1 /* 2 * Mesa 3-D graphics library 3 * Version: 7.1 4 * 5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26 /* 27 * This file manages the OpenGL API dispatch layer. 28 * The dispatch table (struct _glapi_table) is basically just a list 29 * of function pointers. 30 * There are functions to set/get the current dispatch table for the 31 * current thread and to manage registration/dispatch of dynamically 32 * added extension functions. 33 * 34 * It's intended that this file and the other glapi*.[ch] files are 35 * flexible enough to be reused in several places: XFree86, DRI- 36 * based libGL.so, and perhaps the SGI SI. 37 * 38 * NOTE: There are no dependencies on Mesa in this code. 39 * 40 * Versions (API changes): 41 * 2000/02/23 - original version for Mesa 3.3 and XFree86 4.0 42 * 2001/01/16 - added dispatch override feature for Mesa 3.5 43 * 2002/06/28 - added _glapi_set_warning_func(), Mesa 4.1. 44 * 2002/10/01 - _glapi_get_proc_address() will now generate new entrypoints 45 * itself (using offset ~0). _glapi_add_entrypoint() can be 46 * called afterward and it'll fill in the correct dispatch 47 * offset. This allows DRI libGL to avoid probing for DRI 48 * drivers! No changes to the public glapi interface. 49 */ 50 51 #include "u_current.h" 52 #include "u_thread.h" 53 54 #ifndef MAPI_MODE_UTIL 55 56 #include "table.h" 57 #include "stub.h" 58 59 #else 60 61 extern void init_glapi_relocs_once(void); 62 extern void (*__glapi_noop_table[])(void); 63 64 #define table_noop_array __glapi_noop_table 65 #define stub_init_once() init_glapi_relocs_once() 66 67 #endif 68 69 /** 70 * \name Current dispatch and current context control variables 71 * 72 * Depending on whether or not multithreading is support, and the type of 73 * support available, several variables are used to store the current context 74 * pointer and the current dispatch table pointer. In the non-threaded case, 75 * the variables \c _glapi_Dispatch and \c _glapi_Context are used for this 76 * purpose. 77 * 78 * In the "normal" threaded case, the variables \c _glapi_Dispatch and 79 * \c _glapi_Context will be \c NULL if an application is detected as being 80 * multithreaded. Single-threaded applications will use \c _glapi_Dispatch 81 * and \c _glapi_Context just like the case without any threading support. 82 * When \c _glapi_Dispatch and \c _glapi_Context are \c NULL, the thread state 83 * data \c _gl_DispatchTSD and \c ContextTSD are used. Drivers and the 84 * static dispatch functions access these variables via \c _glapi_get_dispatch 85 * and \c _glapi_get_context. 86 * 87 * There is a race condition in setting \c _glapi_Dispatch to \c NULL. It is 88 * possible for the original thread to be setting it at the same instant a new 89 * thread, perhaps running on a different processor, is clearing it. Because 90 * of that, \c ThreadSafe, which can only ever be changed to \c GL_TRUE, is 91 * used to determine whether or not the application is multithreaded. 92 * 93 * In the TLS case, the variables \c _glapi_Dispatch and \c _glapi_Context are 94 * hardcoded to \c NULL. Instead the TLS variables \c _glapi_tls_Dispatch and 95 * \c _glapi_tls_Context are used. Having \c _glapi_Dispatch and 96 * \c _glapi_Context be hardcoded to \c NULL maintains binary compatability 97 * between TLS enabled loaders and non-TLS DRI drivers. 