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  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_maos_arrays.c 151 GLuint vtx, unit; local
248 vtx = (rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] &
266 vtx |= RADEON_Q_BIT(unit);
270 vtx |= RADEON_Q_BIT(unit);
281 if (vtx != rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT]) {
283 rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] = vtx;
radeon_maos_verts.c 316 GLuint vtx = (rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] & local
352 vtx |= RADEON_Q_BIT(unit);
355 vtx |= RADEON_Q_BIT(unit);
366 if (vtx != rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT]) {
368 rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] = vtx;
  /external/opencv3/samples/cpp/
fitellipse.cpp 88 Point2f vtx[4]; local
89 box.points(vtx);
91 line(cimage, vtx[j], vtx[(j+1)%4], Scalar(0,255,0), 1, LINE_AA);
minarea.cpp 51 Point2f center, vtx[4]; local
54 box.points(vtx);
64 line(img, vtx[i], vtx[(i+1)%4], Scalar(0, 255, 0), 1, LINE_AA);
  /external/deqp/modules/gles2/functional/
es2fShaderAlgorithmTests.cpp 75 std::ostringstream vtx; local
77 std::ostringstream& op = isVertexCase ? vtx : frag;
79 vtx << "attribute highp vec4 a_position;\n";
80 vtx << "attribute highp vec4 a_unitCoords;\n";
84 vtx << "varying mediump vec3 v_color;\n";
89 vtx << "varying mediump vec4 v_coords;\n";
95 vtx << "\n";
96 vtx << "void main()\n";
97 vtx << "{\n";
98 vtx << " gl_Position = a_position;\n"
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderSwitchTests.cpp 108 std::ostringstream vtx; local
110 std::ostringstream& op = isVertex ? vtx : frag;
112 vtx << "#version 310 es\n"
120 vtx << "layout(location = 0) out mediump vec4 v_color;\n";
125 vtx << "layout(location = 0) out highp vec4 v_coords;\n";
132 vtx << "\n"
155 vtx << " v_color = vec4(res, 1.0);\n";
160 vtx << " v_coords = a_coords;\n";
164 vtx << "}\n";
167 return de::MovePtr<ShaderSwitchCase>(new ShaderSwitchCase(testCtx, name, desc, isVertex, vtx.str(), frag.str()
    [all...]
  /external/deqp/modules/gles3/functional/
es3fShaderSwitchTests.cpp 91 std::ostringstream vtx; local
93 std::ostringstream& op = isVertex ? vtx : frag;
95 vtx << "#version 300 es\n"
103 vtx << "out mediump vec4 v_color;\n";
108 vtx << "out highp vec4 v_coords;\n";
115 vtx << "\n"
138 vtx << " v_color = vec4(res, 1.0);\n";
143 vtx << " v_coords = a_coords;\n";
147 vtx << "}\n";
150 return new ShaderSwitchCase(context, name, desc, isVertex, vtx.str().c_str(), frag.str().c_str()
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
btCapsuleShape.cpp 48 btVector3 vtx; local
58 vtx = pos +vec*(radius) - vec * getMargin();
59 newDot = vec.dot(vtx);
63 supVec = vtx;
70 vtx = pos +vec*(radius) - vec * getMargin();
71 newDot = vec.dot(vtx);
75 supVec = vtx;
94 btVector3 vtx; local
99 vtx = pos +vec*(radius) - vec * getMargin();
100 newDot = vec.dot(vtx);
    [all...]
