorButtonAccumulator;
   1212     CursorMotionAccumulator mCursorMotionAccumulator;
   1213     CursorScrollAccumulator mCursorScrollAccumulator;
   1214 
   1215     int32_t mSource;
   1216     float mXScale;
   1217     float mYScale;
   1218     float mXPrecision;
   1219     float mYPrecision;
   1220 
   1221     float mVWheelScale;
   1222     float mHWheelScale;
   1223 
   1224     // Velocity controls for mouse pointer and wheel movements.
   1225     // The controls for X and Y wheel movements are separate to keep them decoupled.
   1226     VelocityControl mPointerVelocityControl;
   1227     VelocityControl mWheelXVelocityControl;
   1228     VelocityControl mWheelYVelocityControl;
   1229 
   1230     int32_t mOrientation;
   1231 
   1232     sp<PointerControllerInterface> mPointerController;
   1233 
   1234     int32_t mButtonState;
   1235     nsecs_t mDownTime;
   1236 
   1237     void configureParameters();
   1238     void dumpParameters(String8& dump);
   1239 
   1240     void sync(nsecs_t when);
   1241 };
   1242 
   1243 
   1244 class RotaryEncoderInputMapper : public InputMapper {
   1245 public:
   1246     RotaryEncoderInputMapper(InputDevice* device);
   1247     virtual ~RotaryEncoderInputMapper();
   1248 
   1249     virtual uint32_t getSources();
   1250     virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
   1251     virtual void dump(String8& dump);
   1252     virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
   1253     virtual void reset(nsecs_t when);
   1254     virtual void process(const RawEvent* rawEvent);
   1255 
   1256 private:
   1257     CursorScrollAccumulator mRotaryEncoderScrollAccumulator;
   1258 
   1259     int32_t mSource;
   1260     float mScalingFactor;
   1261 
   1262     void sync(nsecs_t when);
   1263 };
   1264 
   1265 class TouchInputMapper : public InputMapper {
   1266 public:
   1267     TouchInputMapper(InputDevice* device);
   1268     virtual ~TouchInputMapper();
   1269 
   1270     virtual uint32_t getSources();
   1271     virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
   1272     virtual void dump(String8& dump);
   1273     virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
   1274     virtual void reset(nsecs_t when);
   1275     virtual void process(const RawEvent* rawEvent);
   1276 
   1277     virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
   1278     virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
   1279     virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
   1280             const int32_t* keyCodes, uint8_t* outFlags);
   1281 
   1282     virtual void fadePointer();
   1283     virtual void cancelTouch(nsecs_t when);
   1284     virtual void timeoutExpired(nsecs_t when);
   1285     virtual void updateExternalStylusState(const StylusState& state);
   1286 
   1287 protected:
   1288     CursorButtonAccumulator mCursorButtonAccumulator;
   1289     CursorScrollAccumulator mCursorScrollAccumulator;
   1290     TouchButtonAccumulator mTouchButtonAccumulator;
   1291 
   1292     struct VirtualKey {
   1293         int32_t keyCode;
   1294         int32_t scanCode;
   1295         uint32_t flags;
   1296 
   1297         // computed hit box, specified in touch screen coords based on known display size
   1298         int32_t hitLeft;
   1299         int32_t hitTop;
   1300         int32_t hitRight;
   1301         int32_t hitBottom;
   1302 
   1303         inline bool isHit(int32_t x, int32_t y) const {
   1304             return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom;
   1305         }
   1306     };
   1307 
   1308     // Input sources and device mode.
   1309     uint32_t mSource;
   1310 
   1311     enum DeviceMode {
   1312         DEVICE_MODE_DISABLED, // input is disabled
   1313         DEVICE_MODE_DIRECT, // direct mapping (touchscreen)
   1314         DEVICE_MODE_UNSCALED, // unscaled mapping (touchpad)
   1315         DEVICE_MODE_NAVIGATION, // unscaled mapping with assist gesture (touch navigation)
   1316         DEVICE_MODE_POINTER, // pointer mapping (pointer)
   1317     };
   1318     DeviceMode mDeviceMode;
   1319 
   1320     // The reader's configuration.
   1321     InputReaderConfiguration mConfig;
   1322 
   1323     // Immutable configuration parameters.
