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      1 /**************************************************************************
      2  *
      3  * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Tx., USA
      4  * All Rights Reserved.
      5  * Copyright 2009 VMware, Inc., Palo Alto, CA., USA
      6  * All Rights Reserved.
      7  *
      8  * Permission is hereby granted, free of charge, to any person obtaining a
      9  * copy of this software and associated documentation files (the
     10  * "Software"), to deal in the Software without restriction, including
     11  * without limitation the rights to use, copy, modify, merge, publish,
     12  * distribute, sub license, and/or sell copies of the Software, and to
     13  * permit persons to whom the Software is furnished to do so, subject to
     14  * the following conditions:
     15  *
     16  * The above copyright notice and this permission notice (including the
     17  * next paragraph) shall be included in all copies or substantial portions
     18  * of the Software.
     19  *
     20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     21  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     22  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     23  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
     24  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     25  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
     26  * USE OR OTHER DEALINGS IN THE SOFTWARE.
     27  *
     28  **************************************************************************/
     29 /*
     30  * Authors: Thomas Hellstrom <thomas-at-tungstengraphics-dot-com>
     31  */
     32 
     33 #ifndef WSBM_FENCEMGR_H
     34 #define WSBM_FENCEMGR_H
     35 
     36 #include <stdint.h>
     37 #include <stdlib.h>
     38 
     39 struct _WsbmFenceObject;
     40 struct _WsbmFenceMgr;
     41 
     42 /*
     43  * Do a quick check to see if the fence manager has registered the fence
     44  * object as signaled. Note that this function may return a false negative
     45  * answer.
     46  */
     47 extern uint32_t wsbmFenceSignaledTypeCached(struct _WsbmFenceObject *fence);
     48 
     49 /*
     50  * Check if the fence object is signaled. This function can be substantially
     51  * more expensive to call than the above function, but will not return a false
     52  * negative answer. The argument "flush_type" sets the types that the
     53  * underlying mechanism must make sure will eventually signal.
     54  */
     55 extern int wsbmFenceSignaledType(struct _WsbmFenceObject *fence,
     56 				 uint32_t flush_type, uint32_t * signaled);
     57 
     58 /*
     59  * Convenience functions.
     60  */
     61 
     62 static inline int
     63 wsbmFenceSignaled(struct _WsbmFenceObject *fence, uint32_t flush_type)
     64 {
     65     uint32_t signaled_types;
     66     int ret = wsbmFenceSignaledType(fence, flush_type, &signaled_types);
     67 
     68     if (ret)
     69 	return 0;
     70     return ((signaled_types & flush_type) == flush_type);
     71 }
     72 
     73 static inline int
     74 wsbmFenceSignaledCached(struct _WsbmFenceObject *fence, uint32_t flush_type)
     75 {
     76     uint32_t signaled_types = wsbmFenceSignaledTypeCached(fence);
     77 
     78     return ((signaled_types & flush_type) == flush_type);
     79 }
     80 
     81 /*
     82  * Reference a fence object.
     83  */
     84 extern struct _WsbmFenceObject *wsbmFenceReference(struct _WsbmFenceObject
     85 						   *fence);
     86 
     87 /*
     88  * Unreference a fence object. The fence object pointer will be reset to NULL.
     89  */
     90 
     91 extern void wsbmFenceUnreference(struct _WsbmFenceObject **pFence);
     92 
     93 /*
     94  * Wait for a fence to signal the indicated fence_type.
     95  * If "lazy_hint" is true, it indicates that the wait may sleep to avoid
     96  * busy-wait polling.
     97  */
     98 extern int wsbmFenceFinish(struct _WsbmFenceObject *fence,
     99 			   uint32_t fence_type, int lazy_hint);
    100 
    101 /*
    102  * Create a WsbmFenceObject for manager "mgr".
    103  *
    104  * "private" is a pointer that should be used for the callbacks in
    105  * struct _WsbmFenceMgrCreateInfo.
    106  *
    107  * if private_size is nonzero, then the info stored at *private, with size
    108  * private size will be copied and the fence manager will instead use a
    109  * pointer to the copied data for the callbacks in
    110  * struct _WsbmFenceMgrCreateInfo. In that case, the object pointed to by
    111  * "private" may be destroyed after the call to wsbmFenceCreate.
    112  */
    113 extern struct _WsbmFenceObject *wsbmFenceCreate(struct _WsbmFenceMgr *mgr,
    114 						uint32_t fence_class,
    115 						uint32_t fence_type,
    116 						void *private,
    117 						size_t private_size);
    118 
    119 
    120 extern struct _WsbmFenceObject *wsbmFenceCreateSig(struct _WsbmFenceMgr *mgr,
    121 						   uint32_t fence_class,
    122 						   uint32_t fence_type,
    123 						   uint32_t signaled_types,
    124 						   void *private,
    125 						   size_t private_size);
    126 
    127 extern uint32_t wsbmFenceType(struct _WsbmFenceObject *fence);
    128 
    129 /*
    130  * Fence creations are ordered. If a fence signals a fence_type,
    131  * it is safe to assume that all fences of the same class that was
    132  * created before that fence has signaled the same type.
    133  */
    134 
    135 #define WSBM_FENCE_CLASS_ORDERED (1 << 0)
    136 
    137 struct _WsbmFenceMgrCreateInfo
    138 {
    139     uint32_t flags;
    140     uint32_t num_classes;
    141     int (*signaled) (struct _WsbmFenceMgr * mgr, void *private,
    142 		     uint32_t flush_type, uint32_t * signaled_type);
    143     int (*finish) (struct _WsbmFenceMgr * mgr, void *private,
    144 		   uint32_t fence_type, int lazy_hint);
    145     int (*unreference) (struct _WsbmFenceMgr * mgr, void **private);
    146 };
    147 
    148 extern struct _WsbmFenceMgr *wsbmFenceMgrCreate(const struct
    149 						_WsbmFenceMgrCreateInfo
    150 						*info);
    151 extern void wsbmFenceCmdLock(struct _WsbmFenceMgr *mgr, uint32_t fence_class);
    152 extern void wsbmFenceCmdUnlock(struct _WsbmFenceMgr *mgr,
    153 			       uint32_t fence_class);
    154 /*
    155  * Builtin drivers.
    156  */
    157 
    158 extern struct _WsbmFenceMgr *wsbmFenceMgrTTMInit(int fd,
    159 						 unsigned int numClass,
    160 						 unsigned int devOffset);
    161 extern void wsbmFenceMgrTTMTakedown(struct _WsbmFenceMgr *mgr);
    162 #endif
    163