/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/influencers/ |
DynamicsInfluencer.java | 184 wz = angularVelocityChannel.data[angularOffset + ParticleChannels.ZOffset], local 189 TMP_Q.set(wx, wy, wz, 0).mul(qx, qy, qz, qw).mul(0.5f*controller.deltaTime).add(qx, qy, qz, qw).nor();
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/external/ceres-solver/include/ceres/ |
rotation.h | 405 const T wz = angle_axis[2] / theta; local 411 R(1, 0) = wz*sintheta + wx*wy*(kOne - costheta); 412 R(2, 0) = -wy*sintheta + wx*wz*(kOne - costheta); 413 R(0, 1) = wx*wy*(kOne - costheta) - wz*sintheta; 415 R(2, 1) = wx*sintheta + wy*wz*(kOne - costheta); 416 R(0, 2) = wy*sintheta + wx*wz*(kOne - costheta); 417 R(1, 2) = -wx*sintheta + wy*wz*(kOne - costheta); 418 R(2, 2) = costheta + wz*wz*(kOne - costheta);
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/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/emu/com/badlogic/gdx/math/ |
Matrix4.java | 68 /** WZ: Typically the value zero. On Vector3 multiplication this value is ignored. */
188 final float wx = quaternionW * xs, wy = quaternionW * ys, wz = quaternionW * zs;
local 193 val[M01] = (xy - wz);
197 val[M10] = (xy + wz);
240 final float wx = quaternionW * xs, wy = quaternionW * ys, wz = quaternionW * zs;
local 245 val[M01] = scaleY * (xy - wz);
249 val[M10] = scaleX * (xy + wz);
[all...] |
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/LinearMath/ |
btMatrix3x3.h | 268 btScalar wx = q.w() * xs, wy = q.w() * ys, wz = q.w() * zs; local 272 btScalar(1.0) - (yy + zz), xy - wz, xz + wy, 273 xy + wz, btScalar(1.0) - (xx + zz), yz - wx, local [all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/math/ |
Matrix4.java | 68 /** WZ: Typically the value zero. On Vector3 multiplication this value is ignored. */
171 final float wx = quaternionW * xs, wy = quaternionW * ys, wz = quaternionW * zs;
local 176 val[M01] = (xy - wz);
180 val[M10] = (xy + wz);
223 final float wx = quaternionW * xs, wy = quaternionW * ys, wz = quaternionW * zs;
local 228 val[M01] = scaleY * (xy - wz);
232 val[M10] = scaleX * (xy + wz);
[all...] |