btMultiSphereShape.cpp 65 btVector3 vtx; local
103 btVector3 vtx; local
btConvexHullShape.cpp 152 void btConvexHullShape::getVertex(int i,btVector3& vtx) const
154 vtx = getScaledPoint(i);
218 btVector3 vtx = m_unscaledPoints[i] * m_localScaling; local
219 btVector3 pt = trans * vtx;
  /hardware/libhardware/tests/hwc/
test-arrows.c 47 static GLfloat vtx[2 * 3 * 2]; variable
82 vtx[0] = left;
83 vtx[1] = top;
84 vtx[2] = left;
85 vtx[3] = bottom;
86 vtx[4] = right;
87 vtx[5] = bottom;
89 vtx[6] = right;
90 vtx[7] = bottom;
91 vtx[8] = right
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btConvexPlaneCollisionAlgorithm.cpp 74 btVector3 vtx = convexShape->localGetSupportingVertex(planeInConvex.getBasis()*-planeNormal); local
76 btVector3 vtxInPlane = convexInPlaneTrans(vtx);
114 btVector3 vtx = convexShape->localGetSupportingVertex(planeInConvex.getBasis()*-planeNormal); local
115 btVector3 vtxInPlane = convexInPlaneTrans(vtx);
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_clip_tri.c 228 struct brw_indirect vtx = brw_indirect(0, 0); local
269 /* vtx = *input_ptr;
271 brw_MOV(p, get_addr_reg(vtx), deref_1uw(inlist_ptr, 0));
281 brw_DP4(p, vec4(c->reg.dp), deref_4f(vtx, hpos_offset), c->reg.plane_equation);
297 brw_clip_interp_vertex(c, vtxOut, vtxPrev, vtx, c->reg.t, false);
323 brw_DP4(p, vec4(c->reg.dp), deref_4f(vtx, hpos_offset), c->reg.plane_equation);
333 /* If (vtxOut == 0) vtxOut = vtx
336 brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(vtx) );
339 brw_clip_interp_vertex(c, vtxOut, vtx, vtxPrev, c->reg.t, true);
354 /* vtxPrev = vtx;
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_swtnl_t.c 108 struct tnl_clipspace *vtx = &tnl->clipspace; local
147 render->attrs[attr].stride = vtx->vertex_size;
168 struct tnl_clipspace *vtx = &TNL_CONTEXT(ctx)->clipspace; local
171 for (i = 0; i < vtx->attr_count; i++) {
172 struct tnl_clipspace_attr *ta = &vtx->attr[i];
  /frameworks/rs/driver/
rsdShaderCache.cpp 77 bool RsdShaderCache::hasArrayUniforms(RsdShader *vtx, RsdShader *frag) {
79 for (uint32_t ct=0; ct < vtx->getUniformCount(); ct++) {
116 RsdShader *vtx = mVertex; local
119 uint32_t vID = vtx->getStateBasedShaderID(rsc);
128 if ((mEntries[ct]->vtx == vID) && (mEntries[ct]->frag == fID)) {
139 ProgramEntry *e = new ProgramEntry(vtx->getAttribCount(),
140 vtx->getUniformCount(),
144 e->vtx = vID;
180 glGetAttribLocation(pgm, vtx->getAttribName(ct).c_str());
181 e->vtxAttrs[ct].name = vtx->getAttribName(ct).c_str()
    [all...]
