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    Searched defs:wave (Results 1 - 6 of 6) sorted by null

  /prebuilts/misc/windows/sdl2/test/
loopwave.c 13 /* Program to load a wave file and loop playing it using SDL sound */
15 /* loopwaves.c is much more robust in handling WAVE files --
33 Uint8 *sound; /* Pointer to wave data */
34 Uint32 soundlen; /* Length of wave data */
36 } wave; variable in typeref:struct:__anon45130
55 waveptr = wave.sound + wave.soundpos;
56 waveleft = wave.soundlen - wave.soundpos;
63 waveptr = wave.sound
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  /external/opencv3/modules/core/test/
test_dxt.cpp 14 Mat wave(1, n, CV_64FC2);
15 Complexd* w = wave.ptr<Complexd>();
30 return wave;
38 Mat wave = _wave; local
47 if( wave.empty() )
48 wave = initDFTWave( n, (flags & DFT_INVERSE) != 0 );
50 const Complexd* w = wave.ptr<Complexd>();
111 Mat wave = initDFTWave( dst.cols, (flags & DFT_INVERSE) != 0 ); local
117 DFT_1D(srci, dsti, flags, wave );
123 wave = initDFTWave( dst.rows, (flags & DFT_INVERSE) != 0 )
162 Mat wave = _wave; local
218 Mat wave = initDCTWave( dst.cols, (flags & DCT_INVERSE) != 0 ); local
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  /external/replicaisland/src/com/replica/replicaisland/
AnimationComponent.java 230 final float wave = (float)Math.cos(pressedTime * (float)Math.PI * 2.0f); local
231 opacity = (wave * 0.25f) + 0.75f;
  /external/ImageMagick/Magick++/lib/
Image.cpp 4774 void Magick::Image::wave(const double amplitude_,const double wavelength_) function in class:Magick::Image
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  /external/robolectric/v3/runtime/
android-all-4.4_r1-robolectric-1.jar 
android-all-5.0.0_r2-robolectric-1.jar 

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