   1324     struct Parameters {
   1325         enum DeviceType {
   1326             DEVICE_TYPE_TOUCH_SCREEN,
   1327             DEVICE_TYPE_TOUCH_PAD,
   1328             DEVICE_TYPE_TOUCH_NAVIGATION,
   1329             DEVICE_TYPE_POINTER,
   1330         };
   1331 
   1332         DeviceType deviceType;
   1333         bool hasAssociatedDisplay;
   1334         bool associatedDisplayIsExternal;
   1335         bool orientationAware;
   1336         bool hasButtonUnderPad;
   1337 
   1338         enum GestureMode {
   1339             GESTURE_MODE_SINGLE_TOUCH,
   1340             GESTURE_MODE_MULTI_TOUCH,
   1341         };
   1342         GestureMode gestureMode;
   1343 
   1344         bool wake;
   1345     } mParameters;
   1346 
   1347     // Immutable calibration parameters in parsed form.
   1348     struct Calibration {
   1349         // Size
   1350         enum SizeCalibration {
   1351             SIZE_CALIBRATION_DEFAULT,
   1352             SIZE_CALIBRATION_NONE,
   1353             SIZE_CALIBRATION_GEOMETRIC,
   1354             SIZE_CALIBRATION_DIAMETER,
   1355             SIZE_CALIBRATION_BOX,
   1356             SIZE_CALIBRATION_AREA,
   1357         };
   1358 
   1359         SizeCalibration sizeCalibration;
   1360 
   1361         bool haveSizeScale;
   1362         float sizeScale;
   1363         bool haveSizeBias;
   1364         float sizeBias;
   1365         bool haveSizeIsSummed;
   1366         bool sizeIsSummed;
   1367 
   1368         // Pressure
   1369         enum PressureCalibration {
   1370             PRESSURE_CALIBRATION_DEFAULT,
   1371             PRESSURE_CALIBRATION_NONE,
   1372             PRESSURE_CALIBRATION_PHYSICAL,
   1373             PRESSURE_CALIBRATION_AMPLITUDE,
   1374         };
   1375 
   1376         PressureCalibration pressureCalibration;
   1377         bool havePressureScale;
   1378         float pressureScale;
   1379 
   1380         // Orientation
   1381         enum OrientationCalibration {
   1382             ORIENTATION_CALIBRATION_DEFAULT,
   1383             ORIENTATION_CALIBRATION_NONE,
   1384             ORIENTATION_CALIBRATION_INTERPOLATED,
   1385             ORIENTATION_CALIBRATION_VECTOR,
   1386         };
   1387 
   1388         OrientationCalibration orientationCalibration;
   1389 
   1390         // Distance
   1391         enum DistanceCalibration {
   1392             DISTANCE_CALIBRATION_DEFAULT,
   1393             DISTANCE_CALIBRATION_NONE,
   1394             DISTANCE_CALIBRATION_SCALED,
   1395         };
   1396 
   1397         DistanceCalibration distanceCalibration;
   1398         bool haveDistanceScale;
   1399         float distanceScale;
   1400 
   1401         enum CoverageCalibration {
   1402             COVERAGE_CALIBRATION_DEFAULT,
   1403             COVERAGE_CALIBRATION_NONE,
   1404             COVERAGE_CALIBRATION_BOX,
   1405         };
   1406 
   1407         CoverageCalibration coverageCalibration;
   1408 
   1409         inline void applySizeScaleAndBias(float* outSize) const {
   1410             if (haveSizeScale) {
   1411                 *outSize *= sizeScale;
   1412             }
   1413             if (haveSizeBias) {
   1414                 *outSize += sizeBias;
   1415             }
   1416             if (*outSize < 0) {
   1417                 *outSize = 0;
   1418             }
   1419         }
   1420     } mCalibration;
   1421 
   1422     // Affine location transformation/calibration
   1423     struct TouchAffineTransformation mAffineTransform;
   1424 
   1425     RawPointerAxes mRawPointerAxes;
   1426 
   1427     struct RawState {
   1428         nsecs_t when;
   1429 
   1430         // Raw pointer sample data.
   1431         RawPointerData rawPointerData;
   1432 
   1433         int32_t buttonState;
   1434 
   1435         // Scroll state.
