/prebuilts/misc/windows/sdl2/test/ |
loopwave.c | 13 /* Program to load a wave file and loop playing it using SDL sound */ 15 /* loopwaves.c is much more robust in handling WAVE files -- 33 Uint8 *sound; /* Pointer to wave data */ 34 Uint32 soundlen; /* Length of wave data */ 36 } wave; variable in typeref:struct:__anon45130 55 waveptr = wave.sound + wave.soundpos; 56 waveleft = wave.soundlen - wave.soundpos; 63 waveptr = wave.sound [all...] |
/external/opencv3/modules/core/test/ |
test_dxt.cpp | 14 Mat wave(1, n, CV_64FC2); 15 Complexd* w = wave.ptr<Complexd>(); 30 return wave; 38 Mat wave = _wave; local 47 if( wave.empty() ) 48 wave = initDFTWave( n, (flags & DFT_INVERSE) != 0 ); 50 const Complexd* w = wave.ptr<Complexd>(); 111 Mat wave = initDFTWave( dst.cols, (flags & DFT_INVERSE) != 0 ); local 117 DFT_1D(srci, dsti, flags, wave ); 123 wave = initDFTWave( dst.rows, (flags & DFT_INVERSE) != 0 ) 162 Mat wave = _wave; local 218 Mat wave = initDCTWave( dst.cols, (flags & DCT_INVERSE) != 0 ); local [all...] |
/external/replicaisland/src/com/replica/replicaisland/ |
AnimationComponent.java | 230 final float wave = (float)Math.cos(pressedTime * (float)Math.PI * 2.0f); local 231 opacity = (wave * 0.25f) + 0.75f;
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/external/ImageMagick/Magick++/lib/ |
Image.cpp | 4774 void Magick::Image::wave(const double amplitude_,const double wavelength_) function in class:Magick::Image [all...] |
/external/robolectric/v3/runtime/ |
android-all-4.4_r1-robolectric-1.jar | |
android-all-5.0.0_r2-robolectric-1.jar | |