98 */ 99 /*@{*/ 100 #if defined(GLX_USE_TLS) 101 102 __thread struct mapi_table *u_current_table 103 __attribute__((tls_model("initial-exec"))) 104 = (struct mapi_table *) table_noop_array; 105 106 __thread void *u_current_user 107 __attribute__((tls_model("initial-exec"))); 108 109 #else 110 111 struct mapi_table *u_current_table = 112 (struct mapi_table *) table_noop_array; 113 void *u_current_user; 114 115 #ifdef THREADS 116 struct u_tsd u_current_table_tsd; 117 static struct u_tsd u_current_user_tsd; 118 static int ThreadSafe; 119 #endif /* THREADS */ 120 121 #endif /* defined(GLX_USE_TLS) */ 122 /*@}*/ 123 124 125 void 126 u_current_destroy(void) 127 { 128 #if defined(THREADS) && defined(WIN32) 129 u_tsd_destroy(&u_current_table_tsd); 130 u_tsd_destroy(&u_current_user_tsd); 131 #endif 132 } 133 134 135 #if defined(THREADS) && !defined(GLX_USE_TLS) 136 137 static void 138 u_current_init_tsd(void) 139 { 140 u_tsd_init(&u_current_table_tsd); 141 u_tsd_init(&u_current_user_tsd); 142 } 143 144 /** 145 * Mutex for multithread check. 146 */ 147 u_mutex_declare_static(ThreadCheckMutex); 148 149 /** 150 * We should call this periodically from a function such as glXMakeCurrent 151 * in order to test if multiple threads are being used. 152 */ 153 void 154 u_current_init(void) 155 { 156 static unsigned long knownID; 157 static int firstCall = 1; 158 159 if (ThreadSafe) 160 return; 161 162 u_mutex_lock(ThreadCheckMutex); 163 if (firstCall) { 164 u_current_init_tsd(); 165 166 knownID = u_thread_self(); 167 firstCall = 0; 168 } 169 else if (knownID != u_thread_self()) { 170 ThreadSafe = 1; 171 u_current_set(NULL); 172 u_current_set_user(NULL); 173 } 174 u_mutex_unlock(ThreadCheckMutex); 175 } 176 177 #else 178 179 void 180 u_current_init(void) 181 { 182 } 183 184 #endif 185 186 187 188 /** 189 * Set the current context pointer for this thread. 190 * The context pointer is an opaque type which should be cast to 191 * void from the real context pointer type. 192 */ 193 void 194 u_current_set_user(const void *ptr) 195 { 196 u_current_init(); 197 198 #if defined(GLX_USE_TLS) 199 u_current_user = (void *) ptr; 200 #elif defined(THREADS) 201 u_tsd_set(&u_current_user_tsd, (void *) ptr); 202 u_current_user = (ThreadSafe) ? NULL : (void *) ptr; 203 #else 204 u_current_user = (void *) ptr; 205 #endif 206 } 207 208 /** 209 * Get the current context pointer for this thread. 210 * The context pointer is an opaque type which should be cast from 211 * void to the real context pointer type. 212 */ 213 void * 214 u_current_get_user_internal(void) 215 { 216 #if defined(GLX_USE_TLS) 217 return u_current_user; 218 #elif defined(THREADS) 219 return (ThreadSafe) 220 ? u_tsd_get(&u_current_user_tsd) 221 : u_current_user; 222 #else 223 return u_current_user; 224 #endif 225 } 226 227 /** 228 * Set the global or per-thread dispatch table pointer. 229 * If the dispatch parameter is NULL we'll plug in the no-op dispatch 230 * table (__glapi_noop_table). 231 */ 232 void 233 u_current_set(const struct mapi_table *tbl) 234 { 235 u_current_init(); 236 237 stub_init_once(); 238 239 if (!tbl) 240 tbl = (const struct mapi_table *) table_noop_array; 241 242 #if defined(GLX_USE_TLS) 243 u_current_table = (struct mapi_table *) tbl; 244 #elif defined(THREADS) 245 u_tsd_set(&u_current_table_tsd, (void *) tbl); 246 u_current_table = (ThreadSafe) ? NULL : (void *) tbl; 247 #else 248 u_current_table = (struct mapi_table *) tbl; 249 #endif 250 } 251 252 /** 253 * Return pointer to current dispatch table for calling thread. 254 */ 255 struct mapi_table * 256 u_current_get_internal(void) 257 { 258 #if defined(GLX_USE_TLS) 259 return u_current_table; 260 #elif defined(THREADS) 261 return (struct mapi_table *) ((ThreadSafe) ? 262 u_tsd_get(&u_current_table_tsd) : (void *) u_current_table); 263 #else 264 return u_current_table; 265 #endif 266 } 267