   1436         int32_t rawVScroll;
   1437         int32_t rawHScroll;
   1438 
   1439         void copyFrom(const RawState& other) {
   1440             when = other.when;
   1441             rawPointerData.copyFrom(other.rawPointerData);
   1442             buttonState = other.buttonState;
   1443             rawVScroll = other.rawVScroll;
   1444             rawHScroll = other.rawHScroll;
   1445         }
   1446 
   1447         void clear() {
   1448             when = 0;
   1449             rawPointerData.clear();
   1450             buttonState = 0;
   1451             rawVScroll = 0;
   1452             rawHScroll = 0;
   1453         }
   1454     };
   1455 
   1456     struct CookedState {
   1457         // Cooked pointer sample data.
   1458         CookedPointerData cookedPointerData;
   1459 
   1460         // Id bits used to differentiate fingers, stylus and mouse tools.
   1461         BitSet32 fingerIdBits;
   1462         BitSet32 stylusIdBits;
   1463         BitSet32 mouseIdBits;
   1464 
   1465         int32_t buttonState;
   1466 
   1467         void copyFrom(const CookedState& other) {
   1468             cookedPointerData.copyFrom(other.cookedPointerData);
   1469             fingerIdBits = other.fingerIdBits;
   1470             stylusIdBits = other.stylusIdBits;
   1471             mouseIdBits = other.mouseIdBits;
   1472             buttonState = other.buttonState;
   1473         }
   1474 
   1475         void clear() {
   1476             cookedPointerData.clear();
   1477             fingerIdBits.clear();
   1478             stylusIdBits.clear();
   1479             mouseIdBits.clear();
   1480             buttonState = 0;
   1481         }
   1482     };
   1483 
   1484     Vector<RawState> mRawStatesPending;
   1485     RawState mCurrentRawState;
   1486     CookedState mCurrentCookedState;
   1487     RawState mLastRawState;
   1488     CookedState mLastCookedState;
   1489 
   1490     // State provided by an external stylus
   1491     StylusState mExternalStylusState;
   1492     int64_t mExternalStylusId;
   1493     nsecs_t mExternalStylusFusionTimeout;
   1494     bool mExternalStylusDataPending;
   1495 
   1496     // True if we sent a HOVER_ENTER event.
   1497     bool mSentHoverEnter;
   1498 
   1499     // Have we assigned pointer IDs for this stream
   1500     bool mHavePointerIds;
   1501 
   1502     // Is the current stream of direct touch events aborted
   1503     bool mCurrentMotionAborted;
   1504 
   1505     // The time the primary pointer last went down.
   1506     nsecs_t mDownTime;
   1507 
   1508     // The pointer controller, or null if the device is not a pointer.
   1509     sp<PointerControllerInterface> mPointerController;
   1510 
   1511     Vector<VirtualKey> mVirtualKeys;
   1512 
   1513     virtual void configureParameters();
   1514     virtual void dumpParameters(String8& dump);
   1515     virtual void configureRawPointerAxes();
   1516     virtual void dumpRawPointerAxes(String8& dump);
   1517     virtual void configureSurface(nsecs_t when, bool* outResetNeeded);
   1518     virtual void dumpSurface(String8& dump);
   1519     virtual void configureVirtualKeys();
   1520     virtual void dumpVirtualKeys(String8& dump);
   1521     virtual void parseCalibration();
   1522     virtual void resolveCalibration();
   1523     virtual void dumpCalibration(String8& dump);
   1524     virtual void updateAffineTransformation();
   1525     virtual void dumpAffineTransformation(String8& dump);
   1526     virtual void resolveExternalStylusPresence();
   1527     virtual bool hasStylus() const = 0;
   1528     virtual bool hasExternalStylus() const;
   1529 
   1530     virtual void syncTouch(nsecs_t when, RawState* outState) = 0;
   1531 
   1532 private:
   1533     // The current viewport.
   1534     // The components of the viewport are specified in the display's rotated orientation.
   1535     DisplayViewport mViewport;
   1536 
   1537     // The surface orientation, width and height set by configureSurface().
   1538     // The width and height are derived from the viewport but are specified
   1539     // in the natural orientation.