rsdShaderCache.h 105 uint32_t numFragUnis) : vtx(0), frag(0), program(0), vtxAttrCount(0),
138 uint32_t vtx; member in struct:RsdShaderCache::ProgramEntry
150 bool hasArrayUniforms(RsdShader *vtx, RsdShader *frag);
  /external/eigen/unsupported/test/
openglsupport.cpp 72 GLint createShader(const char* vtx, const char* frg)
79 glShaderSource(vtx_id, 1, &vtx, 0);
84 std::cerr << "vtx compilation failed\n";
219 const char* vtx = "void main(void) { gl_Position = gl_Vertex; }\n"; local
236 GLint prg_id = createShader(vtx,frg);
264 GLint prg_id = createShader(vtx,frg);
294 GLint prg_id = createShader(vtx,frg);
319 GLint prg_id = createShader(vtx,frg);
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/NarrowPhaseCollision/
btContinuousConvexCollision.cpp 74 btVector3 vtx = convexShape->localGetSupportingVertex(planeInConvex.getBasis()*-planeNormal); local
76 btVector3 vtxInPlane = convexInPlaneTrans(vtx);
  /external/mesa3d/src/gallium/drivers/nv50/
nv50_screen.h 111 uint32_t vtx; member in struct:nv50_format
  /external/mesa3d/src/gallium/drivers/nvc0/
nvc0_screen.h 110 uint32_t vtx; member in struct:nvc0_format
  /external/mesa3d/src/mesa/tnl/
t_vertex.c 40 static GLboolean match_fastpath( struct tnl_clipspace *vtx,
45 if (vtx->attr_count != fp->attr_count)
48 for (j = 0; j < vtx->attr_count; j++)
49 if (vtx->attr[j].format != fp->attr[j].format ||
50 vtx->attr[j].inputsize != fp->attr[j].size ||
51 vtx->attr[j].vertoffset != fp->attr[j].offset)
55 if (vtx->vertex_size != fp->vertex_size)
58 for (j = 0; j < vtx->attr_count; j++)
59 if (vtx->attr[j].inputstride != fp->attr[j].stride)
66 static GLboolean search_fastpath_emit( struct tnl_clipspace *vtx )
112 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
158 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
173 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
198 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
206 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
218 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
249 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
265 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
274 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
293 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
366 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
376 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
384 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
399 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
433 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
448 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
467 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
490 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
541 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
    [all...]
t_vertex_sse.c 309 struct tnl_clipspace *vtx = GET_VERTEX_STATE(p->ctx); local
310 struct x86_reg ptr_to_src = x86_make_disp(vtxREG, get_offset(vtx, &a->inputptr));
323 struct tnl_clipspace *vtx = GET_VERTEX_STATE(p->ctx); local
324 struct x86_reg ptr_to_src = x86_make_disp(vtxREG, get_offset(vtx, &a->inputptr));
348 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
378 /* Dereference ctx to get tnl, then vtx:
387 if (vtx->need_viewport) {
388 sse_movups(&p->func, vp0, x86_make_disp(vtxESI, get_offset(vtx, &vtx->vp_scale[0])));
389 sse_movups(&p->func, vp1, x86_make_disp(vtxESI, get_offset(vtx, &vtx->vp_xlate[0])))
644 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
    [all...]
  /external/mesa3d/src/mesa/vbo/
vbo_exec.h 116 } vtx; member in struct:vbo_exec_context
  /frameworks/native/opengl/tests/gl_perf/
fill_common.cpp 159 static const float vtx[] = { local
185 glVertexAttribPointer(A_POS, 2, GL_FLOAT, false, 8, vtx);
  /external/deqp/modules/internal/
ditFrameworkTests.cpp 590 c.vtx[0] = tcu::Vec4(-1.0f, -1.0f, 0.5f, 1.0f);
591 c.vtx[1] = tcu::Vec4(-1.0f, +1.0f, 0.5f, 1.0f);
592 c.vtx[2] = tcu::Vec4(+1.0f, -1.0f, 0.5f, 1.0f);
600 c.vtx[0] = tcu::Vec4(-1.0f, +1.0f, 0.5f, 1.0f);
601 c.vtx[1] = tcu::Vec4(+1.0f, -1.0f, 0.5f, 1.0f);
602 c.vtx[2] = tcu::Vec4(+1.0f, +1.0f, 0.5f, 1.0f);
609 c.vtx[0] = tcu::Vec4(-1.0f, -1.0f, 0.5f, 1.0f);
610 c.vtx[1] = tcu::Vec4(-1.0f, +1.0f, 0.5f, 1.0f);
611 c.vtx[2] = tcu::Vec4(+1.0f, -1.0f, 0.5f, 1.0f);
618 c.vtx[0] = tcu::Vec4(-1.0f, +1.0f, 0.5f, 1.0f)
678 tcu::Vec4 vtx[3]; member in struct:dit::__anon11361::ConstantInterpolationTest::SubCase
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