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    Searched defs:vkTexture (Results 1 - 2 of 2) sorted by null

  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRender.cpp 778 Move<VkImage> vkTexture = createImage(vk, vkDevice, &imageCreateInfo);
779 return vkTexture;
783 const VkImage& vkTexture)
788 de::MovePtr<Allocation> allocation = m_memAlloc.allocate(getImageMemoryRequirements(vk, vkDevice, vkTexture), MemoryRequirement::HostVisible);
789 VK_CHECK(vk.bindImageMemory(vkDevice, vkTexture, allocation->getMemory(), allocation->getOffset()));
799 vk.getImageSubresourceLayout(vkDevice, vkTexture, &subres, &layout);
953 Move<VkImage> vkTexture;
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  /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderExecutor.cpp     [all...]

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