   1540     // The surface origin specifies how the surface coordinates should be translated
   1541     // to align with the logical display coordinate space.
   1542     // The orientation may be different from the viewport orientation as it specifies
   1543     // the rotation of the surface coordinates required to produce the viewport's
   1544     // requested orientation, so it will depend on whether the device is orientation aware.
   1545     int32_t mSurfaceWidth;
   1546     int32_t mSurfaceHeight;
   1547     int32_t mSurfaceLeft;
   1548     int32_t mSurfaceTop;
   1549     int32_t mSurfaceOrientation;
   1550 
   1551     // Translation and scaling factors, orientation-independent.
   1552     float mXTranslate;
   1553     float mXScale;
   1554     float mXPrecision;
   1555 
   1556     float mYTranslate;
   1557     float mYScale;
   1558     float mYPrecision;
   1559 
   1560     float mGeometricScale;
   1561 
   1562     float mPressureScale;
   1563 
   1564     float mSizeScale;
   1565 
   1566     float mOrientationScale;
   1567 
   1568     float mDistanceScale;
   1569 
   1570     bool mHaveTilt;
   1571     float mTiltXCenter;
   1572     float mTiltXScale;
   1573     float mTiltYCenter;
   1574     float mTiltYScale;
   1575 
   1576     bool mExternalStylusConnected;
   1577 
   1578     // Oriented motion ranges for input device info.
   1579     struct OrientedRanges {
   1580         InputDeviceInfo::MotionRange x;
   1581         InputDeviceInfo::MotionRange y;
   1582         InputDeviceInfo::MotionRange pressure;
   1583 
   1584         bool haveSize;
   1585         InputDeviceInfo::MotionRange size;
   1586 
   1587         bool haveTouchSize;
   1588         InputDeviceInfo::MotionRange touchMajor;
   1589         InputDeviceInfo::MotionRange touchMinor;
   1590 
   1591         bool haveToolSize;
   1592         InputDeviceInfo::MotionRange toolMajor;
   1593         InputDeviceInfo::MotionRange toolMinor;
   1594 
   1595         bool haveOrientation;
   1596         InputDeviceInfo::MotionRange orientation;
   1597 
   1598         bool haveDistance;
   1599         InputDeviceInfo::MotionRange distance;
   1600 
   1601         bool haveTilt;
   1602         InputDeviceInfo::MotionRange tilt;
   1603 
   1604         OrientedRanges() {
   1605             clear();
   1606         }
   1607 
   1608         void clear() {
   1609             haveSize = false;
   1610             haveTouchSize = false;
   1611             haveToolSize = false;
   1612             haveOrientation = false;
   1613             haveDistance = false;
   1614             haveTilt = false;
   1615         }
   1616     } mOrientedRanges;
   1617 
   1618     // Oriented dimensions and precision.
   1619     float mOrientedXPrecision;
   1620     float mOrientedYPrecision;
   1621 
   1622     struct CurrentVirtualKeyState {
   1623         bool down;
   1624         bool ignored;
   1625         nsecs_t downTime;
   1626         int32_t keyCode;
   1627         int32_t scanCode;
   1628     } mCurrentVirtualKey;
   1629 
   1630     // Scale factor for gesture or mouse based pointer movements.
   1631     float mPointerXMovementScale;
   1632     float mPointerYMovementScale;
   1633 
   1634     // Scale factor for gesture based zooming and other freeform motions.
   1635     float mPointerXZoomScale;
   1636     float mPointerYZoomScale;
   1637 
   1638     // The maximum swipe width.
   1639     float mPointerGestureMaxSwipeWidth;
   1640 
   1641     struct PointerDistanceHeapElement {
   1642         uint32_t currentPointerIndex : 8;
   1643         uint32_t lastPointerIndex : 8;
   1644         uint64_t distance : 48; // squared distance
   1645     };
   1646 
   1647     enum PointerUsage {
   1648         POINTER_USAGE_NONE,
   1649         POINTER_USAGE_GESTURES,
   1650         POINTER_USAGE_STYLUS,
   1651         POINTER_USAGE_MOUSE,
   1652     };
   1653     PointerUsage mPointerUsage;
   1654 
   1655     struct PointerGesture {
   1656         enum Mode {
   1657             // No fingers, button is not pressed.
   1658             // Nothing happening.
   1659             NEUTRAL,
   1660 
   1661             // No fingers, button is not pressed.
   1662             // Tap detected.
   1663             // Emits DOWN and UP events at the pointer location.
   1664             TAP,
   1665 
   1666             // Exactly one finger dragging following a tap.
   1667             // Pointer follows the active finger.
   1668             // Emits DOWN, MOVE and UP events at the pointer location.
   1669             //
   1670             // Detect double-taps when the finger goes up while in TAP_DRAG mode.
   1671             TAP_DRAG,
   1672 
   1673             // Button is pressed.
   1674             // Pointer follows the active finger if there is one.  Other fingers are ignored.
   1675             // Emits DOWN, MOVE and UP events at the pointer location.
   1676             BUTTON_CLICK_OR_DRAG,
   1677 
   1678             // Exactly one finger, button is not pressed.
   1679             // Pointer follows the active finger.
   1680             // Emits HOVER_MOVE events at the pointer location.
   1681             //
   1682             // Detect taps when the finger goes up while in HOVER mode.
   1683             HOVER,
   1684 
   1685             // Exactly two fingers but neither have moved enough to clearly indicate
   1686             // whether a swipe or freeform gesture was intended.  We consider the
   1687             // pointer to be pressed so this enables clicking or long-pressing on buttons.
   1688             // Pointer does not move.
   1689             // Emits DOWN, MOVE and UP events with a single stationary pointer coordinate.
   1690             PRESS,
   1691 
   1692             // Exactly two fingers moving in the same direction, button is not pressed.
   1693             // Pointer does not move.
   1694             // Emits DOWN, MOVE and UP events with a single pointer coordinate that
   1695             // follows the midpoint between both fingers.
   1696             SWIPE,
   1697 
   1698             // Two or more fingers moving in arbitrary directions, button is not pressed.
   1699             // Pointer does not move.
   1700             // Emits DOWN, POINTER_DOWN, MOVE, POINTER_UP and UP events that follow
   1701             // each finger individually relative to the initial centroid of the finger.
   1702             FREEFORM,
   1703 
   1704             // Waiting for quiet time to end before starting the next gesture.
   1705             QUIET,
   1706         };
   1707 
   1708         // Time the first finger went down.
   1709         nsecs_t firstTouchTime;
   1710 
   1711         // The active pointer id from the raw touch data.
   1712         int32_t activeTouchId; // -1 if none
   1713 
   1714         // The active pointer id from the gesture last delivered to the application.
   1715         int32_t activeGestureId; // -1 if none
   1716 
   1717         // Pointer coords and ids for the current and previous pointer gesture.
   1718         Mode currentGestureMode;
   1719         BitSet32 currentGestureIdBits;
   1720         uint32_t currentGestureIdToIndex[MAX_POINTER_ID + 1];
   1721         PointerProperties currentGestureProperties[MAX_POINTERS];
   1722         PointerCoords currentGestureCoords[MAX_POINTERS];
   1723 
   1724         Mode lastGestureMode;
   1725         BitSet32 lastGestureIdBits;
   1726         uint32_t lastGestureIdToIndex[MAX_POINTER_ID + 1];
   1727         PointerProperties lastGestureProperties[MAX_POINTERS];
   1728         PointerCoords lastGestureCoords[MAX_POINTERS];
   1729 
   1730         // Time the pointer gesture last went down.
   1731         nsecs_t downTime;
   1732 
   1733         // Time when the pointer went down for a TAP.
   1734         nsecs_t tapDownTime;
   1735 
   1736         // Time when the pointer went up for a TAP.
   1737         nsecs_t tapUpTime;
   1738 
   1739         // Location of initial tap.
   1740         float tapX, tapY;
   1741 
   1742         // Time we started waiting for quiescence.
   1743         nsecs_t quietTime;
   1744 
   1745         // Reference points for multitouch gestures.
   1746         float referenceTouchX;    // reference touch X/Y coordinates in surface units
   1747         float referenceTouchY;
   1748         float referenceGestureX;  // reference gesture X/Y coordinates in pixels
   1749         float referenceGestureY;
   1750 
   1751         // Distance that each pointer has traveled which has not yet been
   1752         // subsumed into the reference gesture position.
   1753         BitSet32 referenceIdBits;
   1754         struct Delta {
   1755             float dx, dy;
   1756         };
   1757         Delta referenceDeltas[MAX_POINTER_ID + 1];
   1758 
   1759         // Describes how touch ids are mapped to gesture ids for freeform gestures.
   1760         uint32_t freeformTouchToGestureIdMap[MAX_POINTER_ID + 1];
   1761 
   1762         // A velocity tracker for determining whether to switch active pointers during drags.
   1763         VelocityTracker velocityTracker;
   1764 
   1765         void reset() {
   1766             firstTouchTime = LLONG_MIN;
   1767             activeTouchId = -1;
   1768             activeGestureId = -1;
   1769             currentGestureMode = NEUTRAL;
   1770             currentGestureIdBits.clear();
   1771             lastGestureMode = NEUTRAL;
   1772             lastGestureIdBits.clear();
   1773             downTime = 0;
   1774             velocityTracker.clear();
   1775             resetTap();
   1776             resetQuietTime();
   1777         }
   1778 
   1779         void resetTap() {
   1780             tapDownTime = LLONG_MIN;
   1781             tapUpTime = LLONG_MIN;
   1782         }
   1783 
   1784         void resetQuietTime() {
   1785             quietTime = LLONG_MIN;
   1786         }
   1787     } mPointerGesture;
   1788 
   1789     struct PointerSimple {
   1790         PointerCoords currentCoords;
   1791         PointerProperties currentProperties;
   1792         PointerCoords lastCoords;
   1793         PointerProperties lastProperties;
   1794 
   1795         // True if the pointer is down.
   1796         bool down;
   1797 
   1798         // True if the pointer is hovering.
   1799         bool hovering;
   1800 
   1801         // Time the pointer last went down.
   1802         nsecs_t downTime;
   1803 
   1804         void reset() {
   1805             currentCoords.clear();
   1806             currentProperties.clear();
   1807             lastCoords.clear();
   1808             lastProperties.clear();
   1809             down = false;
   1810             hovering = false;
   1811             downTime = 0;
   1812         }
   1813     } mPointerSimple;
   1814 
   1815     // The pointer and scroll velocity controls.
   1816     VelocityControl mPointerVelocityControl;
   1817     VelocityControl mWheelXVelocityControl;
   1818     VelocityControl mWheelYVelocityControl;
   1819 
   1820     void resetExternalStylus();
   1821     void clearStylusDataPendingFlags();
   1822 
   1823     void sync(nsecs_t when);
   1824 
   1825     bool consumeRawTouches(nsecs_t when, uint32_t policyFlags);
   1826     void processRawTouches(bool timeout);
   1827     void cookAndDispatch(nsecs_t when);
   1828     void dispatchVirtualKey(nsecs_t when, uint32_t policyFlags,
   1829             int32_t keyEventAction, int32_t keyEventFlags);
   1830 
   1831     void dispatchTouches(nsecs_t when, uint32_t policyFlags);
   1832     void dispatchHoverExit(nsecs_t when, uint32_t policyFlags);
   1833     void dispatchHoverEnterAndMove(nsecs_t when, uint32_t policyFlags);
   1834     void dispatchButtonRelease(nsecs_t when, uint32_t policyFlags);
   1835     void dispatchButtonPress(nsecs_t when, uint32_t policyFlags);
   1836     const BitSet32& findActiveIdBits(const CookedPointerData& cookedPointerData);
   1837     void cookPointerData();
   1838     void abortTouches(nsecs_t when, uint32_t policyFlags);
   1839 
   1840     void dispatchPointerUsage(nsecs_t when, uint32_t policyFlags, PointerUsage pointerUsage);
   1841     void abortPointerUsage(nsecs_t when, uint32_t policyFlags);
   1842 
   1843     void dispatchPointerGestures(nsecs_t when, uint32_t policyFlags, bool isTimeout);
   1844     void abortPointerGestures(nsecs_t when, uint32_t policyFlags);
   1845     bool preparePointerGestures(nsecs_t when,
   1846             bool* outCancelPreviousGesture, bool* outFinishPreviousGesture,
   1847             bool isTimeout);
   1848 
   1849     void dispatchPointerStylus(nsecs_t when, uint32_t policyFlags);
   1850     void abortPointerStylus(nsecs_t when, uint32_t policyFlags);
   1851 
   1852     void dispatchPointerMouse(nsecs_t when, uint32_t policyFlags);
   1853     void abortPointerMouse(nsecs_t when, uint32_t policyFlags);
   1854 
   1855     void dispatchPointerSimple(nsecs_t when, uint32_t policyFlags,
   1856             bool down, bool hovering);
   1857     void abortPointerSimple(nsecs_t when, uint32_t policyFlags);
   1858 
   1859     bool assignExternalStylusId(const RawState& state, bool timeout);
   1860     void applyExternalStylusButtonState(nsecs_t when);
   1861     void applyExternalStylusTouchState(nsecs_t when);
   1862 
   1863     // Dispatches a motion event.
   1864     // If the changedId is >= 0 and the action is POINTER_DOWN or POINTER_UP, the
   1865     // method will take care of setting the index and transmuting the action to DOWN or UP
   1866     // it is the first / last pointer to go down / up.
   1867     void dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source,
   1868             int32_t action, int32_t actionButton,
   1869             int32_t flags, int32_t metaState, int32_t buttonState, int32_t edgeFlags,
   1870             const PointerProperties* properties, const PointerCoords* coords,
   1871             const uint32_t* idToIndex, BitSet32 idBits,
   1872             int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime);
   1873 
   1874     // Updates pointer coords and properties for pointers with specified ids that have moved.
   1875     // Returns true if any of them changed.
   1876     bool updateMovedPointers(const PointerProperties* inProperties,
   1877             const PointerCoords* inCoords, const uint32_t* inIdToIndex,
   1878             PointerProperties* outProperties, PointerCoords* outCoords,
   1879             const uint32_t* outIdToIndex, BitSet32 idBits) const;
   1880 
   1881     bool isPointInsideSurface(int32_t x, int32_t y);
   1882     const VirtualKey* findVirtualKeyHit(int32_t x, int32_t y);
   1883 
   1884     static void assignPointerIds(const RawState* last, RawState* current);
   1885 };
   1886 
   1887 
   1888 class SingleTouchInputMapper : public TouchInputMapper {
   1889 public:
   1890     SingleTouchInputMapper(InputDevice* device);
   1891     virtual ~SingleTouchInputMapper();
   1892 
   1893     virtual void reset(nsecs_t when);
   1894     virtual void process(const RawEvent* rawEvent);
   1895 
   1896 protected:
   1897     virtual void syncTouch(nsecs_t when, RawState* outState);
   1898     virtual void configureRawPointerAxes();
   1899     virtual bool hasStylus() const;
   1900 
   1901 private:
   1902     SingleTouchMotionAccumulator mSingleTouchMotionAccumulator;
   1903 };
   1904 
   1905 
   1906 class MultiTouchInputMapper : public TouchInputMapper {
   1907 public:
   1908     MultiTouchInputMapper(InputDevice* device);
   1909     virtual ~MultiTouchInputMapper();
   1910 
   1911     virtual void reset(nsecs_t when);
   1912     virtual void process(const RawEvent* rawEvent);
   1913 
   1914 protected:
   1915     virtual void syncTouch(nsecs_t when, RawState* outState);
   1916     virtual void configureRawPointerAxes();
   1917     virtual bool hasStylus() const;
   1918 
   1919 private:
   1920     MultiTouchMotionAccumulator mMultiTouchMotionAccumulator;
   1921 
   1922     // Specifies the pointer id bits that are in use, and their associated tracking id.
   1923     BitSet32 mPointerIdBits;
   1924     int32_t mPointerTrackingIdMap[MAX_POINTER_ID + 1];
   1925 };
   1926 
   1927 class ExternalStylusInputMapper : public InputMapper {
   1928 public:
   1929     ExternalStylusInputMapper(InputDevice* device);
   1930     virtual ~ExternalStylusInputMapper() = default;
   1931 
   1932     virtual uint32_t getSources();
   1933     virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
   1934     virtual void dump(String8& dump);
   1935     virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
   1936     virtual void reset(nsecs_t when);
   1937     virtual void process(const RawEvent* rawEvent);
   1938     virtual void sync(nsecs_t when);
   1939 
   1940 private:
   1941     SingleTouchMotionAccumulator mSingleTouchMotionAccumulator;
   1942     RawAbsoluteAxisInfo mRawPressureAxis;
   1943     TouchButtonAccumulator mTouchButtonAccumulator;
   1944 
   1945     StylusState mStylusState;
   1946 };
   1947 
   1948 
   1949 class JoystickInputMapper : public InputMapper {
   1950 public:
   1951     JoystickInputMapper(InputDevice* device);
   1952     virtual ~JoystickInputMapper();
   1953 
   1954     virtual uint32_t getSources();
   1955     virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
   1956     virtual void dump(String8& dump);
   1957     virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
   1958     virtual void reset(nsecs_t when);
   1959     virtual void process(const RawEvent* rawEvent);
   1960 
   1961 private:
   1962     struct Axis {
   1963         RawAbsoluteAxisInfo rawAxisInfo;
   1964         AxisInfo axisInfo;
   1965 
   1966         bool explicitlyMapped; // true if the axis was explicitly assigned an axis id
   1967 
   1968         float scale;   // scale factor from raw to normalized values
   1969         float offset;  // offset to add after scaling for normalization
   1970         float highScale;  // scale factor from raw to normalized values of high split
   1971         float highOffset; // offset to add after scaling for normalization of high split
   1972 
   1973         float min;        // normalized inclusive minimum
   1974         float max;        // normalized inclusive maximum
   1975         float flat;       // normalized flat region size
   1976         float fuzz;       // normalized error tolerance
   1977         float resolution; // normalized resolution in units/mm
   1978 
   1979         float filter;  // filter out small variations of this size
   1980         float currentValue; // current value
   1981         float newValue; // most recent value
   1982         float highCurrentValue; // current value of high split
   1983         float highNewValue; // most recent value of high split
   1984 
   1985         void initialize(const RawAbsoluteAxisInfo& rawAxisInfo, const AxisInfo& axisInfo,
   1986                 bool explicitlyMapped, float scale, float offset,
   1987                 float highScale, float highOffset,
   1988                 float min, float max, float flat, float fuzz, float resolution) {
   1989             this->rawAxisInfo = rawAxisInfo;
   1990             this->axisInfo = axisInfo;
   1991             this->explicitlyMapped = explicitlyMapped;
   1992             this->scale = scale;
   1993             this->offset = offset;
   1994             this->highScale = highScale;
   1995             this->highOffset = highOffset;
   1996             this->min = min;
   1997             this->max = max;
   1998             this->flat = flat;
   1999             this->fuzz = fuzz;
   2000             this->resolution = resolution;
   2001             this->filter = 0;
   2002             resetValue();
   2003         }
   2004 
   2005         void resetValue() {
   2006             this->currentValue = 0;
   2007             this->newValue = 0;
   2008             this->highCurrentValue = 0;
   2009             this->highNewValue = 0;
   2010         }
   2011     };
   2012 
   2013     // Axes indexed by raw ABS_* axis index.
   2014     KeyedVector<int32_t, Axis> mAxes;
   2015 
   2016     void sync(nsecs_t when, bool force);
   2017 
   2018     bool haveAxis(int32_t axisId);
   2019     void pruneAxes(bool ignoreExplicitlyMappedAxes);
   2020     bool filterAxes(bool force);
   2021 
   2022     static bool hasValueChangedSignificantly(float filter,
   2023             float newValue, float currentValue, float min, float max);
   2024     static bool hasMovedNearerToValueWithinFilteredRange(float filter,
   2025             float newValue, float currentValue, float thresholdValue);
   2026 
   2027     static bool isCenteredAxis(int32_t axis);
   2028     static int32_t getCompatAxis(int32_t axis);
   2029 
   2030     static void addMotionRange(int32_t axisId, const Axis& axis, InputDeviceInfo* info);
   2031     static void setPointerCoordsAxisValue(PointerCoords* pointerCoords, int32_t axis,
   2032             float value);
   2033 };
   2034 
   2035 } // namespace android
   2036 
   2037 #endif // _UI_INPUT_READER_H
   2038